[Release] [ZM] Main Menu Custom Map
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EvelynYuki how do i extract them? with the audio tool thing it doesn't let me extract them all at once. btw, did you use https://forum.plutonium.pw/topic/42769/release-t6-custom-map-tool ?
AlexanderAlexis use this to extract them all at once (click yes on the "keep the path Treyarch used?" box): https://github.com/master131/Black-Ops-II-Sound-Studio
also no, we just used OpenAssetTools and combined the vanilla game files and the core zm assets from tranzit (and also die rise because of the sliquifier)
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the EE song being the main menu is cool af
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Since this is possible, do we think we might be able to port over the maps that were in the dlc5 leak?
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Are you able to play with people? or is that a work in progress to play with people in custom maps?
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Since this is possible, do we think we might be able to port over the maps that were in the dlc5 leak?
Sylthy in theory yes, but thats a whole other story on its own
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someone recreate old wounds with the horses, thats prolly possible.
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Main Menu (Zombies Edition)
This is the first custom map release for Black Ops II Zombies, this one takes place in the main menu from the campaign.

Installing
- Download
zm_frontend.zipfrom this github release. - Navigate to the
%LocalAppData%\Plutonium\storage\t6\modsfolder, if themodsfolder doesn't exist you will have to create it. - Extract the contents of
zm_frontend.zipinto your mods folder. - Load the mod from the main menu.
- To play, there is a new button above the Server Browser button that will take you straight into the map.
Disclaimer
Since this map uses a lot of campaign assets, it might not work properly if you do not have the Campaign installed on Steam.
Also, make sure you are on Plutonium r5140+ as the map will not work on older versions.
EvelynYuki Amazing map, please keep this up. You've clearly got a talent for this : )
- Download
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AlexanderAlexis use this to extract them all at once (click yes on the "keep the path Treyarch used?" box): https://github.com/master131/Black-Ops-II-Sound-Studio
also no, we just used OpenAssetTools and combined the vanilla game files and the core zm assets from tranzit (and also die rise because of the sliquifier)
EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE
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Wow, that's incredible!
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EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE
AlexanderAlexis you can for each sabl and sabs, unfortunately you have to go through them all