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  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] Main Menu Custom Map

[Release] [ZM] Main Menu Custom Map

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • spc.1undefined Offline
    spc.1undefined Offline
    spc.1
    wrote on last edited by
    #55

    someone recreate old wounds with the horses, thats prolly possible.

    1 Reply Last reply
    0
    • A Former User? A Former User

      Main Menu (Zombies Edition)

      This is the first custom map release for Black Ops II Zombies, this one takes place in the main menu from the campaign.

      loadscreen_frontend.png

      Installing

      1. Download zm_frontend.zip from this github release.
      2. Navigate to the %LocalAppData%\Plutonium\storage\t6\mods folder, if the mods folder doesn't exist you will have to create it.
      3. Extract the contents of zm_frontend.zip into your mods folder.
      4. Load the mod from the main menu.
      5. To play, there is a new button above the Server Browser button that will take you straight into the map.

      Disclaimer

      Since this map uses a lot of campaign assets, it might not work properly if you do not have the Campaign installed on Steam.

      Also, make sure you are on Plutonium r5140+ as the map will not work on older versions.

      esal1107undefined Offline
      esal1107undefined Offline
      esal1107
      wrote on last edited by
      #56

      @EvelynYuki Amazing map, please keep this up. You've clearly got a talent for this : )

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      0
      • A Former User? A Former User

        AlexanderAlexis use this to extract them all at once (click yes on the "keep the path Treyarch used?" box): https://github.com/master131/Black-Ops-II-Sound-Studio

        also no, we just used OpenAssetTools and combined the vanilla game files and the core zm assets from tranzit (and also die rise because of the sliquifier)

        AlexanderAlexisundefined Offline
        AlexanderAlexisundefined Offline
        AlexanderAlexis
        wrote on last edited by
        #57

        @EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE

        A Former User? 1 Reply Last reply
        0
        • _pro7undefined Offline
          _pro7undefined Offline
          _pro7
          wrote on last edited by
          #58

          Wow, that's incredible!

          1 Reply Last reply
          0
          • AlexanderAlexisundefined AlexanderAlexis

            @EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE

            A Former User? Offline
            A Former User? Offline
            A Former User
            wrote on last edited by
            #59

            AlexanderAlexis you can for each sabl and sabs, unfortunately you have to go through them all

            AlexanderAlexisundefined 1 Reply Last reply
            0
            • A Former User? A Former User

              AlexanderAlexis you can for each sabl and sabs, unfortunately you have to go through them all

              AlexanderAlexisundefined Offline
              AlexanderAlexisundefined Offline
              AlexanderAlexis
              wrote on last edited by
              #60

              @EvelynYuki that's hell

              1 Reply Last reply
              0
              • bayogoundefined Offline
                bayogoundefined Offline
                bayogo
                wrote on last edited by
                #61

                so from now on we can have cod bo2 zombies custom maps? imagine having the map hijacked inside zombies

                1 Reply Last reply
                0
                • ZAPlordundefined Offline
                  ZAPlordundefined Offline
                  ZAPlord
                  wrote on last edited by
                  #62

                  is this map singleplayer only?

                  1 Reply Last reply
                  0
                  • A Former User? A Former User

                    Main Menu (Zombies Edition)

                    This is the first custom map release for Black Ops II Zombies, this one takes place in the main menu from the campaign.

                    loadscreen_frontend.png

                    Installing

                    1. Download zm_frontend.zip from this github release.
                    2. Navigate to the %LocalAppData%\Plutonium\storage\t6\mods folder, if the mods folder doesn't exist you will have to create it.
                    3. Extract the contents of zm_frontend.zip into your mods folder.
                    4. Load the mod from the main menu.
                    5. To play, there is a new button above the Server Browser button that will take you straight into the map.

                    Disclaimer

                    Since this map uses a lot of campaign assets, it might not work properly if you do not have the Campaign installed on Steam.

                    Also, make sure you are on Plutonium r5140+ as the map will not work on older versions.

                    HalaMadrid.22undefined Offline
                    HalaMadrid.22undefined Offline
                    HalaMadrid.22
                    wrote on last edited by
                    #63

                    @EvelynYuki I don't get it. I have the campaign installed but plutonium does not recognize it so i get the white screen

                    1 Reply Last reply
                    1
                    • ktown_vagzyundefined ktown_vagzy

                      when i load into map im getting a white screen any fix?

                      FaZe Flickundefined Offline
                      FaZe Flickundefined Offline
                      FaZe Flick
                      wrote on last edited by
                      #64

                      ktown_vagzy same, i think this might be a bug

                      1 Reply Last reply
                      0
                      • A Former User? A Former User

                        ktown_vagzy like i mentioned in the post you need to own the game on Steam, or at least have the campaign files for it to work.

                        FaZe Flickundefined Offline
                        FaZe Flickundefined Offline
                        FaZe Flick
                        wrote on last edited by
                        #65

                        @EvelynYuki how do you exactly install campaign

                        1 Reply Last reply
                        1
                        • ITA_ANGELIDUXundefined Offline
                          ITA_ANGELIDUXundefined Offline
                          ITA_ANGELIDUX
                          wrote on last edited by
                          #66
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • snes100undefined Offline
                            snes100undefined Offline
                            snes100
                            wrote on last edited by
                            #67

                            how can i play this co-op?

                            1 Reply Last reply
                            0
                            • airtonS2008undefined Offline
                              airtonS2008undefined Offline
                              airtonS2008
                              wrote on last edited by
                              #68

                              crash

                              1 Reply Last reply
                              0
                              • Enders4deadundefined Offline
                                Enders4deadundefined Offline
                                Enders4dead
                                wrote last edited by
                                #69

                                Hey Nice map its me from the game i tried rejoining but everyone left i enjoyed it tho

                                1 Reply Last reply
                                0
                                • ItAvvyundefined Offline
                                  ItAvvyundefined Offline
                                  ItAvvy
                                  wrote last edited by
                                  #70

                                  Is there any documentation on how this was actually done? I'd love to actually work on porting back bo3 versions of maps but I have no understanding of the tools that were used. I imagine its some modified version of the multiplayer custom maps tool but I really have no idea.

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