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Server Performance Issues

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  • EternalllZM Offline
    EternalllZM Offline
    EternalllZM
    wrote on last edited by
    #2

    Any Staff or server devs can comment on this? I'm surprised no other server owners have commented on this issue besides one. Maybe others do not update or monitor their server's resource usage? It must be the case, since the only other post is someone running on under-powered hardware to notice the lag. Their VPS neighbors on that host are probably not happy with the CPU spikes and hammering. https://forum.plutonium.pw/topic/44919/performance-optimization

    Here is a new chart with the 30d metrics. It has not gotten any better. Thanks in advance.

    f7eb8a62-a9b6-4b73-ada3-8c48d293563d-image.jpeg

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    • DirkRockface Offline
      DirkRockface Offline
      DirkRockface
      Contributor
      wrote on last edited by DirkRockface
      #3

      I have not seen anything like this since the update on my 42 servers (half bo1 and half bo2)... my CPU% holds steady between 15 and 16% 24/7.

      I doubt others have either, hence the lack of other server owners commenting.

      EternalllZM 1 Reply Last reply
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      • DrSkum88 Offline
        DrSkum88 Offline
        DrSkum88
        wrote on last edited by
        #4

        I have you confirmed it's plutonium using those resources and not something else?

        EternalllZM 1 Reply Last reply
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        • DrSkum88 DrSkum88

          I have you confirmed it's plutonium using those resources and not something else?

          EternalllZM Offline
          EternalllZM Offline
          EternalllZM
          wrote on last edited by
          #5

          DrSkum88 said:

          I have you confirmed it's plutonium using those resources and not something else?

          This VM only runs Plutonium gameservers and the monitoring software. I will check around using procmon and such, but I don't think a heartbeat check every minute would do that much "damage".

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          • DirkRockface DirkRockface

            I have not seen anything like this since the update on my 42 servers (half bo1 and half bo2)... my CPU% holds steady between 15 and 16% 24/7.

            I doubt others have either, hence the lack of other server owners commenting.

            EternalllZM Offline
            EternalllZM Offline
            EternalllZM
            wrote on last edited by
            #6

            DirkRockface said:

            I have not seen anything like this since the update on my 42 servers (half bo1 and half bo2)... my CPU% holds steady between 15 and 16% 24/7.

            I doubt others have either, hence the lack of other server owners commenting.

            Thanks for verifying. I will see if it's something on my end. I guess I over focused on the fact it started happening right as the update came where they mentioned memory/performance improvements.

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            • DirkRockface Offline
              DirkRockface Offline
              DirkRockface
              Contributor
              wrote on last edited by DirkRockface
              #7

              EternalllZM said in Server Performance Issues:

              Thanks for verifying. I will see if it's something on my end. I guess I over focused on the fact it started happening right as the update came where they mentioned memory/performance improvements.

              no problem!

              I'll keep a closer eye out as well to see if anything changes and let you know!

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              • EternalllZM Offline
                EternalllZM Offline
                EternalllZM
                wrote on last edited by
                #8

                Changing the Windows VM CPU type from "x86-64-v3" to "host" in Proxmox fixed the performance issue. I have a theory that the Plutonium "memory usage improvements" update introduced overhead for emulated CPU instructions. I am not 100% since Plutonium code is a black box, but it makes sense.

                This is probably why the other user in the linked thread running a "Digital Ocean Droplet" is experiencing issues as well. DO must use a standardized set of CPU instructions on their VPS so they can cluster and migrate VMs across hosts. Though even KVM with near-native execution would have issues on the lower end hardware (1 vCPU, 2GB RAM).

                DirkRockface 1 Reply Last reply
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                • EternalllZM EternalllZM

                  Changing the Windows VM CPU type from "x86-64-v3" to "host" in Proxmox fixed the performance issue. I have a theory that the Plutonium "memory usage improvements" update introduced overhead for emulated CPU instructions. I am not 100% since Plutonium code is a black box, but it makes sense.

                  This is probably why the other user in the linked thread running a "Digital Ocean Droplet" is experiencing issues as well. DO must use a standardized set of CPU instructions on their VPS so they can cluster and migrate VMs across hosts. Though even KVM with near-native execution would have issues on the lower end hardware (1 vCPU, 2GB RAM).

                  DirkRockface Offline
                  DirkRockface Offline
                  DirkRockface
                  Contributor
                  wrote on last edited by
                  #9

                  EternalllZM so... glad that fixed it for you, but i use x86-64-v3 😕 so it is likely something else as well...

                  EternalllZM 1 Reply Last reply
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                  • DirkRockface DirkRockface

                    EternalllZM so... glad that fixed it for you, but i use x86-64-v3 😕 so it is likely something else as well...

                    EternalllZM Offline
                    EternalllZM Offline
                    EternalllZM
                    wrote on last edited by
                    #10

                    DirkRockface said:

                    EternalllZM so... glad that fixed it for you, but i use x86-64-v3 😕 so it is likely something else as well...

                    For Windows? Which version of Windows?

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                    • DirkRockface Offline
                      DirkRockface Offline
                      DirkRockface
                      Contributor
                      wrote on last edited by
                      #11

                      Server 2019

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