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  3. [Support] Mono Syntax Error

[Support] Mono Syntax Error

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • Farzadundefined Farzad

    Kalitos Nop, sorry bro it never worked 🙏🏼

    Kalitosundefined Offline
    Kalitosundefined Offline
    Kalitos
    wrote on last edited by
    #4

    Farzad Ok, Ok, I was wrong. If they are decimal numbers you should use a "." instead of ","

    Farzadundefined 1 Reply Last reply
    0
    • Kalitosundefined Kalitos

      Farzad Ok, Ok, I was wrong. If they are decimal numbers you should use a "." instead of ","

      Farzadundefined Offline
      Farzadundefined Offline
      Farzad
      wrote on last edited by
      #5

      Kalitos Line 64 error after I do that bro

      Kalitosundefined 1 Reply Last reply
      0
      • Farzadundefined Farzad

        Kalitos Line 64 error after I do that bro

        Kalitosundefined Offline
        Kalitosundefined Offline
        Kalitos
        wrote on last edited by
        #6

        Farzad It is the same error, in all the lines that are decimal numbers change "," by "."

        Farzadundefined 1 Reply Last reply
        0
        • Kalitosundefined Kalitos

          Farzad It is the same error, in all the lines that are decimal numbers change "," by "."

          Farzadundefined Offline
          Farzadundefined Offline
          Farzad
          wrote on last edited by
          #7

          Kalitos Changed. Outcome = Syntax error at line 58.

          Kalitosundefined 1 Reply Last reply
          0
          • Farzadundefined Farzad

            Kalitos Changed. Outcome = Syntax error at line 58.

            Kalitosundefined Offline
            Kalitosundefined Offline
            Kalitos
            wrote on last edited by
            #8

            Farzad I begin to believe that we are playing guessing games.
            Paste your current code with the modifications you say you have made.

            Farzadundefined 2 Replies Last reply
            0
            • Kalitosundefined Kalitos

              Farzad I begin to believe that we are playing guessing games.
              Paste your current code with the modifications you say you have made.

              Farzadundefined Offline
              Farzadundefined Offline
              Farzad
              wrote on last edited by
              #9

              Kalitos I’m not doing anything bro cmon, you can even see for yourself

              1 Reply Last reply
              0
              • Kalitosundefined Kalitos

                Farzad I begin to believe that we are playing guessing games.
                Paste your current code with the modifications you say you have made.

                Farzadundefined Offline
                Farzadundefined Offline
                Farzad
                wrote on last edited by Farzad
                #10

                Kalitos I thank you so much for helping me, but just face it, what you told me to modify gave me the same outcome I had from the start when attempting to compile. No need to come to assumptions bro, I’m just in need of help and no trouble

                Kalitosundefined 1 Reply Last reply
                0
                • Farzadundefined Farzad

                  Kalitos I thank you so much for helping me, but just face it, what you told me to modify gave me the same outcome I had from the start when attempting to compile. No need to come to assumptions bro, I’m just in need of help and no trouble

                  Kalitosundefined Offline
                  Kalitosundefined Offline
                  Kalitos
                  wrote on last edited by
                  #11

                  Farzad I only asked you to put your code back to have a clearer idea of ​​your problem. since you have already made modifications to the original code that you put at the beginning of the topic.

                  Farzadundefined 1 Reply Last reply
                  0
                  • Kalitosundefined Kalitos

                    Farzad I only asked you to put your code back to have a clearer idea of ​​your problem. since you have already made modifications to the original code that you put at the beginning of the topic.

                    Farzadundefined Offline
                    Farzadundefined Offline
                    Farzad
                    wrote on last edited by
                    #12

                    Kalitos Oh well then. I just want help 👍🏻

                    1 Reply Last reply
                    0
                    • Emosewajundefined Offline
                      Emosewajundefined Offline
                      Emosewaj
                      VIP
                      wrote on last edited by
                      #13

                      All decimal numbers must be written as 0.0. Notice the . instead of the ,. And please indent your code properly, this is unreadable.

                      1 Reply Last reply
                      0
                      • Ox_undefined Offline
                        Ox_undefined Offline
                        Ox_
                        wrote on last edited by
                        #14

                        Code seems to be copy pasted from a decompiler. And that decompiler outputs decimals incorrectly (with a comma instead of a dot).
                        So just regex replace (?<=\d),(?=\d) with ..
                        (Or alternatively using capture groups regex replace (\d),(\d) with \1.\2)

                        Emosewajundefined 1 Reply Last reply
                        0
                        • Ox_undefined Ox_

                          Code seems to be copy pasted from a decompiler. And that decompiler outputs decimals incorrectly (with a comma instead of a dot).
                          So just regex replace (?<=\d),(?=\d) with ..
                          (Or alternatively using capture groups regex replace (\d),(\d) with \1.\2)

                          Emosewajundefined Offline
                          Emosewajundefined Offline
                          Emosewaj
                          VIP
                          wrote on last edited by
                          #15

                          Ox_ You're implying they know what regex or Search and Replace are, lol

                          Ox_undefined Farzadundefined floxundefined 4 Replies Last reply
                          0
                          • Emosewajundefined Emosewaj

                            Ox_ You're implying they know what regex or Search and Replace are, lol

                            Ox_undefined Offline
                            Ox_undefined Offline
                            Ox_
                            wrote on last edited by
                            #16

                            Emosewaj said in [Support] Mono Syntax Error:

                            Ox_ You're implying they know what regex or Search and Replace are, lol

                            I guess, but it's not like you need to know.
                            First link on Google gives you an online tool to which you copy paste exactly what I said and all done.

                            Farzadundefined 1 Reply Last reply
                            0
                            • Ox_undefined Ox_

                              Emosewaj said in [Support] Mono Syntax Error:

                              Ox_ You're implying they know what regex or Search and Replace are, lol

                              I guess, but it's not like you need to know.
                              First link on Google gives you an online tool to which you copy paste exactly what I said and all done.

                              Farzadundefined Offline
                              Farzadundefined Offline
                              Farzad
                              wrote on last edited by
                              #17
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • Farzadundefined Offline
                                Farzadundefined Offline
                                Farzad
                                wrote on last edited by
                                #18

                                Hi. I’ve replaced the outline colors with the RGB I like and I have also changed ROUND WIN to my text I want, and I checked to see if it would replace and it has But the server crashes 0.01 seconds before the killcam shows, the text is displayed, but the server crashes right right before the killcam shows, why?

                                
                                #include maps/mp/_utility;
                                #include maps/mp/gametypes/_globallogic_audio;
                                #include maps/mp/_music;
                                #include maps/mp/gametypes/_hud_message;
                                #include maps/mp/gametypes/_hud_util;
                                
                                init()
                                {
                                precachestring( &"MENU_POINTS" );
                                precachestring( &"MP_FIRSTPLACE_NAME" );
                                precachestring( &"MP_SECONDPLACE_NAME" );
                                precachestring( &"MP_THIRDPLACE_NAME" );
                                precachestring( &"MP_WAGER_PLACE_NAME" );
                                precachestring( &"MP_MATCH_BONUS_IS" );
                                precachestring( &"MP_CODPOINTS_MATCH_BONUS_IS" );
                                precachestring( &"MP_WAGER_WINNINGS_ARE" );
                                precachestring( &"MP_WAGER_SIDEBET_WINNINGS_ARE" );
                                precachestring( &"MP_WAGER_IN_THE_MONEY" );
                                precachestring( &"faction_popup" );
                                game[ "strings" ][ "draw" ] = &"MP_DRAW_CAPS";
                                game[ "strings" ][ "round_draw" ] = &"MP_ROUND_DRAW_CAPS";
                                game[ "strings" ][ "round_win" ] = &"MP_ROUND_WIN_CAPS";
                                game[ "strings" ][ "round_loss" ] = &"MP_ROUND_LOSS_CAPS";
                                game[ "strings" ][ "victory" ] = &"MP_VICTORY_CAPS";
                                game[ "strings" ][ "defeat" ] = &"MP_DEFEAT_CAPS";
                                game[ "strings" ][ "game_over" ] = &"MP_GAME_OVER_CAPS";
                                game[ "strings" ][ "halftime" ] = &"MP_HALFTIME_CAPS";
                                game[ "strings" ][ "overtime" ] = &"MP_OVERTIME_CAPS";
                                game[ "strings" ][ "roundend" ] = &"MP_ROUNDEND_CAPS";
                                game[ "strings" ][ "intermission" ] = &"MP_INTERMISSION_CAPS";
                                game[ "strings" ][ "side_switch" ] = &"MP_SWITCHING_SIDES_CAPS";
                                game[ "strings" ][ "match_bonus" ] = &"MP_MATCH_BONUS_IS";
                                game[ "strings" ][ "codpoints_match_bonus" ] = &"MP_CODPOINTS_MATCH_BONUS_IS";
                                game[ "strings" ][ "wager_winnings" ] = &"MP_WAGER_WINNINGS_ARE";
                                game[ "strings" ][ "wager_sidebet_winnings" ] = &"MP_WAGER_SIDEBET_WINNINGS_ARE";
                                game[ "strings" ][ "wager_inthemoney" ] = &"MP_WAGER_IN_THE_MONEY_CAPS";
                                game[ "strings" ][ "wager_loss" ] = &"MP_WAGER_LOSS_CAPS";
                                game[ "strings" ][ "wager_topwinners" ] = &"MP_WAGER_TOPWINNERS";
                                game[ "menu_endgameupdate" ] = "endgameupdate";
                                precachemenu( game[ "menu_endgameupdate" ] );
                                level thread onplayerconnect();
                                }
                                
                                onplayerconnect()
                                {
                                for ( ;; )
                                {
                                level waittill( "connecting", player );
                                player thread hintmessagedeaththink();
                                player thread lowermessagethink();
                                player thread initnotifymessage();
                                player thread initcustomgametypeheader();
                                }
                                }
                                
                                initcustomgametypeheader()
                                {
                                font = "default";
                                titlesize = 2,5;
                                self.customgametypeheader = createfontstring( font, titlesize );
                                self.customgametypeheader setpoint( "TOP", undefined, 0, 30 );
                                self.customgametypeheader.glowalpha = 1;
                                self.customgametypeheader.hidewheninmenu = 1;
                                self.customgametypeheader.archived = 0;
                                self.customgametypeheader.color = ( 1, 1, 0,6 );
                                self.customgametypeheader.alpha = 1;
                                titlesize = 2;
                                self.customgametypesubheader = createfontstring( font, titlesize );
                                self.customgametypesubheader setparent( self.customgametypeheader );
                                self.customgametypesubheader setpoint( "TOP", "BOTTOM", 0, 0 );
                                self.customgametypesubheader.glowalpha = 1;
                                self.customgametypesubheader.hidewheninmenu = 1;
                                self.customgametypesubheader.archived = 0;
                                self.customgametypesubheader.color = ( 1, 1, 0,6 );
                                self.customgametypesubheader.alpha = 1;
                                }
                                
                                hintmessage( hinttext, duration )
                                {
                                notifydata = spawnstruct();
                                notifydata.notifytext = hinttext;
                                notifydata.duration = duration;
                                notifymessage( notifydata );
                                }
                                
                                hintmessageplayers( players, hinttext, duration )
                                {
                                notifydata = spawnstruct();
                                notifydata.notifytext = hinttext;
                                notifydata.duration = duration;
                                i = 0;
                                while ( i < players.size )
                                {
                                players[ i ] notifymessage( notifydata );
                                i++;
                                }
                                }
                                
                                showinitialfactionpopup( team )
                                {
                                self luinotifyevent( &"faction_popup", 1, game[ "strings" ][ team + "_name" ] );
                                maps/mp/gametypes/_hud_message::oldnotifymessage( undefined, undefined, undefined, undefined );
                                }
                                
                                initnotifymessage()
                                {
                                if ( !sessionmodeiszombiesgame() )
                                {
                                if ( self issplitscreen() )
                                {
                                titlesize = 2;
                                textsize = 1,4;
                                iconsize = 24;
                                font = "big";
                                point = "TOP";
                                relativepoint = "BOTTOM";
                                yoffset = 30;
                                xoffset = 30;
                                }
                                else
                                {
                                titlesize = 2,5;
                                textsize = 1,75;
                                iconsize = 30;
                                font = "big";
                                point = "TOP";
                                relativepoint = "BOTTOM";
                                yoffset = 0;
                                xoffset = 0;
                                }
                                }
                                else if ( self issplitscreen() )
                                {
                                titlesize = 2;
                                textsize = 1,4;
                                iconsize = 24;
                                font = "big";
                                point = "TOP";
                                relativepoint = "BOTTOM";
                                yoffset = 30;
                                xoffset = 30;
                                }
                                else
                                {
                                titlesize = 2,5;
                                textsize = 1,75;
                                iconsize = 30;
                                font = "big";
                                point = "BOTTOM LEFT";
                                relativepoint = "TOP";
                                yoffset = 0;
                                xoffset = 0;
                                }
                                self.notifytitle = createfontstring( font, titlesize );
                                self.notifytitle setpoint( point, undefined, xoffset, yoffset );
                                self.notifytitle.glowalpha = 1;
                                self.notifytitle.hidewheninmenu = 1;
                                self.notifytitle.archived = 0;
                                self.notifytitle.alpha = 0;
                                self.notifytext = createfontstring( font, textsize );
                                self.notifytext setparent( self.notifytitle );
                                self.notifytext setpoint( point, relativepoint, 0, 0 );
                                self.notifytext.glowalpha = 1;
                                self.notifytext.hidewheninmenu = 1;
                                self.notifytext.archived = 0;
                                self.notifytext.alpha = 0;
                                self.notifytext2 = createfontstring( font, textsize );
                                self.notifytext2 setparent( self.notifytitle );
                                self.notifytext2 setpoint( point, relativepoint, 0, 0 );
                                self.notifytext2.glowalpha = 1;
                                self.notifytext2.hidewheninmenu = 1;
                                self.notifytext2.archived = 0;
                                self.notifytext2.alpha = 0;
                                self.notifyicon = createicon( "white", iconsize, iconsize );
                                self.notifyicon setparent( self.notifytext2 );
                                self.notifyicon setpoint( point, relativepoint, 0, 0 );
                                self.notifyicon.hidewheninmenu = 1;
                                self.notifyicon.archived = 0;
                                self.notifyicon.alpha = 0;
                                self.doingnotify = 0;
                                self.notifyqueue = [];
                                }
                                
                                oldnotifymessage( titletext, notifytext, iconname, glowcolor, sound, duration )
                                {
                                if ( level.wagermatch && !level.teambased )
                                {
                                return;
                                }
                                notifydata = spawnstruct();
                                notifydata.titletext = titletext;
                                notifydata.notifytext = notifytext;
                                notifydata.iconname = iconname;
                                notifydata.sound = sound;
                                notifydata.duration = duration;
                                self.startmessagenotifyqueue[ self.startmessagenotifyqueue.size ] = notifydata;
                                self notify( "received award" );
                                }
                                
                                notifymessage( notifydata )
                                {
                                self endon( "death" );
                                self endon( "disconnect" );
                                self.messagenotifyqueue[ self.messagenotifyqueue.size ] = notifydata;
                                self notify( "received award" );
                                }
                                
                                playnotifyloop( duration )
                                {
                                playnotifyloop = spawn( "script_origin", ( 1, 1, 1 ) );
                                playnotifyloop playloopsound( "uin_notify_data_loop" );
                                duration -= 4;
                                if ( duration < 1 )
                                {
                                duration = 1;
                                }
                                wait duration;
                                playnotifyloop delete();
                                }
                                
                                shownotifymessage( notifydata, duration )
                                {
                                self endon( "disconnect" );
                                self.doingnotify = 1;
                                waitrequirevisibility( 0 );
                                self notify( "notifyMessageBegin" );
                                self thread resetoncancel();
                                if ( isDefined( notifydata.sound ) )
                                {
                                self playlocalsound( notifydata.sound );
                                }
                                if ( isDefined( notifydata.musicstate ) )
                                {
                                self maps/mp/_music::setmusicstate( notifydata.music );
                                }
                                if ( isDefined( notifydata.leadersound ) )
                                {
                                self maps/mp/gametypes/_globallogic_audio::leaderdialogonplayer( notifydata.leadersound );
                                }
                                if ( isDefined( notifydata.glowcolor ) )
                                {
                                glowcolor = notifydata.glowcolor;
                                }
                                else
                                {
                                glowcolor = ( 1, 1, 1 );
                                }
                                if ( isDefined( notifydata.color ) )
                                {
                                color = notifydata.color;
                                }
                                else
                                {
                                color = ( 1, 1, 1 );
                                }
                                anchorelem = self.notifytitle;
                                if ( isDefined( notifydata.titletext ) )
                                {
                                if ( isDefined( notifydata.titlelabel ) )
                                {
                                self.notifytitle.label = notifydata.titlelabel;
                                }
                                else
                                {
                                self.notifytitle.label = &"";
                                }
                                if ( isDefined( notifydata.titlelabel ) && !isDefined( notifydata.titleisstring ) )
                                {
                                self.notifytitle setvalue( notifydata.titletext );
                                }
                                else
                                {
                                self.notifytitle settext( notifydata.titletext );
                                }
                                self.notifytitle setcod7decodefx( 200, int( duration * 1000 ), 600 );
                                self.notifytitle.glowcolor = glowcolor;
                                self.notifytitle.color = color;
                                self.notifytitle.alpha = 1;
                                }
                                if ( isDefined( notifydata.notifytext ) )
                                {
                                if ( isDefined( notifydata.textlabel ) )
                                {
                                self.notifytext.label = notifydata.textlabel;
                                }
                                else
                                {
                                self.notifytext.label = &"";
                                }
                                if ( isDefined( notifydata.textlabel ) && !isDefined( notifydata.textisstring ) )
                                {
                                self.notifytext setvalue( notifydata.notifytext );
                                }
                                else
                                {
                                self.notifytext settext( notifydata.notifytext );
                                }
                                self.notifytext setcod7decodefx( 100, int( duration * 1000 ), 600 );
                                self.notifytext.glowcolor = glowcolor;
                                self.notifytext.color = color;
                                self.notifytext.alpha = 1;
                                anchorelem = self.notifytext;
                                }
                                if ( isDefined( notifydata.notifytext2 ) )
                                {
                                if ( self issplitscreen() )
                                {
                                if ( isDefined( notifydata.text2label ) )
                                {
                                self iprintlnbold( notifydata.text2label, notifydata.notifytext2 );
                                }
                                else
                                {
                                self iprintlnbold( notifydata.notifytext2 );
                                }
                                }
                                else
                                {
                                self.notifytext2 setparent( anchorelem );
                                if ( isDefined( notifydata.text2label ) )
                                {
                                self.notifytext2.label = notifydata.text2label;
                                }
                                else
                                {
                                self.notifytext2.label = &"";
                                }
                                self.notifytext2 settext( notifydata.notifytext2 );
                                self.notifytext2 setpulsefx( 100, int( duration * 1000 ), 1000 );
                                self.notifytext2.glowcolor = glowcolor;
                                self.notifytext2.color = color;
                                self.notifytext2.alpha = 1;
                                anchorelem = self.notifytext2;
                                }
                                }
                                if ( isDefined( notifydata.iconname ) )
                                {
                                iconwidth = 60;
                                iconheight = 60;
                                if ( isDefined( notifydata.iconwidth ) )
                                {
                                iconwidth = notifydata.iconwidth;
                                }
                                if ( isDefined( notifydata.iconheight ) )
                                {
                                iconheight = notifydata.iconheight;
                                }
                                self.notifyicon setparent( anchorelem );
                                self.notifyicon setshader( notifydata.iconname, iconwidth, iconheight );
                                self.notifyicon.alpha = 0;
                                self.notifyicon fadeovertime( 1 );
                                self.notifyicon.alpha = 1;
                                waitrequirevisibility( duration );
                                self.notifyicon fadeovertime( 0,75 );
                                self.notifyicon.alpha = 0;
                                }
                                else
                                {
                                waitrequirevisibility( duration );
                                }
                                self notify( "notifyMessageDone" );
                                self.doingnotify = 0;
                                }
                                
                                waitrequirevisibility( waittime )
                                {
                                interval = 0,05;
                                while ( !self canreadtext() )
                                {
                                wait interval;
                                }
                                while ( waittime > 0 )
                                {
                                wait interval;
                                if ( self canreadtext() )
                                {
                                waittime -= interval;
                                }
                                }
                                }
                                
                                canreadtext()
                                {
                                if ( self maps/mp/_utility::isflashbanged() )
                                {
                                return 0;
                                }
                                return 1;
                                }
                                
                                resetondeath()
                                {
                                self endon( "notifyMessageDone" );
                                self endon( "disconnect" );
                                level endon( "game_ended" );
                                self waittill( "death" );
                                resetnotify();
                                }
                                
                                resetoncancel()
                                {
                                self notify( "resetOnCancel" );
                                self endon( "resetOnCancel" );
                                self endon( "notifyMessageDone" );
                                self endon( "disconnect" );
                                level waittill( "cancel_notify" );
                                resetnotify();
                                }
                                
                                resetnotify()
                                {
                                self.notifytitle.alpha = 0;
                                self.notifytext.alpha = 0;
                                self.notifyicon.alpha = 0;
                                self.doingnotify = 0;
                                }
                                
                                hintmessagedeaththink()
                                {
                                self endon( "disconnect" );
                                for ( ;; )
                                {
                                self waittill( "death" );
                                if ( isDefined( self.hintmessage ) )
                                {
                                self.hintmessage destroyelem();
                                }
                                }
                                }
                                
                                lowermessagethink()
                                {
                                self endon( "disconnect" );
                                messagetexty = level.lowertexty;
                                if ( self issplitscreen() )
                                {
                                messagetexty = level.lowertexty - 50;
                                }
                                self.lowermessage = createfontstring( "default", level.lowertextfontsize );
                                self.lowermessage setpoint( "CENTER", level.lowertextyalign, 0, messagetexty );
                                self.lowermessage settext( "" );
                                self.lowermessage.archived = 0;
                                timerfontsize = 1,5;
                                if ( self issplitscreen() )
                                {
                                timerfontsize = 1,4;
                                }
                                self.lowertimer = createfontstring( "default", timerfontsize );
                                self.lowertimer setparent( self.lowermessage );
                                self.lowertimer setpoint( "TOP", "BOTTOM", 0, 0 );
                                self.lowertimer settext( "" );
                                self.lowertimer.archived = 0;
                                }
                                
                                setmatchscorehudelemforteam( team )
                                {
                                if ( level.roundscorecarry )
                                {
                                self setvalue( getteamscore( team ) );
                                }
                                else
                                {
                                self setvalue( getroundswon( team ) );
                                }
                                }
                                
                                teamoutcomenotify( winner, isround, endreasontext )
                                {
                                self endon( "disconnect" );
                                self notify( "reset_outcome" );
                                team = self.pers[ "team" ];
                                while ( isDefined( team ) && team == "spectator" )
                                {
                                i = 0;
                                while ( i < level.players.size )
                                {
                                if ( self.currentspectatingclient == level.players[ i ].clientid )
                                {
                                team = level.players[ i ].pers[ "team" ];
                                break;
                                }
                                else
                                {
                                i++;
                                }
                                }
                                }
                                if ( !isDefined( team ) || !isDefined( level.teams[ team ] ) )
                                {
                                team = "allies";
                                }
                                while ( self.doingnotify )
                                {
                                wait 0,05;
                                }
                                self endon( "reset_outcome" );
                                headerfont = "extrabig";
                                font = "default";
                                if ( self issplitscreen() )
                                {
                                titlesize = 2;
                                textsize = 1,5;
                                iconsize = 30;
                                spacing = 10;
                                }
                                else
                                {
                                titlesize = 3;
                                textsize = 2;
                                iconsize = 70;
                                spacing = 25;
                                }
                                duration = 60000;
                                outcometitle = createfontstring( headerfont, titlesize );
                                outcometitle setpoint( "TOP", undefined, 0, 30 );
                                outcometitle.glowalpha = 1;
                                outcometitle.hidewheninmenu = 0;
                                outcometitle.archived = 0;
                                outcometitle.immunetodemogamehudsettings = 1;
                                outcometitle.immunetodemofreecamera = 1;
                                outcometext = createfontstring( font, 2 );
                                outcometext setparent( outcometitle );
                                outcometext setpoint( "TOP", "BOTTOM", 0, 0 );
                                outcometext.glowalpha = 1;
                                outcometext.hidewheninmenu = 0;
                                outcometext.archived = 0;
                                outcometext.immunetodemogamehudsettings = 1;
                                outcometext.immunetodemofreecamera = 1;
                                if ( winner == "halftime" )
                                {
                                outcometitle settext( game[ "strings" ][ "halftime" ] );
                                outcometitle.color = ( 1, 1, 1 );
                                winner = "allies";
                                }
                                else if ( winner == "intermission" )
                                {
                                outcometitle settext( game[ "strings" ][ "intermission" ] );
                                outcometitle.color = ( 1, 1, 1 );
                                winner = "allies";
                                }
                                else if ( winner == "roundend" )
                                {
                                outcometitle settext( game[ "strings" ][ "roundend" ] );
                                outcometitle.color = ( 1, 1, 1 );
                                winner = "allies";
                                }
                                else if ( winner == "overtime" )
                                {
                                outcometitle settext( game[ "strings" ][ "overtime" ] );
                                outcometitle.color = ( 1, 1, 1 );
                                winner = "allies";
                                }
                                else if ( winner == "tie" )
                                {
                                if ( isround )
                                {
                                outcometitle settext( game[ "strings" ][ "round_draw" ] );
                                }
                                else
                                {
                                outcometitle settext( game[ "strings" ][ "draw" ] );
                                }
                                outcometitle.color = ( 0,29, 0,61, 0,7 );
                                winner = "allies";
                                }
                                else if ( isDefined( self.pers[ "team" ] ) && winner == team )
                                {
                                if ( isround )
                                {
                                outcometitle settext( game[ "strings" ][ "round_win" ] );
                                }
                                else
                                {
                                outcometitle settext( game[ "strings" ][ "victory" ] );
                                }
                                outcometitle.color = ( 0,42, 0,68, 0,46 );
                                if ( isDefined( level.endvictoryreasontext ) )
                                {
                                endreasontext = level.endvictoryreasontext;
                                }
                                }
                                else
                                {
                                if ( isround )
                                {
                                outcometitle settext( game[ "strings" ][ "round_loss" ] );
                                }
                                else
                                {
                                outcometitle settext( game[ "strings" ][ "defeat" ] );
                                }
                                outcometitle.color = ( 0,73, 0,29, 0,19 );
                                if ( isDefined( level.enddefeatreasontext ) )
                                {
                                endreasontext = level.enddefeatreasontext;
                                }
                                }
                                outcometext settext( endreasontext );
                                outcometitle setcod7decodefx( 200, duration, 600 );
                                outcometext setpulsefx( 100, duration, 1000 );
                                iconspacing = 100;
                                currentx = ( ( level.teamcount - 1 ) * -1 * iconspacing ) / 2;
                                teamicons = [];
                                teamicons[ team ] = createicon( game[ "icons" ][ team ], iconsize, iconsize );
                                teamicons[ team ] setparent( outcometext );
                                teamicons[ team ] setpoint( "TOP", "BOTTOM", currentx, spacing );
                                teamicons[ team ].hidewheninmenu = 0;
                                teamicons[ team ].archived = 0;
                                teamicons[ team ].immunetodemogamehudsettings = 1;
                                teamicons[ team ].immunetodemofreecamera = 1;
                                teamicons[ team ].alpha = 0;
                                teamicons[ team ] fadeovertime( 0,5 );
                                teamicons[ team ].alpha = 1;
                                currentx += iconspacing;
                                _a650 = level.teams;
                                _k650 = getFirstArrayKey( _a650 );
                                while ( isDefined( _k650 ) )
                                {
                                enemyteam = _a650[ _k650 ];
                                if ( team == enemyteam )
                                {
                                }
                                
                                1 Reply Last reply
                                0
                                • Ox_undefined Offline
                                  Ox_undefined Offline
                                  Ox_
                                  wrote on last edited by
                                  #19

                                  The code is still broken in the exact same way it was in your previous thread.

                                  Farzadundefined 2 Replies Last reply
                                  0
                                  • Mr. Androidundefined Offline
                                    Mr. Androidundefined Offline
                                    Mr. Android
                                    Plutonium Admin
                                    wrote on last edited by
                                    #20

                                    Topics merged, don't create multiple threads for the same topic.

                                    1 Reply Last reply
                                    0
                                    • Sassundefined Offline
                                      Sassundefined Offline
                                      Sass
                                      Plutonium Staff
                                      wrote on last edited by Sass
                                      #21

                                      Just out of curiosity, would you mind telling us where you got this code from ? I copy-pasted some random snippets I found to be odd into Google, and it leads me to Black Ops 3 forums.

                                      Farzadundefined 1 Reply Last reply
                                      0
                                      • Ox_undefined Ox_

                                        The code is still broken in the exact same way it was in your previous thread.

                                        Farzadundefined Offline
                                        Farzadundefined Offline
                                        Farzad
                                        wrote on last edited by
                                        #22

                                        Ox_ dudeeeeee, theirs a maximum to the amount of characters you can send, hence I sent half the script.. I obviously changed all of them to decimals man, I can send you the whole compiled edited file personally and you can see for yourself, it shows the text after round victory, but then 0.00000001 seconds before the killcam, 💥BOOM💥 Connection Interrupted

                                        1 Reply Last reply
                                        0
                                        • Ox_undefined Ox_

                                          The code is still broken in the exact same way it was in your previous thread.

                                          Farzadundefined Offline
                                          Farzadundefined Offline
                                          Farzad
                                          wrote on last edited by
                                          #23

                                          Ox_ hey 0X just wanted to let you know also how would I have knew that it crashes 0.01 seconds if I didn’t have it compiled, if I did have the same stuff I would have gotten syntax error br0, which leading me to not find out the outcome of the updated string and the whole script itself In game 👍🏻

                                          1 Reply Last reply
                                          0
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