[Support] Need help with GSC script
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Im playing with my friends and want no perk limit. So i added the 'all perks unlock' script for zombies so i can have unlimited perks. I put it in the \t6r\data\maps\mp\gametypes_zm and when start the server.bat and game this console thing popped up.

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Im playing with my friends and want no perk limit. So i added the 'all perks unlock' script for zombies so i can have unlimited perks. I put it in the \t6r\data\maps\mp\gametypes_zm and when start the server.bat and game this console thing popped up.

kefeblo you need to compile it first. Refer to this link https://forum.plutonium.pw/topic/10/loading-custom-gsc-scripts
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Im playing with my friends and want no perk limit. So i added the 'all perks unlock' script for zombies so i can have unlimited perks. I put it in the \t6r\data\maps\mp\gametypes_zm and when start the server.bat and game this console thing popped up.

kefeblo Don't recompile such a big gsc for such a small change, use _clientids.gsc
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what do you mean??? im confused
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_clientids.gsc is suggested to be used as it's an empty file. Where as the global logic gsc is huge and recompiling that doesn't make much sense.
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kefeblo and mainly for new people coming across this its now as easy as compiling your code as a fresh script and placing it in folder c:/users/<your profile>/appdata/Plutonium/storage/t6/scripts/
make sure the function init() starts the file ie
init() { level waittill( "blackscreen_finished" ); your_func(); }
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