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The Plutonium T4 (WAW) Suggestions Thread

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  • mikzyundefined Offline
    mikzyundefined Offline
    mikzy Banned
    replied to alone on last edited by
    #109

    alone i think what you would be looking for is a quick join option

    1 Reply Last reply
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    • Tacoundefined Offline
      Tacoundefined Offline
      Taco
      wrote on last edited by
      #110

      the ability to change the fovscale from options

      Hamahundefined 1 Reply Last reply
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      • fra98_undefined Offline
        fra98_undefined Offline
        fra98_
        wrote on last edited by
        #111

        Something that always bothered me regarding custom maps, a way to change the default directory where to put them.

        It's always been %APPDATA%/local/Activision/CodWaW/mods

        When clean installing my pc I always forgot to save that folder, I just want a way to move it to another location/drive

        Chaseundefined 1 Reply Last reply
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        • Chaseundefined Offline
          Chaseundefined Offline
          Chase
          replied to fra98_ on last edited by
          #112

          fra98_ Most likely will be loaded from in some form from %localappdata%\Plutonium as that's where the client files reside.

          Mr. Androidundefined 1 Reply Last reply
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          • YoureWetundefined Offline
            YoureWetundefined Offline
            YoureWet
            replied to Mr. Android on last edited by
            #113

            Mr. Android great work

            1 Reply Last reply
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            • Mr. Androidundefined Offline
              Mr. Androidundefined Offline
              Mr. Android Plutonium Admin
              replied to Chase on last edited by
              #114

              Chase fra98_ Indeed, might not be a bad idea to offer to relocate that if wanted. We shall have to see.

              1 Reply Last reply
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              • Hamahundefined Offline
                Hamahundefined Offline
                Hamah
                replied to Taco on last edited by
                #115

                Taco Can be easily configured through a console command but it could be convenient I guess when it resides in the settings/options.

                1 Reply Last reply
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                • EdwardRichtofenundefined Offline
                  EdwardRichtofenundefined Offline
                  EdwardRichtofen
                  wrote on last edited by
                  #116

                  Would it be possible to make controller support easier? I remember the controller support was really weird if you wanted to adjust sensitivity and other things.

                  1 Reply Last reply
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                  • MARV TWIZZANundefined Offline
                    MARV TWIZZANundefined Offline
                    MARV TWIZZAN
                    replied to Mr. Android on last edited by
                    #117

                    Mr. Android Max 18 players on servers.

                    FragsAreUsundefined 1 Reply Last reply
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                    • FragsAreUsundefined Offline
                      FragsAreUsundefined Offline
                      FragsAreUs Plutonium Staff
                      replied to MARV TWIZZAN on last edited by
                      #118

                      MARV TWIZZAN the max for waw is like 32 or 44 players

                      1 Reply Last reply
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                      • Kitchen Gunundefined Offline
                        Kitchen Gunundefined Offline
                        Kitchen Gun
                        replied to Mr. Android on last edited by
                        #119

                        I think that on the forums in the (hopefully) T4 section where modding tutorials will be, you guys should add the Radiant Tools and patches in their, it would be a cool feature since for me anyways when i tried downloading modtools from other websites it was kinda confusing. so it being in a central location on these forums would be cool.

                        1 Reply Last reply
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                        • Electroundefined Offline
                          Electroundefined Offline
                          Electro
                          wrote on last edited by
                          #120

                          WaW client only needs 3 things to be the best in my opinion.

                          1. Dedicated Servers for zombies so we can join in progress.
                          2. 8 or more players for zombies.
                          3. Loading more than 1 mod at a time.

                          (Bonus) 4. Higher Limits than T4M if possible.

                          1 Reply Last reply
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                          • Electroundefined Offline
                            Electroundefined Offline
                            Electro
                            wrote on last edited by
                            #121

                            One other feature that I don't find likely to be implemented but would be awesome is separating the progression from the player level and allow us to rank up even in zombies/coop that way we don't just all need to be rank 55 everywhere and we could rank up in zombies this could also allow mod/servers use this system to allow there own progression.

                            I do realize a mod could do this but if Pluto doesn't allow multiple mods loaded at once this kind of stops people from using other mods. Plus it would still be nice to allow people to rank up either way.

                            1 Reply Last reply
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                            • Deagleundefined Offline
                              Deagleundefined Offline
                              Deagle Contributor
                              wrote on last edited by
                              #122

                              The creator of T4M talked about a bug that caused vertex corruptions (https://imgur.com/h4Ug4Mb) when played on high settings for textures/specular/normal maps.

                              He discussed about it in his UGX post: https://www.ugx-mods.com/forum/mods-releases/61/world-at-war-modification-t4m-r45/8092/ (Scroll down to the part where he talks about the bugs)

                              1 Reply Last reply
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                              • Xerxesundefined Offline
                                Xerxesundefined Offline
                                Xerxes Plutonium Staff
                                wrote on last edited by Xerxes
                                #123

                                Cleaned up the thread a bit to get rid of offtopic posts.

                                1 Reply Last reply
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                                • OMaiGaaaundefined Offline
                                  OMaiGaaaundefined Offline
                                  OMaiGaaa
                                  replied to Mr. Android on last edited by OMaiGaaa
                                  #124

                                  Mr. Android

                                  Here's my suggestion : more than 4 players in a single Zombies lobby at least for official maps and those that support that (if you can make it universal i'm all for it)

                                  another one is a "authorize cheating" checkbox for people who wants to host mod menus n stuff on zombies without getting banned.

                                  1 Reply Last reply
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                                  • Mr. Androidundefined Offline
                                    Mr. Androidundefined Offline
                                    Mr. Android Plutonium Admin
                                    wrote on last edited by
                                    #125

                                    @Gomam0n said in The Plutonium T4 (WAW) Suggestions Thread:

                                    another one is a "authorize cheating" checkbox for people who wants to host mod menus n stuff on zombies without getting banned.

                                    The AC can't be on or off like that when online. It should feature LAN mode if not at the start, in a later update, which will turn off the AC and allow people to do that.

                                    1 Reply Last reply
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                                    • Deaglessoundefined Offline
                                      Deaglessoundefined Offline
                                      Deaglesso
                                      wrote on last edited by
                                      #126

                                      IN THIS VERSION CAN WE PLAY CUSTOM MAPS ZOMBIES? PLZ ADD THIS TO THE GAME

                                      FragsAreUsundefined 1 Reply Last reply
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                                      • FragsAreUsundefined Offline
                                        FragsAreUsundefined Offline
                                        FragsAreUs Plutonium Staff
                                        replied to Deaglesso on last edited by
                                        #127

                                        Deaglesso 1. no need for caps
                                        2. this is just like it is if you own a physical cd copy or the steam version they both have custom map support for zombies so in return yes this will have custom zombies support

                                        1 Reply Last reply
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                                        • Ace_rinundefined Offline
                                          Ace_rinundefined Offline
                                          Ace_rin
                                          wrote on last edited by
                                          #128

                                          it would be amazing if you could add updated graphics so everything doesn't look like patatos

                                          1 Reply Last reply
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