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Plutonium

AdrX003undefined

AdrX003

@AdrX003
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Recent Best Controversial

  • custom camo replace ghost camo
    AdrX003undefined AdrX003

    It would be really good to have a sub thread/sub topic only for custom camos, since there are alot of them and they will never stop coming. ​

    Devia ter uma seção no site só pra camos já que tem tantas em... bora pedir a alteração junto la no discord, cachorro louco

    BO2 Modding Releases & Resources

  • {ZM} Purple Swirl- Galil
    AdrX003undefined AdrX003

    MeMetr if you copy the file like a hundred times and name all of them to each gun texture you can actually put this on every gun.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Kawaii Perk Icons
    AdrX003undefined AdrX003

    Anime Titties Nice. Absolutely love it.

    BO2 Modding Releases & Resources

  • diamond damascus custom camo replace diamond
    AdrX003undefined AdrX003

    Great mix, loved it

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Minimalistic Perk Icons [Made by AgentHyped]
    AdrX003undefined AdrX003

    Great idea & Good pack! if you want some constructive feedback from a designer´s perspective, might be good to change these:

    Revive: some gradient in the indication of the player going up to separate from its head
    PHD: lighten the icon color, looks too much like its background
    SpeedCola: just a little bigger magazine
    StaminUp: just make the spiral a tiny but slimmer to resemble the original
    MuleKick: make the inverse change, the first gun in a lighter color and the two below it darker (or its ok that way also, no real need to change)
    Tombstone: turn it fully upside down would keep its cool and unique aspect, if you dont want, just make the RIP and the Skull icons bigger inside the icon

    they also look too big for the game to render, make them all 64x64 or close to that, and export as BC2 (DXT3 Linear) assuming youre using PaintNET to save from PNG the final DDS file.

    BO2 Modding Releases & Resources

  • [ZM] Emostar Victis Gloves Pack
    AdrX003undefined AdrX003

    I might not be into tatoos or stars but they are very well placed. Looks good.

    BO2 Modding Releases & Resources bo2 mod bo2 zombies skins zombies

  • Origins and Mob of the Dead Camos to Multiplayer
    AdrX003undefined AdrX003

    S_Torres0427 Sorry, just updated them, please re download (you also can see before download that is IWI)

    also heres the converter i use:
    https://www.itsmods.com/forum/Thread-Release-IWI-DDS-Fast-Converter-V1-40.html

    The exact order to create, save and convert:
    -Make your image in any img editor
    -open with Paint.NET (with DDS Tools Plugin)
    -save as .DDS (Format options is BC2 Linear DXT3)
    -drag and drop the DDS files to convert with kokole tool (when using it, you will maybe need to turn on at file proprieties "Always Run as Administrator")
    -select 1 if converting to BO2, enter and its done.

    BO2 Modding Releases & Resources

  • Origins and Mob of the Dead Camos to Multiplayer
    AdrX003undefined AdrX003

    jeez, for some reason these camos seems wrong comparing to the originals

    BO2 Modding Releases & Resources

  • Origins and Mob of the Dead Camos to Multiplayer
    AdrX003undefined AdrX003

    @Sterke-ziel cant add you, get my discord at my profile info or just copy here AdrX003#2242

    BO2 Modding Releases & Resources

  • [Resource] GSC give yourself the one_inch_punch correctly
    AdrX003undefined AdrX003

    Vilowww this script is a part to fix another thing, theres no "easy download and run" on this

    BO2 Modding Releases & Resources

  • [Release] Basic Coop Pause for Zombie Mode
    AdrX003undefined AdrX003

    MufaDOOM Awesome!

    BO2 Modding Releases & Resources

  • ZM Buried Map
    AdrX003undefined AdrX003

    Blxatman "What?"
    these are only texture files that would only run if you have the map files and obviously the T6 game. there is no such thing as a map having 16mb or even plutonium loading a custom map, that would go way beyond pluto limits. Also the full game download is located on the plutonium docs wich haves all maps, no user should have a missing map.

    BO2 Modding Releases & Resources bo2 zombies zombies dlc maps mod

  • custom camo replace dragon camo
    AdrX003undefined AdrX003

    awesome one

    BO2 Modding Releases & Resources

  • custom camo replace dragon camo
    AdrX003undefined AdrX003

    wow thats alooot of improvement from the first ones
    wish i had more time to make some

    BO2 Modding Releases & Resources

  • Camo Pack
    AdrX003undefined AdrX003

    Ive seen like all these camos from other places. as cachorro louco said, one is his.

    BO2 Modding Releases & Resources

  • Camo Pack
    AdrX003undefined AdrX003

    Tonystarkishere all of these kinds of tutorials you can find on the docs

    https://plutonium.pw/docs/modding/loading-textures/

    BO2 Modding Releases & Resources

  • [MP] Esport gloves (6)+1
    AdrX003undefined AdrX003

    Gewehr Can you update the toolkit link please? tnx

    BO2 Modding Releases & Resources

  • [T6MP - Release] LK's MWII Polyatomic Camo proposal
    AdrX003undefined AdrX003

    Awesome, also thought on doing some MWII camo from the video leaks but pretty busy with work. thanx alot

    BO2 Modding Releases & Resources bo2 camo multiplayer mwii polyatomic

  • [Release-Beta] [ZM] Cold War Zombies Mod
    AdrX003undefined AdrX003

    @P00DL3W0Lf_GR ive been trying to separate a script that do just that but as i dont have any real experience in scripting tha max i got to was a script that uses the basic "aimbot" script everytime and dont unstick from the enemies head when the player try to get back at aiming or changing directions.

    BO2 Modding Releases & Resources

  • [Release] [Camo's] Sorex Eruption Camo
    AdrX003undefined AdrX003

    AdrX003 hope that i can say that CabCon did this on his site, just saying for the sake of example

    BO2 Modding Releases & Resources
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