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Plutonium

AdrX003undefined

AdrX003

@AdrX003
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Recent Best Controversial

  • ZM - Origins Black camo
    AdrX003undefined AdrX003

    (More of a texture pack) noice!

    BO2 Modding Support & Discussion

  • [Resource] GSC give yourself the one_inch_punch correctly
    AdrX003undefined AdrX003

    hmmmmm noice, thanks alot!

    i was trying to do exactly that, solve the problem in origins were we cant finish the easter egg with more than 4 player because the game is coded to recognize 4-AND-Total number of players.

    pretty sure i would let this slip when implementing it, as im a complete noob at it.

    BO2 Modding Releases & Resources

  • [ZM] Megamind ''No PAP?'' Farm Loading screen
    AdrX003undefined AdrX003

    HAHAHAHAHHAAHAHHAA

    BO2 Modding Releases & Resources

  • [Release] Pride Month Camo Pack
    AdrX003undefined AdrX003

    Some of them have little to no result, looks somethong better to do when Pluto releases a full working Emblem system (wich would be pretty good if we could use custom images on it and to be loaded into every client... ahhhh)

    But to the ones that worked, they got pretty well.

    BO2 Modding Releases & Resources

  • [Release] Pride Month Camo Pack
    AdrX003undefined AdrX003

    @Tentha not a very good thing letting our opinions on that here. it usually results in a ban, reality or not, its bad because it starts fights on the matter.

    BO2 Modding Releases & Resources

  • [MP] SCAR-H Camo - "Horizon"
    AdrX003undefined AdrX003

    Did you did it with Substance Painter?
    if so, it was that submerger tool the one you used to make all the OBJ parts into one? (im stuck at this now, sometimes i have time to take a look but mostly dont) tnx

    BO2 Modding Releases & Resources

  • MP - DRS 50 Lol Katarina
    AdrX003undefined AdrX003

    CrossSlayer its the default gun texture so to use it you just use no camos. 0taku said it up here.

    BO2 Modding Releases & Resources

  • Camo Hanime Itadaki seieki
    AdrX003undefined AdrX003

    N I C E ! Was it done in Substance Painter or just put directly in the texture? im trying to get some free time to understand all the ways to put an image in the models in Substance Painter, it looks better to place the images and etc.

    BO2 Modding Releases & Resources

  • [MP] BO4 Rainbow Diamond Custom Camo!
    AdrX003undefined AdrX003

    Great one

    BO2 Modding Releases & Resources

  • Zombie's Character Mod?
    AdrX003undefined AdrX003

    xFrxdx we can only change textures and sounds, not models.

    BO2 Modding Releases & Resources

  • [ZM] Clippy's custom player textures
    AdrX003undefined AdrX003

    @o2dolor its on the names, they are links too

    BO2 Modding Releases & Resources

  • [ZM] Clippy's custom player textures
    AdrX003undefined AdrX003

    beautiful.

    BO2 Modding Releases & Resources

  • [Release] [Zombies] "Custom Survival Maps" option for custom games
    AdrX003undefined AdrX003

    Oh my, this is fire, love

    BO2 Modding Releases & Resources

  • [MP] - Better HUD + Extras
    AdrX003undefined AdrX003

    Pretty good

    BO2 Modding Releases & Resources

  • [Release][MP] Caramelldansen animated Camo
    AdrX003undefined AdrX003

    W O W, Cool as f

    BO2 Modding Releases & Resources

  • Animated camo
    AdrX003undefined AdrX003

    KevWithADot in the filename it says Cybertron wich is Cyborg Camo

    BO2 Modding Releases & Resources

  • ZM-Camo grelav
    AdrX003undefined AdrX003

    @FRANCISCOFF it all depends on how its named in the files and how many layers it haves. most camouflages can be ported but it always need someone who can actually think how to port it to another camo with diffentent layers, etc.

    todo depende de cómo se llame en los archivos y cuántas capas/camadas tenga. la mayoría de los camuflajes se pueden portar, pero siempre se necesita a alguien que realmente pueda pensar en cómo portarlo a otro camuflaje con diferentes capas/camadas, etc.

    BO2 Modding Releases & Resources

  • Add new guns to BO2 mp
    AdrX003undefined AdrX003

    Aoverles oh. gotcha. ye seems doable.

    BO2 Modding Support & Discussion

  • Add new guns to BO2 mp
    AdrX003undefined AdrX003

    Aoverles So, this is kind of a difficult topic to talk about.

    Plutonium has never released custom guns (for T6) neither talked about it explicitly, however there are public videos of testing here were seems they first got anims working and here in T6MP, with more in the channel. there is an old dead LAN client that got it working with alot of weapons but with the same problem:

    As you can see in the videos, there are some things missing like specific gun sounds (they might just waiting to fix these if theres really a plan on supporting custom weapons in T6) or its simply scrapped because something cant be done and will not happen.

    If theres any pluto dev reading, it might be a good topic to give like a final answer to everyone if there is one, like if it still in testing or its not gonna happen, so we could get your answer linked whenever someone in discord keep asking about custom guns.

    Another problem seems to be that if they release it in a way that the guns come with the pluto updates, i would guess the number of people whining about bringing more and more would overload the server with the same question and different guns generating more problems. If they release in a way that anyone could put anything in their servers and we just download them like we do with camos, other kinds of problems, and so on. its all solvable, but only if the end user is smart enough to know how to install if they ever get to deal with the feature, and solving stuff like "how custom guns would affect this and that in cheating" are also possible ocurrences.

    I would just do my best to not bother them so theres no chance of getting problems with anyone, and hoping someday we get it.

    BO2 Modding Support & Discussion
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