Mac with Apple Silicon, Windows 11 Pro ARM64 in Parallels Desktop
Plutonium launcher revision 5354, BO2 game files on the local
drive (not a network share)
Same crash in CrossOver on macOS
What happens
I press Play on BO2 Zombies, a console window opens, and then the bootstrapper closes. console.log stays empty. Windows writes a crash dump every time.
From the dumps
Process: plutonium-bootstrapper-win32.exe, running under the x86 emulator (xtajit.dll is loaded)
EXCEPTION_ACCESS_VIOLATION when executing at an address outside any loaded module (e.g. 0xE5B21990, 0xE5B0F49E). It varies slightly between runs.
It happens after binkw32.dll and d3d11.dll load, so the game is starting when it dies
Unchanged with all Windows ARM emulation compatibility settings turned on (strict self-modifying code support, very strict multi-core, application cache off, hybrid execution off, RWX optimization off)
I can send full crash dumps privately to staff, and I’m happy to test builds or help with ARM support any way that’s useful. Thanks!