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Plutonium

Aurora_2020undefined

Aurora_2020

@Aurora_2020
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  • [Solved] Adding AN94 to Origins
    Aurora_2020undefined Aurora_2020

    znchi Yeah I gathered that after 38mb 's response. I had a brain fart and totally forgot the way the game loads assets. Sorry for the facepalms but I appreciate the quick responses 💜


  • [Solved] Adding AN94 to Origins
    Aurora_2020undefined Aurora_2020

    38mb You're probably dead on with that. It slipped my mind at the time that the game loads individualized assets per map. My dream of having my favorite AR on my favorite map is impossible it seems 😧


  • [Solved] Adding AN94 to Origins
    Aurora_2020undefined Aurora_2020

    GerardS0406 said in Adding AN94 to Origins:

    The AN-94 is not on Origins and you can't add it to Origins

    I'm aware that it's not on Origins, hence the attempt to add it.

    If it's impossible via GSC then I understand, but it got me curious since this old forum post specifically talks about adding or removing weapons from the mystery box. So I'm just fiddling with the idea since, previously, it looks like it was possible. Unless I misunderstood what JezuzLizard was implying.


  • [Solved] Adding AN94 to Origins
    Aurora_2020undefined Aurora_2020

    Okay I could really use some assistance here. I'm completely fresh to GSC scripts, I've just been dabbling here and there with very simple stuff.

    Now I have used the search function and found an older thread talking about this, but I couldn't get that method to work.

    I don't get any script errors with this but nothing at all seems to work here. Does anyone know what I am doing wrong?

    init()
    {
    	replaceFunc( maps\mp\zm_tomb::custom_add_weapons, ::custom_add_weapons_override );
    	replaceFunc( maps\mp\zm_tomb::include_weapons, ::include_weapons_override );
    }
    	
    
    custom_add_weapons_override()
    {
    	level.laststandpistol = "c96_zm";
    	level.default_laststandpistol = "c96_zm";
    	level.default_solo_laststandpistol = "c96_upgraded_zm";
    	level.start_weapon = "c96_zm";
    	add_zombie_weapon( "an94_zm", "an94_upgraded_zm", &"ZOMBIE_WEAPON_AN94", 50, "wpck_rifle", "", undefined, 1 );
    	add_zombie_weapon( "mg08_zm", "mg08_upgraded_zm", &"ZOMBIE_WEAPON_MG08", 50, "wpck_mg", "", undefined, 1 );
    	add_zombie_weapon( "hamr_zm", "hamr_upgraded_zm", &"ZOMBIE_WEAPON_HAMR", 50, "wpck_mg", "", undefined, 1 );
    	add_zombie_weapon( "type95_zm", "type95_upgraded_zm", &"ZOMBIE_WEAPON_TYPE95", 50, "wpck_rifle", "", undefined, 1 );
    	add_zombie_weapon( "galil_zm", "galil_upgraded_zm", &"ZOMBIE_WEAPON_GALIL", 50, "wpck_rifle", "", undefined, 1 );
    	add_zombie_weapon( "fnfal_zm", "fnfal_upgraded_zm", &"ZOMBIE_WEAPON_FNFAL", 50, "wpck_rifle", "", undefined, 1 );
    	add_zombie_weapon( "m14_zm", "m14_upgraded_zm", &"ZOMBIE_WEAPON_M14", 500, "wpck_rifle", "", undefined, 1 );
    	add_zombie_weapon( "mp44_zm", "mp44_upgraded_zm", &"ZMWEAPON_MP44_WALLBUY", 1400, "wpck_rifle", "", undefined, 1 );
    	add_zombie_weapon( "scar_zm", "scar_upgraded_zm", &"ZOMBIE_WEAPON_SCAR", 50, "wpck_rifle", "", undefined, 1 );
    	add_zombie_weapon( "870mcs_zm", "870mcs_upgraded_zm", &"ZOMBIE_WEAPON_870MCS", 900, "wpck_shotgun", "", undefined, 1 );
    	add_zombie_weapon( "srm1216_zm", "srm1216_upgraded_zm", &"ZOMBIE_WEAPON_SRM1216", 50, "wpck_shotgun", "", undefined, 1 );
    	add_zombie_weapon( "ksg_zm", "ksg_upgraded_zm", &"ZOMBIE_WEAPON_KSG", 1100, "wpck_shotgun", "", undefined, 1 );
    	add_zombie_weapon( "ak74u_zm", "ak74u_upgraded_zm", &"ZOMBIE_WEAPON_AK74U", 1200, "wpck_smg", "", undefined, 1 );
    	add_zombie_weapon( "ak74u_extclip_zm", "ak74u_extclip_upgraded_zm", &"ZOMBIE_WEAPON_AK74U", 1200, "wpck_smg", "", undefined, 1 );
    	add_zombie_weapon( "pdw57_zm", "pdw57_upgraded_zm", &"ZOMBIE_WEAPON_PDW57", 1000, "wpck_smg", "", undefined, 1 );
    	add_zombie_weapon( "thompson_zm", "thompson_upgraded_zm", &"ZMWEAPON_THOMPSON_WALLBUY", 1500, "wpck_smg", "", 800, 1 );
    	add_zombie_weapon( "qcw05_zm", "qcw05_upgraded_zm", &"ZOMBIE_WEAPON_QCW05", 50, "wpck_smg", "", undefined, 1 );
    	add_zombie_weapon( "mp40_zm", "mp40_upgraded_zm", &"ZOMBIE_WEAPON_MP40", 1300, "wpck_smg", "", undefined, 1 );
    	add_zombie_weapon( "mp40_stalker_zm", "mp40_stalker_upgraded_zm", &"ZOMBIE_WEAPON_MP40", 1300, "wpck_smg", "", undefined, 1 );
    	add_zombie_weapon( "evoskorpion_zm", "evoskorpion_upgraded_zm", &"ZOMBIE_WEAPON_EVOSKORPION", 50, "wpck_smg", "", undefined, 1 );
    	add_zombie_weapon( "ballista_zm", "ballista_upgraded_zm", &"ZMWEAPON_BALLISTA_WALLBUY", 500, "wpck_snipe", "", undefined, 1 );
    	add_zombie_weapon( "dsr50_zm", "dsr50_upgraded_zm", &"ZOMBIE_WEAPON_DR50", 50, "wpck_snipe", "", undefined, 1 );
    	add_zombie_weapon( "beretta93r_zm", "beretta93r_upgraded_zm", &"ZOMBIE_WEAPON_BERETTA93r", 1000, "wpck_pistol", "", undefined, 1 );
    	add_zombie_weapon( "beretta93r_extclip_zm", "beretta93r_extclip_upgraded_zm", &"ZOMBIE_WEAPON_BERETTA93r", 1000, "wpck_pistol", "", undefined, 1 );
    	add_zombie_weapon( "kard_zm", "kard_upgraded_zm", &"ZOMBIE_WEAPON_KARD", 50, "wpck_pistol", "", undefined, 1 );
    	add_zombie_weapon( "fiveseven_zm", "fiveseven_upgraded_zm", &"ZOMBIE_WEAPON_FIVESEVEN", 1100, "wpck_pistol", "", undefined, 1 );
    	add_zombie_weapon( "python_zm", "python_upgraded_zm", &"ZOMBIE_WEAPON_PYTHON", 50, "wpck_pistol", "", undefined, 1 );
    	add_zombie_weapon( "c96_zm", "c96_upgraded_zm", &"ZOMBIE_WEAPON_C96", 50, "wpck_pistol", "", undefined, 1 );
    	add_zombie_weapon( "fivesevendw_zm", "fivesevendw_upgraded_zm", &"ZOMBIE_WEAPON_FIVESEVENDW", 50, "wpck_duel", "", undefined, 1 );
    	add_zombie_weapon( "m32_zm", "m32_upgraded_zm", &"ZOMBIE_WEAPON_M32", 50, "wpck_crappy", "", undefined, 1 );
    	add_zombie_weapon( "beacon_zm", undefined, &"ZOMBIE_WEAPON_BEACON", 2000, "wpck_explo", "", undefined, 1 );
    	add_zombie_weapon( "claymore_zm", undefined, &"ZOMBIE_WEAPON_CLAYMORE", 1000, "wpck_explo", "", undefined, 1 );
    	add_zombie_weapon( "cymbal_monkey_zm", undefined, &"ZOMBIE_WEAPON_SATCHEL_2000", 2000, "wpck_monkey", "", undefined, 1 );
    	add_zombie_weapon( "frag_grenade_zm", undefined, &"ZOMBIE_WEAPON_FRAG_GRENADE", 250, "wpck_explo", "", 250 );
    	add_zombie_weapon( "ray_gun_zm", "ray_gun_upgraded_zm", &"ZOMBIE_WEAPON_RAYGUN", 10000, "wpck_ray", "", undefined, 1 );
    	if ( isDefined( level.raygun2_included ) && level.raygun2_included )
    	{
    		add_zombie_weapon( "raygun_mark2_zm", "raygun_mark2_upgraded_zm", &"ZOMBIE_WEAPON_RAYGUN_MARK2", 10000, "wpck_raymk2", "", undefined );
    	}
    	add_zombie_weapon( "sticky_grenade_zm", undefined, &"ZOMBIE_WEAPON_STICKY_GRENADE", 250, "wpck_explo", "", 250 );
    	add_zombie_weapon( "staff_air_zm", undefined, &"AIR_STAFF", 50, "wpck_rpg", "", undefined, 1 );
    	add_zombie_weapon( "staff_air_upgraded_zm", undefined, &"AIR_STAFF_CHARGED", 50, "wpck_rpg", "", undefined, 1 );
    	add_zombie_weapon( "staff_fire_zm", undefined, &"FIRE_STAFF", 50, "wpck_rpg", "", undefined, 1 );
    	add_zombie_weapon( "staff_fire_upgraded_zm", undefined, &"FIRE_STAFF_CHARGED", 50, "wpck_rpg", "", undefined, 1 );
    	add_zombie_weapon( "staff_lightning_zm", undefined, &"LIGHTNING_STAFF", 50, "wpck_rpg", "", undefined, 1 );
    	add_zombie_weapon( "staff_lightning_upgraded_zm", undefined, &"LIGHTNING_STAFF_CHARGED", 50, "wpck_rpg", "", undefined, 1 );
    	add_zombie_weapon( "staff_water_zm", undefined, &"WATER_STAFF", 50, "wpck_rpg", "", undefined, 1 );
    	add_zombie_weapon( "staff_water_zm_cheap", undefined, &"WATER_STAFF", 50, "wpck_rpg", "", undefined, 1 );
    	add_zombie_weapon( "staff_water_upgraded_zm", undefined, &"WATER_STAFF_CHARGED", 50, "wpck_rpg", "", undefined, 1 );
    	add_zombie_weapon( "staff_revive_zm", undefined, &"ZM_TOMB_WEAP_STAFF_REVIVE", 50, "wpck_rpg", "", undefined, 1 );
    	// change_weapon_cost( "mp40_zm", 1300 );
    	level.weapons_using_ammo_sharing = 1;
    	add_shared_ammo_weapon( "ak74u_extclip_zm", "ak74u_zm" );
    	add_shared_ammo_weapon( "mp40_stalker_zm", "mp40_zm" );
    	add_shared_ammo_weapon( "beretta93r_extclip_zm", "beretta93r_zm" );
    }
    
    include_weapons_override()
    {
    	include_weapon( "an94_zm" );
    	include_weapon( "an94_upgraded_zm", 0 );
    	include_weapon( "hamr_zm" );
    	include_weapon( "hamr_upgraded_zm", 0 );
    	include_weapon( "mg08_zm" );
    	include_weapon( "mg08_upgraded_zm", 0 );
    	include_weapon( "type95_zm" );
    	include_weapon( "type95_upgraded_zm", 0 );
    	include_weapon( "galil_zm" );
    	include_weapon( "galil_upgraded_zm", 0 );
    	include_weapon( "fnfal_zm" );
    	include_weapon( "fnfal_upgraded_zm", 0 );
    	include_weapon( "m14_zm" );
    	include_weapon( "m14_upgraded_zm", 0 );
    	include_weapon( "mp44_zm" );
    	include_weapon( "mp44_upgraded_zm", 0 );
    	include_weapon( "scar_zm" );
    	include_weapon( "scar_upgraded_zm", 0 );
    	include_weapon( "870mcs_zm", 0 );
    	include_weapon( "870mcs_upgraded_zm", 0 );
    	include_weapon( "ksg_zm");
    	include_weapon( "ksg_upgraded_zm", 0 );
    	include_weapon( "srm1216_zm" );
    	include_weapon( "srm1216_upgraded_zm", 0 );
    	include_weapon( "ak74u_zm", 0 );
    	include_weapon( "ak74u_upgraded_zm", 0 );
    	include_weapon( "ak74u_extclip_zm" );
    	include_weapon( "ak74u_extclip_upgraded_zm", 0 );
    	include_weapon( "pdw57_zm" );
    	include_weapon( "pdw57_upgraded_zm", 0 );
    	include_weapon( "thompson_zm" );
    	include_weapon( "thompson_upgraded_zm", 0 );
    	include_weapon( "qcw05_zm" );
    	include_weapon( "qcw05_upgraded_zm", 0 );
    	include_weapon( "mp40_zm", 0 );
    	include_weapon( "mp40_upgraded_zm", 0 );
    	include_weapon( "mp40_stalker_zm" );
    	include_weapon( "mp40_stalker_upgraded_zm", 0 );
    	include_weapon( "evoskorpion_zm" );
    	include_weapon( "evoskorpion_upgraded_zm", 0 );
    	include_weapon( "ballista_zm", 0 );
    	include_weapon( "ballista_upgraded_zm", 0 );
    	include_weapon( "dsr50_zm" );
    	include_weapon( "dsr50_upgraded_zm", 0 );
    	include_weapon( "beretta93r_zm", 0 );
    	include_weapon( "beretta93r_upgraded_zm", 0 );
    	include_weapon( "beretta93r_extclip_zm" );
    	include_weapon( "beretta93r_extclip_upgraded_zm", 0 );
    	include_weapon( "kard_zm" );
    	include_weapon( "kard_upgraded_zm", 0 );
    	include_weapon( "fiveseven_zm" );
    	include_weapon( "fiveseven_upgraded_zm", 0 );
    	include_weapon( "python_zm" );
    	include_weapon( "python_upgraded_zm", 0 );
    	include_weapon( "c96_zm" );
    	include_weapon( "c96_upgraded_zm", 0 );
    	include_weapon( "fivesevendw_zm" );
    	include_weapon( "fivesevendw_upgraded_zm", 0 );
    	include_weapon( "m32_zm", 0 );
    	include_weapon( "m32_upgraded_zm", 0 );
    	include_weapon( "beacon_zm", 0 );
    	include_weapon( "claymore_zm", 0 );
    	include_weapon( "cymbal_monkey_zm" );
    	include_weapon( "frag_grenade_zm", 0 );
    	include_weapon( "knife_zm", 0 );
    	include_weapon( "ray_gun_zm", 0 );
    	include_weapon( "ray_gun_upgraded_zm", 0 );
    	include_weapon( "sticky_grenade_zm", 0 );
    	include_weapon( "tomb_shield_zm", 0 );
    	add_limited_weapon( "c96_zm", 0 );
    	add_limited_weapon( "ray_gun_zm", 4 );
    	add_limited_weapon( "ray_gun_upgraded_zm", 4 );
    	include_weapon( "staff_air_zm", 0 );
    	include_weapon( "staff_air_upgraded_zm", 0 );
    	precacheitem( "staff_air_upgraded2_zm" );
    	precacheitem( "staff_air_upgraded3_zm" );
    	include_weapon( "staff_fire_zm", 0 );
    	include_weapon( "staff_fire_upgraded_zm", 0 );
    	precacheitem( "staff_fire_upgraded2_zm" );
    	precacheitem( "staff_fire_upgraded3_zm" );
    	include_weapon( "staff_lightning_zm", 0 );
    	include_weapon( "staff_lightning_upgraded_zm", 0 );
    	precacheitem( "staff_lightning_upgraded2_zm" );
    	precacheitem( "staff_lightning_upgraded3_zm" );
    	include_weapon( "staff_water_zm", 0 );
    	include_weapon( "staff_water_zm_cheap", 0 );
    	include_weapon( "staff_water_upgraded_zm", 0 );
    	precacheitem( "staff_water_upgraded2_zm" );
    	precacheitem( "staff_water_upgraded3_zm" );
    	include_weapon( "staff_revive_zm", 0 );
    	add_limited_weapon( "staff_air_zm", 0 );
    	add_limited_weapon( "staff_air_upgraded_zm", 0 );
    	add_limited_weapon( "staff_fire_zm", 0 );
    	add_limited_weapon( "staff_fire_upgraded_zm", 0 );
    	add_limited_weapon( "staff_lightning_zm", 0 );
    	add_limited_weapon( "staff_lightning_upgraded_zm", 0 );
    	add_limited_weapon( "staff_water_zm", 0 );
    	add_limited_weapon( "staff_water_zm_cheap", 0 );
    	add_limited_weapon( "staff_water_upgraded_zm", 0 );
    	if ( isDefined( level.raygun2_included ) && level.raygun2_included )
    	{
    		include_weapon( "raygun_mark2_zm", 1 );
    		include_weapon( "raygun_mark2_upgraded_zm", 0 );
    		add_weapon_to_content( "raygun_mark2_zm", "dlc3" );
    		add_limited_weapon( "raygun_mark2_zm", 1 );
    		add_limited_weapon( "raygun_mark2_upgraded_zm", 1 );
    	}
    }
    

    Any help would be GREATLY appreciated.

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