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Axel2235
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 Bo2 game mod server
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 Bo2 game mod server/////////////////////////////////////////////////// 
 /// PlutoT6 MP Server Configuration file //
 ///////////////////////////////////////////////////
 // This config best view with Notepad++ OR //
 // other *nix compatible editors of your choice. //
 ///////////////////////////////////////////////////
 // Remove "//" in front of lines to allow the //
 // server to read them. //
 // Anything after "//" is a comment. //
 ///////////////////////////////////////////////////////////////////////////////////////////////////// 
 // GENERAL CONFIGURATION //
 //////////////////////////////////////////////////
 //g_password "" // Require a password to join your server. (Use "password <yourpassword>" to set it on the client before connecting)
 //sv_maxclients 18 // How many players can join your server. (1-18)
 //scr_showperksonspawn 1 // Display currently equipped perks on HUD when spawning (1 = On, 0 = Off)
 //scr_deleteexplosivesonspawn 1 // Remove thrown lethal explosives when killed (1 = On, 0 = Off)
 //sv_minPing 0 // Minimum ping needed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!)
 //sv_maxPing 400 // Maximum ping allowed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!)
 //scr_disable_cac 1 // Disable Custom Classes?
 //scr_max_rank 0 // Block every player with a level up this value
 //scr_min_prestige 0 // Block every player with a prestige below this value
 //sv_restrictionList "restricted.cfg" // Sets the file name for our restriction system.
 //sv_enableItemRestriction 1 // Enables our custom restriction system.
 //g_customteamnames "allies,Team 1|axis,Team 2" // Set custom team names on scoreboard.
 sv_voice "2" // Allow Voice Chat (0 = Disable 1 = Everyone hears you. 2 = Teams only)
 sv_voicequality "3" // Voice Chat Quality. (0-9) Default is 3 (= Steam/Console quality). Use 9 for the best quality.
 sv_allowAimAssist 1 // Allow Aim Assist on gamepads. (0 = Will lock the option on gamepad controls menu.)
 sv_allowDof 0 // Disallows the clients from having DoF to prevent a few DoF related glitches + gains a few frames. (0 = force off DoF on the clients, 1 = let the client decide)
 demo_enabled 1 // Record matches as demo files? 1 = Enabled, 0 = Disabled (Very efficient <5MB per match for a full server)
 sv_sayname "Console" // name server-side 'say' commands show up as
 sv_patch_dsr50 true // Apply DSR-50 patches on this server? (true = stock game, false = pre-patch DSR-50)
 //////////////////////////////////////////////////////////////////////////////////////////////////// 
 // B3, IW4MADMIN, GAME LOG & RCON SETTINGS //
 //////////////////////////////////////////////////
 g_logSync 2 // 0 only flush on game end, 1 flush when buffer full, 2 always flush after a write, 3 append to old logs. (Keep this at 2 if you plan on using a 3rd party admin tool)
 g_log "logs\games_mp.log" // IMPORTANT! Make sure the filename is unique for each server you clone!
 rcon_password "" // RemoteCONtrol password. !!Do NOT skip if you plan on using a 3rd party admin tool such as B3 or IW4m-Admin!!
 //////////////////////////////////////////////////////////////////////////////////////////////////// 
 // RESTRICTIONS CONFIGURATION //
 //////////////////////////////////////////////////
 // BANNED ATTACHMENTS //
 //////////////////////////////////////////////////
 //restrict_attachment "reflex" // Reflex
 //restrict_attachment "steadyaim" // Laser sight
 //restrict_attachment "silencer" // Suppressor/Silencer
 //restrict_attachment "dualclip" // Fast Mag
 //restrict_attachment "holo" // EOTech Sight
 //restrict_attachment "grip" // Grip
 //restrict_attachment "fastads" // Quickdraw
 //restrict_attachment "fmj" // Full Metal Jacket
 //restrict_attachment "extbarrel" // Long Barrel
 //restrict_attachment "rangefinder" // Target Finder
 //restrict_attachment "stalker" // Stock
 //restrict_attachment "extclip" // Extended Clip
 //restrict_attachment "dualoptic" // Hybrid Optic
 //restrict_attachment "sf" // Select Fire
 //restrict_attachment "rf" // Rapid Fire
 //restrict_attachment "gl" // Grenade Launcher
 //restrict_attachment "mms" // Millimeter Scanner
 //restrict_attachment "acog" // ACOG Sight
 //restrict_attachment "swayreduc" // Ballistics CPU
 //restrict_attachment "vzoom" // Variable Zoom
 //restrict_attachment "ir" // Dual Band Scope
 //restrict_attachment "dw" // Dual Wield
 //restrict_attachment "tacknife" // Tactical Knife
 //restrict_attachment "stackfire" // Tri-Bolt (Crossbow)////////////////////////////////////////////////// 
 // RESTRICT PERK 1 //
 //////////////////////////////////////////////////////////////////////////////////////////////////// 
 // Lightweight //
 // Move Faster. Take no damage when falling. //
 //////////////////////////////////////////////////
 //restrict_item "specialty_movefaster|specialty_fallheight"
 //////////////////////////////////////////////////
 // Hardline //
 // Earn Scorestreaks faster. //
 //////////////////////////////////////////////////
 //restrict_item specialty_earnmoremomentum
 //////////////////////////////////////////////////
 // Blind Eye //
 // Undetectable by AI controlled air support. //
 //////////////////////////////////////////////////
 //restrict_item "specialty_nottargetedbyairsupport"
 //////////////////////////////////////////////////
 // Flak Jacket //
 // Take less explosive damage //
 //////////////////////////////////////////////////
 //restrict_item "specialty_flakjacket"
 //////////////////////////////////////////////////
 // Ghost //
 // Cannnot be detected by enemy UAVs. //
 //////////////////////////////////////////////////
 //restrict_item "specialty_gpsjammer"
 //////////////////////////////////////////////////
 // RESTRICT PERK 2 //
 //////////////////////////////////////////////////
 // Toughness //
 // Flinch less when shot. //
 //////////////////////////////////////////////////
 //restrict_item "specialty_bulletflinch"
 //////////////////////////////////////////////////
 // Cold Blooded //
 // Resistant to targeting systems. //
 // No name or red crosshair //
 //////////////////////////////////////////////////
 //restrict_item "specialty_immunenvthermal|specialty_noname|specialty_immunerangefinder|specialty_nokillstreakreticle|specialty_immunemms|specialty_nomotionsensor"
 //////////////////////////////////////////////////
 // Fast Hands //
 // Swap weapons and use equipment fast. //
 // Reset pin grenades. //
 //////////////////////////////////////////////////
 //restrict_item "specialty_fastweaponswitch|specialty_pin_back|specialty_fasttoss|specialty_fastequipmentuse"
 //////////////////////////////////////////////////
 // Hardwire //
 // Immune to counter-UAV and EMP //
 //////////////////////////////////////////////////
 //restrict_item "specialty_immunecounteruav|specialty_immuneemp"
 //////////////////////////////////////////////////
 // Scavenger //
 // Refill ammo on people you killed. //
 //////////////////////////////////////////////////
 //restrict_item "specialty_scavenger"
 //////////////////////////////////////////////////
 // RESTRICT PERK 3 //
 //////////////////////////////////////////////////
 // Dexterity //
 // Aim faster after sprinting. //
 // Mantle and climb faster. //
 //////////////////////////////////////////////////
 //restrict_item "specialty_fastmantle|specialty_fastladderclimb|specialty_sprintrecovery|specialty_fastmeleerecovery"
 //////////////////////////////////////////////////
 // Extreme Conditioning //
 // Aim faster after sprinting. //
 // Mantle and climb faster. //
 //////////////////////////////////////////////////
 //restrict_item specialty_longersprint
 //////////////////////////////////////////////////
 // Engineer //
 // Reroll & booby trap Care Packages. //
 // Show enemy equipment in the world. //
 // Delay explosives. //
 //////////////////////////////////////////////////
 //restrict_item "specialty_showenemyequipment|specialty_delayexplosive"
 //////////////////////////////////////////////////
 // Tactical Mask //
 // Reduces effects of flashbangs,Concussion, //
 // Shock Charges. //
 //////////////////////////////////////////////////
 //restrict_item "specialty_stunprotection|specialty_flashprotection|specialty_proximityprotection"
 //////////////////////////////////////////////////
 // Dead Silence //
 // Move silently and be very sneaky sneaky. //
 //////////////////////////////////////////////////
 //restrict_item "specialty_quieter"
 //////////////////////////////////////////////////
 // Awareness //
 // Enemy movements are easier to hear. //
 //////////////////////////////////////////////////
 //restrict_item "specialty_loudenemies"
 //////////////////////////////////////////////////////////////////////////////////////////////////// 
 //Wild Card Perks //
 //////////////////////////////////////////////////
 //restrict_item "bonuscard_perk_1_greed" // Perk 1 Greed - Take a second perk.
 //restrict_item "bonuscard_perk_2_greed" // Perk 2 Greed - same as a above.
 //restrict_item "bonuscard_perk_3_greed" // Perk 3 Greed - sigh...same as above.
 //restrict_item "bonuscard_overkill" // Overkill - Take a primary weapon as your second weapon.
 //restrict_item "bonuscard_secondary_gunfighter"// Secondary Gunfighter - Take a 2nd attachment for your second weapon.
 //restrict_item "bonuscard_primary_gunfighter" // Primary Gunfighter - Take a 2nd attachment for your second weapon.
 //restrict_item "bonuscard_two_tacticals" // Tactician - Take a tactical grenade in place of your lethal grenade.
 //restrict_item "bonuscard_danger_close" // Danger Close - Take a second lethal.
 //////////////////////////////////////////////////////////////////////////////////////////////////// 
 // GAMETYPES LIST //
 //////////////////////////////////////////////////
 // //
 // Free-for-all - exec dm.cfg //
 // Team Deathmatch - exec war.cfg //
 // Domination - exec dom.cfg //
 // Demolition - exec dem.cfg //
 // Search & Destory - exec sd.cfg //
 // Kill Confirmed - exec conf.cfg //
 // Headquarters - exec hq.cfg //
 // Capture the Flag - exec ctf.cfg //
 // Hardpoint - exec koth.cfg //
 // One-flag CTF - exec onflag.cfg //
 // //
 // PARTY GAMEMODES //
 // //
 // One in the chamber - exec oic.cfg //
 // Gun Game - exec gun.cfg //
 // Sharpshooter - exec shrp.cfg //
 // Stick and Stones - exec sas.cfg //
 // //
 // INFORMATION //
 // //
 // If you want to edit your time & score limit. //
 // Go to your "gamsettings" folder edit those //
 // configs after you finish your server.cfg //
 // //
 //////////////////////////////////////////////////
 // MAP SHORT NAMES ROTATION LIST //
 //////////////////////////////////////////////////
 // //
 // Aftermath - mp_la //
 // Cargo - mp_dockside //
 // Carrier - mp_carrier //
 // Drone - mp_drone //
 // Express - mp_express //
 // Hijacked - mp_hijacked //
 // Meltdown - mp_meltdown //
 // Overflow - mp_overflow //
 // Plaza - mp_nightclub //
 // Raid - mp_raid //
 // Slums - mp_slums //
 // Standoff - mp_village //
 // Turbine - mp_turbine //
 // Yemen - mp_socotra //
 // //
 // BONUS MAP //
 // //
 // Nuketown 2025 - mp_nuketown_2020 //
 // //
 // //
 // REVOLUTION DLC 1 //
 // //
 // Downhill - mp_downhill //
 // Mirage - mp_mirage //
 // Hydro - mp_hydro //
 // Grind - mp_skate //
 // //
 // UPRISING DLC 2 //
 // //
 // Encore - mp_concert //
 // Magma - mp_magma //
 // Vertigo - mp_vertigo //
 // Studio - mp_studio //
 // //
 // VENGEANCE DLC 3 //
 // //
 // Uplink - mp_uplink //
 // Detour - mp_bridge //
 // Cove - mp_castaway //
 // Rush - mp_paintball //
 // //
 // APOCALYPSE DLC 4 //
 // //
 // Dig - mp_dig //
 // Frost - mp_frostbite //
 // Pod - mp_pod //
 // Takeoff - mp_takeoff //
 // //
 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 
 // EXAMPLE MAP+GAMETYPES ROTATIONS //
 /////////////////////////////////////////////////////////////////////
 // Single Game Mode + Maps: //
 // sv_maprotation "exec conf.cfg map mp_uplink map mp_pod map mp_raid" //
 // //
 // Several Mix Game Modes + Maps: //
 // sv_maprotation "exec conf.cfg map mp_uplink exec dm.cfg map mp_dig" //
 /////////////////////////////////////////////////////////////////////
 // MAP ROTATION (Edit the below to your liking) //
 /////////////////////////////////////////////////////////////////////sv_maprotation "exec dm.cfg map mp_uplink map mp_pod map mp_raid" // Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch... 
 map_rotate
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 Bo2 game mod serverI want to change game mod for my server and is not working, someone have a solution ?