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Plutonium

ByScundefined

BySc

@BySc
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  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    Still cant find a time for checking problems but i will look, thanks for feedback.


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    RlKk01 said in [ZM] Updated bo2_zm_bots:

    BySc The teleport function keeps killing the bots when teleport to you.

    I will test again asap.


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    StonedSquidz said in [ZM] Updated bo2_zm_bots:

    Is there anyway I could manually take over the bot for a short period of time, and be able to interact with things? I noticed the bots aren't able to pick up the stones in Origins, and was wondering if i could take over just to pick up the stones for the bots.

    As far as i know there is no bot control logic within the game but i can look it. I need to add map specific logics for bot to make them collect things related to ee.


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    Updated code 08.05.2025

    -- Added invulnerability for 2.5sec
    -- Added another if logic for controlling pap weapons i hope this fix lower tier weapon purches.

    Update can be found on github. Thanks everyone who is tested mod.


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    RlKk01 said in [ZM] Updated bo2_zm_bots:

    Would it be possible to create a briefly moment of invulnerability for you and the bots when they teleport?
    Either they die or I get killed when it happens.

    It's a good idea i will check it.


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    cyrex crims said in [ZM] Updated bo2_zm_bots:

    BySc but when i do that i have a lot of point on the first round me and all the bots and can you make another update to the bots because when i go far from them they will teleport to me and they will stay randomly on the walls i dont know why but this thing happened to me when i played origins thank you and please can you make another update please

    I will check it

    BackdoorHaze said in [ZM] Updated bo2_zm_bots:

    why do i spawn with a ton of points when i have this enabled?

    I was using for testing i will disable next update


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    RlKk01 Updated code again, still have a bug when bots take grenade they still holds as a weapon i will look at later.


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    RlKk01 I already calling the bot_should_take_weapon in bot_buy_box function do you need something else ?


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    Updated code bot now buy weapons for ammo replenished


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    You dont need to compile you can just copy script the folder we dont need compile now.


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    Maximizer Blake I never played but i will look at.

    C2PLAZM-J007 said in [ZM] Updated bo2_zm_bots:

    we need it for t5, i can spawn bots in t5 but need more work

    GhostRider0125 said in [ZM] Updated bo2_zm_bots:

    damn how did i miss this gem?! This is an amazing feet! 👏

    Can you make a version that bots only start with jug but they have to buy the other perks and if they down they lose them all except they keep jug

    and no auto ammunition they either they train until get max ammo or buy another gun😁🙏

    i can disable auto ammo, and already function for buying perks just need to change small thing.


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    @bocanegra59 edited first post you can find gihub link.


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    Update 19.04.2025

    • Added bots able to capture generators in origins
    • Added all permaperks
    • Added ability to select better weaons from mystery box

    Can be found on the github


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    RlKk01 said in [ZM] Updated bo2_zm_bots:

    BySc I noticed when I was playing, there are some debug messages constantly appearing on the left side of the screen, it constantly checks the distance from the mystery box, even when the ai is close to the box and they spend all their points buying weapons in it.

    Changed code and removed the debug messages, also disabled the mystery box function for now. I need to change bot behaviour for box.


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    RlKk01 said in [ZM] Updated bo2_zm_bots:

    At the end i tested the script without compiling it and it is quite buggy, there's a point where the game just freeze.

    Which map and which condition ? Its just while playing it ?


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    Resxt Because when i try to load raw version of the script it gives error "Failed to load custom script" maybe because i am using older version of the game r2905 for offline.
    I dont have reputation for posting links because of this reason i removed "." from github


  • [ZM] Updated bo2_zm_bots
    ByScundefined BySc

    Based on GerardS0406 works I updated mod with door buying and debris system and also
    we can consider this update still Alha there is lot of bugs like bots stuck within the walls.
    I am planing to add Easter-Egg helper somesort but we will see in the future. Please let me know the problems. I only tested in the origins map.

    Features

    • ✅ AI-controlled friendly bots in Zombies mode
    • ✅ Smart wall buy purchasing system
      • Prioritizes weapons based on round number
      • Considers weapon costs and upgrades
    • ✅ Power-up collection
    • ✅ Teammate revival system
    • ✅ Automatic Pack-a-Punch when near machine
    • ✅ Host player following with teleport catch-up
    • ✅ Advanced survival behavior
      • Retreat from dangerous situations
      • Path finding and obstacle avoidance
      • Smart cover usage
    • ✅ Auto-equipped perks
      • Juggernog (250 health)
      • Speed Cola
      • Double Tap
      • Additional perks automatically applied
    • ✅ Automatic ammo replenishment
    • ✅ Door and debris system
      • Smart purchase of doors
      • Automatic debris clearing
      • Path optimization
    • ✅ Mystery Box interaction
      • Automatic weapon purchases
      • Smart weapon selection

    Combat Features

    • ✅ Advanced combat AI
    • ✅ Dynamic target selection
    • ✅ Weapon handling optimization
    • ✅ Auto-aim and accuracy systems
    • ✅ Tactical positioning

    Source code

    github.com/osmnbtrclk/bo2_zm_bots

    Installation

    1. Navigate to: %localappdata%/Plutonium/storage/t6/scripts/zm/
    2. Drag and drop all mod files into this directory
    3. Launch the game and enjoy!
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