Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

Cawldwinkundefined

Cawldwink

@Cawldwink
About
Posts
181
Topics
8
Shares
0
Groups
0
Followers
26
Following
15

Posts

Recent Best Controversial

  • Custom maps when? For Bo2
    Cawldwinkundefined Cawldwink

    https://youtu.be/l6e2fYPyA6g

    General Discussion

  • ( MP - Release ) A few MWIII Camos Pack
    Cawldwinkundefined Cawldwink

    The Forged camo be 🔥

    BO2 Modding Releases & Resources

  • Mob of the Dead Enhanced ?
    Cawldwinkundefined Cawldwink

    AWESOME AS HECK!!!

    BO2 Modding Support & Discussion

  • Random ban lol
    Cawldwinkundefined Cawldwink

    Sad to see servers being so sensitive. They should have some sort of proof system before banning anyone, like a Discord

    General Discussion

  • [DELETED] [MP] "Ma Boi AK" - Add AK47 to MP (+1911 addon)
    Cawldwinkundefined Cawldwink

    TahjGadd Yes, totally. Am working on Flame Thrower AK47 PaP based of BO1's cut PaP'ed AK47, "The Red Mist"

    BO2 Modding Releases & Resources

  • [ZM] Black Ops 4 HUD | W.I.P
    Cawldwinkundefined Cawldwink

    tupivere_ You still working on this? cuz this looks awesome no cap

    BO2 Modding Support & Discussion

  • custom Obsidian like Gold m1911
    Cawldwinkundefined Cawldwink

    GhostRider0125 lmao, this post just reminded me I needed to add some mod patches. Figured out how to get the menu pictures and also how to fix the the second mag that apparently comes invisible

    BO2 Modding Releases & Resources

  • [DELETED] [ZM] "T6G" Stand-alone Thunder gun port for BO2
    Cawldwinkundefined Cawldwink

    I still gotta update it to use buried's subwoofer so stay tuned for the next upcoming update today.

    Not like it sucks rn, it uses a mix of Jetgun and Wind staff FX, but the subwoofer FX is more similar to BO1 Thundergun

    BO2 Modding Support & Discussion

  • [DELETED] [ZM] "T6G" Stand-alone Thunder gun port for BO2
    Cawldwinkundefined Cawldwink

    FaZe Flick Nah it drops power ups, this version is slightly OP compared to BO1, this is like the pre-patch Thunder gun

    BO2 Modding Support & Discussion

  • [DELETED] [ZM] "T6G" Stand-alone Thunder gun port for BO2
    Cawldwinkundefined Cawldwink

    dunno who u r but thx!

    BO2 Modding Support & Discussion

  • [Release] [ZM] MP Diamond camo as Victis Pack-A-Punch
    Cawldwinkundefined Cawldwink

    Looks neat!

    BO2 Modding Releases & Resources

  • [DELETED] [ZM] "T6G" Stand-alone Thunder gun port for BO2
    Cawldwinkundefined Cawldwink

    On a side note, Thunder gun is available on all maps. You can get it from the Mystery Box

    BO2 Modding Support & Discussion

  • Help with making camos.
    Cawldwinkundefined Cawldwink

    @Hong-Kong-Lover Barely any custom camo releases? For BO2? I think you need to search the forums better, tho I also think pluto has a guide of that somewhere

    BO2 Modding Support & Discussion

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    Cawldwinkundefined Cawldwink

    Kizzy2DD Try the weapons? Just so you know, porting isn't something that is just based off scripts and also, nawh, it ain't quite complete. Try taking a look at the examples in the Qooyak Guide and "Ma Boi, AK" mod cuz they should get ya all the info you'll need 😉

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    Cawldwinkundefined Cawldwink

    Kizzy2DD I think yes! Infact, MP is wayyy easier than ZM, but there are a few problems like camos. I tried doing that a while ago before getting busy with other projects...

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    Cawldwinkundefined Cawldwink

    PHD Flopper ma baby! Keep up the hardwork man, this is game changing. You the sigma ohio boss doing the skibidi

    BO2 Modding Releases & Resources

  • [Release] [ZM] TechnoOps Collection
    Cawldwinkundefined Cawldwink

    Noice one man, was going for a high round in a very long time with this one 😄

    BO2 Modding Releases & Resources

  • [DELETED] Ports
    Cawldwinkundefined Cawldwink

    GhostRider0125 You should've seen how big it was during early stages. It was 2 times bigger! I could move it aside and downscale it further but then it would not align with the animations all too well...

    BO2 Modding Support & Discussion

  • [DELETED] Ports
    Cawldwinkundefined Cawldwink

    I am also currently changing the anims with a donor weapon anims, that being a launcher from Campaign FYI. Will be tweaking the model positions abit to make it a bit lowered but I doubt that is possible without having the hands clip in the weapon, those are the best model positions I could get

    Took me ~10 trys just fixing the model positions and 24-25 trys in total to get this working, getting anims and etc. And dayum I was doing mods on try 1 not too long ago lmao

    Laupetin provided a great mod example for custom models (🍌 🔫) and Laupetin himself helped me understand model porting in blender so considerable reduction in the amount of tries

    BO2 Modding Support & Discussion
  • 1 / 1
  • Login

  • Don't have an account? Register

  • Login or register to search.
  • First post
    Last post
0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate