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Plutonium

Cawldwinkundefined

Cawldwink

@Cawldwink
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Recent Best Controversial

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    Cawldwinkundefined Cawldwink

    Kizzy2DD Try the weapons? Just so you know, porting isn't something that is just based off scripts and also, nawh, it ain't quite complete. Try taking a look at the examples in the Qooyak Guide and "Ma Boi, AK" mod cuz they should get ya all the info you'll need 😉

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    Cawldwinkundefined Cawldwink

    Kizzy2DD I think yes! Infact, MP is wayyy easier than ZM, but there are a few problems like camos. I tried doing that a while ago before getting busy with other projects...

    BO2 Modding Releases & Resources

  • [Release] [ZM] [Mod] zm_perks - Adding all perks to maps
    Cawldwinkundefined Cawldwink

    PHD Flopper ma baby! Keep up the hardwork man, this is game changing. You the sigma ohio boss doing the skibidi

    BO2 Modding Releases & Resources

  • [Release] [ZM] TechnoOps Collection
    Cawldwinkundefined Cawldwink

    Noice one man, was going for a high round in a very long time with this one 😄

    BO2 Modding Releases & Resources

  • [DELETED] Ports
    Cawldwinkundefined Cawldwink

    GhostRider0125 You should've seen how big it was during early stages. It was 2 times bigger! I could move it aside and downscale it further but then it would not align with the animations all too well...

    BO2 Modding Support & Discussion

  • [DELETED] Ports
    Cawldwinkundefined Cawldwink

    I am also currently changing the anims with a donor weapon anims, that being a launcher from Campaign FYI. Will be tweaking the model positions abit to make it a bit lowered but I doubt that is possible without having the hands clip in the weapon, those are the best model positions I could get

    Took me ~10 trys just fixing the model positions and 24-25 trys in total to get this working, getting anims and etc. And dayum I was doing mods on try 1 not too long ago lmao

    Laupetin provided a great mod example for custom models (🍌 🔫) and Laupetin himself helped me understand model porting in blender so considerable reduction in the amount of tries

    BO2 Modding Support & Discussion

  • [DELETED] Ports
    Cawldwinkundefined Cawldwink

    FaZe Flick Just a general test, I intend to use the buried's subwoofer Thunder gun ability on the finished build. I won't be releasing it as a stand alone mod cuz lets be honest, there's no fun with stand alone mods in normal gameplay...

    It'll be an example mod in the Qooyak Guide Chapter 5 where I show examples of ports from other games and how they can be made

    BO2 Modding Support & Discussion

  • [DELETED] Ports
    Cawldwinkundefined Cawldwink

    Looks clonky cuz I haven't practiced it as much, like the new modding features. I literally alocated all my modding time into the Qooyak Guide that the Tacticia mod was left waiting for me to pick it up.
    Welp that ain't happeining now, got a new goal

    BO2 Modding Support & Discussion

  • [DELETED] [Outdated] OAT T6 Modding/Porting Tutorial: The Qooyak Guide!
    Cawldwinkundefined Cawldwink

    AdrX003 I feel ya man, my study ain't letting me do much either. Infact I'll be taking a break for this week to focus on my chemistry, physics and maths

    BO2 Modding Support & Discussion

  • [RELEASE][ZM] [BETA] New bo2 hud system
    Cawldwinkundefined Cawldwink

    The ammo counter is my biggest complaint even in the Modern Warfare series. Nonetheless, it fits modern theme while maintaining the "BO2 Look".

    Luv this mod ❤

    BO2 Modding Releases & Resources

  • bo2 xbox360 graphics
    Cawldwinkundefined Cawldwink

    RedxSkull What? Those versions look bad? I didn't even notice. Honestly, the only notable difference in the Consoles and PC version for me is the thicker fog

    General Discussion settings graphics pls help

  • is retextured mp map ok?🤔
    Cawldwinkundefined Cawldwink

    Looking great! 👍

    BO2 Modding Support & Discussion

  • [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
    Cawldwinkundefined Cawldwink

    Dayum, MP40 lookin' great! Keep up the work man :3

    BO2 Modding Releases & Resources

  • my new AIO GPU🤡😆
    Cawldwinkundefined Cawldwink

    That's some great top of the line tech there, dayum am I jealous XD

    General Discussion

  • [DELETED] [MP] "Ma Boi AK" - Add AK47 to MP (+1911 addon)
    Cawldwinkundefined Cawldwink

    GhostRider0125 About that... the attachments have a seperate file where we can give the weapon special properties like diff animations etc. One thing it does not have is the ammo itself XD. I'll try doing smth tho. I think there is a work around that...

    BO2 Modding Releases & Resources

  • [Release][ZM] Persistent Upgrades Tracker
    Cawldwinkundefined Cawldwink

    Damn, how come I never see this post before, was rly looking for smth like this last year

    Tysm!

    BO2 Modding Releases & Resources permaperks hud
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