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Plutonium

DevTheGiantStyleundefined

DevTheGiantStyle

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Recent Best Controversial

  • [Alpha-Release] Chronicles Reawakened Mod V2.1 [VERRUKT & NACHT ADDED]
    DevTheGiantStyleundefined DevTheGiantStyle

    Chronicles Reawakened

    Mod by: Kosmoes

    Welcome to Chronicles Reawakened: A mod inspired by BO3 AAE and BO1 Renaissance and is a mix of the two. Prepare to find endless hordes of zombos with new weaponry and equipment.

    This is an alpha release so only Der Riese and Kino are currently supported. Other maps will be suppored in later releases.

    Kino, five, nacht, verrukt, and der riese are all now compatible.
    Fixed rumble error and other crashes
    Added new weapons and enemy bosses
    And many more features and fixes

    V2.1:
    A significant balance for enemy bosses has been done.
    Added menu options to customize mod features
    Added menu options for perk shaders style that can be toggled while in-game
    Added new weapons, effects, and many other features and fixes

    WARNING: MAKE SURE TEXTURE QUALITY IS EITHER SET TO "HIGH", "NORMAL", OR "LOW". PLAYING ON "EXTRA" OR AUTOMATIC" WILL CAUSE CRASHES

    LINK:https://www.mediafire.com/file/3fhfgb8c2vwz18v/Chronicles_Reawakened_V2.1.rar/file

    New Updates Pictures:
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    BO1 Modding Releases & Resources

  • [RELEASE] Slenderman the Eight Pages Mod
    DevTheGiantStyleundefined DevTheGiantStyle

    By: Kosmoes

    Basically turns the game into Slenderman the Eight Pages. Works only on Kino Der Toten.

    Works on coop. There will be one Slenderman per player.

    Page locations are randomized each game.
    You also have a flashlight that can be turned on and off.

    Enjoy!

    Download: https://www.mediafire.com/file/j2wan8at95ieexx/Slenderman+the+Eight+Pages.rar/file

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    BO1 Modding Releases & Resources

  • replace default viewhands with bo3 chronicles viewhands + better viewhands for "five"
    DevTheGiantStyleundefined DevTheGiantStyle

    Yo those are the hands I posted on UGX. The textures could have looked better if I had used SW4 material settings instead of weapon phong(which I used for some reason lol). Also, those Castro hands are looking pretty neat. Where are they from?

    BO1 Modding Releases & Resources

  • [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.4
    DevTheGiantStyleundefined DevTheGiantStyle

    Instead of MagicBullet script, why not use SetClientDvar("perk_weapRateEnhanced", 1); which is basically real dt2.0 supported by linkermod. doubles shotCount for real.

    BO1 Modding Releases & Resources
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