@EdasKu
// Maps and the matching configs //
/////////////////////////////////////////////////////////////////////////
// Buried - zm_classic_processing.cfg map zm_buried //
// Buried Turned - zm_cleansed_street.cfg map zm_buried //
// Buried Grief - zm_grief_street.cfg map zm_buried //
// Die Rise - zm_classic_rooftop.cfg map zm_highrise //
// Mob of The Dead - zm_classic_prison.cfg map zm_prison //
// Mob of The Dead Grief - zm_grief_cellblock.cfg map zm_prison //
// Nuketown - zm_standard_nuked.cfg map zm_nuked //
// Origins - zm_classic_tomb.cfg map zm_tomb //
// Tranzit - zm_classic_transit.cfg map zm_transit //
// Tranzit Farm Survival - zm_standard_farm.cfg map zm_transit //
// Tranzit Town Survival - zm_standard_town.cfg map zm_transit //
// Tranzit Bus Depot Survival - zm_standard_transit.cfg map zm_transit //
// Tranzit Farm Grief - zm_grief_farm.cfg map zm_transit //
// Tranzit Town Grief - zm_grief_town.cfg map zm_transit //
// Tranzit Bus Depot Grief - zm_grief_transit.cfg map zm_transit //
// Tranzit Diner Turned - zm_cleansed_diner.cfg map zm_transit_dr //
Loading mods on your server: https://forum.plutonium.pw/topic/10/tutorial-loading-custom-gsc-scripts