
BETA 1 RELEASE!!!!!
This is a remake from a custom zombies map "Octagonal Ascension", it is a very popular map that originally relesed back in WaW and also Bo3. Some may argue its a port, but this was actually made using the custom map template instead, so in reality only the map model itself was ported directly.
ATTENTION! this is a challenging map, so be prepared!
Features:
- Buyable ending ($50k)
- A lot of perks (Including PHD, Electric Cherry, Whos who, Amm-O-Matic)
- Tranzit super sprinters for increased difficulty
- Boss zombie (fire zombie, acts like napalm)
- Constantly spawning zombies
- Increased horde size from 24 to 32 (buggy)
- More Powerups (Zombie Blood, Deathmachine etc.)
Known Limitations:
- There is an invisible guardrail around the entire maps, this is to reduce the amount of zombies falling through the map while chasing the player.
DOWNLOAD:
- Download zm_octagonal.zip from this github release.
- Navigate to the %LocalAppData%\Plutonium\storage\t6\mods folder, if the mods folder doesn't exist you will have to create it.
- Extract the contents of zm_octagonal.zip into your mods folder.
- Load the mod from the main menu.
- To play, select the new button "Play Octagonal SOLO" or "Play Octagonal CO-OP"
Credits:
- Psh (Original Mapper)
- sehteria (Pack a punch camo)
- SadSlothXL (Deathmachine powerup)
- Pro7XT (Better zombies map template and zombie pathnode help)
- Soldadoghost (zombie pathnode help)
- Juninfalador (Scripting help, and BSP help)
- Zak (Soundbank files and map assets)
- whydoesanyonecare (Boss zombie script)
- JezuzLizard (Custom Map templates and tutorial videos)
Let me know if anyone is missing
Source: https://www.mediafire.com/file/n4jtj2ub1z4clk8/zm_octagonal_SOURCECODE.7z/file