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Plutonium

Hyperundefined

Hyper

@Hyper
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Recent Best Controversial

  • Server Setting for Pre-Patch Bounes?
    Hyperundefined Hyper

    I saw in a post a while back about pre-patch bounces being a server config setting, although I can't see where to enable it/what the setting is called, does anyone know?

    BO2 Server Hosting Support

  • [Support] Hunter Killer Riding Help
    Hyperundefined Hyper

    Sass thank you love you. Working fine now thank you

    BO2 Modding Support & Discussion

  • [Support] Hunter Killer Riding Help
    Hyperundefined Hyper

    Sass haha yeah they are it is sick though.

    I tried putting “ wait x “ but for some reason it just doesn’t detach at all, jus totally ignores the wait,

    BO2 Modding Support & Discussion

  • [Support] Hunter Killer Riding Help
    Hyperundefined Hyper

    Hello

    Just trying to get this GSC to work where instead of sitting on the Hunter Killer until it exploads, it instead sits there for a few seconds then lets you fall? tried everything i could think of but did not work.

    Code:

    doHunterRide()

    {

    self endon("disconnect");
    
    
    
    self giveWeapon( "missile_drone_mp" );
    
        self switchToWeapon( "missile_drone_mp" );
    
        self iPrintln("Hunter Killer Drone ^2Given");  
    
    wait .3;
    
    for (;;)
    
    {
    
    	self waittill("missile_fire", weapon, weapname);
    
    	self enableInvulnerability();
    
    	if (weapname == "missile_drone_projectile_mp")
    
    	{
    
    		self PlayerLinkTo(weapon);
    
    		weapon waittill("death");
    
    		self detachAll();
    
    		self DisableInvulnerability();
    
    	} 
    
    wait 0.05;
    
    }
    

    }

    BO2 Modding Support & Discussion
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