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Plutonium

Ioofundefined

Ioof

@Ioof
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  • What are you currently listening to?
    Ioofundefined Ioof

    __________

    General Discussion

  • hi, say it back
    Ioofundefined Ioof

    Anime salam aleikum habibi

    General Discussion

  • [Support] VIP Menu
    Ioofundefined Ioof

    here is one way :
    but you have to write the players xuid in the mod its not taking it from any third party tool

    isVip ()
    {
            myXuid = self getXuid()
    
    	switch ( myXuid )
    	{
    		case "hghgh322": //vip player 1
    		case "qqq223qq": //vip player 2
    		case "jjsdk2k3jk": //vip player 3
    		case "sdkk23jk2": //vip player 4
    			return true;
    		default : 
    			return false;
    	}
    }
    

    you can find your own xuid if you go in your bo2 folder t6r/player/dw in there you can find a folder named with your xuid

    note : be sure to use lowercase letters

    after that you can call this function to filter it for vips only

    
    if ( self isVip() ) //only vips get this message
    {
        self iPrintln ( "I have a vip status!" );
    }
    BO2 Modding Support & Discussion vip menu gsc trickshot server

  • How to check if an array has that string or not?
    Ioofundefined Ioof

    I learned it just by looking at raw files and changing little stuff in a gsc files and see what changed....
    sounds stupid i know 😌

    and i started with mw2 you have alot more you can do on on that game because you have access to all the raw files

    BO2 Modding Support & Discussion

  • How to check if an array has that string or not?
    Ioofundefined Ioof
    level.example[0] = "Green";
    level.example[1] = "Purple";
    level.example[2] = "Yellow";
    level.example[3] = "Red";
    level.example[4] = "Blue";
    level.example[5] = "Orange";
    
    findPurple()
    {
    	for( i = 0; i < 5; i++ ) //<- Loops 5 times from 0 - 5
    	{
    		if ( level.example[i] == "Purple" )
    		{
    		
    			self iPrintln ( "Array : " + i + "has the string :" +  level.example[i]  );
    				break;
    		}
            }
    	
    }
    

    it should print you ingame:
    Array : 1 has the string : Purple

    BO2 Modding Support & Discussion

  • [Release] [GSC] Zombies Custom Powerup | Unlimited Ammo
    Ioofundefined Ioof

    Ox_
    there is something i dont like about loops with wait
    just a personal thing💆

    turn_on_unlimited_ammo()
    {
    	level endon("game_ended");
    	self endon("disonnect");
    	self endon("end_unlimited_ammo");
    
            self setWeaponAmmoClip(self GetCurrentWeapon(), 150); //does it one time if you pick it up
    
    	for(;;)
    	{
                    self waittill ( "weapon_fired");
    
    		//simply set the current mag to be full on a loop
    		self setWeaponAmmoClip(self GetCurrentWeapon(), 150);
    	}
    }
    
    BO2 Modding Releases & Resources

  • [Support] Remove Sky Barrier? (READ)
    Ioofundefined Ioof
    	spawncollision( "collision_physics_64x64x10", "collider", ( 1660, 40, 59 ), vectorScale( ( 0, 0, 1 ), 90 ) );
    	spawncollision( "collision_physics_64x64x10", "collider", ( 1633, 40, 48 ), vectorScale( ( 0, 0, 1 ), 90 ) );
    	spawncollision( "collision_physics_64x64x10", "collider", ( 1660, -42, 59 ), vectorScale( ( 0, 0, 1 ), 90 ) );
    	spawncollision( "collision_physics_64x64x10", "collider", ( 1632, -42, 48 ), vectorScale( ( 0, 0, 1 ), 90 ) );
    	spawncollision( "collision_physics_64x64x10", "collider", ( 904, 18, 53 ), ( 0, 270, -90 ) );
    	spawncollision( "collision_physics_64x64x10", "collider", ( 904, 91, 90 ), ( 0, 270, -90 ) );
    	spawncollision( "collision_physics_cylinder_32x128", "collider", ( -1055, 10, 216 ), vectorScale( ( 0, 0, 1 ), 90 ) );
    	spawncollision( "collision_clip_64x64x10", "collider", ( -1912,65, -245, -76,3463 ), vectorScale( ( 0, 0, 1 ), 282 ) );
    	spawncollision( "collision_physics_wall_64x64x10", "collider", ( -1064, 412, 254 ), vectorScale( ( 0, 0, 1 ), 342,8 ) );
    	spawncollision( "collision_physics_wall_64x64x10", "collider", ( -1112, 416,5, 284 ), vectorScale( ( 0, 0, 1 ), 316,3 ) );
    

    you can find stuff like this in the map gsc file maybe you can do something with that but you need to fix the files first

    BO2 Modding Support & Discussion

  • [Support] Need Auto Team Balance GSC
    Ioofundefined Ioof

    You can try scr_teambalance did not try it just looked it up in the teams.gsc

    BO2 Modding Support & Discussion

  • What are you currently listening to?
    Ioofundefined Ioof

    https://www.youtube.com/watch?v=gkAJjwS0fO0

    General Discussion
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