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Plutonium

Master_64undefined

Master_64

@Master_64
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Recent Best Controversial

  • [MAP] BO2 Plaza
    Master_64undefined Master_64

    Glad to finally see this ported. I do wish support for what Sloth mentioned was addressed, but it's a good effort.

    MW3 Modding Releases & Resources

  • [Map] MP_Prison
    Master_64undefined Master_64

    GT4'nMore Since when is it possible to merge Plutonium and TeknoMW3? And if it is possible, how are you doing it? There's zero public documentation on doing that.

    MW3 Modding Releases & Resources

  • [CLOSED] Survival Mod Proposal/Contract
    Master_64undefined Master_64

    Sloth I'm proposing a contract where an experienced modder creates a modular/customizable Survival experience within IW5MP while following the plan I wrote out (negotiable planning). I back the project financially, you get the credit for the work, I get credit for backing it. In the end, we all would get a reworked Survival mode, that supports more than 2 players, supports custom maps, can be customized for any sort of server with ease, and has a more difficult yet rewarding gameplay loop than the original Survival mode had.

    GT4'nMore IW5MP specifically, however if it happens to work out better in IW5SP in some form, I wouldn't be opposed to it. It just has to follow the plan I set out. Hope this answers the question.

    MW3 Modding Releases & Resources

  • [v1.7 | New Update!][MP] Beamxrz-'s Unofficial Weapon Patch (MW3 Version)
    Master_64undefined Master_64

    I like the idea behind this, but I do worry about the current implementation of this modification, that of which causes the game to become significantly less stable. I'm unsure why that occurs since I don't create modifications for IW5, but unfortunately it's going to ultimately limit the vision behind this project. I hope it gets finalized in a more stable way so that everyone can add it without fear of game stability.

    MW3 Modding Releases & Resources
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