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    Matrix (@Matrix)

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    Information about Matrix

    Contributor Plutonium Staff
    Joined
    Last Online
    Website
    twitter.com/Matrix

    About me

    Software Developer

    Best posts made by Matrix

    • [Resource] T6 GSC Extender/Helper

      Hey everyone, I am releasing a resource to help those who are looking to extend or add custom GSC functions and methods to be used by their scripts. This can ONLY be used as a plugin on dedicated servers. Most people will not have much use for this, but if you are a mod developer and have been wishing there was a way to do something in GSC that isn't currently available, this is a good place to start.

      DO NOT TRY TO INJECT THIS INTO YOUR GAME!!!

      You can download/view the source here
      Examples can be found in the source here

      What this is
      This is an open source base that you can use to add functions and methods to call from a gsc script. You will need some c++ experience as well as knowledge of the game itself to truly be able to use this

      What this is NOT
      This is not a complete mod and unless you have some knowledge of c++ and how the game works, this is not of any use to you

      posted in BO2 Modding Releases & Resources
    • Setting up a PS4 Controller with DS4Windows

      A lot of you may be wondering or need a tutorial on how to use your PS4 Controller on T6. Xbox 360 and Xbox One controllers simply need to be plugged in to your computer and that's it. PS4 Controllers require a bit more of setup to use. The first thing you will need to download is DS4Windows. The Download button will take you to the GitHub releases page, where you should download the .zip for the most recent release Release

      Open the zip file you just downloaded and you will see two exe files alt text

      You can put these files anywhere on your computer but I would recommend something like Documents/DS4Windows/. After you have extracted these two files to a folder of your choosing you should run the DS4Updater exe just to be sure there are no new releases
      alt text

      Next you need to open the DS4Windows.exe and you should see two windows pop up. If you do not see the Welcome to DS4Windows window where you install the DS4Driver, you can click the Settings tab in the main window and click the Controller/Driver Setup link. NOTE You will ONLY need to do this if you have not previously installed DS4Windows
      alt text

      Click the Step 1: Install the DS4 Driver button in the second window and let it install. After this is finished you should see a Virtual Bus Driver folder inside the directory that the DS4Windows.exe file is located. If not, you may need to run DS4Windows as admin. alt text

      After the install is complete you will need to restart your PC and when it comes back up, re-launch the DS4Windows.exe application. This time you should only see the main window. At this point click on the Controllers tab and plug in your controller. You should see an ID show up meaning your controller is being recognized. NOTE The color at the end is a custom color you can put on the light bar. Mine being yellow and yours being blue/red/green does not matter. alt text

      At this point you are good to go and can launch Pluto T6 and use your PS4 Controller! Remember, you must leave DS4Windows open and running. If you close the application, your controller will stop working.

      posted in BO2 Client Support
    • Black Ops 3 Plutonium?

      @AnbuGrizz said in Black Ops 3 Plutonium?:

      I love plutonium and I'm glad I was able to experience the good old days of cod all over again. Are there any plans to make a black ops 3 plutonium? free dlc, zombies chronicles, skins etc. Its the last missing piece that I feel would make this platform that much more perfect than it already is.

      Black Ops 3 already offers everything you could want for customization. It's obvious your goal is to just have the game for free. There is no reason for us to make a client on BO3.

      posted in General Discussion
    • Setting up a PS4 Controller with DS4Windows

      Introduction

      This guide will cover using a controller on Plutonium support titles.
      Note: MW3 does not have controller support for the menus, only in-game play.
      Please ensure you have steam controller configuration support disabled otherwise controller support will not work!

      Xbox Controllers

      Xbox 360 and Xbox One controllers are plug and play on both MW3 and BO2! Simply connect the controllers and they will start working, if you experience issues confirm in the controls menu that gamepad / controller is enabled.

      Playstation Controllers

      PS4 Controllers require a bit more of setup to use. The first thing you will need to download is DS4Windows. The Download button will take you to the GitHub releases page, where you should download the .zip for the most recent release Release

      Open the zip file you just downloaded and you will see two exe files alt text

      You can put these files anywhere on your computer but I would recommend something like Documents/DS4Windows/. After you have extracted these two files to a folder of your choosing you should run the DS4Updater exe just to be sure there are no new releases
      alt text

      Next you need to open the DS4Windows.exe and you should see two windows pop up. If you do not see the Welcome to DS4Windows window where you install the DS4Driver, you can click the Settings tab in the main window and click the Controller/Driver Setup link. NOTE You will ONLY need to do this if you have not previously installed DS4Windows
      alt text

      Click the Step 1: Install the DS4 Driver button in the second window and let it install. After this is finished you should see a Virtual Bus Driver folder inside the directory that the DS4Windows.exe file is located. If not, you may need to run DS4Windows as admin. alt text

      After the install is complete you will need to restart your PC and when it comes back up, re-launch the DS4Windows.exe application. This time you should only see the main window. At this point click on the Controllers tab and plug in your controller. You should see an ID show up meaning your controller is being recognized. NOTE The color at the end is a custom color you can put on the light bar. Mine being yellow and yours being blue/red/green does not matter. alt text

      At this point you are good to go and can launch Pluto IW5 and have controller support without any configs! Remember, you must leave DS4Windows open and running. If you close the application, your controller will stop working.

      A good way to verify that your controller is connected and the game recognizes it is to open the console (~ key) and type "gpads_present" on IW5. You will see a value of 1 if your controller is working
      alt text

      posted in MW3 Client Support
    • New Server Menu Controversy

      @Rare said in New Server Menu Controversy:

      This is meant in no way to bash any work of anyone.
      First I'd like to say I'm very thankful for the new update. This is to provide constructive criticism for the project.
      With the new Plutonium T6 Codebase, the server menu has been changed and here's what I've heard about it.

      -"It looks nice"
      -"I'm really digging it"
      -"Anyone else really hate this new server menu?"
      -"I can't sort or search anymore..."
      -"This looks like CSGO, why did they change it?"
      -"Server names can't have colors anymore"

      I feel there's a bit of controversy as this was an unexpected change.
      Here's my opinion on it:

      It feels a bit like a weird overlay, when scrolling it also affects in game. I also do miss the search feature, and the colors.
      What I think people want is something similar to the old one, it had a slick design, showed the map name and an image of the map that was on, the server names were colorful which looked nice and gave each server it's own look. I think this unexpected change that felt out of no where has thrown people off, and no one was expecting this change. From other people's perspective, "something changed that didn't need to change." Most players don't understand anything about a codebase, they just notice that the server menu looks way different, and lacks features of the old one which I think is what has caused a decent amount of players to hate on it.

      Again, this post is not meant to hate, at all. I would like to see this project improve and this is one thing I think most players will agree with.
      Please give your opinions.

      The decision to use this as the server browser over what was used before is because the previous way of doing no longer worked in the code base. A long with that, its not by any means a simple task to get the html ui to work. Rather than holding off the entire client update to have a pretty server browser this is what is used

      posted in BO2 Client Support
    • How to mod & play with friends safely?

      @BrightyMVP said in How to mod & play with friends safely?:

      Ohh, its a client side mod. I overwrite data on specific memory adresses, so my client uses "hacked" data, like infinite ammo. It is unable to do it if my client is not the host machine.

      Infinite ammo cannot be done client-side. If you are doing something like infinite ammo, you are still changing the server-side address for yourself. Maybe infinite ammo was a bad example but I imagine everything you want to do, you can use a plugin/gsc mod on the server.

      But to answer your question, there is no way to load mods on your client in non-lan mode and not get banned

      posted in BO2 Modding Support & Discussion
    • ADS sensitivity on controller?

      @Deru said in ADS sensitivity on controller?:

      Is there any way to adjust the ADS sensitivity when using a controller? I got my PS4 controller configuration set up all good, however, when scoped in with a sniper the sensitivity is the same as when I'm not scoped in. Is there any way to adjust this?

      Thanks

      Go to your controller configuration on steam and click on the right joystick bind. Then click on the Mode Shifting options
      Mode Shifting

      This sensitivity option is now the setting for when you have the ADS trigger pulled
      ADS Sensitivity

      posted in MW3 Client Support
    • Big Picture Mode - Steam Controller

      @Jal3223 said in Big Picture Mode - Steam Controller:

      Thanks for the reply guys. It isn't the switch controller that I'm trying to get working though. It is the Steam Controller. Maybe you guys can figure out how to get the Steam overly working again.

      I personally have never tried this because I do not own a steam controller. But with a little bit of googling this may solve your problem.

      https://github.com/kozec/sc-controller/wiki/Running-SC-Controller-on-Windows

      Essentially what you want is to emulate an xbox 360 controller using your steam controller. So like DS4Windows does this for PS4 controllers, the SC-Controller program says it does essentially the same for Steam Controllers

      posted in BO2 Client Support
    • MW3 Pluto Suggestion: Player No Collision

      @H3X1C said in MW3 Pluto Suggestion: Player No Collision:

      @Matrix @JTAG Would either of you guys by chance have any knowledge on this?

      I'm not sure how that would work personally, but @xoxor4d probably would

      posted in General Discussion
    • [Suggestion] Icon PS3/PS4 Buttons.

      @MaxSaga said in [Suggestion] Icon PS3/PS4 Buttons.:

      Hello.

      A little suggestion for future updates, since Plutonium supports the use of Controls.

      It would be nice and if it is not so complicated to add a command or option in the menu to choose the interface or style of the buttons of the controller either Xbox 360/One - PS3/PS4.

      Reference image:

      Reference.png

      I like this one implemented, actually I use it with a PS3 controller (Using "ScpToolkit" similar to DS4Windows)

      Thank you!

      I'm not sure if you just didn't take any time at to look for it, but there is an option in the menus

      ???

      posted in MW3 Client Support

    Latest posts made by Matrix

    • Need help with sv_cheats

      @Slxxpy said in Need help with sv_cheats:

      the jump height

      The reason this does not work is because of the nature of sv_cheats. When you change it to 1 it allows you to edit any dvars like you want. The problem is when you change it back to 0, the game also goes through every single cheat protected dvar and resets those as well. So the only way to have a cheat-protected dvar stay modified is to leave sv_cheats at 1.

      Your other option would be to create a server plugin in c++ that removes the cheat protection on the specific dvars you want for your server. But that is a lot more complicated, and not something that I am going to explain here

      posted in MW3 Modding Support & Discussion
    • [Resource] T6 GSC Extender/Helper

      Hey everyone, I am releasing a resource to help those who are looking to extend or add custom GSC functions and methods to be used by their scripts. This can ONLY be used as a plugin on dedicated servers. Most people will not have much use for this, but if you are a mod developer and have been wishing there was a way to do something in GSC that isn't currently available, this is a good place to start.

      DO NOT TRY TO INJECT THIS INTO YOUR GAME!!!

      You can download/view the source here
      Examples can be found in the source here

      What this is
      This is an open source base that you can use to add functions and methods to call from a gsc script. You will need some c++ experience as well as knowledge of the game itself to truly be able to use this

      What this is NOT
      This is not a complete mod and unless you have some knowledge of c++ and how the game works, this is not of any use to you

      posted in BO2 Modding Releases & Resources
    • Stuck at "Waiting for other Players"

      @HerbsxNerbs said in Stuck at "Waiting for other Players":

      Hello, i keep getting stuck at waiting for other players whenever i try to get in a server. I already uninstalled everything and tried playing steam mw3 (which worked well). This wasn't happening to me before and i just played it this morning on plutonium servers. Can i get some help?

      It's because of the update that just went out. Some servers need to update in order for people to be able to get into them

      posted in MW3 Client Support
    • [Release] Kick Player with Reasoning in GSC (using IW4MAdmin)

      @mikey said in [Release] Kick Player with Reasoning in GSC (using IW4MAdmin):

      kick(player getEntityNumber(),"EXE_PLAYERKICKED");

      I don't understand what this is useful for. The second parameter to the kick call in gsc IS the reason. You don't have to put EXE_PLAYERKICKED there you can put whatever you want

      posted in BO2 Modding Releases & Resources
    • Am I allowed to use cheats in a solo custom zombies game?

      @LBacon said in Am I allowed to use cheats in a solo custom zombies game?:

      Am I allowed to use things like cheat engine or other things in SOLO custom zombie games? I don't plan on doing it in public lobbies. Hell, I don't even join them 9 times outta 10.

      If you would like to use cheats or modify the game in any way would must launch the game in LAN mode from the launcher. This will disable the anti-cheat, but you also won't be able to join servers unless you relaunch in normal mode. If you do not use LAN mode you will be banned by the anti-cheat

      posted in BO2 Modding Support & Discussion
    • Black Ops 3 Plutonium?

      @AnbuGrizz said in Black Ops 3 Plutonium?:

      I love plutonium and I'm glad I was able to experience the good old days of cod all over again. Are there any plans to make a black ops 3 plutonium? free dlc, zombies chronicles, skins etc. Its the last missing piece that I feel would make this platform that much more perfect than it already is.

      Black Ops 3 already offers everything you could want for customization. It's obvious your goal is to just have the game for free. There is no reason for us to make a client on BO3.

      posted in General Discussion
    • How to mod & play with friends safely?

      @BrightyMVP said in How to mod & play with friends safely?:

      Ohh, its a client side mod. I overwrite data on specific memory adresses, so my client uses "hacked" data, like infinite ammo. It is unable to do it if my client is not the host machine.

      Infinite ammo cannot be done client-side. If you are doing something like infinite ammo, you are still changing the server-side address for yourself. Maybe infinite ammo was a bad example but I imagine everything you want to do, you can use a plugin/gsc mod on the server.

      But to answer your question, there is no way to load mods on your client in non-lan mode and not get banned

      posted in BO2 Modding Support & Discussion
    • aim assist?

      @ttvJZURK said in aim assist?:

      is there a way to get assist on controller?

      No. It is not implemented and it will not be implemented

      posted in BO2 Client Support
    • [Suggestion] Icon PS3/PS4 Buttons.

      @MaxSaga said in [Suggestion] Icon PS3/PS4 Buttons.:

      Hello.

      A little suggestion for future updates, since Plutonium supports the use of Controls.

      It would be nice and if it is not so complicated to add a command or option in the menu to choose the interface or style of the buttons of the controller either Xbox 360/One - PS3/PS4.

      Reference image:

      Reference.png

      I like this one implemented, actually I use it with a PS3 controller (Using "ScpToolkit" similar to DS4Windows)

      Thank you!

      I'm not sure if you just didn't take any time at to look for it, but there is an option in the menus

      ???

      posted in MW3 Client Support
    • [Release] Player bullet was off (meters) from victim

      @mikey said in [Release] Player bullet was off (meters) from victim:

      Just in case you need it:

      vectorScale(vec,scale)
      {
          vec=(vec[0]*scale,vec[1]*scale,vec[2]*scale);
          return vec;
      } 
      

      Last I checked you can't use a variable before initializing it and expect it to work

      predictedLoc = bulletTrace( forward, end, false, self )["position"];
      end = vectorScale(anglestoforward(self getPlayerAngles()), 1000000);

      posted in BO2 Modding Releases & Resources