Yes, only if the team adds it into the dvars
MBK.XP
Posts
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[Feature Request] Official Double XP / Weapon XP Server Toggle (T6 BO2) -
[Feature Request] Official Double XP / Weapon XP Server Toggle (T6 BO2)Hello Plutonium Team,
I'd like to suggest adding an official server-side toggle or DVAR for enabling Double XP and Double Weapon XP on Black Ops 2 (T6) dedicated servers.
Background
Currently, DVARs such as:
scr_xpscale
scr_gunxpscalecannot be modified on Plutonium T6, which means server owners have no official way to host Double XP events without creating custom GSC scripts or modifying game logic. This has been discussed by several community members over the years.
Suggested Implementation
One of the following would be ideal:
set sv_doubleXP "1"
set sv_doubleWeaponXP "1"or simply restoring support for:
set scr_xpscale "2"
set scr_gunxpscale "2"If enabled, all XP awarded by the server would be multiplied before being sent to the client, while preserving existing progression and challenge tracking.
Benefits
Easy to host Double XP weekends or special events.
No need for custom GSC mods just to change XP rates.
Consistent behavior across all dedicated servers.
Gives server owners another way to attract players.
Keeps implementation official instead of relying on unofficial workarounds.
Additional Ideas
Allow configurable multipliers (1x, 2x, 3x, etc.).
Separate toggles for Player XP and Weapon XP.
Optional map or gamemode overrides.
Console feedback indicating the active XP multiplier.I understand there may be technical or progression-related reasons these DVARs are currently unavailable, but having an officially supported server configuration option would be a valuable quality-of-life improvement for server administrators.
Thank you for considering the suggestion and for all the work that goes into maintaining Plutonium.
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[REQUEST BO2 T6 CUSTOM MAPS]Hey everyone,
I’m running a public T6 multiplayer server and I’m looking to expand the map rotation with more custom maps.
If anyone has source zips of working custom maps (the full project folders that can be compiled with the T6 Custom Map Tool / OAT), I’d really appreciate if you’d share them.Preferences:
Content with AI Nodes + NAV Mesh for T6 Bots.
Small / compact maps work best for the server (Hijack-style, Shipment-style, Nuketown style, or anything similar in size)
Multiplayer maps preferred
Already tested and loading cleanly on recent Plutonium is a big plusI’m happy to credit you in the server name / map rotation / Discord if you want.
Feel free to drop a Mega / Google Drive / MediaFire link, or DM me if you prefer.
Thanks in advance — any maps are welcome, the smaller the better for now. -
[Release] Playstation Controller UI Buttons for T6Very useful info thanks for the help.