Thank you for explaining what happened.
I understand now that the first 7 days were issued after the anti-cheat was triggered, and that the additional 7 days were added because I logged into another account while the ban was active. I understand that this is considered ban evasion, and I won't do that again.
I would, however, like to clarify the circumstances behind the anti-cheat detection.
I was working on a personal Zombies trainer/mod project and testing it while playing solo. The earlier version of the project used external memory access to interact with the game process. I now understand that this can trigger TAC regardless of whether the game is being played online, privately, or solo.
I was not trying to cheat on a public server or gain an unfair advantage over other players. The purpose was to develop and test a personal Zombies project.
After realizing what happened, I removed the external memory manipulation approach and moved the functionality to native GSC scripting instead.
Would it be possible to review the original TAC detection and let me know what specifically triggered it? I would like to make sure I fully understand what happened and ensure that I don't accidentally trigger the anti-cheat again in the future.
I understand the punishment and will respect the remaining ban. I'm only asking if the original detection can be reviewed or explained.
Thank you.