niggapoopjenkem
@niggapoopjenkem
Posts
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Fully Open Source? -
Fully Open Source?- The cod scene is notorious for stealing others work and using anything to make a quick buck
- The amount of contributors would be small, see IW4x as an example
- Theres a total of maybe 10 people that made meaningful contributions
- There aren't that many people that have the needed skillset and interest
- Open source requires the devs to spend time reviewing contributions from people that either don't know the codebase or aren't as experienced
- Security by obscurity may not be good security, but OSS makes it easier for a bad actor to find flaws
- They already provide the product and platform for free, they don't have to give anyone anything
1 - Non-issue. Nobody takes skids seriously.
2 - So? Don't accept contributions if you don't want them. Maybe GH or some other forge lets you disable pull requests?
3 - You don't need to, really. You can have a copyleft license or a non-free license that suits your needs (ARR can work for you, which could easily solve point 1 with DMCA)
4 - This is the kind of non-sequitur nonsense any company does because they want to hide something. Anyone capable of detecting vulns from source code is also capable of finding them from the generated assembly.
5 - Some potential players prefer to know what they're running on their computer. They have much more to lose than you guys do.