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Plutonium

NKCGAMER115undefined

NKCGAMER115

@NKCGAMER115
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  • [Release][ZM] Solo and Any Player Easter Egg Mods
    NKCGAMER115undefined NKCGAMER115

    Hadi77KSA i redownloaded and it seems to be working, i will test later but i think it works. Thank you for helping and sorry for the confusion.

    BO1 Modding Releases & Resources easter eggs ascension shangri-la moon solo coop

  • [Release][ZM] Solo and Any Player Easter Egg Mods
    NKCGAMER115undefined NKCGAMER115

    Hadi77KSA This is the console log i did with my friends i think and the part that sounds like the problem: - Common Initialization Complete ---
    Unknown command "t5sp"
    Overridden rawfile: configure.cfg from zone patch
    Loading fastfile 'frontend_patch'
    used 2.31 MB memory in DB alloc
    Loading fastfile 'en_plutonium_ui'
    used 0.00 MB memory in DB alloc
    Loading fastfile 'plutonium_ui'
    used 0.39 MB memory in DB alloc
    Error: Could not load material "menu_mp_lobby_scrollbar_main".
    Error: Could not load material "menu_mp_lobby_scrollbar_block".
    Error: Could not load material "playlist_sp_recr".
    Error: Could not load material "playlist_sp_reg".
    Error: Could not load material "playlist_sp_hard".
    Error: Could not load material "playlist_sp_vet".
    FS_GetModList: failed to open BO1-Eggs-mod/description.txt
    FS_GetModList: failed to open T5-Any-Player-EE-Scripts-current/description.txt
    Timestamp: SV_SpawnServer 1754024862
    g_gametype cmp is not a valid gametype, defaulting to cmp
    Huffman Took 1 Milliseconds
    Save Message First Frame Shown: 2468
    ------ Server Initialization ------
    Server: frontend
    ----- R_Init -----
    Video memory for device: 3072 MB.
    Rounded video memory size: 2048 MB.
    DirectX reports 2048 MB of video memory and 3959 MB of available texture memory.
    Using video memory size to cap used texture memory at 2032 MB.
    Picmip is set manually.
    Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
    Cmd_AddCommand: setClanName already defined
    Cmd_AddCommand: checkClanName already defined
    Cmd_AddCommand: loadMaps already defined
    Cmd_AddCommand: refresh_filter already defined
    FS_GetModList: failed to open BO1-Eggs-mod/description.txt
    FS_GetModList: failed to open T5-Any-Player-EE-Scripts-current/description.txt
    Error: Could not load material "loadscreen_frontend".
    Adding fastfile 'patch_ui' to queue
    Adding fastfile 'en_frontend' to queue
    Adding fastfile 'frontend' to queue
    Adding fastfile 'frontend_patch_override' to queue
    WARNING: Could not find zone 'C:\Users\NKCGa\Downloads\plutonium\BO1\pluto_t5_full_game\zone\english\patch_ui.ff'
    Loading fastfile 'en_frontend'
    used 0.50 MB memory in DB alloc
    Loading fastfile 'frontend'
    used 51.84 MB memory in DB alloc
    WARNING: Could not find zone 'C:\Users\NKCGa\Downloads\plutonium\BO1\pluto_t5_full_game\zone\english\frontend_patch_override.ff'
    Overridden rawfile: configure_mp.cfg from zone code_pre_gfx
    Overridden rawfile: safemode.cfg from zone code_pre_gfx
    Overridden rawfile: buttons_default.cfg from zone code_pre_gfx
    Overridden rawfile: buttons_experimental.cfg from zone code_pre_gfx
    Overridden rawfile: buttons_lefty.cfg from zone code_pre_gfx
    Overridden rawfile: buttons_nomad.cfg from zone code_pre_gfx
    Overridden rawfile: default_controller.cfg from zone code_pre_gfx
    Overridden rawfile: default_options.cfg from zone code_pre_gfx

    If this isn't it and you need the whole file could you tell me how to get it to you?

    BO1 Modding Releases & Resources easter eggs ascension shangri-la moon solo coop

  • [Release][ZM] Solo and Any Player Easter Egg Mods
    NKCGAMER115undefined NKCGAMER115

    Hadi77KSA I have the mod showing up in game on the menu and can see it on the top right corner when its loaded and i have the v2 script in both the raw and scripts folder for the game so im confused. The only other script i have is zm_spawn_fix.gsc so i might send my console log file as I'm the host.

    BO1 Modding Releases & Resources easter eggs ascension shangri-la moon solo coop

  • [Release][ZM] Solo and Any Player Easter Egg Mods
    NKCGAMER115undefined NKCGAMER115

    Hey sorry to bother, are you sure the mod is still working? It didn't work when i tried again with my friends and we all held the 3 buttons at the same time (v2) and then i did a test to see if it was our timing so i did a solo game with the mod (v2) and i tested to see if it would work with one button hold because it says "any player ee" and it didn't work. So i wonder what I'm doing wrong if i am or if the mod doesnt work. (Just to clarify i have no script mods except for yours and only have the mods i told you before that are only cosmetic the only replacement was the bowie replacing sickle)

    BO1 Modding Releases & Resources easter eggs ascension shangri-la moon solo coop

  • [Release][ZM] Solo and Any Player Easter Egg Mods
    NKCGAMER115undefined NKCGAMER115

    Hadi77KSA i just have animated camo mods and some cosmetic map changes but that doesnt change anything in your mod i think, i will try v2 again and keep trying with them. One more question though could we all just spam the buttons until one time we press is the same time or does it have to be one clean press at a time?

    BO1 Modding Releases & Resources easter eggs ascension shangri-la moon solo coop

  • [Release][ZM] Solo and Any Player Easter Egg Mods
    NKCGAMER115undefined NKCGAMER115

    hey me and my 2 other friends tried both v1 and v2 and it didn't work when we tried the button step (it kept buzzing and didn't go back into the wall immediately). Can we press any 3 buttons because its 3 of us or do we all have to press each button i don't get it as when we tried to press one each at the same time it didn't work. (also do cosmetic mods affect this? i doubt it but still)

    BO1 Modding Releases & Resources easter eggs ascension shangri-la moon solo coop
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