NOXSYS So ok I finally fixed I can now login after I set my DNS Server in my Fritz Box to 1.1.1.1 now I get this error when I try to strart the Game. I launched the Game via the plutonium.exe
NOXSYS
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Launching T6 Multiplayer - Still after a reinstallation of Windows -
Launching T6 Multiplayer - Still after a reinstallation of WindowsDss0 I dont know I also disabled my Windows Firewall and nothing happed I dont install any 3rd party Firewall my Router is a Fritz Box Router dont know if there are any ways to block a request like this all other thinks are working just Plutonium wont work dunno should I try to set the DNS Server in my Router ?
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Launching T6 Multiplayer - Still after a reinstallation of WindowsDss0 I have changed my DNS to 1.1.1.1 and I use windows defender
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Launching T6 Multiplayer - Still after a reinstallation of WindowsHannesC Nope after I stoped the VPN I dont see the Servers anymore and when I let the Server Browser opend and dont refresh and tryed to connect they tryed it 4-5 times and then I get a timeout
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Launching T6 Multiplayer - Still after a reinstallation of WindowsHannesC Yeah VPN is working cool but cant use it because I get kicked from all servers rip
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Launching T6 Multiplayer - Still after a reinstallation of WindowsAnd I have to delete my Plutonium config.cfg every time I reopen my launcher because otherwise I always get this picture.
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Launching T6 Multiplayer - Still after a reinstallation of WindowsGood evening Plutonium Community,
I've had the problem for a few weeks now that I can't play Black Ops 2 or Modern Warfare 2 anymore because I'm always stuck in the loading screen of Plutonium. Even after a reinstallation of Windows it does not work and I have already tried just about every post that was created here as a problem solution is but it does not work. Even my ports in my Fritz Box I have unlocked. But it will not work I hope here maybe someone can help me with my problem and I can play a little again.
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[Resources] BO2 Trickshot Codes {Last Update: 24/05/2020}Sorex I found a solution to remove the weapons so that not a problem anymore
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[Resources] BO2 Trickshot Codes {Last Update: 24/05/2020}Is it possible to get the bots to take away their weapons or make them stop shooting?
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[Resource] Base Menu with and without MapvoteFor me the map vote not working I choose a map and wait until the end of the game and than it showes like Next map Plaza after this the round ends and dosent loade Plaza it loades a other map dont know why can anyone help?
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Sign ups for Server-Owners channel - DiscordNOXSYS#5845
Server #1: ^1TDM ^3LGWS ^224/7 ^4Terminal
Server #2: ^1iSnipe ^3LGWS ^224/7 ^4Rust
Server #3: ^1iSnipe ^3LGWS ^224/7 ^4FAVM -
[Support] Move Slide Care Package to new Position?Sass said in Move Slide Care Package to new Position?:
I came up with a new script. It's basically a "Create/Move Slide" function; it will spawn a slide the first time you use it, and move it if you use the function again. Slides spawns/moves wherever you place your crosshair. There's no delete function, but you can just move it out of the map if you want it off the way.
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manageSlides
in your menu. - Copy the following in your file :
manageSlides() { self endon("death"); self endon("disconnect"); start = self getTagOrigin("tag_eye"); end = anglestoforward(self getPlayerAngles()) * 1000000; slidePos = BulletTrace(start, end, true, self)["position"] + (0,0,15); slideAng = self getPlayerAngles(); if(!isDefined(self.slide)) { self.slide = spawn("script_model", slidePos); self.slide.angles = (0, slideAng[1] - 90, 70); self.slide setModel("t6_wpn_supply_drop_trap"); } else { self.slide RotateTo((0, slideAng[1] - 90, 70), 0.1, 0, 0 ); self.slide MoveTo(slidePos, 0.1, 0, 0 ); self.slide notify("restartSlideThink"); // Killing thread so it doesn't duplicate } self.slide thread slideThink(slidePos,slideAng); } slideThink(origin, angles) { self endon("restartSlideThink"); for(;;) { foreach(player in level.players) { if( distance(player.origin, origin) < 100 && player meleeButtonPressed() && player isMeleeing() && length(anglesXY(player getPlayerAngles() - angles)) < 90) { vec = anglesToForward(player.angles); for(i = 0; i < 10; i++) { player setVelocity(player getVelocity() + ( vec[0]*(50) , vec[1]*(50), 200 )); wait .01; } } } wait .1; } } anglesXY(angles) { return (angles[0], angles[1], 0); }
I LOVE YOU
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[Support] Move Slide Care Package to new Position?Soccer1978 said in Move Slide Care Package to new Position?:
Ducxy how? and is there a code for deleting them for in the mod menu
yeah dont know how
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[Support] Move Slide Care Package to new Position?Sass PLEASSSSSSE
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[Support] Move Slide Care Package to new Position?Sass said in Move Slide Care Package to new Position?:
There's no universal way to do this. It entirely depends of how your "slides" are scripted in the first place.
self add_option("SubM2", "Create Slide", ::createSlide);
createSlide() { self thread Slide(bullettrace(self gettagorigin("j_head"), self gettagorigin("j_head")+anglesToForward(selfgetplayerangles()) * 1000000, 0, self)["position"] + (0,0,20), self getPlayerAngles()); }
Slide( slidePosition, slideAngles ) { level endon( "game_ended" ); level.slide[level.numberOfSlides] = spawn("script_model", slidePosition); level.slide[level.numberOfSlides].angles = (0,slideAngles[1]-90,60); level.slide[level.numberOfSlides] setModel("t6_wpn_supply_drop_trap"); level.numberOfSlides++; for(;;) { foreach(player in level.players) { if( player isInPos(slidePosition) && player meleeButtonPressed() && player isMeleeing() && length( vecXY(playergetPlayerAngles() - slideAngles) ) < 85 ) { player setOrigin( player getOrigin() + (0, 0, 10) ); playngles2 = anglesToForward(player getPlayerAngles()); x=0; player setVelocity( player getVelocity() + (playngles2[0]*1000, playngles2[1]*1000, 0) ); while(x<15) { player setVelocity( self getVelocity() + (0, 0, 25) ); x++; wait .01; } wait 1; } } wait .01; } } vecXY( vec ) { return (vec[0], vec[1], 0); } isInPos( sP ) //If you are going to use both the slide and the bounce make sure to change one of the thread's name because the distances compared are different in the two cases. { if(distance( self.origin, sP ) < 100) return true; return false; }
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[Support] Move Slide Care Package to new Position?How I can move my Slide Care Package to a new Position or delete the old Slide and Create a new one. So no one can abuse the Create Slide command?
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[Release] (UPDATED)XUID MENU BASE #2Dont know if this is a dumb question but where I can get the XUID from ? xD
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What are your favorite maps from each Call of Duty part?Emosewaj Holy you are Alpha dude XD
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What are your favorite maps from each Call of Duty part?I am simply curious which maps you like to play or have played.
My favorite maps are:
- Carrier
- Raid
- Nuketown
- Terminal
- Rust
- WMD