I've started creating the perk machines as well. I hope to finish them soon!

OokamiTitan
Posts
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hololive perk bottles + icon retexture -
hololive perk bottles + icon retextureI'm unsure how to fix the deadshot perk texture. This is what happens when I make the entire texture red. This part still remains.

I will postpone the fix until either someone knows how to fix the issue, or I figure it out in my own time.
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hololive perk bottles + icon retexturemr.kennutbuster Currently I'm trying to fix the deadshot perk bottle, as moving on to a different mod without fixing this feels like a bad thing.
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hololive perk bottles + icon retexturemr.kennutbuster I'm sorry that I might not have included your favourite vtubers as I made these perks with my own preferences in mind. In the future I could make a second set of Hololive EN members as well, but it won't be for a while unless many requests as I'd rather spend that time on other things like retexturing the perk machines, making new weapons, etc.
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hololive perk bottles + icon retextureI'm here to release my second mod! This time, it's a retexture of the perk bottle model, as well as a HUD icon retexture for each perk.
Despite making a template, it still took about 16 hours of work. An extra 5 because the deadshot daiquiri perk model on Mob of the Dead is a different name to the others, and also a different model itself.Perk + Icon list:
Juggernog (As 大神ミオ)
Vulture Aid (As 宝鐘マリン)
Double Tap (As 戌神ころね)
Stamin-Up (As 大空スバル)
Speed Cola (As Cecilia Immergreen)
Mule Kick (As 風真いろは)
Quick Revive (As 白上フブキ)
Who's Who (As 白上フブキ)
Tombstone (As 常闇トワ)
PHD Flopper (As 猫又おかゆ)
Electric Cherry (As 百鬼あやめ)
Deadshot Daiquiri (As 獅白ぼたん)
Bear (As 兎田ぺこら) ※ Origins perk machine bear, like the mystery boxThe perk bottle model shows in the player hands, as well as the perk machine in origins!
Here is a video showcase, including an image of the texture file, a large icon, and a small (game size) icon. The vulture aid perk also includes a green effect also.Video showcase
Files
Perk Bottles→ https://www.dropbox.com/scl/fi/ixw86og5t0mmncm4g6ixm/bottle.zip?rlkey=riolk7c2dvcb1c5bxjmgg57kx&st=j8lg06ur&dl=0
Icons→ https://www.dropbox.com/scl/fi/ay08a0l7aip3z7cxzk0cc/icon.zip?rlkey=tez2luqqm6rp80s95n349e3gw&st=085y54xw&dl=0(日本語)インストール仕方:
まず、.zipを展開するべきだ。
そして「名前¥AppData¥Local¥Plutonium¥storage¥t6¥images」に行って、さっき展開したzipの内容を置く。
「images」フォルダーがない場合では、その名前でフォルダーを作ってよ。
置いた後時に全部のファイルは最後で「.iwi」あるファイルはずだ。「images」の中でフォルダーがあるべきじゃない。(English) How to install:
First, you should extract the .zip.
Then go to "Name\Appdata\Local\Plutonium\storage\t6\images", and place the earlier extracted zip's contents.
In the case that there is no "images" folder, make a folder with that name.
After you placed it, at the end of every file should be ".iwi". Inside "images" there should be no folders.Currently known issue:
Deadshot Daiquiri perk texture is broken partially at the top as this specific perk uses a different model than all the others. However, I did not know this and used the same template as the other perks.
Colour values are not the same as the game compared to the texture file, it's probably due to the game lighting or engine, I'm not sure. So, the perks look a little washed out in colour.
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fujiwara takumi ae86 m1911Please note: There are 3 files to download. I made a mistake and formatted the text incorrectly, so it looks like there are only two
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fujiwara takumi ae86 m1911

ダウンロード・Download
~~-gmtl_t6_wpn_pistol_m1911_s~5546ff61.iwi
~-gmtl_t6_wpn_pistol_m1911_col.iwi mtl_t6_wpn_pistol_m1911_nml.iwiYesterday I decided that I wanted to start making some weapon skins and HUD elements as there are not as many as I would like on this website. I have not ever made textures using advanced programs before, so it will take some learning for me to become efficient.
Here is my first one, this m1911 which is designed from fujiwara takumi's toyota ae86 from 頭文字D (initialD).
There are some problems such as the magazine not being black for some reason, and the below part at the end of the barrel also not being black, but I think it's ok for the first time.
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(Danganrompa) Usami AK74UIs that the CSGO AK Vulcan mag design? ww
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(Bo2_ZM) Nuketown Zombies new EE SongsI don't play cod that much but from one furry to another, I love your modding

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T5 MP - Needed to allocate at least 16.0 mb to load images.It's due to the (I believe) 2GB maximum texture size allocation. For me, it happened right after I made my own skinpack. By removing the skinpack, it loads fine. Could be different to your issue, but that is just mine anyhow.
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bo1 crashing at fetching statsthis is happening to me just after I changed mods, it's probably something to do with mods (or adding custom files in general)
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[ZM] Misono Mika animated ClaymoreIt didn't work when I installed it? I'm sure I installed it correctly. Maybe I did it wrong, I haven't been active here lately.
To install I went into Bo1 images folder in %localappdata%\plutonium... that didn't work. (rather I put the claymore.iwd in there
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Then I went into my Bo1 steam folder and found the .iwd which the claymore is stored in, unpacked, replaced, repacked, still didn't work.Do I need a separate patch for this animated claymore to work, or no?
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[ZM] Misono Mika animated ClaymoreVery nice! Good work
