@M0untainLight6 I will admit that the bullet flash was a bit too large and blinding, so I reduced the size a little bit. Go ahead and redownload if you would like to change it.
PlzReviveMe
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Bullet Color and Bullet Spark Texture -
[Release] [Zombies] Rent-A-Girlfriend Mystery Box TextureDope Texture! I'm using it now.
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Bullet Color and Bullet Spark TextureThe bullet flash on the barrel of the gun has now changed to pink. It also flashes pink upon impact on most surfaces. Does not affect the debris and smoke the bullet creates. Still haven't figured that out yet.
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Bullets now spark a pink color on certain surfaces. This is the only visual effect I have worked on for now. There might be more in the future.
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No Drop Cap???Speaking of, is there a waittill for picking up powerups?
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No Drop Cap???Although that cap will not be reached anytime soon, there will be a time where the number will be too high and the computer won't be able to process that number if you were to hypothetically keep going forever. Black Ops 2 is a 32-bit game and the highest number that can be processed across the entire game is 2^31 - 1, which is around 2.1 billion. I'm trying to find a way close that loophole and make the drop cap truly infinite, while also not creating a script that will inevitably reach that number if it were to keep running.
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No Drop Cap???luigistyle said in No Drop Cap???:
Why not?
How about this? I set the the cap to the zombie's health at round 162. (max health cap for zombies)
level.zombie_vars["zombie_powerup_drop_max_per_round"] = ai_zombie_health(162); //The number is around 2 billion//
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No Drop Cap???power_vacuum() { for(;;) { i = 0; level.zombie_vars["zombie_powerup_drop_increment"] = 2000; level.zombie_vars["zombie_powerup_drop_max_per_round"] = 4; while ( i > 2 ) { level waittill("end_of_round"); i++; } level.zombie_vars["zombie_powerup_drop_increment"] = 500; level.zombie_vars["zombie_powerup_drop_max_per_round"] = ???; level waittill("end_of_round"); } }
Trying to make a truly limitless drop cap but don't know how to approach that goal. This is for my Power Vacuum script every 3 rounds. I don't want to put a really high number, either. Secondly, I want others to check if I got the logic correct to achieve a power vacuum effect.
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Add Custom Zombie SpeedJezuzLizard You are the biggest mvp.
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Add Custom Zombie SpeedHow can I make so there are new runners much like the sprinters that chase after the tank in origins? I want to make that a regular thing to occur in the game across all maps to switch things up.
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What are you currently listening to? -
[Release] [ZM] ZOMBIES++Just tried it out on Die Rise.
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Do not hold a grenade or else you will die.
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Going down with PHD and Who’s Who glitches out your game and crashes.
Other than that, this is a great mod.
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[Support] FPS DvarSass You go much higher on bounces when you do a 125/333 switch.
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[Support] FPS DvarDoes Black Ops II not have a "toggle com_maxfps" command? If not, is there a way to get support for this?
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[Support] Promod Servers?Looking to make a promod server. I know there's a console command called "jump_slowdownEnable 0", which doesn't make you lose speed after jumping, but I don't know how to enable or use it.