///////////////////////////////////////////////////
/// PlutoT6 MP Server Configuration file //
///////////////////////////////////////////////////
// This config best view with Notepad++ OR //
// other *nix compatible editors of your choice. //
///////////////////////////////////////////////////
// Remove "//" in front of lines to allow the //
// server to read them. //
// Anything after "//" is a comment. //
///////////////////////////////////////////////////
//////////////////////////////////////////////////
// GENERAL CONFIGURATION //
//////////////////////////////////////////////////
//g_password "" // Require a password to join your server. (Use "password <yourpassword>" to set it on the client before connecting)
sv_maxclients 18 // How many players can join your server. (1-18)
//scr_showperksonspawn 1 // Display currently equipped perks on HUD when spawning (1 = On, 0 = Off)
//scr_deleteexplosivesonspawn 1 // Remove thrown lethal explosives when killed (1 = On, 0 = Off)
//sv_minPing 0 // Minimum ping needed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!)
//sv_maxPing 300 // Maximum ping allowed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!)
//scr_disable_cac 1 // Disable Custom Classes?
//scr_max_rank 0 // Block every player with a level up this value
//scr_min_prestige 0 // Block every player with a prestige below this value
sv_restrictionList "restricted.cfg" // Sets the file name for our restriction system.
sv_enableItemRestriction 1 // Enables our custom restriction system.
g_customteamnames "Good,Team 1|Noob,Team 2" // Set custom team names on scoreboard.
sv_voice "2" // Allow Voice Chat (0 = Disable 1 = Everyone hears you. 2 = Teams only)
sv_voicequality "3" // Voice Chat Quality. (0-9) Default is 3 (= Steam/Console quality). Use 9 for the best quality.
sv_allowAimAssist 1 // Allow Aim Assist on gamepads. (0 = Will lock the option on gamepad controls menu.)
sv_allowDof 0 // Disallows the clients from having DoF to prevent a few DoF related glitches + gains a few frames. (0 = force off DoF on the clients, 1 = let the client decide)
demo_enabled 1 // Record matches as demo files? 1 = Enabled, 0 = Disabled (Very efficient <5MB per match for a full server)
sv_sayname "Console" // name server-side 'say' commands show up as
sv_patch_dsr50 false // Apply DSR-50 patches on this server? (true = stock game, false = pre-patch DSR-50)
//////////////////////////////////////////////////
//////////////////////////////////////////////////
// B3, IW4MADMIN, GAME LOG & RCON SETTINGS //
//////////////////////////////////////////////////
g_logSync 1 // 0 only flush on game end, 1 flush when buffer full, 2 always flush after a write, 3 append to old logs. (Keep this at 2 if you plan on using a 3rd party admin tool)
g_log "logs\games_mp.log" // IMPORTANT! Make sure the filename is unique for each server you clone!
rcon_password "" // RemoteCONtrol password. !!Do NOT skip if you plan on using a 3rd party admin tool such as B3 or IW4m-Admin!!
//////////////////////////////////////////////////
set spawnsystem_allow_non_team_spawns "0"
set bots_manage_fill "16"
set bots_manage_fill_kick "1"
set bots_team_force "1"
set bots_skill "3"
set scr_teambalance "1"
set g_inactivity "180"
set g_inactivitySpectator "180"
//////////////////////////////////////////////////
// RESTRICTIONS CONFIGURATION //
//////////////////////////////////////////////////
// BANNED ATTACHMENTS //
//////////////////////////////////////////////////
//restrict_attachment "reflex" // Reflex
//restrict_attachment "steadyaim" // Laser sight
//restrict_attachment "silencer" // Suppressor/Silencer
//restrict_attachment "dualclip" // Fast Mag
//restrict_attachment "holo" // EOTech Sight
//restrict_attachment "grip" // Grip
//restrict_attachment "fastads" // Quickdraw
//restrict_attachment "fmj" // Full Metal Jacket
//restrict_attachment "extbarrel" // Long Barrel
//restrict_attachment "rangefinder" // Target Finder
//restrict_attachment "stalker" // Stock
//restrict_attachment "extclip" // Extended Clip
//restrict_attachment "dualoptic" // Hybrid Optic
//restrict_attachment "sf" // Select Fire
//restrict_attachment "rf" // Rapid Fire
//restrict_attachment "gl" // Grenade Launcher
//restrict_attachment "mms" // Millimeter Scanner
//restrict_attachment "acog" // ACOG Sight
//restrict_attachment "swayreduc" // Ballistics CPU
//restrict_attachment "vzoom" // Variable Zoom
//restrict_attachment "ir" // Dual Band Scope
//restrict_attachment "dw" // Dual Wield
//restrict_attachment "tacknife" // Tactical Knife
//restrict_attachment "stackfire" // Tri-Bolt (Crossbow)
//////////////////////////////////////////////////
// RESTRICT PERK 1 //
//////////////////////////////////////////////////
//////////////////////////////////////////////////
// Lightweight //
// Move Faster. Take no damage when falling. //
//////////////////////////////////////////////////
//restrict_item "specialty_movefaster|specialty_fallheight"
//////////////////////////////////////////////////
// Hardline //
// Earn Scorestreaks faster. //
//////////////////////////////////////////////////
//restrict_item specialty_earnmoremomentum
//////////////////////////////////////////////////
// Blind Eye //
// Undetectable by AI controlled air support. //
//////////////////////////////////////////////////
//restrict_item "specialty_nottargetedbyairsupport"
//////////////////////////////////////////////////
// Flak Jacket //
// Take less explosive damage //
//////////////////////////////////////////////////
//restrict_item "specialty_flakjacket"
//////////////////////////////////////////////////
// Ghost //
// Cannnot be detected by enemy UAVs. //
//////////////////////////////////////////////////
//restrict_item "specialty_gpsjammer"
//////////////////////////////////////////////////
// RESTRICT PERK 2 //
//////////////////////////////////////////////////
// Toughness //
// Flinch less when shot. //
//////////////////////////////////////////////////
//restrict_item "specialty_bulletflinch"
//////////////////////////////////////////////////
// Cold Blooded //
// Resistant to targeting systems. //
// No name or red crosshair //
//////////////////////////////////////////////////
//restrict_item "specialty_immunenvthermal|specialty_noname|specialty_immunerangefinder|specialty_nokillstreakreticle|specialty_immunemms|specialty_nomotionsensor"
//////////////////////////////////////////////////
// Fast Hands //
// Swap weapons and use equipment fast. //
// Reset pin grenades. //
//////////////////////////////////////////////////
//restrict_item "specialty_fastweaponswitch|specialty_pin_back|specialty_fasttoss|specialty_fastequipmentuse"
//////////////////////////////////////////////////
// Hardwire //
// Immune to counter-UAV and EMP //
//////////////////////////////////////////////////
//restrict_item "specialty_immunecounteruav|specialty_immuneemp"
//////////////////////////////////////////////////
// Scavenger //
// Refill ammo on people you killed. //
//////////////////////////////////////////////////
//restrict_item "specialty_scavenger"
//////////////////////////////////////////////////
// RESTRICT PERK 3 //
//////////////////////////////////////////////////
// Dexterity //
// Aim faster after sprinting. //
// Mantle and climb faster. //
//////////////////////////////////////////////////
//restrict_item "specialty_fastmantle|specialty_fastladderclimb|specialty_sprintrecovery|specialty_fastmeleerecovery"
//////////////////////////////////////////////////
// Extreme Conditioning //
// Aim faster after sprinting. //
// Mantle and climb faster. //
//////////////////////////////////////////////////
//restrict_item specialty_longersprint
//////////////////////////////////////////////////
// Engineer //
// Reroll & booby trap Care Packages. //
// Show enemy equipment in the world. //
// Delay explosives. //
//////////////////////////////////////////////////
//restrict_item "specialty_showenemyequipment|specialty_delayexplosive"
//////////////////////////////////////////////////
// Tactical Mask //
// Reduces effects of flashbangs,Concussion, //
// Shock Charges. //
//////////////////////////////////////////////////
//restrict_item "specialty_stunprotection|specialty_flashprotection|specialty_proximityprotection"
//////////////////////////////////////////////////
// Dead Silence //
// Move silently and be very sneaky sneaky. //
//////////////////////////////////////////////////
//restrict_item "specialty_quieter"
//////////////////////////////////////////////////
// Awareness //
// Enemy movements are easier to hear. //
//////////////////////////////////////////////////
//restrict_item "specialty_loudenemies"
//////////////////////////////////////////////////
//////////////////////////////////////////////////
//Wild Card Perks //
//////////////////////////////////////////////////
//restrict_item "bonuscard_perk_1_greed" // Perk 1 Greed - Take a second perk.
//restrict_item "bonuscard_perk_2_greed" // Perk 2 Greed - same as a above.
//restrict_item "bonuscard_perk_3_greed" // Perk 3 Greed - sigh...same as above.
//restrict_item "bonuscard_overkill" // Overkill - Take a primary weapon as your second weapon.
//restrict_item "bonuscard_secondary_gunfighter"// Secondary Gunfighter - Take a 2nd attachment for your second weapon.
//restrict_item "bonuscard_primary_gunfighter" // Primary Gunfighter - Take a 2nd attachment for your second weapon.
//restrict_item "bonuscard_two_tacticals" // Tactician - Take a tactical grenade in place of your lethal grenade.
//restrict_item "bonuscard_danger_close" // Danger Close - Take a second lethal.
//////////////////////////////////////////////////
//////////////////////////////////////////////////
// GAMETYPES LIST //
//////////////////////////////////////////////////
// //
// Free-for-all - exec dm.cfg //
// Team Deathmatch - exec war.cfg //
// Domination - exec dom.cfg //
// Demolition - exec dem.cfg //
// Search & Destory - exec sd.cfg //
// Kill Confirmed - exec conf.cfg //
// Headquarters - exec hq.cfg //
// Capture the Flag - exec ctf.cfg //
// Hardpoint - exec koth.cfg //
// One-flag CTF - exec onflag.cfg //
// //
// PARTY GAMEMODES //
// //
// One in the chamber - exec oic.cfg //
// Gun Game - exec gun.cfg //
// Sharpshooter - exec shrp.cfg //
// Stick and Stones - exec sas.cfg //
// //
// INFORMATION //
// //
// If you want to edit your time & score limit. //
// Go to your "gamsettings" folder edit those //
// configs after you finish your server.cfg //
// //
//////////////////////////////////////////////////
// MAP SHORT NAMES ROTATION LIST //
//////////////////////////////////////////////////
// //
// Aftermath - mp_la //
// Cargo - mp_dockside //
// Carrier - mp_carrier //
// Drone - mp_drone //
// Express - mp_express //
// Hijacked - mp_hijacked //
// Meltdown - mp_meltdown //
// Overflow - mp_overflow //
// Plaza - mp_nightclub //
// Raid - mp_raid //
// Slums - mp_slums //
// Standoff - mp_village //
// Turbine - mp_turbine //
// Yemen - mp_socotra //
// //
// BONUS MAP //
// //
// Nuketown 2025 - mp_nuketown_2020 //
// //
// //
// REVOLUTION DLC 1 //
// //
// Downhill - mp_downhill //
// Mirage - mp_mirage //
// Hydro - mp_hydro //
// Grind - mp_skate //
// //
// UPRISING DLC 2 //
// //
// Encore - mp_concert //
// Magma - mp_magma //
// Vertigo - mp_vertigo //
// Studio - mp_studio //
// //
// VENGEANCE DLC 3 //
// //
// Uplink - mp_uplink //
// Detour - mp_bridge //
// Cove - mp_castaway //
// Rush - mp_paintball //
// //
// APOCALYPSE DLC 4 //
// //
// Dig - mp_dig //
// Frost - mp_frostbite //
// Pod - mp_pod //
// Takeoff - mp_takeoff //
// //
//////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
// EXAMPLE MAP+GAMETYPES ROTATIONS //
/////////////////////////////////////////////////////////////////////
// Single Game Mode + Maps: //
// sv_maprotation "exec dom.cfg mp_nuketown_2020 mp_uplink //
// mp_bridge mp_carrier mp_studio mp_slums mp_hijacked //
// mp_vertigo mp_skate mp_paintball mp_takeoff mp_raid //
// //
// Several Mix Game Modes + Maps: //
// sv_maprotation "exec dom.cfg map mp_la exec dm.cfg map mp_dig" //
/////////////////////////////////////////////////////////////////////
// MAP ROTATION (Edit the below to your liking) //
/////////////////////////////////////////////////////////////////////
sv_maprotation "exec dom.cfg mp_uplink mp_nuketown_2020 mp_paintball mp_takeoff mp_bridge mp_carrier mp_studio mp_slums mp_hijacked mp_vertigo mp_skate mp_raid"
// Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
map_rotate