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Plutonium

Psyykosisundefined

Psyykosis

@Psyykosis
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  • waw wont start
    Psyykosisundefined Psyykosis

    Dss0 Build date: Jun 18 2022
    begin $init
    ----- FS_Startup -----
    Current language: english
    Current search path:
    C:\Users\Travis Stoddard\AppData\Local\Plutonium\storage\t4/raw
    C:\Users\Travis Stoddard\AppData\Local\Plutonium\storage\t4/main
    C:\Users\Travis Stoddard\AppData\Local\Activision\CoDWaW/
    C:\Users\Travis Stoddard\AppData\Local\Activision\CoDWaW/usermaps
    C:\Users\Travis Stoddard\AppData\Local\Activision\CoDWaW/mods
    C:\Games\pluto_t4_full_game\main\iw_27.iwd (60 files)
    C:\Games\pluto_t4_full_game\main\iw_26.iwd (522 files)
    C:\Games\pluto_t4_full_game\main\iw_25.iwd (139 files)
    C:\Games\pluto_t4_full_game\main\iw_24.iwd (502 files)
    C:\Games\pluto_t4_full_game\main\iw_23.iwd (3 files)
    C:\Games\pluto_t4_full_game\main\iw_22.iwd (529 files)
    C:\Games\pluto_t4_full_game\main\iw_21.iwd (13 files)
    C:\Games\pluto_t4_full_game\main\iw_20.iwd (69 files)
    C:\Games\pluto_t4_full_game\main\iw_19.iwd (52 files)
    C:\Games\pluto_t4_full_game\main\iw_18.iwd (51 files)
    C:\Games\pluto_t4_full_game\main\iw_17.iwd (42 files)
    C:\Games\pluto_t4_full_game\main\iw_16.iwd (44 files)
    C:\Games\pluto_t4_full_game\main\iw_15.iwd (145 files)
    C:\Games\pluto_t4_full_game\main\iw_14.iwd (655 files)
    C:\Games\pluto_t4_full_game\main\iw_13.iwd (400 files)
    C:\Games\pluto_t4_full_game\main\iw_12.iwd (453 files)
    C:\Games\pluto_t4_full_game\main\iw_11.iwd (366 files)
    C:\Games\pluto_t4_full_game\main\iw_10.iwd (549 files)
    C:\Games\pluto_t4_full_game\main\iw_09.iwd (413 files)
    C:\Games\pluto_t4_full_game\main\iw_08.iwd (484 files)
    C:\Games\pluto_t4_full_game\main\iw_07.iwd (755 files)
    C:\Games\pluto_t4_full_game\main\iw_06.iwd (537 files)
    C:\Games\pluto_t4_full_game\main\iw_05.iwd (569 files)
    C:\Games\pluto_t4_full_game\main\iw_04.iwd (711 files)
    C:\Games\pluto_t4_full_game\main\iw_03.iwd (743 files)
    C:\Games\pluto_t4_full_game\main\iw_02.iwd (694 files)
    C:\Games\pluto_t4_full_game\main\iw_01.iwd (350 files)
    C:\Games\pluto_t4_full_game\main\iw_00.iwd (808 files)
    C:\Games\pluto_t4_full_game/main
    C:\Games\pluto_t4_full_game/main_shared
    C:\Users\Travis Stoddard\AppData\Local\Plutonium\storage\t4/players
    C:\Games\pluto_t4_full_game\main\localized_english_iw06.iwd (1804 files)
    localized assets iwd file for english
    C:\Games\pluto_t4_full_game\main\localized_english_iw05.iwd (1246 files)
    localized assets iwd file for english
    C:\Games\pluto_t4_full_game\main\localized_english_iw04.iwd (363 files)
    localized assets iwd file for english
    C:\Games\pluto_t4_full_game\main\localized_english_iw03.iwd (28 files)
    localized assets iwd file for english
    C:\Games\pluto_t4_full_game\main\localized_english_iw02.iwd (3163 files)
    localized assets iwd file for english
    C:\Games\pluto_t4_full_game\main\localized_english_iw01.iwd (5164 files)
    localized assets iwd file for english
    C:\Games\pluto_t4_full_game\main\localized_english_iw00.iwd (4592 files)
    localized assets iwd file for english

    File Handles:

    27018 files in iwd files
    Adding channel: error
    Adding channel: gamenotify
    Adding channel: boldgame
    Adding channel: subtitle
    Adding channel: obituary
    Adding channel: logfile_only
    Adding channel: console_only
    Adding channel: gfx
    Adding channel: sound
    Adding channel: files
    Adding channel: devgui
    Adding channel: profile
    Adding channel: ui
    Adding channel: client
    Adding channel: server
    Adding channel: system
    Adding channel: playerweap
    Adding channel: ai
    Adding channel: anim
    Adding channel: physics
    Adding channel: fx
    Adding channel: leaderboards
    Adding channel: parserscript
    Adding channel: script
    Adding channel: coopinfo
    No channels added or hidden
    Adding channel: error
    Adding channel: error
    No channels added or hidden
    Adding channel: gamenotify
    Adding channel: obituary
    No channels added or hidden
    Adding channel: boldgame
    No channels added or hidden
    Adding channel: subtitle
    No channels added or hidden
    Adding channel: coopinfo
    execing default.cfg from disk
    execing default_controls.cfg from disk
    execing coop_arcademode.cfg from disk
    No channels added or hidden
    execing language.cfg from disk
    execing default_controller.cfg from disk
    No channels added or hidden
    execing plutonium.cfg from disk
    Hiding channel: error
    Hiding channel: gamenotify
    Hiding channel: boldgame
    Hiding channel: subtitle
    Hiding channel: obituary
    Hiding channel: logfile_only
    Hiding channel: console_only
    Hiding channel: gfx
    Hiding channel: sound
    Hiding channel: files
    Hiding channel: devgui
    Hiding channel: profile
    Hiding channel: ui
    Hiding channel: client
    Hiding channel: server
    Hiding channel: system
    Hiding channel: playerweap
    Hiding channel: ai
    Hiding channel: anim
    Hiding channel: physics
    Hiding channel: fx
    Hiding channel: leaderboards
    Hiding channel: parserscript
    Hiding channel: script
    Hiding channel: coopinfo
    No channels added or hidden
    Adding channel: error
    Adding channel: gamenotify
    Adding channel: boldgame
    Adding channel: subtitle
    Adding channel: obituary
    Adding channel: logfile_only
    Adding channel: console_only
    Adding channel: gfx
    Adding channel: sound
    Adding channel: files
    Adding channel: devgui
    Adding channel: profile
    Adding channel: ui
    Adding channel: client
    Adding channel: server
    Adding channel: system
    Adding channel: playerweap
    Adding channel: ai
    Adding channel: anim
    Adding channel: physics
    Adding channel: fx
    Adding channel: leaderboards
    Adding channel: parserscript
    Adding channel: script
    Adding channel: coopinfo
    Unknown command "updategamerprofile"
    Unknown command "updategamerprofile"
    Unknown command "updategamerprofile"
    Unknown command "updategamerprofile"
    CPU vendor is "GenuineIntel"
    CPU name is "Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz"
    4 logical CPUs reported
    4 physical CPUs detected
    Measured CPU speed is 0.01 GHz
    Total CPU performance is estimated as 0.05 GHz
    System memory is 1024 MB (capped at 1 GB)
    Video card is "AMD FirePro W2100 (FireGL V) Graphics Adapter"
    Streaming SIMD Extensions (SSE) supported

    Winsock Initialized
    Opening IP socket: localhost:28960
    UPnP successfully claimed port 28960!
    Hostname: DESKTOP-M87OMNG
    IP: 10.0.0.3
    ----- Initializing Renderer ----
    execing ragdoll.cfg from disk
    ----- Client Initialization -----
    ----- Client Initialization Complete -----
    Trying SMP acceleration...
    ...succeeded.
    ----- R_Init -----
    Getting Direct3D 9 interface...
    Pixel shader version is 3.0
    Vertex shader version is 3.0
    Shader model 2.0 code path is available.
    Shader model 3.0 code path is available.
    Using Shader model 3.0 code path because it is the best available path on this hardware.
    Attempting 640 x 480 fullscreen with 32 bpp at 120 hz
    Game window successfully created.
    Using 2x anti-aliasing
    Creating Direct3D device...
    Com_TouchMemory: 0 msec. Using sum: 0
    Database: Assets Sync Started
    Database: Assets Sync Finished
    Loading fastfile code_post_gfx
    Loading fastfile ui
    Loading fastfile localized_common
    Loading fastfile common
    Loading fastfile patch
    Loading fastfile plutonium_ui
    Initializing render targets...
    Requested frame buffer to be 24-bit color with 8-bit alpha
    DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
    Initializing static model cache...
    Initializing dynamic buffers...
    Initializing particle cloud buffer...
    Creating Direct3D queries...
    Loading fastfile 'code_post_gfx'
    used 1.13 MB memory in DB alloc
    Setting initial state...
    DirectX reports 2048 MB of video memory and 4033 MB of available texture memory.
    Using video memory size to cap used texture memory at 2032 MB.
    Picmip is set manually.
    Using picmip 2 on most textures, 2 on normal maps, and 2 on specular maps
    Waited 649 msec for asset '$white' of type 'image'.
    Waited 1 msec for asset '$blank' of type 'image'.
    Waited 1 msec for asset '$identitynormalmap' of type 'image'.
    Waited 0 msec for asset '$pixelcostcolorcode' of type 'image'.
    Waited 211 msec for asset '$default' of type 'material'.
    Waited 2 msec for asset '$additive' of type 'material'.
    Waited 1 msec for asset '$point' of type 'material'.
    Waited 1 msec for asset '$line_nodepth' of type 'material'.
    Waited 4 msec for asset 'light_corona' of type 'material'.
    Waited 2 msec for asset 'clear_alpha' of type 'material'.
    Waited 2 msec for asset 'depthprepass' of type 'material'.
    Waited 1 msec for asset 'shadowclear' of type 'material'.
    Waited 1 msec for asset 'shadowcookieoverlay' of type 'material'.
    Waited 1 msec for asset 'shadowcookieblur' of type 'material'.
    Waited 64 msec for asset 'shadowcaster' of type 'material'.
    Waited 1 msec for asset 'shadowoverlay' of type 'material'.
    Waited 5 msec for asset 'stencilshadow' of type 'material'.
    Waited 1 msec for asset 'stencildisplay' of type 'material'.
    Waited 45 msec for asset 'cinematic' of type 'material'.
    Error: Waited 147 msec for missing asset "zombie_electric_shock_overlay".
    Error: Could not load material "zombie_electric_shock_overlay".
    Error: Could not load material "zombie_transporter_overlay".
    Error: Could not load material "water_droplet".
    Error: Could not load material "water_dynamic_spray".

    ------- sound system initialization -------
    Loading fastfile 'ui'
    used 39.48 MB memory in DB alloc
    ------- sound system successfully initialized -------

    GamerProfile_UpdateProfileFromDvars(0):
    "mis_01" = "0".
    "mis_difficulty" = "00000000000000000000000000000000000000000000000000".
    "cheat_points" = "0".
    "cheat_items_set1" = "0".
    "cheat_items_set2" = "0".
    "takeCoverWarnings" = "6".
    "r_gamma" = "1.4375".
    "snd_volume" = "".
    "ps3_voiceSpeakerGain" = "".
    Hostname: DESKTOP-M87OMNG
    PC IP: 10.0.0.3
    end $init 4715 ms
    --- Common Initialization Complete ---
    Unknown command "t4sp"

    • R_Cinematic_BeginLostDevice()...
      DB_BeginRecoverLostDevice()...
      R_ResetModelLighting()...
      R_ReleaseAllModels()...
      R_ReleaseLostImages()...
      Material_ReleaseAll()...
      R_ReleaseWorld()...
      ]r_fullscreen 0; vid_restart
      Controller #0 signed in locally
      Com_TouchMemory: 0 msec. Using sum: 0
      Recovering lost device...
      R_ResetDevice()...
      Initializing render targets...
      Requested frame buffer to be 24-bit color with 8-bit alpha
      DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
      Initializing static model cache...
      Initializing dynamic buffers...
      Initializing particle cloud buffer...
      Creating Direct3D queries...
      R_ReloadWorld()...
      Material_ReloadAll()...
      R_ReloadLostImages()...
      R_OptimizeAllModels()...
      DB_EndRecoverLostDevice()...
      R_Cinematic_EndLostDevice()...
      R_AbortRenderCommands()...
      R_PushRemoteScreenUpdate()...
      Finished recovering lost device.
    • R_Cinematic_BeginLostDevice()...
      DB_BeginRecoverLostDevice()...
      R_ResetModelLighting()...
      R_ReleaseAllModels()...
      R_ReleaseLostImages()...
      Material_ReleaseAll()...
      R_ReleaseWorld()...
      Com_TouchMemory: 0 msec. Using sum: 0
      Recovering lost device...
      R_ResetDevice()...
      Initializing render targets...
      Requested frame buffer to be 24-bit color with 8-bit alpha
      DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
      Initializing static model cache...
      Initializing dynamic buffers...
      Initializing particle cloud buffer...
      Creating Direct3D queries...
      R_ReloadWorld()...
      Material_ReloadAll()...
      R_ReloadLostImages()...
      R_OptimizeAllModels()...
      DB_EndRecoverLostDevice()...
      R_Cinematic_EndLostDevice()...
      R_AbortRenderCommands()...
      R_PushRemoteScreenUpdate()...
      Finished recovering lost device.
    • R_Cinematic_BeginLostDevice()...
      DB_BeginRecoverLostDevice()...
      R_ResetModelLighting()...
      R_ReleaseAllModels()...
      R_ReleaseLostImages()...
      Material_ReleaseAll()...
      R_ReleaseWorld()...
    WAW Client Support

  • waw wont start
    Psyykosisundefined Psyykosis

    Dss0 said in waw wont start:

    r_fullscreen 0; vid_restart

    now it says r_releaseworld( )...

    WAW Client Support

  • waw wont start
    Psyykosisundefined Psyykosis

    Dss0 i already repaired the files 3 times, i also straight up reinstalled the game. nothing seems to work

    WAW Client Support

  • waw wont start
    Psyykosisundefined Psyykosis

    when i try to play waw zombies it doesnt open and shows some red text in the boot strapper that says something about it cant run zombie_electric_shock_overlay and water_droplet

    WAW Client Support
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