you can use NucleusCoop to play in split screen, but not via Plutonium

qnda
Posts
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cooperation -
Split-screen ideaYou can use NucleusCoop for split screen but you will play just the game without Plutonium.
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Black Ops III RCE SituationBubbles That's what I said, Plutonium won't be able to have Black Ops 3 because they would run into legal problems, as they have explained hundreds of times here on the forum.
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Black Ops III RCE SituationAs many of you know, Black Ops III has become unplayable due to numerous exploits that put the game, and in some cases, your computer at risk.
As fewer of you know, there is currently a reverse engineering project for the game called BOIII and a patch.
Yesterday, February 28, 2023, an Activision spokesperson made it official that the potential exploits from which the game suffers will be patched within this week.
I write this topic only to invite people who write that they want to see this game implemented within Plutonium, when for now at least one solution to these problems exists. Plutonium was not born as a purpose to pirate games, but to improve and add new features to games that without the developers, would be buried.
I invite you to read this TechCrunch article on this topic.
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UNLOCK ALLVelasquez456 you can press the ` button by pressing the Fn button + ESC.
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ZM - Script for LEGIT HighRounds Solo@frost_EU yes
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[ZM] My script works only when the game is ending.First of all, yes, i know that this is not my first discussion about this issue but i'm struggling very hard with this and i'm sorry if I'm being annoying.
Hi everyone! i have a little problem with a script i'm working on that I'm trying to get working. Basically, this script shows on the screen above the round number, the current zone where the player is.
The problem is that this script works only when i end the game in those few seconds in which the player is still in first person, before the final scene with the leaderboard comes out.
I don't know why it does this.
Thanks in advance and I wish you a Merry Christmas
I'll leave here the source code:#include maps/mp/gametypes_zm/_hud_util; #include maps/mp/zombies/_zm_utility; #include common_scripts/utility; #include maps/mp/_utility; #include maps/mp/zombies/_zm_powerups; #include maps/mp/zombies/_zm_weapons; #include maps/mp/zombies/_zm_magicbox; #include maps/mp/zombies/_zm; #include maps/mp/zombies/_zm_unitrigger; #include maps/mp/zombies/_zm_blockers; #include maps/mp/zombies/_zm_pers_upgrades_system; #include maps/mp/zombies/_zm_perks; #include maps/mp/zombies/_zm_stats; #include maps/mp/zombies/_zm_pers_upgrades_functions; #include maps/mp/zombies/_zm_unitrigger; #include maps/mp/zombies/_zm_weap_claymore; #include maps/mp/zombies/_zm_melee_weapon; #include maps/mp/zombies/_zm_craftables; #include maps/mp/zombies/_zm_equipment; #include maps/mp/gametypes_zm/_hud; #include maps/mp/gametypes_zm/_hud_util; #include maps/mp/gametypes_zm/_hud_message; settings() { level.hud_zone_names = 1; } init() { level thread on_player_connect(); } on_player_connect() { while ( true ) { level waittill ( "connected", player ); self endon("disconnect"); level endon( "game_ended" ); level.initial_spawn = true; player create_dvar(); player settings(); player all_hud_watcher(); player zone_hud(); player get_zone_name(); } } create_dvar( dvar, set ) { if( getDvar( dvar ) == "" ) { setDvar( dvar, set ); } } all_hud_watcher() { self endon("disconnect"); level endon( "end_game" ); create_dvar( "hud_all", 1 ); while(1) { while( getDvarInt( "hud_all" ) == 0 ) { wait 0.1; } self setClientDvar( "hud_zone", 1 ); while( getDvarInt( "hud_all" ) >= 1 ) { wait 0.1; } self setClientDvar( "hud_zones", 0 ); } } zone_hud() { if( isDefined( level.strat_tester ) && level.strat_tester ) return; self endon("disconnect"); create_dvar( "hud_zone", 1 ); x = 8; y = -111; if (level.script == "zm_buried") { y -= 25; } else if (level.script == "zm_tomb") { y -= 60; } self.zone_hud = newClientHudElem(self); self.zone_hud.alignx = "left"; self.zone_hud.aligny = "bottom"; self.zone_hud.horzalign = "user_left"; self.zone_hud.vertalign = "user_bottom"; self.zone_hud.x += x; self.zone_hud.y += y; self.zone_hud.fontscale = 1.3; self.zone_hud.alpha = 0; self.zone_hud.color = ( 1, 1, 1 ); self.zone_hud.hidewheninmenu = 1; flag_wait( "initial_blackscreen_passed" ); self thread zone_hud_watcher(x, y); } zone_hud_watcher( x, y ) { self endon("disconnect"); level endon( "end_game" ); prev_zone = ""; while(1) { while( getDvarInt( "hud_zone" ) == 0 ) { wait 0.1; } while( getDvarInt( "hud_zone" ) >= 1 ) { self.zone_hud.y = (y + (self.zone_hud_offset * !getDvarInt("hud_health_bar") ) ); zone = self get_zone_name(); if(prev_zone != zone) { prev_zone = zone; self.zone_hud fadeovertime(0.2); self.zone_hud.alpha = 0; wait 0.2; self.zone_hud settext(zone); self.zone_hud fadeovertime(0.2); self.zone_hud.alpha = 1; wait 0.2; continue; } wait 0.05; } self.zone_hud.alpha = 0; } } get_zone_name() { zone = self get_current_zone(); if (!isDefined(zone)) { return ""; } name = zone; if (level.script == "zm_transit") { if (zone == "zone_pri") { name = "Bus Depot"; } else if (zone == "zone_pri2") { name = "Corridoio Bus Depot"; } else if (zone == "zone_station_ext") { name = "Fuori Bus Depot"; } else if (zone == "zone_trans_2b") { name = "Nebbia Dopo Bus Depot"; } else if (zone == "zone_trans_2") { name = "Entrata Tunnel"; } else if (zone == "zone_amb_tunnel") { name = "Tunnel"; } else if (zone == "zone_trans_3") { name = " Uscita Tunnel"; } else if (zone == "zone_roadside_west") { name = "Fuori Diner"; } else if (zone == "zone_gas") { name = "Gas Station"; } else if (zone == "zone_roadside_east") { name = "Fuori Garage"; } else if (zone == "zone_trans_diner") { name = "Nebbia Fuori Diner"; } else if (zone == "zone_trans_diner2") { name = "Nebbia Fuori Garage"; } else if (zone == "zone_gar") { name = "Garage"; } else if (zone == "zone_din") { name = "Diner"; } else if (zone == "zone_diner_roof") { name = "Tetto Diner"; } else if (zone == "zone_trans_4") { name = "Nebbia Dopo Diner"; } else if (zone == "zone_amb_forest") { name = "Foresta"; } else if (zone == "zone_trans_10") { name = "Fuori Chiesa"; } else if (zone == "zone_town_church") { name = "Chiesa"; } else if (zone == "zone_trans_5") { name = "Nebbia Prima di Farm"; } else if (zone == "zone_far") { name = "Fuori Farm"; } else if (zone == "zone_far_ext") { name = "Farm"; } else if (zone == "zone_brn") { name = "Fienile"; } else if (zone == "zone_farm_house") { name = "Casa di Farm"; } else if (zone == "zone_trans_6") { name = "Nebbia Dopo Farm"; } else if (zone == "zone_amb_cornfield") { name = "Campo Di Grano"; } else if (zone == "zone_cornfield_prototype") { name = "Nacht Der Untoten"; } else if (zone == "zone_trans_7") { name = "Nebbia di Sopra Prima di Power"; } else if (zone == "zone_trans_pow_ext1") { name = "Nebbia Prima di Power"; } else if (zone == "zone_pow") { name = "Fuori Power Station"; } else if (zone == "zone_prr") { name = "Power Station"; } else if (zone == "zone_pcr") { name = "Stanza di Controllo di Power"; } else if (zone == "zone_pow_warehouse") { name = "Magazzino"; } else if (zone == "zone_trans_8") { name = "Nebbia Dopo Power"; } else if (zone == "zone_amb_power2town") { name = "Casa Del Cacciatore di Fesse"; } else if (zone == "zone_trans_9") { name = "Nebbia Prima di Town"; } else if (zone == "zone_town_north") { name = "Nord Town"; } else if (zone == "zone_tow") { name = "Centro Town"; } else if (zone == "zone_town_east") { name = "Spottino Miki Town"; } else if (zone == "zone_town_west") { name = "Ovest Town"; } else if (zone == "zone_town_south") { name = "Sud Town"; } else if (zone == "zone_bar") { name = "Bar"; } else if (zone == "zone_town_barber") { name = "Libreria"; } else if (zone == "zone_ban") { name = "Banca"; } else if (zone == "zone_ban_vault") { name = "Caveau Banca"; } else if (zone == "zone_tbu") { name = "Sotto Banca"; } else if (zone == "zone_trans_11") { name = "Nebbia Dopo Town"; } else if (zone == "zone_amb_bridge") { name = "Ponte"; } else if (zone == "zone_trans_1") { name = "Nebbia Prima di Bus Depot"; } } else if (level.script == "zm_nuked") { if (zone == "culdesac_yellow_zone") { name = "Centro Casa Gialla"; } else if (zone == "culdesac_green_zone") { name = "Centro Casa Verde"; } else if (zone == "truck_zone") { name = "Camion"; } else if (zone == "openhouse1_f1_zone") { name = "Piano Inferiore Casa Verde"; } else if (zone == "openhouse1_f2_zone") { name = "Piano Superiore Casa Verde"; } else if (zone == "openhouse1_backyard_zone") { name = "Giardino Posteriore Casa Verde"; } else if (zone == "openhouse2_f1_zone") { name = "Piano Inferiore Casa Gialla"; } else if (zone == "openhouse2_f2_zone") { name = "Piano Superiore Casa Gialla"; } else if (zone == "openhouse2_backyard_zone") { name = "Giardino Posteriore Casa Gialla"; } else if (zone == "ammo_door_zone") { name = "Porta Giardino Posteriore Casa Gialla"; } } else if (level.script == "zm_highrise") { if (zone == "zone_green_start") { name = "Grattacielo Verde 3B"; } else if (zone == "zone_green_escape_pod") { name = "Capsula di Salvataggio"; } else if (zone == "zone_green_escape_pod_ground") { name = "Pozzo Capsula di Salvataggio"; } else if (zone == "zone_green_level1") { name = "Grattacielo Verde 3A"; } else if (zone == "zone_green_level2a") { name = "Grattacielo Verde 2A"; } else if (zone == "zone_green_level2b") { name = "Grattacielo Verde 2B"; } else if (zone == "zone_green_level3a") { name = "Grattacielo Verde Ristorante"; } else if (zone == "zone_green_level3b") { name = "Grattacielo Verde 1A"; } else if (zone == "zone_green_level3c") { name = "Grattacielo Verde 1B"; } else if (zone == "zone_green_level3d") { name = "Grattacielo Verde Dietro Restaurant"; } else if (zone == "zone_orange_level1") { name = "Grattacielo Arancione Superiore 2"; } else if (zone == "zone_orange_level2") { name = "Grattacielo Arancione Superiore 1"; } else if (zone == "zone_orange_elevator_shaft_top") { name = "Vano Ascensore 3"; } else if (zone == "zone_orange_elevator_shaft_middle_1") { name = "Vano Ascensore 2"; } else if (zone == "zone_orange_elevator_shaft_middle_2") { name = "Vano Ascensore 1"; } else if (zone == "zone_orange_elevator_shaft_bottom") { name = "Vano Ascensore Inferiore"; } else if (zone == "zone_orange_level3a") { name = "Grattacielo Arancione Inferiore 1A"; } else if (zone == "zone_orange_level3b") { name = "Grattacielo Arancione Inferiore 1B"; } else if (zone == "zone_blue_level5") { name = "Grattacielo Blu Inferiore 1"; } else if (zone == "zone_blue_level4a") { name = "Grattacielo Blu Inferiore 2A"; } else if (zone == "zone_blue_level4b") { name = "Grattacielo Blu Inferiore 2B"; } else if (zone == "zone_blue_level4c") { name = "Grattacielo Blu Inferiore 2C"; } else if (zone == "zone_blue_level2a") { name = "Grattacielo Blu Superiore 1A"; } else if (zone == "zone_blue_level2b") { name = "Grattacielo Blu Superiore 1B"; } else if (zone == "zone_blue_level2c") { name = "Grattacielo Blu Superiore 1C"; } else if (zone == "zone_blue_level2d") { name = "Grattacielo Blu Superiore 1D"; } else if (zone == "zone_blue_level1a") { name = "Grattacielo Blu Superiore 2A"; } else if (zone == "zone_blue_level1b") { name = "Grattacielo Blu Superiore 2B"; } else if (zone == "zone_blue_level1c") { name = "Grattacielo Blu Superiore 2C"; } } else if (level.script == "zm_prison") { if (zone == "zone_start") { name = "Spawn"; } else if (zone == "zone_library") { name = "Libreria"; } else if (zone == "zone_cellblock_west") { name = "Blocco Celle Primo Piano"; } else if (zone == "zone_cellblock_west_gondola") { name = "Blocco Celle Secondo Piano"; } else if (zone == "zone_cellblock_west_gondola_dock") { name = "Pollena Trocchia"; } else if (zone == "zone_cellblock_west_barber") { name = "Vicolo Ufficio Warden"; } else if (zone == "zone_cellblock_east") { name = "Fuori Infermeria"; } else if (zone == "zone_cafeteria") { name = "Caffetteria"; } else if (zone == "zone_cafeteria_end") { name = "Fondo Caffetteria"; } else if (zone == "zone_infirmary") { name = "Infermeria 1"; } else if (zone == "zone_infirmary_roof") { name = "Infermeria 2"; } else if (zone == "zone_roof_infirmary") { name = "Tetto 1"; } else if (zone == "zone_roof") { name = "Tetto 2"; } else if (zone == "zone_cellblock_west_warden") { name = "Trappola Ufficio Warden"; } else if (zone == "zone_warden_office") { name = "Ufficio Di Warden"; } else if (zone == "cellblock_shower") { name = "Spogliatoio San Paolo"; } else if (zone == "zone_citadel_shower") { name = "Vicolo Verso Docce"; } else if (zone == "zone_citadel") { name = "Vicolo Tomahawk"; } else if (zone == "zone_citadel_warden") { name = "Vicolo Verso Ufficio Warden"; } else if (zone == "zone_citadel_stairs") { name = "Vicolo Tunnel"; } else if (zone == "zone_citadel_basement") { name = "Vicolo Seminterrato"; } else if (zone == "zone_citadel_basement_building") { name = "Fuori Generatori"; } else if (zone == "zone_studio") { name = "Generatori"; } else if (zone == "zone_dock") { name = "Molo"; } else if (zone == "zone_dock_puzzle") { name = "Cancelli Molo"; } else if (zone == "zone_dock_gondola") { name = "Molo Superiore"; } else if (zone == "zone_golden_gate_bridge") { name = "Golden Gate"; } else if (zone == "zone_gondola_ride") { name = "Circumvesuviana"; } } else if (level.script == "zm_buried") { if (zone == "zone_start") { name = "Spawn"; } else if (zone == "zone_start_lower") { name = "Spawn Inferiore"; } else if (zone == "zone_tunnels_center") { name = "Tunnel Centrali"; } else if (zone == "zone_tunnels_north") { name = "Tunnel Tribunale 2"; } else if (zone == "zone_tunnels_north2") { name = "Tunnel Tribunale 1"; } else if (zone == "zone_tunnels_south") { name = "Tunnel Saloon 3"; } else if (zone == "zone_tunnels_south2") { name = "Tunnel Saloon 2"; } else if (zone == "zone_tunnels_south3") { name = "Tunnel Saloon 1"; } else if (zone == "zone_street_lightwest") { name = "Fuori General Store & Banca"; } else if (zone == "zone_street_lightwest_alley") { name = "Fuori Vicolo General Store & Bank"; } else if (zone == "zone_morgue_upstairs") { name = "Obitorio"; } else if (zone == "zone_underground_jail") { name = "Prigione Inferiore"; } else if (zone == "zone_underground_jail2") { name = "Prigione Superiore"; } else if (zone == "zone_general_store") { name = "General Store"; } else if (zone == "zone_stables") { name = "Stalle"; } else if (zone == "zone_street_darkwest") { name = "Fuori Armaiolo"; } else if (zone == "zone_street_darkwest_nook") { name = "Fuori Angolo Armaiolo"; } else if (zone == "zone_gun_store") { name = "Armaiolo"; } else if (zone == "zone_bank") { name = "Banca"; } else if (zone == "zone_tunnel_gun2stables") { name = "Tunnel 2 Stalle Ad Armaiolo"; } else if (zone == "zone_tunnel_gun2stables2") { name = "Tunnel Stalle Ad Armaiolo"; } else if (zone == "zone_street_darkeast") { name = "Fuori Saloon & Toy Store"; } else if (zone == "zone_street_darkeast_nook") { name = "Fuori Angolo Saloon & Toy Store"; } else if (zone == "zone_underground_bar") { name = "Saloon"; } else if (zone == "zone_tunnel_gun2saloon") { name = "Tunnel Saloon Ad Armaiolo"; } else if (zone == "zone_toy_store") { name = "Toy Store Inferiore"; } else if (zone == "zone_toy_store_floor2") { name = "Toy Store Superiore"; } else if (zone == "zone_toy_store_tunnel") { name = "Tunnel Toy Store"; } else if (zone == "zone_candy_store") { name = "Candy Store Inferiore"; } else if (zone == "zone_candy_store_floor2") { name = "Candy Store Superiore"; } else if (zone == "zone_street_lighteast") { name = "Fuori Tribunale & Candy Store"; } else if (zone == "zone_underground_courthouse") { name = "Tribunale Inferiore"; } else if (zone == "zone_underground_courthouse2") { name = "Tribunale Superiore"; } else if (zone == "zone_street_fountain") { name = "Fontana"; } else if (zone == "zone_church_graveyard") { name = "Cimitero"; } else if (zone == "zone_church_main") { name = "Chiesa Inferiore"; } else if (zone == "zone_church_upstairs") { name = "Chiesa Superiore"; } else if (zone == "zone_mansion_lawn") { name = "Prato Casa Delle Steghe"; } else if (zone == "zone_mansion") { name = "Casa Delle Streghe"; } else if (zone == "zone_mansion_backyard") { name = "Giardino Posteriore Casa Delle Streghe"; } else if (zone == "zone_maze") { name = "Labirinto"; } else if (zone == "zone_maze_staircase") { name = "Scale Labirinto"; } } else if (level.script == "zm_tomb") { if (isDefined(self.teleporting) && self.teleporting) { return ""; } if (zone == "zone_start") { name = "Spawn Inferiore"; } else if (zone == "zone_start_a") { name = "Spawn Superiore"; } else if (zone == "zone_start_b") { name = "Gen 1"; } else if (zone == "zone_bunker_1a") { name = "Gen 3 Bunker 1"; } else if (zone == "zone_fire_stairs") { name = "Tunnel Fuoco"; } else if (zone == "zone_bunker_1") { name = "Gen 3 Bunker 2"; } else if (zone == "zone_bunker_3a") { name = "Generator 3"; } else if (zone == "zone_bunker_3b") { name = "Gen 3 Bunker 3"; } else if (zone == "zone_bunker_2a") { name = "Gen 2 Bunker 1"; } else if (zone == "zone_bunker_2") { name = "Gen 2 Bunker 2"; } else if (zone == "zone_bunker_4a") { name = "Gen 2"; } else if (zone == "zone_bunker_4b") { name = "Gen 2 Bunker 3"; } else if (zone == "zone_bunker_4c") { name = "Tank Station"; } else if (zone == "zone_bunker_4d") { name = "Sopra Tank Station"; } else if (zone == "zone_bunker_tank_c") { name = "Gen 2 Percorso Tank 1"; } else if (zone == "zone_bunker_tank_c1") { name = "Gen 2 Percorso Tank 2"; } else if (zone == "zone_bunker_4e") { name = "Gen 2 Percorso Tank 3"; } else if (zone == "zone_bunker_tank_d") { name = "Gen 2 Percorso Tank 4"; } else if (zone == "zone_bunker_tank_d1") { name = "Gen 2 Percorso Tank 5"; } else if (zone == "zone_bunker_4f") { name = "Lo Sfaccimma Di Bunker"; } else if (zone == "zone_bunker_5a") { name = "Officina Inferiore"; } else if (zone == "zone_bunker_5b") { name = "Officina Superiore"; } else if (zone == "zone_nml_2a") { name = "Passerella No Man's Land"; } else if (zone == "zone_nml_2") { name = "Entrata No Man's Land"; } else if (zone == "zone_bunker_tank_e") { name = "Gen 5 Percorso Tank 1"; } else if (zone == "zone_bunker_tank_e1") { name = "Gen 5 Percorso Tank 2"; } else if (zone == "zone_bunker_tank_e2") { name = "Gen 5 Percorso Tank 3"; } else if (zone == "zone_bunker_tank_f") { name = "Gen 5 Percorso Tank 4"; } else if (zone == "zone_nml_1") { name = "Gen 5 Percorso Tank 4"; } else if (zone == "zone_nml_4") { name = "Gen 5 Percorso Tank 5"; } else if (zone == "zone_nml_0") { name = "Gen 5 Piede Sinistro"; } else if (zone == "zone_nml_5") { name = "Gen 5 Passerella Piede Destro"; } else if (zone == "zone_nml_farm") { name = "Gen 5"; } else if (zone == "zone_nml_celllar") { name = "Generator 5 Cantina"; } else if (zone == "zone_bolt_stairs") { name = "Tunnel Fulmine"; } else if (zone == "zone_nml_3") { name = "Primo Piede Destro No Man's Land"; } else if (zone == "zone_nml_2b") { name = "Scale No Man's Land"; } else if (zone == "zone_nml_6") { name = "Piede Sinistro No Man's Land"; } else if (zone == "zone_nml_8") { name = "Secondo Piede Destro No Man's Land"; } else if (zone == "zone_nml_10a") { name = "Gen 4 Percorso Tank 1"; } else if (zone == "zone_nml_10") { name = "Gen 4 Percorso Tank 2"; } else if (zone == "zone_nml_7") { name = "Gen 4 Percorso Tank 3"; } else if (zone == "zone_bunker_tank_a") { name = "Gen 4 Percorso Tank 4"; } else if (zone == "zone_bunker_tank_a1") { name = "Gen 4 Percorso Tank 5"; } else if (zone == "zone_bunker_tank_a2") { name = "Gen 4 Percorso Tank 6"; } else if (zone == "zone_bunker_tank_b") { name = "Gen 4 Percorso Tank 7"; } else if (zone == "zone_nml_9") { name = "Gen 4 Piede Sinistro"; } else if (zone == "zone_air_stairs") { name = "Tunnel Vento"; } else if (zone == "zone_nml_11") { name = "Gen 4"; } else if (zone == "zone_nml_12") { name = "Gen 4 Piede Destro"; } else if (zone == "zone_nml_16") { name = "Sito Scavo Sentiero Frontale"; } else if (zone == "zone_nml_17") { name = "Sito Scavo Sentiero Posteriore"; } else if (zone == "zone_nml_18") { name = "Sito Scavo Livello 3"; } else if (zone == "zone_nml_19") { name = "Sito Scavo Livello 2"; } else if (zone == "ug_bottom_zone") { name = "Sito Scavo Livello 1"; } else if (zone == "zone_nml_13") { name = "Passerella Gen 5 A Gen 6"; } else if (zone == "zone_nml_14") { name = "Passerella Gen 4 A Gen 6"; } else if (zone == "zone_nml_15") { name = "Entrata Gen 6"; } else if (zone == "zone_village_0") { name = "Piede Sinistro Gen 6"; } else if (zone == "zone_village_5") { name = "Gen 6 Percorso Tank 1"; } else if (zone == "zone_village_5a") { name = "Gen 6 Percorso Tank 2"; } else if (zone == "zone_village_5b") { name = "Gen 6 Percorso Tank 3"; } else if (zone == "zone_village_1") { name = "Gen 6 Percorso Tank 4"; } else if (zone == "zone_village_4b") { name = "Gen 6 Percorso Tank 5"; } else if (zone == "zone_village_4a") { name = "Gen 6 Percorso Tank 6"; } else if (zone == "zone_village_4") { name = "Gen 6 Percorso Tank 7"; } else if (zone == "zone_village_2") { name = "Chiesa"; } else if (zone == "zone_village_3") { name = "Piede Destro Gen 6 "; } else if (zone == "zone_village_3a") { name = "Gen 6"; } else if (zone == "zone_ice_stairs") { name = "Tunnel Ghiaccio"; } else if (zone == "zone_bunker_6") { name = "Sopra Bunker Gen 3"; } else if (zone == "zone_nml_20") { name = "Sopra No Man's Land"; } else if (zone == "zone_village_6") { name = "Dietro Chiesa"; } else if (zone == "zone_chamber_0") { name = "The Crazy Place Camera Fulmine"; } else if (zone == "zone_chamber_1") { name = "The Crazy Place Tra Fulmine E Ghiaccio"; } else if (zone == "zone_chamber_2") { name = "The Crazy Place Camera Ghiaccio"; } else if (zone == "zone_chamber_3") { name = "The Crazy Place Tra Fuoco E Fulmine"; } else if (zone == "zone_chamber_4") { name = "The Crazy Place Centro"; } else if (zone == "zone_chamber_5") { name = "The Crazy Place Tra Ghiaccio E Vento"; } else if (zone == "zone_chamber_6") { name = "The Crazy Place Camera Fuoco"; } else if (zone == "zone_chamber_7") { name = "The Crazy Place Tra Vento E Fuoco"; } else if (zone == "zone_chamber_8") { name = "The Crazy Place Camera Vento"; } else if (zone == "zone_robot_head") { name = "Capa Del Robottone"; } } return name; }```
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ZM - Script for LEGIT HighRounds Solo@frost_EU no, that's origins
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CAMPAGNAPurtroppo no, non si puó giocare la modalitá campagna in quanto il torrent fornito da Plutonium non comprende anche la campagna, soltanto Multigiocatore e Zombies. Per giocare la campagna bisogna per forza comprare il gioco su Steam.
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[ZM] Script works not for all players in lobby.Resxt Deleting the waittill in the connected function causes an infinite loading screen on Waiting for other players
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[ZM] Script works not for all players in lobby.I knew I was going to make a total mess. I'm not good at programming in GSC. How can I fix it?
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[ZM] Script works not for all players in lobby.Resxt Thx for the suggestion, i'll try and will let you know.
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[ZM] Script works not for all players in lobby.Hi, there. I just created a script and i don't know why but it works not for every player in the lobby. I tried to fast restart but it will just change the players that have the mod activated.
This mod shows on the screen the player position in the map.
Here you can find the source code:#include maps/mp/gametypes_zm/_hud_util; #include maps/mp/zombies/_zm_utility; #include common_scripts/utility; #include maps/mp/_utility; #include maps/mp/zombies/_zm_powerups; #include maps/mp/zombies/_zm_weapons; #include maps/mp/zombies/_zm_magicbox; #include maps/mp/zombies/_zm; #include maps/mp/zombies/_zm_unitrigger; #include maps/mp/zombies/_zm_blockers; #include maps/mp/zombies/_zm_pers_upgrades_system; #include maps/mp/zombies/_zm_perks; #include maps/mp/zombies/_zm_stats; #include maps/mp/zombies/_zm_pers_upgrades_functions; #include maps/mp/zombies/_zm_unitrigger; #include maps/mp/zombies/_zm_weap_claymore; #include maps/mp/zombies/_zm_melee_weapon; #include maps/mp/zombies/_zm_craftables; #include maps/mp/zombies/_zm_equipment; #include maps/mp/gametypes_zm/_hud; #include maps/mp/gametypes_zm/_hud_util; #include maps/mp/gametypes_zm/_hud_message; settings() { level.hud_zone_names = 1; } init() { level.initial_spawn = true; level thread onConnect(); } onConnect() { for (;;) { level waittill("spawned_player"); player thread connected(); } } connected() { level endon( "game_ended" ); self endon("disconnect"); self.initial_spawn = true; for(;;) { self waittill("connected", player); if(self.initial_spawn) { self.initial_spawn = false; self iprintln("Bibi Helper v1.0"); self iprintln("^5Forza Napoli Sempre"); self thread zone_hud(); } } } create_dvar( dvar, set ) { if( getDvar( dvar ) == "" ) setDvar( dvar, set ); } all_hud_watcher() { self endon("disconnect"); level endon( "end_game" ); create_dvar( "hud_all", 1 ); while(1) { while( getDvarInt( "hud_all" ) == 0 ) { wait 0.1; } self setClientDvar( "hud_zone", 1 ); while( getDvarInt( "hud_all" ) >= 1 ) { wait 0.1; } self setClientDvar( "hud_zones", 0 ); } } zone_hud() { if( isDefined( level.strat_tester ) && level.strat_tester ) return; self endon("disconnect"); create_dvar( "hud_zone", 1 ); x = 8; y = -111; if (level.script == "zm_buried") { y -= 25; } else if (level.script == "zm_tomb") { y -= 60; } self.zone_hud = newClientHudElem(self); self.zone_hud.alignx = "left"; self.zone_hud.aligny = "bottom"; self.zone_hud.horzalign = "user_left"; self.zone_hud.vertalign = "user_bottom"; self.zone_hud.x += x; self.zone_hud.y += y; self.zone_hud.fontscale = 1.3; self.zone_hud.alpha = 0; self.zone_hud.color = ( 1, 1, 1 ); self.zone_hud.hidewheninmenu = 1; flag_wait( "initial_blackscreen_passed" ); self thread zone_hud_watcher(x, y); } zone_hud_watcher( x, y ) { self endon("disconnect"); level endon( "end_game" ); prev_zone = ""; while(1) { while( getDvarInt( "hud_zone" ) == 0 ) { wait 0.1; } while( getDvarInt( "hud_zone" ) >= 1 ) { self.zone_hud.y = (y + (self.zone_hud_offset * !getDvarInt("hud_health_bar") ) ); zone = self get_zone_name(); if(prev_zone != zone) { prev_zone = zone; self.zone_hud fadeovertime(0.2); self.zone_hud.alpha = 0; wait 0.2; self.zone_hud settext(zone); self.zone_hud fadeovertime(0.2); self.zone_hud.alpha = 1; wait 0.2; continue; } wait 0.05; } self.zone_hud.alpha = 0; } } get_zone_name() { zone = self get_current_zone(); if (!isDefined(zone)) { return ""; } name = zone; if (level.script == "zm_transit") { if (zone == "zone_pri") { name = "Bus Depot"; } else if (zone == "zone_pri2") { name = "Corridoio Bus Depot"; } else if (zone == "zone_station_ext") { name = "Fuori Bus Depot"; } else if (zone == "zone_trans_2b") { name = "Nebbia Dopo Bus Depot"; } else if (zone == "zone_trans_2") { name = "Entrata Tunnel"; } else if (zone == "zone_amb_tunnel") { name = "Tunnel"; } else if (zone == "zone_trans_3") { name = " Uscita Tunnel"; } else if (zone == "zone_roadside_west") { name = "Fuori Diner"; } else if (zone == "zone_gas") { name = "Gas Station"; } else if (zone == "zone_roadside_east") { name = "Fuori Garage"; } else if (zone == "zone_trans_diner") { name = "Nebbia Fuori Diner"; } else if (zone == "zone_trans_diner2") { name = "Nebbia Fuori Garage"; } else if (zone == "zone_gar") { name = "Garage"; } else if (zone == "zone_din") { name = "Diner"; } else if (zone == "zone_diner_roof") { name = "Tetto Diner"; } else if (zone == "zone_trans_4") { name = "Nebbia Dopo Diner"; } else if (zone == "zone_amb_forest") { name = "Foresta"; } else if (zone == "zone_trans_10") { name = "Fuori Chiesa"; } else if (zone == "zone_town_church") { name = "Chiesa"; } else if (zone == "zone_trans_5") { name = "Nebbia Prima di Farm"; } else if (zone == "zone_far") { name = "Fuori Farm"; } else if (zone == "zone_far_ext") { name = "Farm"; } else if (zone == "zone_brn") { name = "Fienile"; } else if (zone == "zone_farm_house") { name = "Casa di Farm"; } else if (zone == "zone_trans_6") { name = "Nebbia Dopo Farm"; } else if (zone == "zone_amb_cornfield") { name = "Campo Di Grano"; } else if (zone == "zone_cornfield_prototype") { name = "Nacht Der Untoten"; } else if (zone == "zone_trans_7") { name = "Nebbia di Sopra Prima di Power"; } else if (zone == "zone_trans_pow_ext1") { name = "Nebbia Prima di Power"; } else if (zone == "zone_pow") { name = "Fuori Power Station"; } else if (zone == "zone_prr") { name = "Power Station"; } else if (zone == "zone_pcr") { name = "Stanza di Controllo di Power"; } else if (zone == "zone_pow_warehouse") { name = "Magazzino"; } else if (zone == "zone_trans_8") { name = "Nebbia Dopo Power"; } else if (zone == "zone_amb_power2town") { name = "Casa Del Cacciatore di Fesse"; } else if (zone == "zone_trans_9") { name = "Nebbia Prima di Town"; } else if (zone == "zone_town_north") { name = "Nord Town"; } else if (zone == "zone_tow") { name = "Centro Town"; } else if (zone == "zone_town_east") { name = "Spottino Miki Town"; } else if (zone == "zone_town_west") { name = "Ovest Town"; } else if (zone == "zone_town_south") { name = "Sud Town"; } else if (zone == "zone_bar") { name = "Bar"; } else if (zone == "zone_town_barber") { name = "Libreria"; } else if (zone == "zone_ban") { name = "Banca"; } else if (zone == "zone_ban_vault") { name = "Caveau Banca"; } else if (zone == "zone_tbu") { name = "Sotto Banca"; } else if (zone == "zone_trans_11") { name = "Nebbia Dopo Town"; } else if (zone == "zone_amb_bridge") { name = "Ponte"; } else if (zone == "zone_trans_1") { name = "Nebbia Prima di Bus Depot"; } } else if (level.script == "zm_nuked") { if (zone == "culdesac_yellow_zone") { name = "Centro Casa Gialla"; } else if (zone == "culdesac_green_zone") { name = "Centro Casa Verde"; } else if (zone == "truck_zone") { name = "Camion"; } else if (zone == "openhouse1_f1_zone") { name = "Piano Inferiore Casa Verde"; } else if (zone == "openhouse1_f2_zone") { name = "Piano Superiore Casa Verde"; } else if (zone == "openhouse1_backyard_zone") { name = "Giardino Posteriore Casa Verde"; } else if (zone == "openhouse2_f1_zone") { name = "Piano Inferiore Casa Gialla"; } else if (zone == "openhouse2_f2_zone") { name = "Piano Superiore Casa Gialla"; } else if (zone == "openhouse2_backyard_zone") { name = "Giardino Posteriore Casa Gialla"; } else if (zone == "ammo_door_zone") { name = "Porta Giardino Posteriore Casa Gialla"; } } else if (level.script == "zm_highrise") { if (zone == "zone_green_start") { name = "Spawn"; } else if (zone == "zone_green_escape_pod") { name = "Ascensore"; } else if (zone == "zone_green_escape_pod_ground") { name = "Giu Ascensore"; } else if (zone == "zone_green_level1") { name = "Grattacielo Verde 3A"; } else if (zone == "zone_green_level2a") { name = "Grattacielo Verde 2A"; } else if (zone == "zone_green_level2b") { name = "Grattacielo Verde 2B"; } else if (zone == "zone_green_level3a") { name = "Grattacielo Verde Ristorante"; } else if (zone == "zone_green_level3b") { name = "Grattacielo Verde 1A"; } else if (zone == "zone_green_level3c") { name = "Grattacielo Verde 1B"; } else if (zone == "zone_green_level3d") { name = "Grattacielo Verde Dietro Ristorante"; } else if (zone == "zone_orange_level1") { name = "Grattacielo Arancione Superiore 2"; } else if (zone == "zone_orange_level2") { name = "Grattacielo Arancione Superiore 1"; } else if (zone == "zone_orange_elevator_shaft_top") { name = "Vano Ascensore 3"; } else if (zone == "zone_orange_elevator_shaft_middle_1") { name = "Vano Ascensore 2"; } else if (zone == "zone_orange_elevator_shaft_middle_2") { name = "Vano Ascensore 1"; } else if (zone == "zone_orange_elevator_shaft_bottom") { name = "Vano Ascensore Inferiore"; } else if (zone == "zone_orange_level3a") { name = "Grattacielo Arancione Inferiore 1A"; } else if (zone == "zone_orange_level3b") { name = "Grattacielo Arancione Inferiore 1B"; } else if (zone == "zone_blue_level5") { name = "Grattacielo Blu Inferiore 1"; } else if (zone == "zone_blue_level4a") { name = "Grattacielo Blu Inferiore 2A"; } else if (zone == "zone_blue_level4b") { name = "Grattacielo Blu Inferiore 2B"; } else if (zone == "zone_blue_level4c") { name = "Grattacielo Blu Inferiore 2C"; } else if (zone == "zone_blue_level2a") { name = "Grattacielo Blu Superiore 1A"; } else if (zone == "zone_blue_level2b") { name = "Grattacielo Blu Superiore 1B"; } else if (zone == "zone_blue_level2c") { name = "Grattacielo Blu Superiore 1C"; } else if (zone == "zone_blue_level2d") { name = "Grattacielo Blu Superiore 1D"; } else if (zone == "zone_blue_level1a") { name = "Grattacielo Blu Superiore 2A"; } else if (zone == "zone_blue_level1b") { name = "Grattacielo Blu Superiore 2B"; } else if (zone == "zone_blue_level1c") { name = "Grattacielo Blu Superiore 2C"; } } else if (level.script == "zm_prison") { if (zone == "zone_start") { name = "Spawn"; } else if (zone == "zone_library") { name = "Libreria"; } else if (zone == "zone_cellblock_west") { name = "Blocco Celle Primo Piano"; } else if (zone == "zone_cellblock_west_gondola") { name = "Blocco Celle Secondo Piano"; } else if (zone == "zone_cellblock_west_gondola_dock") { name = "Stazione Pollena Trocchia"; } else if (zone == "zone_cellblock_west_barber") { name = "Vicolo Ufficio Warden"; } else if (zone == "zone_cellblock_east") { name = "Fuori Infermeria"; } else if (zone == "zone_cafeteria") { name = "Caffetteria"; } else if (zone == "zone_cafeteria_end") { name = "Fondo Caffetteria"; } else if (zone == "zone_infirmary") { name = "Infermeria 1"; } else if (zone == "zone_infirmary_roof") { name = "Infermeria 2"; } else if (zone == "zone_roof_infirmary") { name = "Tetto 1"; } else if (zone == "zone_roof") { name = "Tetto 2"; } else if (zone == "zone_cellblock_west_warden") { name = "Trappola Ufficio Warden"; } else if (zone == "zone_warden_office") { name = "Ufficio Di Warden"; } else if (zone == "cellblock_shower") { name = "Spogliatoio S.S.C. Napoli"; } else if (zone == "zone_citadel_shower") { name = "Vicolo Verso Docce"; } else if (zone == "zone_citadel") { name = "Vicolo Tomahawk"; } else if (zone == "zone_citadel_warden") { name = "Vicolo Verso Ufficio Warden"; } else if (zone == "zone_citadel_stairs") { name = "Vicolo Tunnel"; } else if (zone == "zone_citadel_basement") { name = "Vicolo Seminterrato"; } else if (zone == "zone_citadel_basement_building") { name = "Fuori Generatori"; } else if (zone == "zone_studio") { name = "Generatori"; } else if (zone == "zone_dock") { name = "Molo"; } else if (zone == "zone_dock_puzzle") { name = "Cancelli Molo"; } else if (zone == "zone_dock_gondola") { name = "Molo Superiore"; } else if (zone == "zone_golden_gate_bridge") { name = "Golden Gate"; } else if (zone == "zone_gondola_ride") { name = "Circumvesuviana"; } } else if (level.script == "zm_buried") { if (zone == "zone_start") { name = "Spawn"; } else if (zone == "zone_start_lower") { name = "Spawn Inferiore"; } else if (zone == "zone_tunnels_center") { name = "Quick Revive"; } else if (zone == "zone_tunnels_north") { name = "Tunnel Tribunale 2"; } else if (zone == "zone_tunnels_north2") { name = "Tunnel Tribunale 1"; } else if (zone == "zone_tunnels_south") { name = "Tunnel Saloon 3"; } else if (zone == "zone_tunnels_south2") { name = "Tunnel Saloon 2"; } else if (zone == "zone_tunnels_south3") { name = "Tunnel Saloon 1"; } else if (zone == "zone_street_lightwest") { name = "Cassa"; } else if (zone == "zone_street_lightwest_alley") { name = "Jugg"; } else if (zone == "zone_morgue_upstairs") { name = "Tavolo Lavoro Jugg"; } else if (zone == "zone_underground_jail") { name = "Prigione Inferiore"; } else if (zone == "zone_underground_jail2") { name = "Prigione Superiore"; } else if (zone == "zone_general_store") { name = "General Store"; } else if (zone == "zone_stables") { name = "Stalle"; } else if (zone == "zone_street_darkwest") { name = "Fuori Gessi"; } else if (zone == "zone_street_darkwest_nook") { name = "Fuori Angolo Gessi"; } else if (zone == "zone_gun_store") { name = "Professionale Pacioli"; } else if (zone == "zone_bank") { name = "Banca"; } else if (zone == "zone_tunnel_gun2stables") { name = "Tunnel 2 Stalle A Gessi"; } else if (zone == "zone_tunnel_gun2stables2") { name = "Tunnel Stalle A Gessi"; } else if (zone == "zone_street_darkeast") { name = "Fuori Saloon & Toy Store"; } else if (zone == "zone_street_darkeast_nook") { name = "Ghigliottina Saloon"; } else if (zone == "zone_underground_bar") { name = "Saloon"; } else if (zone == "zone_tunnel_gun2saloon") { name = "Tunnel Saloon A Gessi"; } else if (zone == "zone_toy_store") { name = "Candy Store Inferiore"; } else if (zone == "zone_toy_store_floor2") { name = "Candy Store Superiore"; } else if (zone == "zone_toy_store_tunnel") { name = "Tunnel Toy Store"; } else if (zone == "zone_candy_store") { name = "Candy Store Inferiore"; } else if (zone == "zone_candy_store_floor2") { name = "Candy Store Superiore"; } else if (zone == "zone_street_lighteast") { name = "Fuori Tribunale & Candy Store"; } else if (zone == "zone_underground_courthouse") { name = "Tribunale Inferiore"; } else if (zone == "zone_underground_courthouse2") { name = "Tribunale Superiore"; } else if (zone == "zone_street_fountain") { name = "Fontana"; } else if (zone == "zone_church_graveyard") { name = "Cimitero"; } else if (zone == "zone_church_main") { name = "Chiesa Inferiore"; } else if (zone == "zone_church_upstairs") { name = "Chiesa Superiore"; } else if (zone == "zone_mansion_lawn") { name = "Prato Casa Delle Steghe"; } else if (zone == "zone_mansion") { name = "Casa Delle Streghe"; } else if (zone == "zone_mansion_backyard") { name = "Giardino Posteriore Casa Delle Streghe"; } else if (zone == "zone_maze") { name = "Labirinto"; } else if (zone == "zone_maze_staircase") { name = "Scale Labirinto"; } } else if (level.script == "zm_tomb") { if (isDefined(self.teleporting) && self.teleporting) { return ""; } if (zone == "zone_start") { name = "Spawn Inferiore"; } else if (zone == "zone_start_a") { name = "Spawn Superiore"; } else if (zone == "zone_start_b") { name = "Gen 1"; } else if (zone == "zone_bunker_1a") { name = "Gen 3 Bunker 1"; } else if (zone == "zone_fire_stairs") { name = "Tunnel Fuoco"; } else if (zone == "zone_bunker_1") { name = "Gen 3 Bunker 2"; } else if (zone == "zone_bunker_3a") { name = "Gen 3"; } else if (zone == "zone_bunker_3b") { name = "Gen 3 Bunker 3"; } else if (zone == "zone_bunker_2a") { name = "Gen 2 -> Gen 1"; } else if (zone == "zone_bunker_2") { name = "Vicolo Gen 2"; } else if (zone == "zone_bunker_4a") { name = "Gen 2"; } else if (zone == "zone_bunker_4b") { name = "Gen 2 -> Bunker"; } else if (zone == "zone_bunker_4c") { name = "Tank Station"; } else if (zone == "zone_bunker_4d") { name = "Sopra Tank Station"; } else if (zone == "zone_bunker_tank_c") { name = "Gen 2 Percorso Tank 1"; } else if (zone == "zone_bunker_tank_c1") { name = "Gen 2 Percorso Tank 2"; } else if (zone == "zone_bunker_4e") { name = "Gen 2 Percorso Tank 3"; } else if (zone == "zone_bunker_tank_d") { name = "Gen 2 Percorso Tank 4"; } else if (zone == "zone_bunker_tank_d1") { name = "Gen 2 Percorso Tank 5"; } else if (zone == "zone_bunker_4f") { name = "Lo Sfaccimma Di Bunker"; } else if (zone == "zone_bunker_5a") { name = "Lo Sfaccimma di Bunker"; } else if (zone == "zone_bunker_5b") { name = "Bunker Superiore"; } else if (zone == "zone_nml_2a") { name = "Passerella No Man's Land"; } else if (zone == "zone_nml_2") { name = "Entrata No Man's Land"; } else if (zone == "zone_bunker_tank_e") { name = "Gen 5 Percorso Tank 1"; } else if (zone == "zone_bunker_tank_e1") { name = "Gen 5 Percorso Tank 2"; } else if (zone == "zone_bunker_tank_e2") { name = "zone_bunker_tank_e2"; } else if (zone == "zone_bunker_tank_f") { name = "Gen 5 Percorso Tank 3"; } else if (zone == "zone_nml_1") { name = "Gen 5 Percorso Tank 4"; } else if (zone == "zone_nml_4") { name = "Gen 5 Percorso Tank 5"; } else if (zone == "zone_nml_0") { name = "Gen 5 Piede Sinistro"; } else if (zone == "zone_nml_5") { name = "Gen 5 Passerella Piede Destro"; } else if (zone == "zone_nml_farm") { name = "Gen 5"; } else if (zone == "zone_nml_celllar") { name = "Gen 5 Cantina"; } else if (zone == "zone_bolt_stairs") { name = "Tunnel Fulmine"; } else if (zone == "zone_nml_3") { name = "Primo Piede Destro No Man's Land"; } else if (zone == "zone_nml_2b") { name = "Scale No Man's Land"; } else if (zone == "zone_nml_6") { name = "Piede Sinistro No Man's Land"; } else if (zone == "zone_nml_8") { name = "Secondo Piede Destro No Man's Land"; } else if (zone == "zone_nml_10a") { name = "Gen 4 Percorso Tank 1"; } else if (zone == "zone_nml_10") { name = "Gen 4 Percorso Tank 2"; } else if (zone == "zone_nml_7") { name = "Gen 4 Percorso Tank 3"; } else if (zone == "zone_bunker_tank_a") { name = "Gen 4 Percorso Tank 4"; } else if (zone == "zone_bunker_tank_a1") { name = "Gen 4 Percorso Tank 5"; } else if (zone == "zone_bunker_tank_a2") { name = "zone_bunker_tank_a2"; } else if (zone == "zone_bunker_tank_b") { name = "Gen 4 Percorso Tank 6"; } else if (zone == "zone_nml_9") { name = "Gen 4 Piede Sinistro"; } else if (zone == "zone_air_stairs") { name = "Tunnel Vento"; } else if (zone == "zone_nml_11") { name = "Gen 4"; } else if (zone == "zone_nml_12") { name = "Gen 4 Piede Destro"; } else if (zone == "zone_nml_16") { name = "Sito Scavo Sentiero Frontale"; } else if (zone == "zone_nml_17") { name = "Sito Scavo Sentiero Posteriore"; } else if (zone == "zone_nml_18") { name = "Sito Scavo Pack-A-Punch"; } else if (zone == "zone_nml_19") { name = "Sito Scavo Piano 2"; } else if (zone == "ug_bottom_zone") { name = "Sito Scavo Piano 1"; } else if (zone == "zone_nml_13") { name = "Passerella Gen 5 A Gen 6"; } else if (zone == "zone_nml_14") { name = "Passerella Gen 4 A Gen 6"; } else if (zone == "zone_nml_15") { name = "Entrata Gen 6"; } else if (zone == "zone_village_0") { name = "Piede Sinistro Gen 6"; } else if (zone == "zone_village_5") { name = "Gen 6 Percorso Tank 1"; } else if (zone == "zone_village_5a") { name = "Gen 6 Percorso Tank 2"; } else if (zone == "zone_village_5b") { name = "Gen 6 Percorso Tank 3"; } else if (zone == "zone_village_1") { name = "Gen 6 Percorso Tank 4"; } else if (zone == "zone_village_4b") { name = "Gen 6 Percorso Tank 5"; } else if (zone == "zone_village_4a") { name = "Gen 6 Percorso Tank 6"; } else if (zone == "zone_village_4") { name = "Gen 6 Percorso Tank 7"; } else if (zone == "zone_village_2") { name = "Chiesa"; } else if (zone == "zone_village_3") { name = "Piede Destro Gen 6 "; } else if (zone == "zone_village_3a") { name = "Gen 6"; } else if (zone == "zone_ice_stairs") { name = "Tunnel Ghiaccio"; } else if (zone == "zone_bunker_6") { name = "Pezzo Bastone Fulmine Gen 3"; } else if (zone == "zone_nml_20") { name = "Pezzo Bastone Fulmine No Man's Land"; } else if (zone == "zone_village_6") { name = "Pezzo Bastone Fulmine Chiesa"; } else if (zone == "zone_chamber_0") { name = "The Crazy Place Portale Fulmine"; } else if (zone == "zone_chamber_1") { name = "The Crazy Place Tra Fulmine & Ghiaccio"; } else if (zone == "zone_chamber_2") { name = "The Crazy Place Portale Ghiaccio"; } else if (zone == "zone_chamber_3") { name = "The Crazy Place Tra Fuoco & Fulmine"; } else if (zone == "zone_chamber_4") { name = "Il Posto Mbazzuto Incredibile"; } else if (zone == "zone_chamber_5") { name = "The Crazy Place Tra Ghiaccio & Vento"; } else if (zone == "zone_chamber_6") { name = "The Crazy Place Portale Fuoco"; } else if (zone == "zone_chamber_7") { name = "The Crazy Place Tra Vento & Fuoco"; } else if (zone == "zone_chamber_8") { name = "The Crazy Place Portale Vento"; } else if (zone == "zone_robot_head") { name = "Capa Del Robottone"; } } return name; }
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[ZM] Help with GSC ScriptShould i call the functions like this?
init() { self endon("disconnect"); for(;;) { self waittill("spawned_player"); self thread zone_hud(); self thread zone_hud_watcher(x, y); self thread get_zone_name(); }
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[ZM] Help with GSC ScriptYeah, unfortunately the decompiler makes a lot of mess when you decompile too complex scripts, which is why the includes and some symbols are wrong, in fact in my code I managed to solve all these small errors.
How can i call a function in GSC? I mean, where in the code should i call the function?
The script should show on the lower left of the screen the zone the player is currently in (5and5 uses it in the BO2 Remix Mod).
I am attaching here a screenshot of what should appear on the screen (Center Town):
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[ZM] Help with GSC ScriptHi everyone, I wanted to get the zone_hud function (which shows where the player is) from the 5and5's Strat Tester to be able to make a script that does just that, without the rest of the HUD functions. I tried to edit the code myself and was able to compile it without errors, but unfortunately nothing is shown in the game.
I leave you here the code I am using.#include maps/mp/gametypes_zm/_hud_util; #include maps/mp/zombies/_zm_utility; #include common_scripts/utility; #include maps/mp/_utility; set_hud_offset() { if(level.script == "zm_tomb") { self.zone_hud_offset = 10; } else { self.zone_hud_offset = 0; } self.zone_hud_offset = 15; } zone_hud() { self endon("disconnect"); x = 8; y = -111; if(level.script == "zm_buried") { y = y - 25; } else if(level.script == "zm_tomb") { y = y - 60; } self.zone_hud = newclienthudelem(self); self.zone_hud.alignx = "left"; self.zone_hud.aligny = "bottom"; self.zone_hud.horzalign = "user_left"; self.zone_hud.vertalign = "user_bottom"; self.zone_hud.x = self.zone_hud.x + x; self.zone_hud.y = self.zone_hud.y + y; self.zone_hud.fontscale = 1.3; self.zone_hud.alpha = 0; self.zone_hud.color = 1; self.zone_hud.hidewheninmenu = 1; flag_wait("initial_blackscreen_passed"); } zone_hud_watcher(x, y) { self endon("disconnect"); level endon("end_game"); prev_zone = ""; while(1) { zone = self get_zone_name(); if(prev_zone != zone) { prev_zone = zone; self.zone_hud fadeovertime(0.2); self.zone_hud.alpha = 0; wait(0.2); self.zone_hud settext(zone); self.zone_hud fadeovertime(0.2); self.zone_hud.alpha = 1; wait(0.2); break; } wait(0.05); } self.zone_hud.alpha = 0; } get_zone_name() { zone = self get_current_zone(); if(!isdefined(zone)) { return ""; } name = zone; if(level.script == "zm_transit") { if(zone == "zone_pri") { name = "Bus Depot"; } else if(zone == "zone_pri2") { name = "Bus Depot Hallway"; } else if(zone == "zone_station_ext") { name = "Outside Bus Depot"; } else if(zone == "zone_trans_2b") { name = "Fog After Bus Depot"; } else if(zone == "zone_trans_2") { name = "Tunnel Entrance"; } else if(zone == "zone_amb_tunnel") { name = "Tunnel"; } else if(zone == "zone_trans_3") { name = "Tunnel Exit"; } else if(zone == "zone_roadside_west") { name = "Outside Diner"; } else if(zone == "zone_gas") { name = "Gas Station"; } else if(zone == "zone_roadside_east") { name = "Outside Garage"; } else if(zone == "zone_trans_diner") { name = "Fog Outside Diner"; } else if(zone == "zone_trans_diner2") { name = "Fog Outside Garage"; } else if(zone == "zone_gar") { name = "Garage"; } else if(zone == "zone_din") { name = "Diner"; } else if(zone == "zone_diner_roof") { name = "Diner Roof"; } else if(zone == "zone_trans_4") { name = "Fog After Diner"; } else if(zone == "zone_amb_forest") { name = "Forest"; } else if(zone == "zone_trans_10") { name = "Outside Church"; } else if(zone == "zone_town_church") { name = "Church"; } else if(zone == "zone_trans_5") { name = "Fog Before Farm"; } else if(zone == "zone_far") { name = "Outside Farm"; } else if(zone == "zone_far_ext") { name = "Farm"; } else if(zone == "zone_brn") { name = "Barn"; } else if(zone == "zone_farm_house") { name = "Farmhouse"; } else if(zone == "zone_trans_6") { name = "Fog After Farm"; } else if(zone == "zone_amb_cornfield") { name = "Cornfield"; } else if(zone == "zone_cornfield_prototype") { name = "Nacht"; } else if(zone == "zone_trans_7") { name = "Upper Fog Before Power"; } else if(zone == "zone_trans_pow_ext1") { name = "Fog Before Power"; } else if(zone == "zone_pow") { name = "Outside Power Station"; } else if(zone == "zone_prr") { name = "Power Station"; } else if(zone == "zone_pcr") { name = "Power Control Room"; } else if(zone == "zone_pow_warehouse") { name = "Warehouse"; } else if(zone == "zone_trans_8") { name = "Fog After Power"; } else if(zone == "zone_amb_power2town") { name = "Cabin"; } else if(zone == "zone_trans_9") { name = "Fog Before Town"; } else if(zone == "zone_town_north") { name = "North Town"; } else if(zone == "zone_tow") { name = "Center Town"; } else if(zone == "zone_town_east") { name = "East Town"; } else if(zone == "zone_town_west") { name = "West Town"; } else if(zone == "zone_town_south") { name = "South Town"; } else if(zone == "zone_bar") { name = "Bar"; } else if(zone == "zone_town_barber") { name = "Bookstore"; } else if(zone == "zone_ban") { name = "Bank"; } else if(zone == "zone_ban_vault") { name = "Bank Vault"; } else if(zone == "zone_tbu") { name = "Below Bank"; } else if(zone == "zone_trans_11") { name = "Fog After Town"; } else if(zone == "zone_amb_bridge") { name = "Bridge"; } else if(zone == "zone_trans_1") { name = "Fog Before Bus Depot"; } } else if(level.script == "zm_nuked") { if(zone == "culdesac_yellow_zone") { name = "Yellow House Middle"; } else if(zone == "culdesac_green_zone") { name = "Green House Middle"; } else if(zone == "truck_zone") { name = "Truck"; } else if(zone == "openhouse1_f1_zone") { name = "Green House Downstairs"; } else if(zone == "openhouse1_f2_zone") { name = "Green House Upstairs"; } else if(zone == "openhouse1_backyard_zone") { name = "Green House Backyard"; } else if(zone == "openhouse2_f1_zone") { name = "Yellow House Downstairs"; } else if(zone == "openhouse2_f2_zone") { name = "Yellow House Upstairs"; } else if(zone == "openhouse2_backyard_zone") { name = "Yellow House Backyard"; } else if(zone == "ammo_door_zone") { name = "Yellow House Backyard Door"; } } else if(level.script == "zm_highrise") { if(zone == "zone_green_start") { name = "Green Highrise Level 3b"; } else if(zone == "zone_green_escape_pod") { name = "Escape Pod"; } else if(zone == "zone_green_escape_pod_ground") { name = "Escape Pod Shaft"; } else if(zone == "zone_green_level1") { name = "Green Highrise Level 3a"; } else if(zone == "zone_green_level2a") { name = "Green Highrise Level 2a"; } else if(zone == "zone_green_level2b") { name = "Green Highrise Level 2b"; } else if(zone == "zone_green_level3a") { name = "Green Highrise Restaurant"; } else if(zone == "zone_green_level3b") { name = "Green Highrise Level 1a"; } else if(zone == "zone_green_level3c") { name = "Green Highrise Level 1b"; } else if(zone == "zone_green_level3d") { name = "Green Highrise Behind Restaurant"; } else if(zone == "zone_orange_level1") { name = "Upper Orange Highrise Level 2"; } else if(zone == "zone_orange_level2") { name = "Upper Orange Highrise Level 1"; } else if(zone == "zone_orange_elevator_shaft_top") { name = "Elevator Shaft Level 3"; } else if(zone == "zone_orange_elevator_shaft_middle_1") { name = "Elevator Shaft Level 2"; } else if(zone == "zone_orange_elevator_shaft_middle_2") { name = "Elevator Shaft Level 1"; } else if(zone == "zone_orange_elevator_shaft_bottom") { name = "Elevator Shaft Bottom"; } else if(zone == "zone_orange_level3a") { name = "Lower Orange Highrise Level 1a"; } else if(zone == "zone_orange_level3b") { name = "Lower Orange Highrise Level 1b"; } else if(zone == "zone_blue_level5") { name = "Lower Blue Highrise Level 1"; } else if(zone == "zone_blue_level4a") { name = "Lower Blue Highrise Level 2a"; } else if(zone == "zone_blue_level4b") { name = "Lower Blue Highrise Level 2b"; } else if(zone == "zone_blue_level4c") { name = "Lower Blue Highrise Level 2c"; } else if(zone == "zone_blue_level2a") { name = "Upper Blue Highrise Level 1a"; } else if(zone == "zone_blue_level2b") { name = "Upper Blue Highrise Level 1b"; } else if(zone == "zone_blue_level2c") { name = "Upper Blue Highrise Level 1c"; } else if(zone == "zone_blue_level2d") { name = "Upper Blue Highrise Level 1d"; } else if(zone == "zone_blue_level1a") { name = "Upper Blue Highrise Level 2a"; } else if(zone == "zone_blue_level1b") { name = "Upper Blue Highrise Level 2b"; } else if(zone == "zone_blue_level1c") { name = "Upper Blue Highrise Level 2c"; } } else if(level.script == "zm_prison") { if(zone == "zone_start") { name = "D-Block"; } else if(zone == "zone_library") { name = "Library"; } else if(zone == "zone_cellblock_west") { name = "Cellblock 2nd Floor"; } else if(zone == "zone_cellblock_west_gondola") { name = "Cellblock 3rd Floor"; } else if(zone == "zone_cellblock_west_gondola_dock") { name = "Cellblock Gondola"; } else if(zone == "zone_cellblock_west_barber") { name = "Michigan Avenue"; } else if(zone == "zone_cellblock_east") { name = "Times Square"; } else if(zone == "zone_cafeteria") { name = "Cafeteria"; } else if(zone == "zone_cafeteria_end") { name = "Cafeteria End"; } else if(zone == "zone_infirmary") { name = "Infirmary 1"; } else if(zone == "zone_infirmary_roof") { name = "Infirmary 2"; } else if(zone == "zone_roof_infirmary") { name = "Roof 1"; } else if(zone == "zone_roof") { name = "Roof 2"; } else if(zone == "zone_cellblock_west_warden") { name = "Sally Port"; } else if(zone == "zone_warden_office") { name = "Warden's Office"; } else if(zone == "cellblock_shower") { name = "Showers"; } else if(zone == "zone_citadel_shower") { name = "Citadel To Showers"; } else if(zone == "zone_citadel") { name = "Citadel"; } else if(zone == "zone_citadel_warden") { name = "Citadel To Warden's Office"; } else if(zone == "zone_citadel_stairs") { name = "Citadel Tunnels"; } else if(zone == "zone_citadel_basement") { name = "Citadel Basement"; } else if(zone == "zone_citadel_basement_building") { name = "China Alley"; } else if(zone == "zone_studio") { name = "Building 64"; } else if(zone == "zone_dock") { name = "Docks"; } else if(zone == "zone_dock_puzzle") { name = "Docks Gates"; } else if(zone == "zone_dock_gondola") { name = "Upper Docks"; } else if(zone == "zone_golden_gate_bridge") { name = "Golden Gate Bridge"; } else if(zone == "zone_gondola_ride") { name = "Gondola"; } } else if(level.script == "zm_buried") { if(zone == "zone_start") { name = "Processing"; } else if(zone == "zone_start_lower") { name = "Lower Processing"; } else if(zone == "zone_tunnels_center") { name = "Center Tunnels"; } else if(zone == "zone_tunnels_north") { name = "Courthouse Tunnels 2"; } else if(zone == "zone_tunnels_north2") { name = "Courthouse Tunnels 1"; } else if(zone == "zone_tunnels_south") { name = "Saloon Tunnels 3"; } else if(zone == "zone_tunnels_south2") { name = "Saloon Tunnels 2"; } else if(zone == "zone_tunnels_south3") { name = "Saloon Tunnels 1"; } else if(zone == "zone_street_lightwest") { name = "Outside General Store & Bank"; } else if(zone == "zone_street_lightwest_alley") { name = "Outside General Store & Bank Alley"; } else if(zone == "zone_morgue_upstairs") { name = "Morgue"; } else if(zone == "zone_underground_jail") { name = "Jail Downstairs"; } else if(zone == "zone_underground_jail2") { name = "Jail Upstairs"; } else if(zone == "zone_general_store") { name = "General Store"; } else if(zone == "zone_stables") { name = "Stables"; } else if(zone == "zone_street_darkwest") { name = "Outside Gunsmith"; } else if(zone == "zone_street_darkwest_nook") { name = "Outside Gunsmith Nook"; } else if(zone == "zone_gun_store") { name = "Gunsmith"; } else if(zone == "zone_bank") { name = "Bank"; } else if(zone == "zone_tunnel_gun2stables") { name = "Stables To Gunsmith Tunnel 2"; } else if(zone == "zone_tunnel_gun2stables2") { name = "Stables To Gunsmith Tunnel"; } else if(zone == "zone_street_darkeast") { name = "Outside Saloon & Toy Store"; } else if(zone == "zone_street_darkeast_nook") { name = "Outside Saloon & Toy Store Nook"; } else if(zone == "zone_underground_bar") { name = "Saloon"; } else if(zone == "zone_tunnel_gun2saloon") { name = "Saloon To Gunsmith Tunnel"; } else if(zone == "zone_toy_store") { name = "Toy Store Downstairs"; } else if(zone == "zone_toy_store_floor2") { name = "Toy Store Upstairs"; } else if(zone == "zone_toy_store_tunnel") { name = "Toy Store Tunnel"; } else if(zone == "zone_candy_store") { name = "Candy Store Downstairs"; } else if(zone == "zone_candy_store_floor2") { name = "Candy Store Upstairs"; } else if(zone == "zone_street_lighteast") { name = "Outside Courthouse & Candy Store"; } else if(zone == "zone_underground_courthouse") { name = "Courthouse Downstairs"; } else if(zone == "zone_underground_courthouse2") { name = "Courthouse Upstairs"; } else if(zone == "zone_street_fountain") { name = "Fountain"; } else if(zone == "zone_church_graveyard") { name = "Graveyard"; } else if(zone == "zone_church_main") { name = "Church Downstairs"; } else if(zone == "zone_church_upstairs") { name = "Church Upstairs"; } else if(zone == "zone_mansion_lawn") { name = "Mansion Lawn"; } else if(zone == "zone_mansion") { name = "Mansion"; } else if(zone == "zone_mansion_backyard") { name = "Mansion Backyard"; } else if(zone == "zone_maze") { name = "Maze"; } else if(zone == "zone_maze_staircase") { name = "Maze Staircase"; } } else if(level.script == "zm_tomb") { if(isdefined(self.teleporting) && self.teleporting) { return ""; } if(zone == "zone_start") { name = "Lower Laboratory"; } else if(zone == "zone_start_a") { name = "Upper Laboratory"; } else if(zone == "zone_start_b") { name = "Generator 1"; } else if(zone == "zone_bunker_1a") { name = "Generator 3 Bunker 1"; } else if(zone == "zone_fire_stairs") { name = "Fire Tunnel"; } else if(zone == "zone_bunker_1") { name = "Generator 3 Bunker 2"; } else if(zone == "zone_bunker_3a") { name = "Generator 3"; } else if(zone == "zone_bunker_3b") { name = "Generator 3 Bunker 3"; } else if(zone == "zone_bunker_2a") { name = "Generator 2 Bunker 1"; } else if(zone == "zone_bunker_2") { name = "Generator 2 Bunker 2"; } else if(zone == "zone_bunker_4a") { name = "Generator 2"; } else if(zone == "zone_bunker_4b") { name = "Generator 2 Bunker 3"; } else if(zone == "zone_bunker_4c") { name = "Tank Station"; } else if(zone == "zone_bunker_4d") { name = "Above Tank Station"; } else if(zone == "zone_bunker_tank_c") { name = "Generator 2 Tank Route 1"; } else if(zone == "zone_bunker_tank_c1") { name = "Generator 2 Tank Route 2"; } else if(zone == "zone_bunker_4e") { name = "Generator 2 Tank Route 3"; } else if(zone == "zone_bunker_tank_d") { name = "Generator 2 Tank Route 4"; } else if(zone == "zone_bunker_tank_d1") { name = "Generator 2 Tank Route 5"; } else if(zone == "zone_bunker_4f") { name = "zone_bunker_4f"; } else if(zone == "zone_bunker_5a") { name = "Workshop Downstairs"; } else if(zone == "zone_bunker_5b") { name = "Workshop Upstairs"; } else if(zone == "zone_nml_2a") { name = "No Man's Land Walkway"; } else if(zone == "zone_nml_2") { name = "No Man's Land Entrance"; } else if(zone == "zone_bunker_tank_e") { name = "Generator 5 Tank Route 1"; } else if(zone == "zone_bunker_tank_e1") { name = "Generator 5 Tank Route 2"; } else if(zone == "zone_bunker_tank_e2") { name = "zone_bunker_tank_e2"; } else if(zone == "zone_bunker_tank_f") { name = "Generator 5 Tank Route 3"; } else if(zone == "zone_nml_1") { name = "Generator 5 Tank Route 4"; } else if(zone == "zone_nml_4") { name = "Generator 5 Tank Route 5"; } else if(zone == "zone_nml_0") { name = "Generator 5 Left Footstep"; } else if(zone == "zone_nml_5") { name = "Generator 5 Right Footstep Walkway"; } else if(zone == "zone_nml_farm") { name = "Generator 5"; } else if(zone == "zone_nml_celllar") { name = "Generator 5 Cellar"; } else if(zone == "zone_bolt_stairs") { name = "Lightning Tunnel"; } else if(zone == "zone_nml_3") { name = "No Man's Land 1st Right Footstep"; } else if(zone == "zone_nml_2b") { name = "No Man's Land Stairs"; } else if(zone == "zone_nml_6") { name = "No Man's Land Left Footstep"; } else if(zone == "zone_nml_8") { name = "No Man's Land 2nd Right Footstep"; } else if(zone == "zone_nml_10a") { name = "Generator 4 Tank Route 1"; } else if(zone == "zone_nml_10") { name = "Generator 4 Tank Route 2"; } else if(zone == "zone_nml_7") { name = "Generator 4 Tank Route 3"; } else if(zone == "zone_bunker_tank_a") { name = "Generator 4 Tank Route 4"; } else if(zone == "zone_bunker_tank_a1") { name = "Generator 4 Tank Route 5"; } else if(zone == "zone_bunker_tank_a2") { name = "zone_bunker_tank_a2"; } else if(zone == "zone_bunker_tank_b") { name = "Generator 4 Tank Route 6"; } else if(zone == "zone_nml_9") { name = "Generator 4 Left Footstep"; } else if(zone == "zone_air_stairs") { name = "Wind Tunnel"; } else if(zone == "zone_nml_11") { name = "Generator 4"; } else if(zone == "zone_nml_12") { name = "Generator 4 Right Footstep"; } else if(zone == "zone_nml_16") { name = "Excavation Site Front Path"; } else if(zone == "zone_nml_17") { name = "Excavation Site Back Path"; } else if(zone == "zone_nml_18") { name = "Excavation Site Level 3"; } else if(zone == "zone_nml_19") { name = "Excavation Site Level 2"; } else if(zone == "ug_bottom_zone") { name = "Excavation Site Level 1"; } else if(zone == "zone_nml_13") { name = "Generator 5 To Generator 6 Path"; } else if(zone == "zone_nml_14") { name = "Generator 4 To Generator 6 Path"; } else if(zone == "zone_nml_15") { name = "Generator 6 Entrance"; } else if(zone == "zone_village_0") { name = "Generator 6 Left Footstep"; } else if(zone == "zone_village_5") { name = "Generator 6 Tank Route 1"; } else if(zone == "zone_village_5a") { name = "Generator 6 Tank Route 2"; } else if(zone == "zone_village_5b") { name = "Generator 6 Tank Route 3"; } else if(zone == "zone_village_1") { name = "Generator 6 Tank Route 4"; } else if(zone == "zone_village_4b") { name = "Generator 6 Tank Route 5"; } else if(zone == "zone_village_4a") { name = "Generator 6 Tank Route 6"; } else if(zone == "zone_village_4") { name = "Generator 6 Tank Route 7"; } else if(zone == "zone_village_2") { name = "Church"; } else if(zone == "zone_village_3") { name = "Generator 6 Right Footstep"; } else if(zone == "zone_village_3a") { name = "Generator 6"; } else if(zone == "zone_ice_stairs") { name = "Ice Tunnel"; } else if(zone == "zone_bunker_6") { name = "Above Generator 3 Bunker"; } else if(zone == "zone_nml_20") { name = "Above No Man's Land"; } else if(zone == "zone_village_6") { name = "Behind Church"; } else if(zone == "zone_chamber_0") { name = "The Crazy Place Lightning Chamber"; } else if(zone == "zone_chamber_1") { name = "The Crazy Place Lightning & Ice"; } else if(zone == "zone_chamber_2") { name = "The Crazy Place Ice Chamber"; } else if(zone == "zone_chamber_3") { name = "The Crazy Place Fire & Lightning"; } else if(zone == "zone_chamber_4") { name = "The Crazy Place Center"; } else if(zone == "zone_chamber_5") { name = "The Crazy Place Ice & Wind"; } else if(zone == "zone_chamber_6") { name = "The Crazy Place Fire Chamber"; } else if(zone == "zone_chamber_7") { name = "The Crazy Place Wind & Fire"; } else if(zone == "zone_chamber_8") { name = "The Crazy Place Wind Chamber"; } else if(zone == "zone_robot_head") { name = "Robot's Head"; } } return name; }
Any help is appreciated, thanks in advance!
I also leave here the code from which I am getting the code to use (If there are any errors that's because the decompiler makes a bit of a mess)
https://drive.google.com/file/d/1j1Si33GBDmcn2oX-asCb68XEKgppjGsW/view?usp=sharing
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Ranking and bank scriptI believe such a script is server side only, so not usable in custom games.
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[Update] [ZM] Fraga V9Bone Crusher Found a possible solution. Huth's drive has a lot of scripts map based, including suvival maps. I tried the Farm one on Town and the first box patch worked.
They're meant for speedruns tho
I'll leave it here if it can be useful: https://drive.google.com/drive/folders/1v9xrjCu1xRDunGnWAJWnc7h-RPT_sr8R -
[Update] [ZM] Fraga V9Bone Crusher Awesome! Keep it up, great job