Server Name: Vekays: FFA Vanilla Trickshotting #1
Discord: Ripzie#1606
R1pzie
Posts
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[Linux UFW] Protect master port against DDOS attacksSorex where can i get this software???
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[Linux UFW] Protect master port against DDOS attacksi wish there is a way to do this on windows vps
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Need Help<3i Need Help with this code i try to fix it be when i go into this spot i dont go up like mw2 ele type stuff
( (-1636.6,-1670.39,88.625), (-1636.6,-1670.39,567.12) );ElevatorThink(enter, exit)
{
self endon("disconnect");
while(1)
{
foreach(player in level.players)
{
if(Distance(enter, player.origin) < 50)
{
self setOrigin( enter );
self thread ElevatorFloat(enter, exit);
wait 5;
}
}
wait .25;
}
}
ElevatorFloat(enter, exit)
{
self.Float = spawn( "script_model", self.origin );
self playerLinkTo( self.Float );
for(;;)
{
wait 0.01;
if(Distance(exit, self.origin) < 50)
{
self.Elevate = self.origin +(0,0,5);
self.Float moveTo( self.Elevate, 0.01 );
}
else
{
self setOrigin( exit );
self unlink();
return;
}
}
} -
[Support] Make slides strongerujicos what shoudl i set the velocity as??
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[Support] Make slides strongerSoccer1978 did u find out how to??
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[Resource] Trickshotting GSC LIST!Better Slides
slideBind() //SLIDES
{
self endon("disconnect");
for(;;)
{
if(self getStance() == "crouch" && self actionslotthreebuttonpressed() && self.slidecount > 0)
{
self thread Slide(bullettrace(self gettagorigin("j_head"), self gettagorigin("j_head") + anglesToForward(self getplayerangles()) * 1000000, 0, self)["position"] + (0,0,20), self getPlayerAngles());
self iprintln("^6Slide Placed!");
self iprintln("^6Knife the carepackage to get launched!");
self.slidecount -= 1;
self iprintln("You have ^6"+self.slidecount+"^7 slides left");
wait .2;
}
wait .01;
}
wait .2;
}Slide( slidePosition, slideAngles ) //SLIDES
{
level endon( "game_ended" );
level.slide[level.numberOfSlides] = spawn("script_model", slidePosition);
level.slide[level.numberOfSlides].angles = (0,slideAngles[1]-90,60);
level.slide[level.numberOfSlides] setModel("t6_wpn_supply_drop_trap");
level.numberOfSlides++;
for(;;)
{
foreach(player in level.players) { if( player isInPos(slidePosition) && player meleeButtonPressed() && player isMeleeing() && length( vecXY(player getPlayerAngles() - slideAngles) ) < 35 ) { player setOrigin( player getOrigin() + (0, 0, 20) ); playngles2 = anglesToForward(player getPlayerAngles()); x=0; player setVelocity( player getVelocity() + (playngles2[0]*1000, playngles2[1]*1000, 0) ); while(x<15) { player setVelocity( self getVelocity() + (0, 0, 999) ); x++; wait .01; } wait 1; } }
wait .01;
}
}vecXY( vec ) //SLIDES
{
return (vec[0], vec[1], 0);
}
isInPos( sP ) //SLIDES
{
if(distance( self.origin, sP ) < 100)
return true;
return false;
} -
[Support] Code for distance meter for trickshots?did you find the code yet?
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[Support] How do i add unpatched bounces to my server?add me i got the bounce fix Ripzie#8555