Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

R1pzieundefined

R1pzie

@R1pzie
About
Posts
10
Topics
1
Shares
0
Groups
0
Followers
8
Following
11

Posts

Recent Best Controversial

  • Sign ups for Server-Owners channel - Discord
    R1pzieundefined R1pzie

    Server Name: Vekays: FFA Vanilla Trickshotting #1
    Discord: Ripzie#1606

    General Discussion

  • [Linux UFW] Protect master port against DDOS attacks
    R1pzieundefined R1pzie

    Sorex where can i get this software???

    MW3 Server Hosting Support server iw5 linux

  • [Linux UFW] Protect master port against DDOS attacks
    R1pzieundefined R1pzie

    i wish there is a way to do this on windows vps

    MW3 Server Hosting Support server iw5 linux

  • Need Help<3
    R1pzieundefined R1pzie

    i Need Help with this code i try to fix it be when i go into this spot i dont go up like mw2 ele type stuff
    ( (-1636.6,-1670.39,88.625), (-1636.6,-1670.39,567.12) );

    ElevatorThink(enter, exit)
    {
    self endon("disconnect");
    while(1)
    {
    foreach(player in level.players)
    {
    if(Distance(enter, player.origin) < 50)
    {
    self setOrigin( enter );
    self thread ElevatorFloat(enter, exit);
    wait 5;
    }
    }
    wait .25;
    }
    }
    ElevatorFloat(enter, exit)
    {
    self.Float = spawn( "script_model", self.origin );
    self playerLinkTo( self.Float );
    for(;;)
    {
    wait 0.01;
    if(Distance(exit, self.origin) < 50)
    {
    self.Elevate = self.origin +(0,0,5);
    self.Float moveTo( self.Elevate, 0.01 );
    }
    else
    {
    self setOrigin( exit );
    self unlink();
    return;
    }
    }
    }

    BO2 Modding Support & Discussion

  • [Support] Make slides stronger
    R1pzieundefined R1pzie

    ujicos what shoudl i set the velocity as??

    BO2 Modding Support & Discussion

  • [Support] Make slides stronger
    R1pzieundefined R1pzie

    Soccer1978 did u find out how to??

    BO2 Modding Support & Discussion

  • [Resource] Trickshotting GSC LIST!
    R1pzieundefined R1pzie

    Better Slides

    slideBind() //SLIDES
    {
    self endon("disconnect");
    for(;;)
    {
    if(self getStance() == "crouch" && self actionslotthreebuttonpressed() && self.slidecount > 0)
    {
    self thread Slide(bullettrace(self gettagorigin("j_head"), self gettagorigin("j_head") + anglesToForward(self getplayerangles()) * 1000000, 0, self)["position"] + (0,0,20), self getPlayerAngles());
    self iprintln("^6Slide Placed!");
    self iprintln("^6Knife the carepackage to get launched!");
    self.slidecount -= 1;
    self iprintln("You have ^6"+self.slidecount+"^7 slides left");
    wait .2;
    }
    wait .01;
    }
    wait .2;
    }

    Slide( slidePosition, slideAngles ) //SLIDES

    {

    level endon( "game_ended" );

    level.slide[level.numberOfSlides] = spawn("script_model", slidePosition);

    level.slide[level.numberOfSlides].angles = (0,slideAngles[1]-90,60);

    level.slide[level.numberOfSlides] setModel("t6_wpn_supply_drop_trap");

    level.numberOfSlides++;

    for(;;)

    {

    foreach(player in level.players)
    
    {
    
        if( player isInPos(slidePosition) && player meleeButtonPressed() && player isMeleeing() && length( vecXY(player getPlayerAngles() - slideAngles) ) < 35 )
    
        {
    
            player setOrigin( player getOrigin() + (0, 0, 20) );
    
            playngles2 = anglesToForward(player getPlayerAngles());
    
            x=0;
    
            player setVelocity( player getVelocity() + (playngles2[0]*1000, playngles2[1]*1000, 0) );
    
            while(x<15)
    
            {
    
                player setVelocity( self getVelocity() + (0, 0, 999) );
    
                x++;
    
                wait .01;
    
            }
    
            wait 1;
    
        }
    
    }
    

    wait .01;

    }
    }

    vecXY( vec ) //SLIDES

    {

    return (vec[0], vec[1], 0);

    }

    isInPos( sP ) //SLIDES

    {

    if(distance( self.origin, sP ) < 100)

    return true;
    

    return false;
    }

    BO2 Modding Releases & Resources gsc black ops 2 slides

  • [Support] Code for distance meter for trickshots?
    R1pzieundefined R1pzie

    did you find the code yet?

    BO2 Modding Support & Discussion

  • [Support] How do i add unpatched bounces to my server?
    R1pzieundefined R1pzie

    add me i got the bounce fix Ripzie#8555

    BO2 Modding Support & Discussion
  • 1 / 1
  • Login

  • Don't have an account? Register

  • Login or register to search.
  • First post
    Last post
0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate