Husk is an independent project. It is not owned, run, funded or developed by Kiels, and it is not a Freestyle project.
I'm not entirely sure this is not a Freestyle Project, see below:

You say he has helped on your #credits channel, and he was part of the development team for Jackal.
Our team, our staff and our development are our own.
Well the problem is that Husk is a copy of Cipher, take this comparison screenshot of the Jackal Servers (renamed to Cipher later on, but gets the point across) and Husk servers:

They are basically identical, it's like the code for the servers is a direct copy
and it doesn't transfer a project from one team to another.
The problem is that the project's base is copied, literally Ctrl + C, Ctrl + V, how can most elements the player see be equal between Jackal/Cipher and Husk???
Calling Husk "a copy of Cipher" also isn't accurate. Similar genre and similar base game will always mean some overlap in what a server looks like from the outside, but the project, the people running it and the direction are different.
If someone genuinely believes otherwise, bring actual evidence and we'll address it point by point. Screenshots of an invite link aren't that.
Most of the systems present in Husk are a copy of Cipher's, try:
- The Multi-Pap system you have, which is identical to Cipher's.
- The Camo skins Husk has, which were made by LKurama, which were previously in Cipher.
- The 3x event system you have, which was previously 2x on cipher is identical on Husk.
- Brotus on the Bridge, a GameMode you have, was initially done in Z-Tavern, later "ported" to Cipher.
There's probably way too many things that are also equal, like the source code and the em-dashes in the bot, which I just won't even get started but I refuse to believe this is a project done with good faith and no association to Kiels.
