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Rex109

Rex109

@Rex109
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  • Preventing potentially infinite loops in T6 Server/Spitting errors in log file
    Rex109 Rex109
    BO2 Server Hosting Support

    JezuzLizard This is EXACTLY what i was looking for. Thank you so much!

    Edit: i see it's uploaded yesterday. super duper ultra useful update dude. tysm!


  • Preventing potentially infinite loops in T6 Server/Spitting errors in log file
    Rex109 Rex109
    BO2 Server Hosting Support

    Update: server is still hanging randomly, sending heartbeats infinitely and saying they were successful when neither IW4Madmin and a client can connect to it. I suppose it's another infinite loop? Plus not my actual client crashes whenever i search a server? Dafuq?


  • Preventing potentially infinite loops in T6 Server/Spitting errors in log file
    Rex109 Rex109
    BO2 Server Hosting Support

    Dss0 Never tried it but i'm sure it does not. I'm absolutely sure that one of my gsc is causing the issue


  • Preventing potentially infinite loops in T6 Server/Spitting errors in log file
    Rex109 Rex109
    BO2 Server Hosting Support

    JezuzLizard First of all thanks for your reply. Yeah you are right, it's not absolutely hard to find one, but i was thinking that on T6 there was something like on IW3 (cod4): a timeout thread that prevented infinite loops by terminating the server with a runtime error instead of hanging it forever. Second of all thanks for the compiler, i wasn't searching for a new one but the one you provided me seems way better than the one on the plutonium guide, so thanks alot! Also i think i've found the error (not 100% sure but it seems it hasn't crashed for a while now), but i wanna point out that i'm not searching for a solution for a problem of mine but rather a way to better debug my scripts and provide better maintainability to my projects.


  • Preventing potentially infinite loops in T6 Server/Spitting errors in log file
    Rex109 Rex109
    BO2 Server Hosting Support

    Dss0 Ofc i have to fix them, but there's no way to get a traceback to the error since the server doesn't spit any runtime errors in the log file... are you 100% sure there's no way to get a traceback?


  • Preventing potentially infinite loops in T6 Server/Spitting errors in log file
    Rex109 Rex109
    BO2 Server Hosting Support

    Hello! My server keeps crashing everyday or so and i strongly believe that there's an infinte loop in one of my scripts that causes this since it keeps sending heartbeats but i can't see the server unless i restart it. Having said so, is there a way to prevent infinite script loops on a T6 server? (just like the old cod4 did... if there was an infinite loop the server would just crash with a log instead of hanging forever). Do i need to set a dvar in order to show runtime errors/loops on the log?

    Thanks in advance!

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