Gundawg21 It has to do more with this line in zm_bo2_bots
// Deduct points
self maps\mp\zombies_zm_score::minus_to_player_score(950);
To solve the problem you need to replace the number 950 to 0.
Gundawg21 It has to do more with this line in zm_bo2_bots
// Deduct points
self maps\mp\zombies_zm_score::minus_to_player_score(950);
To solve the problem you need to replace the number 950 to 0.
I want to give credit to GerardS0406 for being the first to create this mod and for establishing its foundations; to BySc for continuing Gerard’s work and adding some useful functions that I took, tested, and modified myself; and finally to techboy04gaming, whose wander function I borrowed and implemented into the mod.
To add bots in-game, simply open the console and type "set zm_bots *", where the asterisk represents the number of bots you want. If you want more, for example, 5 bots, you will need to increase your party size in the lobby from 4 to your desired number.
Also, if you want to play with this mod along with another one, e.g., a mod that adds custom weapons, you just need to drag the file zmbots.iwd inside the "zm_bots" folder and drag it to the other mod folder.
If anyone wants to improve this mod, feel free to try, it’s completely open source.
The link:
https://github.com/RlKk01/ZM-Bots-for-COD-BO2-Zombies-Plutonium
To install this mod, press «Win + R» and paste the following path: «%localappdata%\Plutonium\storage\t6\mods», then press Enter.
After that, paste the folder "zm_bots" right there.
New update:
Fixed some unwanted behavior from bots.
Bots will no longer collide with players or themselves (thanks to techboy04gaming, whose function I borrowed to disable player collision).
Bots will now have the chance of carrying two weapons and switching between them, adding some variety in-game.