It seems as though some features such as additional wallbuys and perk machines (such as Who's Who in Power station or AN-94 in Town) don't appear. Removed weapons such as the Galil and Python also show up in Nuketown Zombies. However, the rest of the mod does function correctly: things like the hud, bank/locker system, buildables. Is this an issue for anyone else?

rubyquest
Posts
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Black Ops 2 Zombies Reimagined -
Nixie tube styled hudhindercanrun said in Nixie tube styled hud:
TAC0CAT nice, t6r is an outdated method, the new method is %localappdata%plutonium\storage\t6\images.
thank for the info, i will make more mods and use this path instead
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Nixie tube styled hudthe numbers richtofen what do they mean
for maps Buried, Mob of the Dead, Originsdownload: https://drive.google.com/file/d/1BdCcfqSbP4l3MyWFCZM4PuYL8HhertA3/view?usp=sharing
extract buried/motd/origins folder tot6r\data\images%localappdata%\plutonium\storage\t6\images
if there is no folder create one -
do password-protected servers even work?Love Seeker those servers arent actually pword protected. you can still join em
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Bo1 Reimagined Mod not working correctlyi did some research and it looks like mod support isnt fully out the door yet. i cant load the mod itself without crashing so i assume thats what the problem is, i think we just have to wait until mod support is stable
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Bo1 Reimagined Mod not working correctlyhow are you even loading Bo1 reimagined? i can't even get this mod to work because there's no BlackOps.exe executable anywhere
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thanks for fixing that annoying 2+ player lobby bug in t5just wanted to let the devs know my appreciation for their fix, t5 was almost unplayable with friends due to dedicated server nonsense (no direct IP connecting, no hosts found, no password = rapid slot filling from randoms) and im really happy that they noticed and fixed this problem real quick. love you all
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Everyone can join dedicated server except myselfDss0 said in Everyone can join dedicated server except myself:
TAC0CAT connecting by ip doesn't work on t5.
i hope the developers will implement IP joining in t5, the server browser itself is a hassle to navigate and unlike t6 does not show the current round either.
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do password-protected servers even work?KavoGaming i dont understand what you mean. are you saying i should specify as password without a command before?
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Nacht der Untoten servers?i'll host Nacht for you on my dedicated. look for Walmart.
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do password-protected servers even work?i tried setting a password in dedicated_sp.cfg with numerous commands:
- g_password "pass123"
- password "pass123"
- set g_password "pass123"
the server console reads that i have set g_password correctly to "pass123" but upon testing, no password prompt is brought up upon joining and random players are still joining just fine. is password-protection in T5 functional?
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Everyone can join dedicated server except myselfi set up a dedicated server on my own machine and followed the steps to port forward, everything works well and my friends can find and join my server just fine. except i can't, not with the server browser nor with "connect 127.0.0.1:28961". i see other people making threads about this problem too. is t5 really just that buggy
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Private B01 Zombies Serverdont think there's a way, for now just start the server and tell your friends to join as soon as it comes online.
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change audio device while in-game?is there a console command to change the active audio device in the middle of a match? the option is greyed out in audio settings. i ask this because i have a pair of unreliable wireless earbuds that disconnect infrequently and when i reconnect them, im left without audio for the rest of the game
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zombies_minplayers issuequick update, i tried it out again just now and instead of loading me into a game it just pauses at awaiting connection. does that mean the command is working now?
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zombies_minplayers issueResxt said in zombies_minplayers issue:
TAC0CAT you need to put it in the console before the game starts, in the lobby, when you're the host
zombies_minplayers 2
thats what i do. open the console in the private match lobby, i type zombies_minplayers 2 (the console then shows me that the value is set at 2 now), i start a match....and it just throws me into a game alone when its done loading
if you want i can send a video recording of this whole process and you'll see i dont deviate from it at all
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zombies_minplayers issuethis command doesn't seem to do anything for me. custom games still load without a "waiting for players" prompt, no matter what value i set it to. am i missing something