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Plutonium

sneezeyweezeyundefined

sneezeyweezey

@sneezeyweezey
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  • Cant launch b01
    sneezeyweezeyundefined sneezeyweezey

    Dss0 I should also mention the game launches, but just to a black screen where I can do nothing. Im not sure if this is relevant but my operating system is arch linux


  • Cant launch b01
    sneezeyweezeyundefined sneezeyweezey

    Dss0 GNU nano 8.0 console.log
    execing ragdoll.cfg from fastfile
    Cmd_AddCommand: scrProfileInfo already defined
    ----- Client Initialization -----
    ----- Client Initialization Complete -----
    Trying SMP acceleration...
    Detected 8 cpus, using 2 worker threads.
    ...succeeded.
    ----- R_Init -----
    Getting Direct3D 9 interface...
    Pixel shader version is 3.0
    Vertex shader version is 3.0
    Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
    Game window successfully created.
    Creating Direct3D device...
    Adding fastfile 'en_code_post_gfx' to queue
    Adding fastfile 'code_post_gfx' to queue
    Loading fastfile 'en_code_post_gfx'
    used 0.37 MB memory in DB alloc
    Loading fastfile 'code_post_gfx'
    used 5.77 MB memory in DB alloc
    Adding fastfile 'en_plutonium_ui' to queue
    Adding fastfile 'plutonium_ui' to queue
    Adding fastfile 'en_patch' to queue
    Adding fastfile 'patch' to queue
    Using 1 GPU(s).
    WARNING: Could not find zone 'Z:\extra\SteamLibrary\steamapps\common\Call of Duty Black Ops\zone\english\en_plutonium_ui.ff'
    Initializing render targets...
    Loading fastfile 'plutonium_ui'
    Requested frame buffer to be 24-bit color with 8-bit alpha
    used 0.39 MB memory in DB alloc
    DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
    Initializing static model cache...
    Initializing dynamic buffers...
    Initializing particle cloud buffer...
    Creating Direct3D queries...
    Setting initial state...
    Video memory for device: 4094 MB.
    Rounded video memory size: 4096 MB.
    DirectX reports 4096 MB of video memory and 4062 MB of available texture memory.
    Picmip is set manually.
    Using picmip 3 on most textures, 3 on normal maps, and 3 on specular maps
    Loading fastfile 'en_patch'
    used 0.02 MB memory in DB alloc
    Loading fastfile 'patch'
    used 3.96 MB memory in DB alloc


  • Cant launch b01
    sneezeyweezeyundefined sneezeyweezey

    Dss0 When launching the game, it would give me an error message in console about that file. And again I only think this is the issue, and was not 100% sure. regardless I have obtained this file and it has not solved my problem


  • Cant launch b01
    sneezeyweezeyundefined sneezeyweezey

    b01 launches on steam but not plutonium, I have attempted to track the issue down and believe it is due to the fact that I dont have the file "en_plutonium_ui.ff" and I cannot find it anywhere online and cannot find a way to obtain it. If anyone could either show me how to obtain it or send me the file I would be greatly appreciated. If you do have it, the file should be located in Call of Duty Black Ops 1/zone/English.

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