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Cant launch b01

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  • undefined Offline
    undefined Offline
    sneezeyweezey
    wrote on Sep 17, 2024, 3:35 PM last edited by
    #1

    b01 launches on steam but not plutonium, I have attempted to track the issue down and believe it is due to the fact that I dont have the file "en_plutonium_ui.ff" and I cannot find it anywhere online and cannot find a way to obtain it. If anyone could either show me how to obtain it or send me the file I would be greatly appreciated. If you do have it, the file should be located in Call of Duty Black Ops 1/zone/English.

    undefined 1 Reply Last reply Sep 17, 2024, 4:14 PM
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    • undefined Offline
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      Dss0 Plutonium Staff
      replied to sneezeyweezey on Sep 17, 2024, 4:14 PM last edited by
      #2

      sneezeyweezey said in Cant launch b01:

      b01 launches on steam but not plutonium, I have attempted to track the issue down and believe it is due to the fact that I dont have the file "en_plutonium_ui.ff"

      How did you come to that conclusion? I don't have this file and it works.
      The only fastfiles (.ff) that plutonium needs are

      patch_mp.ff, plutonium_ui.ff and plutonium_ui_mp.ff
      

      those are located in

      %localappdata%/Plutonium/storage/t5/zone
      
      undefined 1 Reply Last reply Sep 19, 2024, 6:04 AM
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      • undefined Offline
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        sneezeyweezey
        replied to Dss0 on Sep 19, 2024, 6:04 AM last edited by
        #3

        Dss0 When launching the game, it would give me an error message in console about that file. And again I only think this is the issue, and was not 100% sure. regardless I have obtained this file and it has not solved my problem

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        • undefined Offline
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          Dss0 Plutonium Staff
          wrote on Sep 19, 2024, 6:37 PM last edited by
          #4

          There should be a console.log file in %localappdata%/Plutonium. Try launching T5 first then upload that log file here (or upload it to a site like pastebin and post the link).

          undefined 2 Replies Last reply Sep 21, 2024, 6:16 PM
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          • undefined Offline
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            sneezeyweezey
            replied to Dss0 on Sep 21, 2024, 6:16 PM last edited by
            #5

            Dss0 GNU nano 8.0 console.log
            execing ragdoll.cfg from fastfile
            Cmd_AddCommand: scrProfileInfo already defined
            ----- Client Initialization -----
            ----- Client Initialization Complete -----
            Trying SMP acceleration...
            Detected 8 cpus, using 2 worker threads.
            ...succeeded.
            ----- R_Init -----
            Getting Direct3D 9 interface...
            Pixel shader version is 3.0
            Vertex shader version is 3.0
            Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
            Game window successfully created.
            Creating Direct3D device...
            Adding fastfile 'en_code_post_gfx' to queue
            Adding fastfile 'code_post_gfx' to queue
            Loading fastfile 'en_code_post_gfx'
            used 0.37 MB memory in DB alloc
            Loading fastfile 'code_post_gfx'
            used 5.77 MB memory in DB alloc
            Adding fastfile 'en_plutonium_ui' to queue
            Adding fastfile 'plutonium_ui' to queue
            Adding fastfile 'en_patch' to queue
            Adding fastfile 'patch' to queue
            Using 1 GPU(s).
            WARNING: Could not find zone 'Z:\extra\SteamLibrary\steamapps\common\Call of Duty Black Ops\zone\english\en_plutonium_ui.ff'
            Initializing render targets...
            Loading fastfile 'plutonium_ui'
            Requested frame buffer to be 24-bit color with 8-bit alpha
            used 0.39 MB memory in DB alloc
            DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
            Initializing static model cache...
            Initializing dynamic buffers...
            Initializing particle cloud buffer...
            Creating Direct3D queries...
            Setting initial state...
            Video memory for device: 4094 MB.
            Rounded video memory size: 4096 MB.
            DirectX reports 4096 MB of video memory and 4062 MB of available texture memory.
            Picmip is set manually.
            Using picmip 3 on most textures, 3 on normal maps, and 3 on specular maps
            Loading fastfile 'en_patch'
            used 0.02 MB memory in DB alloc
            Loading fastfile 'patch'
            used 3.96 MB memory in DB alloc

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            • undefined Offline
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              sneezeyweezey
              replied to Dss0 on Sep 21, 2024, 6:29 PM last edited by
              #6

              Dss0 I should also mention the game launches, but just to a black screen where I can do nothing. Im not sure if this is relevant but my operating system is arch linux

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              • undefined Offline
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                Dss0 Plutonium Staff
                wrote on Sep 21, 2024, 11:46 PM last edited by
                #7

                I'm not sure if t5 even runs in wine but that fastfile error is actually irrelevant. I have the same thing in my log and the game still works, seems that was left over from when that file actually existed.
                Maybe check the wine log.

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                • undefined Offline
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                  Blanketv
                  wrote on Apr 4, 2025, 6:39 AM last edited by Blanketv Apr 4, 2025, 9:39 AM
                  #8

                  you cry like a girl whenever things don't go 100% your way lmfao ur a wack staff who in gods name would hire you

                  1 Reply Last reply
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                  • undefined Xerxes locked this topic on Apr 4, 2025, 11:20 AM
                  • undefined Xerxes moved this topic from BO1 Modding Support & Discussion on Apr 4, 2025, 11:21 AM

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