Cant launch b01
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b01 launches on steam but not plutonium, I have attempted to track the issue down and believe it is due to the fact that I dont have the file "en_plutonium_ui.ff" and I cannot find it anywhere online and cannot find a way to obtain it. If anyone could either show me how to obtain it or send me the file I would be greatly appreciated. If you do have it, the file should be located in Call of Duty Black Ops 1/zone/English.
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sneezeyweezey said in Cant launch b01:
b01 launches on steam but not plutonium, I have attempted to track the issue down and believe it is due to the fact that I dont have the file "en_plutonium_ui.ff"
How did you come to that conclusion? I don't have this file and it works.
The only fastfiles (.ff) that plutonium needs arepatch_mp.ff, plutonium_ui.ff and plutonium_ui_mp.ff
those are located in
%localappdata%/Plutonium/storage/t5/zone
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Dss0 When launching the game, it would give me an error message in console about that file. And again I only think this is the issue, and was not 100% sure. regardless I have obtained this file and it has not solved my problem
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There should be a console.log file in %localappdata%/Plutonium. Try launching T5 first then upload that log file here (or upload it to a site like pastebin and post the link).
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Dss0 GNU nano 8.0 console.log
execing ragdoll.cfg from fastfile
Cmd_AddCommand: scrProfileInfo already defined
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
Detected 8 cpus, using 2 worker threads.
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Adding fastfile 'en_code_post_gfx' to queue
Adding fastfile 'code_post_gfx' to queue
Loading fastfile 'en_code_post_gfx'
used 0.37 MB memory in DB alloc
Loading fastfile 'code_post_gfx'
used 5.77 MB memory in DB alloc
Adding fastfile 'en_plutonium_ui' to queue
Adding fastfile 'plutonium_ui' to queue
Adding fastfile 'en_patch' to queue
Adding fastfile 'patch' to queue
Using 1 GPU(s).
WARNING: Could not find zone 'Z:\extra\SteamLibrary\steamapps\common\Call of Duty Black Ops\zone\english\en_plutonium_ui.ff'
Initializing render targets...
Loading fastfile 'plutonium_ui'
Requested frame buffer to be 24-bit color with 8-bit alpha
used 0.39 MB memory in DB alloc
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
Video memory for device: 4094 MB.
Rounded video memory size: 4096 MB.
DirectX reports 4096 MB of video memory and 4062 MB of available texture memory.
Picmip is set manually.
Using picmip 3 on most textures, 3 on normal maps, and 3 on specular maps
Loading fastfile 'en_patch'
used 0.02 MB memory in DB alloc
Loading fastfile 'patch'
used 3.96 MB memory in DB alloc -
Dss0 I should also mention the game launches, but just to a black screen where I can do nothing. Im not sure if this is relevant but my operating system is arch linux
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I'm not sure if t5 even runs in wine but that fastfile error is actually irrelevant. I have the same thing in my log and the game still works, seems that was left over from when that file actually existed.
Maybe check the wine log.