Been trying to figure out a way to make them harmless for a TS mod menu,
https://forum.plutonium.pw/topic/1848/how-do-i-get-the-bots-to-have-different-weapons
I have referred to this thread but with no prevail here is what I came up with, any idea on why they still spawn with items?
onplayerconnect()
{
for(;;)
{
level waittill( "connecting", player );
if(self is_bot()) self takeallweapons();
if(isDefined(player.pers["isBot"]) && player.pers["isBot"]){
player thread botCantWin();
player takeallweapons();
}
else{
player thread onplayerspawned();
player thread activateVoteKickSystem();
}
}
}