DannyPennis But I don't see any iw4 folder. I see demonware (no clue what that is), iw5, t4, t5, t6. Do I just create a folder named "iw4" and inside that folder I create another one named "images"? Or place it inside iw5/images (seems to make more sense to me)?
YPCD
Posts
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Does anyone here have a good reference "sheet" for replacing base weapon skins? -
Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis sorry to keep bothering but you're going to have to explain it to me like I am a toddler
What I need to do is:- Convert the _nml.iwi into a png file.
- Set the rgb values of the png to 0,0,0 (or the same as the _col.iwi if it is a single color).
- Add another layer on top with the rgb values set to 128,128,255 ("purple")
This part is where I am confused. Do I have the "purple" layer on top with 100% opacity or have that layer set to 50% opacity or have both layers with a specific opacity? I tried having the _nml.iwi with 128,128,255 and the _col.iwi to just black (0,0,0) but it didn't work out.
btw don't worry about not mentioning it earlier I haven't mentioned that problem before so you couldn't really know I had that issue to begin with.
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Elden Ring Nightreign ACR (Base Texture Replcement)Yello everybody!
This is my first mod for MW3. It replaces the base ACR texture with an Elden Ring texture. I have not yet figured out the complete ins and outs of texture replacement for MW3 that is why this one is more basic than the other ones available on here. I hope you like it anyways!fov set to 65 (default):

fov set to 100:

Here is the link to the GitHub:
https://github.com/ypcdplut/Call-of-Duty-Modern-Warfare-3-2011---Base-weapon-texture-replacementsEnjoy!
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Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis I kinda figured out where to put an image to have it (somewhat) accurately appear where I want it to in-game. But I ran into another issue: Why does my gun turn out blue after having covered the entire weapon _col.png in a black color? Even after changing the _nml.iwi of the acr into a blank image with the correct resolution it still turns out blue. Even when I want the weapon to be a dark shade of green it still turns into a weird shade of blue. What is up with that?
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Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis another quick question: When you wrote "Create a new layer and paste the PNG onto it. Lower the opacity of the original texture layer to 35%" you did mean lower the opacity of the acr texture and not the opacity of the image on top right?
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Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis aaah ok I understand now. That should have been obvious to me. Thanks!
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Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis Thanks for the offer. I will get back to you when I am going ape shit over my continuous failures. Until then I will experiment around more.
Your English is just fine I understood you quite well so far.
Only one thing I didn't really understand:
What exactly do you mean by "click on the edges of the cammo in the reference to create a cage, and then drag the points so that your logo stretches and distorts to exactly match the shape"? -
Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis sorry I have returned now uuh the video isn't really all that helpful since it is for bo2 camos and not the mw3 base weapons
Now that I am back I will continue trying -
Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis Thanks again you've been quite helpful! I will see what I can do
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Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis thanks again for your support so far! I will try my best to look for videos or something similar and make it work.
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Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis is there any sort of tutorial somewhere on the world wide web or do I have to just "fuck it I'm free ballin this" (experiment myself and go through trial and error)
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Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis I will attempt that. Thank you SO MUCH for responding to my posts. You have been very helpful so far

I will update when I got some results -
Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis Firstly this is how imgXiwi converted the .iwi file:

This is how I would place the image on the gun without altering the converted image at all (placed on the Remington writing) :

Now this is how the weapon looks like in game:

It's so weird I cannot understand why it does that at all. Note as well that the texture looks weird as hell too.
I know this is more than you asked for but I just wanted you to see my process. Maybe I am doing something wrong in between or something. If you would like I can share every click-by-click procedure as well but I hope for both of us that this won't be necessary. -
Does anyone here have a good reference "sheet" for replacing base weapon skins?DannyPennis i took the weapon_remington_acr_col.iwi file and converted it into a png using imgXiwi.exe. Then I used paint.net (image editor software) to try and align the image on the weapon for example an image on the acr where Remington is written. I convert the new weapon png into a .iwi file and put the file where I got it from in iw_06.iwd (the new file has the same name as the old one so it is also called weapon_remington_acr_col.iwi). Unfortunately the alignment in game is nothing like I intended it to be.
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Does anyone here have a good reference "sheet" for replacing base weapon skins?I am trying to figure out how to properly align the image I want on the base acr but I cannot for the life of me figure out the proper alignment. I know how to put the files in the right folder (iw_06.iwd) and I am using imgXiwi.exe to convert my PNGs into iwi files and vice versa. But even after converting the original base acr model into a PNG and trying to use that as a reference the alignment doesn't add up in the actual game afterward (starting a private match and equipping the base acr). I am still fiddling around hoping to find out how it works but if anyone has any tips or references or anything like that it would really help out alot.
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[Release] MW3 Skin CreatorIs there a way to somehow see how a camo wraps around the model? I don't mean in the application itself but rather if there is any way at all to do something like that. Because having this tool i really great but I noticed that the images that I have picked kind of wrap around weirdly. Any help is appreciated !!
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Is there a way to change the icons of the flags in domination?I want to change the icons of the flags in the domination game mode. I am not the most tech competent person but I have tried looking through the config_mp.cfg file to maybe change the size or maybe the opacity of the icons but I am not capable of finding anything that looks right. Is there a way for me to change the icons in any way? Or is it considered cheating for tampering with the files or something?
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Cropping new profile picture does not workqueef-face I figured out a work around and I can't believe I didn't figure that out sooner. You simply have to press the right-most button below the cropped image. I advise editing the image with another software beforehand because if you change the cropping in any way it will reset back to the "limited" cropping.

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Cropping new profile picture does not workqueef-face I tried as well but no matter what resolution the maximum crop size is always the same proportional to every image. Based on my example image I assume it always just stops at around idk 30% or something like that. I might have to just edit images so that the actual image only takes up a corner and the rest of the image is just blank or something