[Release] Add Missing PhD And Stamina To Maps
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Soliderror Don't worry bro I'd never take code from someone without giving credits, I looked at your code and you did very well man, clean written etc... Tried looking at how you did it to spawn just a random machine to start with and didn't get any results, but I'll try again another time, your code will be very useful to learn, thx alot man !
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AlexInVr if you need some help I can definitely help you, if you with that. Just DM me on my discord, or something. My discord should be in my bio, but if not just Soliderror in the Pluto discord.
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Soliderror is there a way to make phd explode at any height
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@SuspiciousGamer yes there should be a way.
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hindercanrun i wanna know how tho so do u think i should ask in bo1 modding
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@SuspiciousGamer yeah, ask in the modding support
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@SuspiciousGamer you could probably do this, however you may have to either add or tweak a var in the
divetonuke_explode
function. I am using the core PhD function that bo1 uses, so it set up almost exactly the same way normal PhD is set up. -
i don't know what causes it, but sometimes people cannot buy Stamin Up more than once, and sometimes only 1 player can buy it per game and never get it back again
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@on-the-bingle Show my the install folder at this location
%localappdata%\plutonium\storage\t5 \scripts
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Soliderror
i changed the location to be on%appdata%\plutonium\storage\t5\scripts\zom
so i could run different scripts for different servers, since the dlc maps doesnt need them. and im also using a no perk limit script on%appdata%\plutonium\storage\t5\maps
, i did some changes to it and it works for now, but i found it weird that it was happening ONLY with stamin up and on five specifically. -
Soliderror i also thought it could be other scripts conflicting with eachother, but i tried only using yours and the same problem would happen
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Timingg Stamina up and PHD are basically created the same way. So idk why it would do this. I will look into it and see if there is any difference in them that shouldn't be. I do need to edit some things on that script to make it more user friendly any how. I'll let you know when I update it and tell you to reinstall it when I do. Things I plan to change are.
Add a server config so you can decide what perks you want to have on the servers.
Try and make all maps work with this mod ( I need to add a few if statments to fix this )
Change the color of the perk icons to be more the color they are supposed to be.
Change the way the tirggers reset with a server config to enable and disable xytox mod.
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Soliderror thank you, the thing i noticed at least, was when someone would join late and didnt buy stamin up as their first 4 perks, stamin up would just bug out, and only phd could be bought (not sure if it is that), but for now, when it works, it works flawlessly, the only thing i suggest is to change stamin up and phd to be on top of the original 5 perks, so it is less confusing to people. And also, the self revive perk after being revived, doesnt let you jump.
i also changed the perk icons to be the original ones with the colors you set, and made the icons a bit smaller to fit in the row, instead of being too big(24, 24);
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Timingg Iade them smaller to make sure people could notice them, I still want to update the colors as well. Also I cannot edit where my perk icons go, as I use code already in the game to give the perk, when the perk is given it auto adds a icon, so I just replaced the shader it was trying to use with the ones you see. I had to do this because the maps don't have those shaders to begin with so all you would see is a no icon texture. As for the stamina up not being able to be bought, idk yet sense I haven't had time to look at my script in a while, and the self revive perk is a custom made perk, if it doesn't let you jump I must have missed that in testing (although I thought I played after and used PhD as well) but I'll add the allow jump function on the player just in case when I update it. Thanks for the feed back btw.
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I am having issues with the mod. I am assuming I messed up in the installation process.
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Extracted the files in my download folder (however, I don't think I used a 3rd party extractor like 7zip)
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deleted zom folder and ran Install_Scripts_To_T5 in C:\Users\User\Downloads\T5_Add_Perks-main\T5_Add_Perks-main\add_perks_installer
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loaded up solo games in nacht and der riese - no stamina/phd perk machines were there
Other mods I have include: co op pause button; zombie + health counter; shared mystery box; and remove perk limit
I would only want to use this mod in solo and private matches with friends, if that makes a difference.
Should I delete some files and try rerunning the program? If so, which ones?
Thank you for your hard work and any assistance you can give me
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Bushmaster____ Try dragging all folders into
Plutonium\storage\t5\scripts\sp
, the default location for your Plutonium folder is%localappdata%\Plutonium\storage\t5\scripts\sp
, Hope this helps! -
Parasyn thank you for the suggestion. I loaded up a solo game on nacht, and the issue seems to be resolved now
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Timingg Hi I was reading through my post again and I just noticed something odd about your post! You are using a image pack to make the icons like bo2, however the icons I used are the PRO icons in the game files, I take it the perk icon Files you use also changed them, however they are 100% different then the normal icons without a perk icon pack. If I were you I would look in your perk icon pack remove all
perkname_pro.iwi
so the game can use the ones that are different than the OG ones. -
Soliderror hey so this works perfectly on the regular client but i tried using it with my server and it is bugged on there. when you try to drink one of the custom perks it takes up two slots and charges double the price, and if you don't have enough money it will simply put you into a negative amount of points. is there any way to fix this and make it compatible with servers? usually with mods like this you need special dvars in the dedicated_sp.cfg file but you would know more than me.
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Soliderror How do I uninstall it?