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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • GerardS0406undefined GerardS0406

    motomex Just like you would normally

    motomexundefined Offline
    motomexundefined Offline
    motomex
    wrote on last edited by
    #255

    GerardS0406 The problem is, the graves that I am supposed to dig to get the pieces, do not appear on the map.

    hindercanrunundefined 1 Reply Last reply
    0
    • motomexundefined motomex

      GerardS0406 The problem is, the graves that I am supposed to dig to get the pieces, do not appear on the map.

      hindercanrunundefined Offline
      hindercanrunundefined Offline
      hindercanrun
      wrote on last edited by
      #256

      motomex get a fresh version of the mod

      1 Reply Last reply
      0
      • GerardS0406undefined GerardS0406

        Black Ops II Cold War Mod

        Not recommended for servers
        https://www.youtube.com/watch?v=SWrggKpV_LQ

        Description
        This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

        bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

        Features

        • Cold War Armor System

          • 3 Levels of Armor
          • Can be purchased at Arsenal with Salvage
          • Damage from enemies reduced.
        • Cold War Health System

          • Players
            • Players now always have a regen delay (4.5 seconds)
            • Players have a slow regen speed (~75 Health/second)
            • Zombies hit for less damage on lower rounds
          • Zombies
            • Health values can be found in spreadsheet at bottom of post
            • Health cap at round 55 of 60k.
        • Cold War Perks

          • Quick Revive
            • Revive Teammates Faster
            • Faster Health Regen Delay (2.5 seconds)
            • Faster Health Regen (~240 Health/Second)
            • After teammate revived, both players gain a temporary speed boost
          • Double Tap (Replaces Death Perception)
            • Increased Fire Rate
            • Chance for a bullet to do Double Damage
            • Gain 20% more looted Salvage and High-Grade Salvage
          • Speed Cola
            • Increased Reload Speed
            • Swap Weapons Faster
            • Field Upgrades Charge Faster
            • Box Settles faster
          • Juggernog
            • Increases Player Health
            • Reduces effects from special zombies/Lava
            • Player's Armor Durability is Increased
            • Player not downed on lethal hit. Armor is taken, health set to 1.
          • Stamin-Up
            • Sprint Faster
            • No Fall Damage
          • Mule Kick
            • Player able to hold 3 weapons
            • Stowed weapons will reload slowly
            • Small chance zombies will drop ammo on death.
            • Mule Kick weapon will return on repurchase
          • Deadshot
            • ADS will lock to enemy's head
            • Initial Headshot Damage is Doubled
            • Increased Headshot Damage
          • PHD Flopper
            • Immune to explosive damage
            • Flopping will create an explosion
            • Falling a great height will create an explosion
          • Tombstone
            • Will enter a shadowed form when downed where player can revive self
            • Will drop a "Tombstone" on death to pickup items on respawn.
            • Player will only lose Tombstone on down.
          • Elemental Pop
            • Chance to use an Ammo Mod
              • Thunder Wall
              • Train Go Boom
              • Brain Rot
              • And more...
            • Reload will send an electric shock around player stunning zombies.
            • Equipment and melee can activate Elemental Pop
          • General Perk Features
            • Price of Perks increase based on amount of perks owned
            • Wunderfizz will give a Random Perk, costs same as regular perk price.
        • Cold War Field Upgrades

          • Ring of Fire
            • Player Damage Increased 5x
            • Ammo taken from Stock instead of Magazine
            • Burn effect has a small chance to insta-kill
            • Ring Duration increases longer player is inside
          • Aether Shroud
            • Player is invisible to enemies for 8 seconds
            • Player gains a movement speed boost while shrouded
            • Weapon instantly reloaded
          • Healing Aura
            • Player and allies instantly healed to full health on activation
            • Player and allies gain a regenerative healing effect lasting 10 seconds
            • Revives all downed allies
          • Frenzied Guard
            • Activation repairs Armor to full
            • Enemies killed repair 10% of armor
            • Normal enemies explode after hitting player
            • Duration of 15 seconds
          • Energy Mine
            • Creates a mine of energy that detonates on proximity of enemies
            • Large size of blast
            • Mine detonates 3 times in rapid succession
        • Cold War Salvage System

          • Zombies have a chance to drop salvage
          • Salvage can be used at Arsenal to upgrade weapons or equip armor
          • Salvage Drop Rates can be found in spreadsheet at bottom of post
        • Cold War Weapon Tier System

          • 5 Tiers for Non-Wonder Weapons
            • Common (Spawn Weapon Only)
            • Uncommon
            • Rare
            • Epic
            • Legendary
          • Weapons can be upgraded with salvage at Arsenal
          • Weapons can be Pack a Punched 3 times
          • Weapon damage by tier can be found in the spreadsheet at bottom of post.
        • Cold War Mystery Box

          • Weapon chances can be found in the spreadsheet at bottom of post.
          • Wonder Weapons have higher chance as game progresses.
        • Cold War Dynamic Wallbuys

          • Every 5 rounds, wallbuys have a chance to increase in tier.
        • Cold War Drop System

          • Zombies will drop salvage periodically
          • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
        • Cold War Ammo Boxes

          • Ammo Boxes are spread around maps
          • Cost depends on Pack a Punch level of weapon
            • 250 Non-Paped
            • 1000 First Pap
            • 2500 Second Pap
            • 5000 Third Pap
            • 10000 Wonder Weapon
        • Cold War Exfil

          • Cold War Exfil
          • Available every 5 rounds after round 10
          • Found near/in spawn on every map
        • Cold War HUD

          • Fully remade BO2 HUD to replicate Cold War's HUD
        • Cold War Rampage Inducer

          • set cw_rampage_inducer 1 (1 for true, 0 for false)
        • Miscellaneous Features

          • Carpenter Repairs Armor Fully
          • Max Ammo restores ammo in Stock and Magazine
          • Hitmarkers
          • 2 self-revives in Solo
          • Unlimited Sprint
          • Shield Removed
        • Extra Feature

          • Create Custom Field Upgrades! Follow outline in github.

        Not included features from Cold War:

        • Sliding: Wouldn't be very fun on a server with lag.
        • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

        Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

        PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

        Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
        Source code will be released after bug fixes.

        Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
        Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

        Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

        Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

        A Black Ops 1 version is in development that will be more like Cold War! ❤


        Custom Easter Eggs - Solved by
        ??? - N/A

        Solo Origins Speedruns
        Base EE% - GerardS0406 - 4h35m (can't beat that)
        Rampage Inducer Base EE% - N/A
        ??? EE% - N/A
        Rampage Inducer ??? EE% - N/A

        Sentient Odin% - Angelobeta - Infinite


        Credits:
        GerardS0406

        znchiundefined Offline
        znchiundefined Offline
        znchi
        wrote on last edited by
        #257

        GerardS0406 In Mob of The Dead the Vitriolic Withering doesn't have pack a punch level or rarity when upgrading a Sweeper via Acid Gat Kit. I think this is a bug(?

        1 Reply Last reply
        0
        • patient0xeroundefined Offline
          patient0xeroundefined Offline
          patient0xero
          wrote on last edited by
          #258

          noticed that the mod disables origin easter egg steps, aswell as the shield parts. any plans on a fix for this?

          hindercanrunundefined firelion338undefined 2 Replies Last reply
          0
          • patient0xeroundefined patient0xero

            noticed that the mod disables origin easter egg steps, aswell as the shield parts. any plans on a fix for this?

            hindercanrunundefined Offline
            hindercanrunundefined Offline
            hindercanrun
            wrote on last edited by
            #259

            patient0xero shield parts probably not since There’s a limit to stuff on the map
            which is why not everything is on the hud

            1 Reply Last reply
            0
            • GerardS0406undefined GerardS0406

              Black Ops II Cold War Mod

              Not recommended for servers
              https://www.youtube.com/watch?v=SWrggKpV_LQ

              Description
              This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

              bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

              Features

              • Cold War Armor System

                • 3 Levels of Armor
                • Can be purchased at Arsenal with Salvage
                • Damage from enemies reduced.
              • Cold War Health System

                • Players
                  • Players now always have a regen delay (4.5 seconds)
                  • Players have a slow regen speed (~75 Health/second)
                  • Zombies hit for less damage on lower rounds
                • Zombies
                  • Health values can be found in spreadsheet at bottom of post
                  • Health cap at round 55 of 60k.
              • Cold War Perks

                • Quick Revive
                  • Revive Teammates Faster
                  • Faster Health Regen Delay (2.5 seconds)
                  • Faster Health Regen (~240 Health/Second)
                  • After teammate revived, both players gain a temporary speed boost
                • Double Tap (Replaces Death Perception)
                  • Increased Fire Rate
                  • Chance for a bullet to do Double Damage
                  • Gain 20% more looted Salvage and High-Grade Salvage
                • Speed Cola
                  • Increased Reload Speed
                  • Swap Weapons Faster
                  • Field Upgrades Charge Faster
                  • Box Settles faster
                • Juggernog
                  • Increases Player Health
                  • Reduces effects from special zombies/Lava
                  • Player's Armor Durability is Increased
                  • Player not downed on lethal hit. Armor is taken, health set to 1.
                • Stamin-Up
                  • Sprint Faster
                  • No Fall Damage
                • Mule Kick
                  • Player able to hold 3 weapons
                  • Stowed weapons will reload slowly
                  • Small chance zombies will drop ammo on death.
                  • Mule Kick weapon will return on repurchase
                • Deadshot
                  • ADS will lock to enemy's head
                  • Initial Headshot Damage is Doubled
                  • Increased Headshot Damage
                • PHD Flopper
                  • Immune to explosive damage
                  • Flopping will create an explosion
                  • Falling a great height will create an explosion
                • Tombstone
                  • Will enter a shadowed form when downed where player can revive self
                  • Will drop a "Tombstone" on death to pickup items on respawn.
                  • Player will only lose Tombstone on down.
                • Elemental Pop
                  • Chance to use an Ammo Mod
                    • Thunder Wall
                    • Train Go Boom
                    • Brain Rot
                    • And more...
                  • Reload will send an electric shock around player stunning zombies.
                  • Equipment and melee can activate Elemental Pop
                • General Perk Features
                  • Price of Perks increase based on amount of perks owned
                  • Wunderfizz will give a Random Perk, costs same as regular perk price.
              • Cold War Field Upgrades

                • Ring of Fire
                  • Player Damage Increased 5x
                  • Ammo taken from Stock instead of Magazine
                  • Burn effect has a small chance to insta-kill
                  • Ring Duration increases longer player is inside
                • Aether Shroud
                  • Player is invisible to enemies for 8 seconds
                  • Player gains a movement speed boost while shrouded
                  • Weapon instantly reloaded
                • Healing Aura
                  • Player and allies instantly healed to full health on activation
                  • Player and allies gain a regenerative healing effect lasting 10 seconds
                  • Revives all downed allies
                • Frenzied Guard
                  • Activation repairs Armor to full
                  • Enemies killed repair 10% of armor
                  • Normal enemies explode after hitting player
                  • Duration of 15 seconds
                • Energy Mine
                  • Creates a mine of energy that detonates on proximity of enemies
                  • Large size of blast
                  • Mine detonates 3 times in rapid succession
              • Cold War Salvage System

                • Zombies have a chance to drop salvage
                • Salvage can be used at Arsenal to upgrade weapons or equip armor
                • Salvage Drop Rates can be found in spreadsheet at bottom of post
              • Cold War Weapon Tier System

                • 5 Tiers for Non-Wonder Weapons
                  • Common (Spawn Weapon Only)
                  • Uncommon
                  • Rare
                  • Epic
                  • Legendary
                • Weapons can be upgraded with salvage at Arsenal
                • Weapons can be Pack a Punched 3 times
                • Weapon damage by tier can be found in the spreadsheet at bottom of post.
              • Cold War Mystery Box

                • Weapon chances can be found in the spreadsheet at bottom of post.
                • Wonder Weapons have higher chance as game progresses.
              • Cold War Dynamic Wallbuys

                • Every 5 rounds, wallbuys have a chance to increase in tier.
              • Cold War Drop System

                • Zombies will drop salvage periodically
                • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
              • Cold War Ammo Boxes

                • Ammo Boxes are spread around maps
                • Cost depends on Pack a Punch level of weapon
                  • 250 Non-Paped
                  • 1000 First Pap
                  • 2500 Second Pap
                  • 5000 Third Pap
                  • 10000 Wonder Weapon
              • Cold War Exfil

                • Cold War Exfil
                • Available every 5 rounds after round 10
                • Found near/in spawn on every map
              • Cold War HUD

                • Fully remade BO2 HUD to replicate Cold War's HUD
              • Cold War Rampage Inducer

                • set cw_rampage_inducer 1 (1 for true, 0 for false)
              • Miscellaneous Features

                • Carpenter Repairs Armor Fully
                • Max Ammo restores ammo in Stock and Magazine
                • Hitmarkers
                • 2 self-revives in Solo
                • Unlimited Sprint
                • Shield Removed
              • Extra Feature

                • Create Custom Field Upgrades! Follow outline in github.

              Not included features from Cold War:

              • Sliding: Wouldn't be very fun on a server with lag.
              • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

              Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

              PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

              Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
              Source code will be released after bug fixes.

              Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
              Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

              Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

              Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

              A Black Ops 1 version is in development that will be more like Cold War! ❤


              Custom Easter Eggs - Solved by
              ??? - N/A

              Solo Origins Speedruns
              Base EE% - GerardS0406 - 4h35m (can't beat that)
              Rampage Inducer Base EE% - N/A
              ??? EE% - N/A
              Rampage Inducer ??? EE% - N/A

              Sentient Odin% - Angelobeta - Infinite


              Credits:
              GerardS0406

              firelion338undefined Offline
              firelion338undefined Offline
              firelion338
              wrote on last edited by
              #260

              GerardS0406 There's a glitch where you can get the gun you already have from the mystery box (It's higher/lower tier) and pick it up, it makes you drop your guns (except the slot where you picked up the lower/higher tier gun). When I pick up one gun the other one disappears.

              1 Reply Last reply
              0
              • patient0xeroundefined patient0xero

                noticed that the mod disables origin easter egg steps, aswell as the shield parts. any plans on a fix for this?

                firelion338undefined Offline
                firelion338undefined Offline
                firelion338
                wrote on last edited by
                #261

                patient0xero you can cleanse the stone with knife kills and staff melee kills

                1 Reply Last reply
                0
                • GerardS0406undefined GerardS0406

                  Black Ops II Cold War Mod

                  Not recommended for servers
                  https://www.youtube.com/watch?v=SWrggKpV_LQ

                  Description
                  This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                  bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                  Features

                  • Cold War Armor System

                    • 3 Levels of Armor
                    • Can be purchased at Arsenal with Salvage
                    • Damage from enemies reduced.
                  • Cold War Health System

                    • Players
                      • Players now always have a regen delay (4.5 seconds)
                      • Players have a slow regen speed (~75 Health/second)
                      • Zombies hit for less damage on lower rounds
                    • Zombies
                      • Health values can be found in spreadsheet at bottom of post
                      • Health cap at round 55 of 60k.
                  • Cold War Perks

                    • Quick Revive
                      • Revive Teammates Faster
                      • Faster Health Regen Delay (2.5 seconds)
                      • Faster Health Regen (~240 Health/Second)
                      • After teammate revived, both players gain a temporary speed boost
                    • Double Tap (Replaces Death Perception)
                      • Increased Fire Rate
                      • Chance for a bullet to do Double Damage
                      • Gain 20% more looted Salvage and High-Grade Salvage
                    • Speed Cola
                      • Increased Reload Speed
                      • Swap Weapons Faster
                      • Field Upgrades Charge Faster
                      • Box Settles faster
                    • Juggernog
                      • Increases Player Health
                      • Reduces effects from special zombies/Lava
                      • Player's Armor Durability is Increased
                      • Player not downed on lethal hit. Armor is taken, health set to 1.
                    • Stamin-Up
                      • Sprint Faster
                      • No Fall Damage
                    • Mule Kick
                      • Player able to hold 3 weapons
                      • Stowed weapons will reload slowly
                      • Small chance zombies will drop ammo on death.
                      • Mule Kick weapon will return on repurchase
                    • Deadshot
                      • ADS will lock to enemy's head
                      • Initial Headshot Damage is Doubled
                      • Increased Headshot Damage
                    • PHD Flopper
                      • Immune to explosive damage
                      • Flopping will create an explosion
                      • Falling a great height will create an explosion
                    • Tombstone
                      • Will enter a shadowed form when downed where player can revive self
                      • Will drop a "Tombstone" on death to pickup items on respawn.
                      • Player will only lose Tombstone on down.
                    • Elemental Pop
                      • Chance to use an Ammo Mod
                        • Thunder Wall
                        • Train Go Boom
                        • Brain Rot
                        • And more...
                      • Reload will send an electric shock around player stunning zombies.
                      • Equipment and melee can activate Elemental Pop
                    • General Perk Features
                      • Price of Perks increase based on amount of perks owned
                      • Wunderfizz will give a Random Perk, costs same as regular perk price.
                  • Cold War Field Upgrades

                    • Ring of Fire
                      • Player Damage Increased 5x
                      • Ammo taken from Stock instead of Magazine
                      • Burn effect has a small chance to insta-kill
                      • Ring Duration increases longer player is inside
                    • Aether Shroud
                      • Player is invisible to enemies for 8 seconds
                      • Player gains a movement speed boost while shrouded
                      • Weapon instantly reloaded
                    • Healing Aura
                      • Player and allies instantly healed to full health on activation
                      • Player and allies gain a regenerative healing effect lasting 10 seconds
                      • Revives all downed allies
                    • Frenzied Guard
                      • Activation repairs Armor to full
                      • Enemies killed repair 10% of armor
                      • Normal enemies explode after hitting player
                      • Duration of 15 seconds
                    • Energy Mine
                      • Creates a mine of energy that detonates on proximity of enemies
                      • Large size of blast
                      • Mine detonates 3 times in rapid succession
                  • Cold War Salvage System

                    • Zombies have a chance to drop salvage
                    • Salvage can be used at Arsenal to upgrade weapons or equip armor
                    • Salvage Drop Rates can be found in spreadsheet at bottom of post
                  • Cold War Weapon Tier System

                    • 5 Tiers for Non-Wonder Weapons
                      • Common (Spawn Weapon Only)
                      • Uncommon
                      • Rare
                      • Epic
                      • Legendary
                    • Weapons can be upgraded with salvage at Arsenal
                    • Weapons can be Pack a Punched 3 times
                    • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                  • Cold War Mystery Box

                    • Weapon chances can be found in the spreadsheet at bottom of post.
                    • Wonder Weapons have higher chance as game progresses.
                  • Cold War Dynamic Wallbuys

                    • Every 5 rounds, wallbuys have a chance to increase in tier.
                  • Cold War Drop System

                    • Zombies will drop salvage periodically
                    • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                  • Cold War Ammo Boxes

                    • Ammo Boxes are spread around maps
                    • Cost depends on Pack a Punch level of weapon
                      • 250 Non-Paped
                      • 1000 First Pap
                      • 2500 Second Pap
                      • 5000 Third Pap
                      • 10000 Wonder Weapon
                  • Cold War Exfil

                    • Cold War Exfil
                    • Available every 5 rounds after round 10
                    • Found near/in spawn on every map
                  • Cold War HUD

                    • Fully remade BO2 HUD to replicate Cold War's HUD
                  • Cold War Rampage Inducer

                    • set cw_rampage_inducer 1 (1 for true, 0 for false)
                  • Miscellaneous Features

                    • Carpenter Repairs Armor Fully
                    • Max Ammo restores ammo in Stock and Magazine
                    • Hitmarkers
                    • 2 self-revives in Solo
                    • Unlimited Sprint
                    • Shield Removed
                  • Extra Feature

                    • Create Custom Field Upgrades! Follow outline in github.

                  Not included features from Cold War:

                  • Sliding: Wouldn't be very fun on a server with lag.
                  • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                  Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                  PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                  Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                  Source code will be released after bug fixes.

                  Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                  Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                  Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                  Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                  A Black Ops 1 version is in development that will be more like Cold War! ❤


                  Custom Easter Eggs - Solved by
                  ??? - N/A

                  Solo Origins Speedruns
                  Base EE% - GerardS0406 - 4h35m (can't beat that)
                  Rampage Inducer Base EE% - N/A
                  ??? EE% - N/A
                  Rampage Inducer ??? EE% - N/A

                  Sentient Odin% - Angelobeta - Infinite


                  Credits:
                  GerardS0406

                  FaZe Flickundefined Offline
                  FaZe Flickundefined Offline
                  FaZe Flick
                  wrote on last edited by
                  #262

                  GerardS0406 im playing with both this mod and remix at the same time and im playing on the custom survival maps that come with remix. not everythings there, those maps feel limited whereas the base maps have everything from this mod, and worst of all i cant see the perk icons, the drop icons as to indicate when theyre going on and when theyre over and the round [with or without rampage enducer]. This I believe for me is a critical issue towards gameplay. if you can fix these errors id appreciate it.

                  Memeking254undefined 1 Reply Last reply
                  0
                  • FaZe Flickundefined FaZe Flick

                    GerardS0406 im playing with both this mod and remix at the same time and im playing on the custom survival maps that come with remix. not everythings there, those maps feel limited whereas the base maps have everything from this mod, and worst of all i cant see the perk icons, the drop icons as to indicate when theyre going on and when theyre over and the round [with or without rampage enducer]. This I believe for me is a critical issue towards gameplay. if you can fix these errors id appreciate it.

                    Memeking254undefined Offline
                    Memeking254undefined Offline
                    Memeking254
                    wrote on last edited by
                    #263

                    FaZe Flick stop running it with more scripts that breaks shit probably conflicts

                    FaZe Flickundefined 1 Reply Last reply
                    0
                    • lenyetundefined Offline
                      lenyetundefined Offline
                      lenyet
                      wrote on last edited by
                      #264
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • ArrozConMichiundefined Offline
                        ArrozConMichiundefined Offline
                        ArrozConMichi
                        wrote on last edited by
                        #265

                        I don't know this is a bug or what, but in buried, when i use the mystery box i only get the same guns (HAMR, M1216, Galil, DSR50, SMR and War Machine) the monkey bombs and the time bomb. I don't know if this is because of the mod or I'm just unlucky (this happened in the 4 games I played in the last 2 days).

                        1 Reply Last reply
                        0
                        • Memeking254undefined Memeking254

                          FaZe Flick stop running it with more scripts that breaks shit probably conflicts

                          FaZe Flickundefined Offline
                          FaZe Flickundefined Offline
                          FaZe Flick
                          wrote on last edited by
                          #266

                          Memeking254 remix is a mod itself its not a script.

                          1 Reply Last reply
                          0
                          • ksmtrxundefined Offline
                            ksmtrxundefined Offline
                            ksmtrx
                            wrote on last edited by
                            #267
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • GerardS0406undefined GerardS0406

                              Black Ops II Cold War Mod

                              Not recommended for servers
                              https://www.youtube.com/watch?v=SWrggKpV_LQ

                              Description
                              This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                              bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                              Features

                              • Cold War Armor System

                                • 3 Levels of Armor
                                • Can be purchased at Arsenal with Salvage
                                • Damage from enemies reduced.
                              • Cold War Health System

                                • Players
                                  • Players now always have a regen delay (4.5 seconds)
                                  • Players have a slow regen speed (~75 Health/second)
                                  • Zombies hit for less damage on lower rounds
                                • Zombies
                                  • Health values can be found in spreadsheet at bottom of post
                                  • Health cap at round 55 of 60k.
                              • Cold War Perks

                                • Quick Revive
                                  • Revive Teammates Faster
                                  • Faster Health Regen Delay (2.5 seconds)
                                  • Faster Health Regen (~240 Health/Second)
                                  • After teammate revived, both players gain a temporary speed boost
                                • Double Tap (Replaces Death Perception)
                                  • Increased Fire Rate
                                  • Chance for a bullet to do Double Damage
                                  • Gain 20% more looted Salvage and High-Grade Salvage
                                • Speed Cola
                                  • Increased Reload Speed
                                  • Swap Weapons Faster
                                  • Field Upgrades Charge Faster
                                  • Box Settles faster
                                • Juggernog
                                  • Increases Player Health
                                  • Reduces effects from special zombies/Lava
                                  • Player's Armor Durability is Increased
                                  • Player not downed on lethal hit. Armor is taken, health set to 1.
                                • Stamin-Up
                                  • Sprint Faster
                                  • No Fall Damage
                                • Mule Kick
                                  • Player able to hold 3 weapons
                                  • Stowed weapons will reload slowly
                                  • Small chance zombies will drop ammo on death.
                                  • Mule Kick weapon will return on repurchase
                                • Deadshot
                                  • ADS will lock to enemy's head
                                  • Initial Headshot Damage is Doubled
                                  • Increased Headshot Damage
                                • PHD Flopper
                                  • Immune to explosive damage
                                  • Flopping will create an explosion
                                  • Falling a great height will create an explosion
                                • Tombstone
                                  • Will enter a shadowed form when downed where player can revive self
                                  • Will drop a "Tombstone" on death to pickup items on respawn.
                                  • Player will only lose Tombstone on down.
                                • Elemental Pop
                                  • Chance to use an Ammo Mod
                                    • Thunder Wall
                                    • Train Go Boom
                                    • Brain Rot
                                    • And more...
                                  • Reload will send an electric shock around player stunning zombies.
                                  • Equipment and melee can activate Elemental Pop
                                • General Perk Features
                                  • Price of Perks increase based on amount of perks owned
                                  • Wunderfizz will give a Random Perk, costs same as regular perk price.
                              • Cold War Field Upgrades

                                • Ring of Fire
                                  • Player Damage Increased 5x
                                  • Ammo taken from Stock instead of Magazine
                                  • Burn effect has a small chance to insta-kill
                                  • Ring Duration increases longer player is inside
                                • Aether Shroud
                                  • Player is invisible to enemies for 8 seconds
                                  • Player gains a movement speed boost while shrouded
                                  • Weapon instantly reloaded
                                • Healing Aura
                                  • Player and allies instantly healed to full health on activation
                                  • Player and allies gain a regenerative healing effect lasting 10 seconds
                                  • Revives all downed allies
                                • Frenzied Guard
                                  • Activation repairs Armor to full
                                  • Enemies killed repair 10% of armor
                                  • Normal enemies explode after hitting player
                                  • Duration of 15 seconds
                                • Energy Mine
                                  • Creates a mine of energy that detonates on proximity of enemies
                                  • Large size of blast
                                  • Mine detonates 3 times in rapid succession
                              • Cold War Salvage System

                                • Zombies have a chance to drop salvage
                                • Salvage can be used at Arsenal to upgrade weapons or equip armor
                                • Salvage Drop Rates can be found in spreadsheet at bottom of post
                              • Cold War Weapon Tier System

                                • 5 Tiers for Non-Wonder Weapons
                                  • Common (Spawn Weapon Only)
                                  • Uncommon
                                  • Rare
                                  • Epic
                                  • Legendary
                                • Weapons can be upgraded with salvage at Arsenal
                                • Weapons can be Pack a Punched 3 times
                                • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                              • Cold War Mystery Box

                                • Weapon chances can be found in the spreadsheet at bottom of post.
                                • Wonder Weapons have higher chance as game progresses.
                              • Cold War Dynamic Wallbuys

                                • Every 5 rounds, wallbuys have a chance to increase in tier.
                              • Cold War Drop System

                                • Zombies will drop salvage periodically
                                • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                              • Cold War Ammo Boxes

                                • Ammo Boxes are spread around maps
                                • Cost depends on Pack a Punch level of weapon
                                  • 250 Non-Paped
                                  • 1000 First Pap
                                  • 2500 Second Pap
                                  • 5000 Third Pap
                                  • 10000 Wonder Weapon
                              • Cold War Exfil

                                • Cold War Exfil
                                • Available every 5 rounds after round 10
                                • Found near/in spawn on every map
                              • Cold War HUD

                                • Fully remade BO2 HUD to replicate Cold War's HUD
                              • Cold War Rampage Inducer

                                • set cw_rampage_inducer 1 (1 for true, 0 for false)
                              • Miscellaneous Features

                                • Carpenter Repairs Armor Fully
                                • Max Ammo restores ammo in Stock and Magazine
                                • Hitmarkers
                                • 2 self-revives in Solo
                                • Unlimited Sprint
                                • Shield Removed
                              • Extra Feature

                                • Create Custom Field Upgrades! Follow outline in github.

                              Not included features from Cold War:

                              • Sliding: Wouldn't be very fun on a server with lag.
                              • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                              Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                              PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                              Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                              Source code will be released after bug fixes.

                              Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                              Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                              Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                              Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                              A Black Ops 1 version is in development that will be more like Cold War! ❤


                              Custom Easter Eggs - Solved by
                              ??? - N/A

                              Solo Origins Speedruns
                              Base EE% - GerardS0406 - 4h35m (can't beat that)
                              Rampage Inducer Base EE% - N/A
                              ??? EE% - N/A
                              Rampage Inducer ??? EE% - N/A

                              Sentient Odin% - Angelobeta - Infinite


                              Credits:
                              GerardS0406

                              Script_doctor7undefined Offline
                              Script_doctor7undefined Offline
                              Script_doctor7
                              wrote on last edited by
                              #268

                              GerardS0406 So I have a glitch where my hud isn't in the spot it needs to be
                              its like off-centre how do i fix that

                              1 Reply Last reply
                              0
                              • Z3NlTH-Dr4G0Nundefined Offline
                                Z3NlTH-Dr4G0Nundefined Offline
                                Z3NlTH-Dr4G0N
                                wrote on last edited by
                                #269

                                Wow awesome mod!
                                Just a minor favor I have to ask: Could you do something about the deadshot perk buffing aimassist? It reaaly messes with muscle memory. Is there a way to disable that effect (in the base perk)?
                                Also a bug I fount in MoTD: When putting the Sweeper in the acid gat kit it comes out as "black" rarity and also took away my first weapon (the one I spawned with).

                                AdrX003undefined 1 Reply Last reply
                                0
                                • Azazel555undefined Offline
                                  Azazel555undefined Offline
                                  Azazel555
                                  wrote on last edited by
                                  #270

                                  La Ray Gun y la Ray Gun mark II No me deja mejorarlas mas de una vez.
                                  juego en pueblo, es por el mapa o es un error

                                  1 Reply Last reply
                                  0
                                  • Z3NlTH-Dr4G0Nundefined Offline
                                    Z3NlTH-Dr4G0Nundefined Offline
                                    Z3NlTH-Dr4G0N
                                    wrote on last edited by
                                    #271

                                    GerardS0406 Few more bugs I found while playing around:
                                    1: In MoTD, you cannot upgrade the vitriolic withering past tier I. It was "ultra" rarity but still could not pack-a-punch any further
                                    2: In Origins the upgraded MG08 you get from the MaxisDrone quest with the 4 discs is in "black" rarity and cannot be upgraded in any way.

                                    1 Reply Last reply
                                    0
                                    • Z3NlTH-Dr4G0Nundefined Z3NlTH-Dr4G0N

                                      Wow awesome mod!
                                      Just a minor favor I have to ask: Could you do something about the deadshot perk buffing aimassist? It reaaly messes with muscle memory. Is there a way to disable that effect (in the base perk)?
                                      Also a bug I fount in MoTD: When putting the Sweeper in the acid gat kit it comes out as "black" rarity and also took away my first weapon (the one I spawned with).

                                      AdrX003undefined Offline
                                      AdrX003undefined Offline
                                      AdrX003
                                      wrote on last edited by
                                      #272

                                      @P00DL3W0Lf_GR ive been trying to separate a script that do just that but as i dont have any real experience in scripting tha max i got to was a script that uses the basic "aimbot" script everytime and dont unstick from the enemies head when the player try to get back at aiming or changing directions.

                                      1 Reply Last reply
                                      1
                                      • crazytaxundefined Offline
                                        crazytaxundefined Offline
                                        crazytax
                                        wrote on last edited by
                                        #273

                                        Anyway to have only a hud mod for the game?

                                        1 Reply Last reply
                                        0
                                        • hindercanrunundefined Offline
                                          hindercanrunundefined Offline
                                          hindercanrun
                                          wrote on last edited by
                                          #274

                                          edit the mod urself

                                          1 Reply Last reply
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