[Release] Basic Coop Pause for Zombie Mode
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This post is deleted!
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This project is a "coop pause" for Zombie with basic things like :
-Freeze Zombies
-God Mode players
-Ignore Players
-Stop Zombies SpawnsUPDATE 17/02/2025 :
press change stance & melee for pause and unpause , every players can pause and unpause alwaysExample in image :

Here a Youtube video for demonstration with a friend : https://youtu.be/gAcoY01dhng?t=55
Link for the script :
https://github.com/MufaDOOM/Call-Of-Duty-Black-Ops-Zombie-COOP-PAUSE-by-MufaDOOMInstallation Guide : Download and copy the files to %localappdata%/plutonium/storage/t5/maps and if you do not have these folders create them.
This is a World At War version :
https://forum.plutonium.pw/topic/23195/release-basic-coop-pause-for-zombie-modeThis is a Black Ops 2 version :
https://forum.plutonium.pw/topic/23193/release-basic-coop-pause-for-zombie-mode?_=1656626014336MufaDOOM this is really nice and useful dose my friend need to download the same file for this to work?
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MufaDOOM this is really nice and useful dose my friend need to download the same file for this to work?
White x only the host can made pause and need the files but i recommend anyway at your friend to have the same file.
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how i compile archive
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how i compile archive
thalesmo123 No compile is required , only drop the files into the folder that is mentioned (%localappdata%/plutonium/storage/t5/maps)
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oh thx is working now
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how do i bind to console, is it the custom.gsc file where i type it in?
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how do i bind to console, is it the custom.gsc file where i type it in?
wavelenght for binding in console , you need first to open the console with ² and after put the following commands :
bind P "coop_pause 1" after type that press ENTER and put the other following command :
bind U "coop_pause 0" -
I have used this with no issues in the past, but since yesterday it no longer works for me.
When I try to pause the game, i get a message stating something along the lines of "cmd coop_pause not recognized".
The files have not been moved or modified - from what i can tell.
Other mods i use are still working fine.
Do you have any idea what could be the issue?
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I have used this with no issues in the past, but since yesterday it no longer works for me.
When I try to pause the game, i get a message stating something along the lines of "cmd coop_pause not recognized".
The files have not been moved or modified - from what i can tell.
Other mods i use are still working fine.
Do you have any idea what could be the issue?
Bushmaster____ get a version copy of the mod.
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how can you guys get it to work? Mine just says unknown command on the top right of my screen
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Bushmaster____ get a version copy of the mod.
hindercanrun Bushmaster____ MufaDOOM
I'm having the same problem ("unknown cmd coop_pause" message) and i'm not sure what is meant by "get a version copy of the mod." Can someone explain how to fix it please? -
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didnt work even i put it in the exact diroctry files -
@mjed-ko change / to \ in includes and direct function calls
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undefined MufaDOOM referenced this topic on
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does this work for the steam versions of these games
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Nope plutonium only
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i need to config something other than put the script? because im trying to press change stance & melee but it dosnt work
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Download and copy the files to %localappdata%/plutonium/storage/t5/maps and if you do not have these folders create them . is this right ?
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hi guys, maybe im a bit of an idiot, but this is not working for me, i create the maps folder and put the script there but is not working, i dont know what im doing wrong, i try putting the file on the scripts/sp/zom but when i launch a game if gives me a "compilation error" so if someone can please help me with this dat would be awesome
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undefined eetjus referenced this topic on
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Ive put it in the t5/maps (even tho the maps didnt exist yet) and it doesnt work. When i put it in the scripts/sp/zom it gives an compire error. How to fix this?
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