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  3. [Source][T6][ZM] Mod Menu Base

[Source][T6][ZM] Mod Menu Base

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  • undefined Offline
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    sean_nz
    wrote on Jul 12, 2022, 5:10 AM last edited by
    #1

    hey,

    i decided to get into gsc scripting for bo2 and decided to make a "clean" menu base because i was not fond of the other sources released thus far. the source is far from perfect but i would appreciate some feedback.

    p.s. i tried to make the menu as expandable as possible.

    source: https://github.com/binkynz/bo2_menu

    screenshots:
    4e0a6d3a-f1c1-4004-84fe-0d388874af1b-image.png
    997e4bac-8726-4d20-a7d6-5f479e8d65aa-image.png

    undefined undefined 2 Replies Last reply Nov 27, 2022, 1:49 PM
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      ryh
      wrote on Jul 12, 2022, 3:28 PM last edited by
      #2

      Is there nothing added in the menu besides what you shown? As in like weapons, godmode, ufo and so on. Or are you working on that too?

      undefined 1 Reply Last reply Jul 12, 2022, 5:22 PM
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        Resxt Plutonium Staff
        replied to ryh on Jul 12, 2022, 5:22 PM last edited by
        #3

        ryh a mod menu base is the base of the mod menu, it's not a mod menu.
        It's just a pre-made menu with no features/options, it's just there to save time for others.
        It's meant to be used by developers (or script kiddos) who want to "create" their mod menu with no knowledge basically. You just change the text and throw some functions and make button A call function A with copy pasted god mode code and that's it

        undefined 1 Reply Last reply Jul 12, 2022, 10:37 PM
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          sean_nz
          replied to Resxt on Jul 12, 2022, 10:37 PM last edited by sean_nz Jul 13, 2022, 1:38 AM
          #4

          Resxt ryh

          yep, this is just a base. however, i will continue to update the repo as i learn more about bo2. i would rather release small updates as to not share bad code.

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            sean_nz
            wrote on Jul 15, 2022, 11:19 PM last edited by sean_nz Jul 16, 2022, 2:30 AM
            #5

            updated

            the menu is organised into client and server submenus:

            • Main Menu
            • Client Menu
            • Server Menu
              ** Zombie Menu
              ** Perk Menu
              ** Powerup Menu

            added the following features:

            • Player Game Time
            • Show Player Health
            • Show Zombie Counter
            • Fast Zombie Spawn
            • Unlimited Perks
            • Perk Powerup
            • (Time Restrained) PackAPunch Powerup

            video: https://youtu.be/xhLcDcOZ_jU

            1 Reply Last reply
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              Nakero
              replied to sean_nz on Nov 27, 2022, 1:49 PM last edited by
              #6

              sean_nz Im trying to learn GSC too but Im very noob, I wanted to take your code and try to understand all that is there by modifying and testing it, but when I inject the code I can't even open the mod menu, how it is supposed to open??

              undefined 1 Reply Last reply Nov 27, 2022, 2:00 PM
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                Resxt Plutonium Staff
                replied to Nakero on Nov 27, 2022, 2:00 PM last edited by
                #7

                @Nakero77 did you compile the scripts?
                BO2 cannot read source gsc file, they need to be compiled

                https://plutonium.pw/docs/modding/loading-mods/#t6

                undefined 1 Reply Last reply Nov 27, 2022, 2:59 PM
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                  Nakero
                  replied to Resxt on Nov 27, 2022, 2:59 PM last edited by Nakero Nov 27, 2022, 5:01 PM
                  #8

                  Resxt man u are everywhere hahhaha, yes I could inyect the script, now im trying to understand the code, first i want to change the pop up menu command
                  Any idea of a basics tutorial for gsc?

                  undefined 1 Reply Last reply Nov 27, 2022, 3:10 PM
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                    Resxt Plutonium Staff
                    replied to Nakero on Nov 27, 2022, 3:10 PM last edited by
                    #9

                    @Nakero77 you don't need to use an injector of any sort you can just follow our doc to place the files in the right folder
                    Injecting while NOT in LAN mode can get you banned
                    https://plutonium.pw/docs/anticheat/

                    undefined 1 Reply Last reply Nov 27, 2022, 10:19 PM
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                      Nakero
                      replied to Resxt on Nov 27, 2022, 10:19 PM last edited by Nakero Nov 28, 2022, 12:20 AM
                      #10

                      Resxt but if I compile the exact same script into a .gsc and add it into the folder is totally ok?
                      Thank god i was testing on my black ops 2 from steam at first xD

                      undefined 1 Reply Last reply Nov 28, 2022, 8:07 AM
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                        Resxt Plutonium Staff
                        replied to Nakero on Nov 28, 2022, 8:07 AM last edited by
                        #11

                        @Nakero77 you compile all .gsc scripts and put them in the scripts folder like mentioned in the doc

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                          Desempregrado
                          replied to sean_nz on Jan 10, 2023, 11:09 PM last edited by
                          #12

                          sean_nz I liked your mod menu which one would be yours, discord for you can help me with something I already know meche but or less in gsc. but I'm still learning.

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                          • JuiceTrailer62undefined Offline
                            JuiceTrailer62undefined Offline
                            JuiceTrailer62
                            wrote on Jan 13, 2023, 7:21 AM last edited by JuiceTrailer62 Jan 13, 2023, 9:24 AM
                            #13

                            true resizable options? imma steal that my menu needs that. Nope not true maybe one day I'll see how it's done.

                            1 Reply Last reply
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