Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
97 Posts 75 Posters 48.1k Views 12 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Beniotenisoundefined Offline
    Beniotenisoundefined Offline
    Benioteniso
    wrote on last edited by
    #51

    how do i make the zombies not sprint in round 1?

    1 Reply Last reply
    0
    • A Former User? Offline
      A Former User? Offline
      A Former User
      wrote on last edited by
      #52

      I'm just gonna leave this bug here, in case you wanna fix it. Basically this bug is that I'm playing casual Tranzit, no image mods and the only script is this, and basically I would build a buildable like the Zombie Shield. However, after building the shield, my current bus buildable disappears. The icon fades away and the actual buildable is nowhere to be seen. Luckily, what I can do to get pass it is place the buildable before getting the item or after building the bus buildable. This was just a bug that I wanted to tell you. Have a good day.

      1 Reply Last reply
      0
      • 5and5undefined 5and5

        Call of Duty: Black Ops II Zombies - Remix

        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

        Created by: 5and5

        YouTube - Twitch - Twitter

        badge-alt-text

        Download

        Download

        Leaderboards

        Leaderboards

        How to Install

        YouTube Video

        • Video Tutorial

        Automatic Installer

        • Download and install BO2 Plutonium Plutonium Download
        • Download the latest version of Remix Installer
        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
        • Launch the game and enjoy!

        Manual Installation

        • Download and install BO2 Plutonium Plutonium Download
        • Download the latest version of Remix
        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
        • Launch the game and enjoy!

        Custom Survival Maps Installation

        • Go here for more information
        • Download Remix Custom Survival Maps
        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

        Change Notes

        General

        • Zombies start running at round 1
        • Walkers removed
        • Coop pause
        • Three weapon slots by default
        • Zombies health scales more linearly
        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
        • 12 hour reset

        Visual

        • Tweaked graphics
        • Tweaked vision set
        • Rotating skybox
        • Fog disabled
        • Night mode option with night_mode 1
        • Change zombies eye color with eye_color 1

        Patches

        • Bank automatically full
        • Perma Perks given
        • Fridge has AN94 or War Machine depending on the map
        • Set box starting locations
        • First box
        • Round 255 round cap removed
        • In game fast ray rapid_fire 1
        • Characters can be selected with character

        HUD

        • Timer
        • Round timer
        • Health bar
        • SPH - appears after round 50
        • Zombies remaining counter
        • Current zone
        • Trap timer
        • All hud can be turned on with hud_all 1
        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

        Player

        • Starting points set to 555
        • Max points set to 500005
        • Reduced fall damage

        Power Ups

        • Drop rate increased from 3% to 4%
        • Fire sales removed
        • Max ammos refill clip as well
        • Carpenters repair shields
        • Insta kill timer stacks
        • Double points timer stacks
        • Nukes kill zombies faster
        • Perk bottles give extra perk slot
        • Effect added to the first drop of a new powerup cycle

        Perks

        • Players can sprint while drinking perks
        • Perk bottles also increase players perk limit by 1
        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
        • Deadshot increases head shot damage by x2
        • Who's who wont activate when player has quick revive
        • Electric cherry wont activate when a player goes down
        • Proning in front of perks gives you 100 points

        Mystery Box

        • Weapons can be shared by knifing the box
        • Box moves instantly now
        • Box perma perk guarantees a good weapon first hit
        • First box setup guaranteed
        • Mark 2 probability increased from 33% to 50%

        Buildables

        • All parts are given at the start of the game
        • Increased buildable buy distance
        • Buildables can be built without looking at them

        Weapons

        • Explosive damage scaling increased
        • Increased wall weapon buy distance
        • Buying wall weapon ammo fills clip

        Equipment

        • Claymores do 1/2 of zombies max health
        • Max claymores changed from 12 per player to 10 total on the map at a time

        Maps

        Survival

        • Dogs are enabled by default except on Nuketown
        • Dogs rounds always happen every 4 rounds

        Bus Depot

        • Pack-A-Punch added
        • Claymores added

        Farm

        • Pack-A-Punch added
        • Claymores added

        Town

        • Speed cola moved to tombstone location
        • Tombstone removed
        • Olympia wall buy replaced with an mp5
        • Claymores added

        Nuke Town

        • Pack-a-punch and jug will always land in the backyard that the box starts at
        • Set box starting location with nuked_box yellow or nuked_box green
        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
        • Disabled zombies spawning in the middle while players are in either backyards
        • Limited M27

        Tranzit

        General

        • Denizens disabled
        • All light post portals are always active
        • Pap door is always open
        • Removed iron boards

        Zones

        • Farm barn zone acts the same as it does on Farm
        • Outside of Farm zone acts the same even if you open the door

        Buildables

        • Bus parts are prebuilt except cattle catcher
        • Dinner hatch is prebuilt
        • Turret does not need a turbine
        • Electric trap does not need a turbine

        Weapons

        • Jetgun recharges faster
        • Jetgun recharges while away
        • Jetgun returns to bench when over heated

        No Power

        • Enable no power game with no_power 1
        • This disables turbine workbench and jetgun

        Die Rise

        General

        • Leaper rounds always happen every 4 rounds
        • Perma phd flopper added

        Zones

        • Limited where players can camp while in the shaft
        • Zombies no longer jump across to trample steam zone
        • Disabled ground spawner in square room

        Elevators

        • Elevator wait time changed from 5-20 to 7-12 seconds
        • Standing on elevators make them move quicker
        • Key is given on spawn
        • Key is given 20 seconds after used
        • Key can lock elevators in a pre set position

        Weapons

        • Semtex wallbuy added by b23r
        • Sliquifier kills till round 255
        • Sliquifier continues to chain while put away
        • Sliquifier no longer drops extra goo
          <!-- - Sliquifier goo removed -->

        Mob of the Dead

        General

        • Blundergat spawns in wardens office without collecting 5 skulls
        • Set key to always spawn next to the cafeteria

        Buildables

        • All plane parts are given on spawn in solo only
        • Plane automatically refills
        • Zombie shield bench added inside wardens office
        • Zombie shield inside wardens has a 5 minute cooldown

        Traps

        • Fan trap no longer kills players instantly
        • Sniper trap does infinite damage
        • Acid trap player damage cool down increased from 1 to 1.5 seconds

        Zones

        • Opening double tap door does not cause zombies to spawn upstairs

        Weapons

        • Blundergat damage no longer falls off
        • Blundergat is no longer limited in the box
        • Blundergat ammo reduced by 1/3
        • Acidgat ammo reduced by 1/3
        • Tomahawk is upgraded when picked up
        • Tomahawk reduced cooldown from 5 to 4 seconds

        Buried

        General

        • Initial spawns changed to be closer to the slide
        • Vultureaid will always be the last perk given by the witches
        • Removed barricade in front of jug
        • Nerfed jug spawn zone

        Buildables

        • Spawned turbine workbench by candy shop
        • Subwoofer gives powerups
        • Subwoofer has increased range
        • Turbine starts dying at 17% instead of 50% power

        Weapons

        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

        Leroy

        • Leroy runs 25% longer when meleed with a Bowie Knife
        • Leroy runs 50% longer when meleed with Galvaknuckles

        Origins

        General

        • Tank has instant cool down
        • Pack-a-punch is always on
        • First robot always comes over tank station
        • Reduced soul boxes zombie requirement from 30 to 15
        • Replace the 115 packed weapon reward with a Raygun Mark 2

        Buildables

        • All records and buildable parts are given on spawn
        • Gramophone is no longer needed

        Teleporters

        • Teleporters activate as soon as doors leading to them are opened
        • Teleporters in the crazy place can be used without first being used from the other side

        Special Rounds

        • Panzers will come every 4 rounds on solo and coop
        • Generator zombies can come every 4 rounds
        • Generator zombies will come the same round as you turn on 4 or more generators

        Weapons

        • Staffs can be upgraded without doing the easter egg steps
        • Upgraded lighting does infinite damage
        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

        Crazy Place

        • Moving walls at disabled
        • All gems are spawned

        Shovel and Helmet

        • Shovels are given on spawn
        • Golden shovels are awarded after 5 digs
        • Golden helmet chance increased from 5% to 20%

        Dig spots

        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
        • Dug powerups spawn in a cycle (4 main powerups)
        • Hidden perk bottle dig spots are visible without zombie blood
        • Hidden perk bottle dig spots respawn every round
        • Hidden perk bottles give all 9 perk slots

        Source Code

        • BO2-Remix - https://github.com/5and5/BO2-Remix
        • BO1-Remix - https://github.com/5and5/BO1-Remix

        Credits

        • JezuzLizard
        • JBleezy
        • ZECxR3ap3r
        • Bandit
        • TTS
        • Naomi
        • Chase
        • DoktorSAS
        • HuthTV
        Mario676undefined Offline
        Mario676undefined Offline
        Mario676
        wrote on last edited by
        #53

        5and5 hey any way to add perma x2 like in servers and more extra perks slots?

        1 Reply Last reply
        0
        • 5and5undefined 5and5

          Call of Duty: Black Ops II Zombies - Remix

          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

          Created by: 5and5

          YouTube - Twitch - Twitter

          badge-alt-text

          Download

          Download

          Leaderboards

          Leaderboards

          How to Install

          YouTube Video

          • Video Tutorial

          Automatic Installer

          • Download and install BO2 Plutonium Plutonium Download
          • Download the latest version of Remix Installer
          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
          • Launch the game and enjoy!

          Manual Installation

          • Download and install BO2 Plutonium Plutonium Download
          • Download the latest version of Remix
          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
          • Launch the game and enjoy!

          Custom Survival Maps Installation

          • Go here for more information
          • Download Remix Custom Survival Maps
          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

          Change Notes

          General

          • Zombies start running at round 1
          • Walkers removed
          • Coop pause
          • Three weapon slots by default
          • Zombies health scales more linearly
          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
          • 12 hour reset

          Visual

          • Tweaked graphics
          • Tweaked vision set
          • Rotating skybox
          • Fog disabled
          • Night mode option with night_mode 1
          • Change zombies eye color with eye_color 1

          Patches

          • Bank automatically full
          • Perma Perks given
          • Fridge has AN94 or War Machine depending on the map
          • Set box starting locations
          • First box
          • Round 255 round cap removed
          • In game fast ray rapid_fire 1
          • Characters can be selected with character

          HUD

          • Timer
          • Round timer
          • Health bar
          • SPH - appears after round 50
          • Zombies remaining counter
          • Current zone
          • Trap timer
          • All hud can be turned on with hud_all 1
          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

          Player

          • Starting points set to 555
          • Max points set to 500005
          • Reduced fall damage

          Power Ups

          • Drop rate increased from 3% to 4%
          • Fire sales removed
          • Max ammos refill clip as well
          • Carpenters repair shields
          • Insta kill timer stacks
          • Double points timer stacks
          • Nukes kill zombies faster
          • Perk bottles give extra perk slot
          • Effect added to the first drop of a new powerup cycle

          Perks

          • Players can sprint while drinking perks
          • Perk bottles also increase players perk limit by 1
          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
          • Deadshot increases head shot damage by x2
          • Who's who wont activate when player has quick revive
          • Electric cherry wont activate when a player goes down
          • Proning in front of perks gives you 100 points

          Mystery Box

          • Weapons can be shared by knifing the box
          • Box moves instantly now
          • Box perma perk guarantees a good weapon first hit
          • First box setup guaranteed
          • Mark 2 probability increased from 33% to 50%

          Buildables

          • All parts are given at the start of the game
          • Increased buildable buy distance
          • Buildables can be built without looking at them

          Weapons

          • Explosive damage scaling increased
          • Increased wall weapon buy distance
          • Buying wall weapon ammo fills clip

          Equipment

          • Claymores do 1/2 of zombies max health
          • Max claymores changed from 12 per player to 10 total on the map at a time

          Maps

          Survival

          • Dogs are enabled by default except on Nuketown
          • Dogs rounds always happen every 4 rounds

          Bus Depot

          • Pack-A-Punch added
          • Claymores added

          Farm

          • Pack-A-Punch added
          • Claymores added

          Town

          • Speed cola moved to tombstone location
          • Tombstone removed
          • Olympia wall buy replaced with an mp5
          • Claymores added

          Nuke Town

          • Pack-a-punch and jug will always land in the backyard that the box starts at
          • Set box starting location with nuked_box yellow or nuked_box green
          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
          • Disabled zombies spawning in the middle while players are in either backyards
          • Limited M27

          Tranzit

          General

          • Denizens disabled
          • All light post portals are always active
          • Pap door is always open
          • Removed iron boards

          Zones

          • Farm barn zone acts the same as it does on Farm
          • Outside of Farm zone acts the same even if you open the door

          Buildables

          • Bus parts are prebuilt except cattle catcher
          • Dinner hatch is prebuilt
          • Turret does not need a turbine
          • Electric trap does not need a turbine

          Weapons

          • Jetgun recharges faster
          • Jetgun recharges while away
          • Jetgun returns to bench when over heated

          No Power

          • Enable no power game with no_power 1
          • This disables turbine workbench and jetgun

          Die Rise

          General

          • Leaper rounds always happen every 4 rounds
          • Perma phd flopper added

          Zones

          • Limited where players can camp while in the shaft
          • Zombies no longer jump across to trample steam zone
          • Disabled ground spawner in square room

          Elevators

          • Elevator wait time changed from 5-20 to 7-12 seconds
          • Standing on elevators make them move quicker
          • Key is given on spawn
          • Key is given 20 seconds after used
          • Key can lock elevators in a pre set position

          Weapons

          • Semtex wallbuy added by b23r
          • Sliquifier kills till round 255
          • Sliquifier continues to chain while put away
          • Sliquifier no longer drops extra goo
            <!-- - Sliquifier goo removed -->

          Mob of the Dead

          General

          • Blundergat spawns in wardens office without collecting 5 skulls
          • Set key to always spawn next to the cafeteria

          Buildables

          • All plane parts are given on spawn in solo only
          • Plane automatically refills
          • Zombie shield bench added inside wardens office
          • Zombie shield inside wardens has a 5 minute cooldown

          Traps

          • Fan trap no longer kills players instantly
          • Sniper trap does infinite damage
          • Acid trap player damage cool down increased from 1 to 1.5 seconds

          Zones

          • Opening double tap door does not cause zombies to spawn upstairs

          Weapons

          • Blundergat damage no longer falls off
          • Blundergat is no longer limited in the box
          • Blundergat ammo reduced by 1/3
          • Acidgat ammo reduced by 1/3
          • Tomahawk is upgraded when picked up
          • Tomahawk reduced cooldown from 5 to 4 seconds

          Buried

          General

          • Initial spawns changed to be closer to the slide
          • Vultureaid will always be the last perk given by the witches
          • Removed barricade in front of jug
          • Nerfed jug spawn zone

          Buildables

          • Spawned turbine workbench by candy shop
          • Subwoofer gives powerups
          • Subwoofer has increased range
          • Turbine starts dying at 17% instead of 50% power

          Weapons

          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

          Leroy

          • Leroy runs 25% longer when meleed with a Bowie Knife
          • Leroy runs 50% longer when meleed with Galvaknuckles

          Origins

          General

          • Tank has instant cool down
          • Pack-a-punch is always on
          • First robot always comes over tank station
          • Reduced soul boxes zombie requirement from 30 to 15
          • Replace the 115 packed weapon reward with a Raygun Mark 2

          Buildables

          • All records and buildable parts are given on spawn
          • Gramophone is no longer needed

          Teleporters

          • Teleporters activate as soon as doors leading to them are opened
          • Teleporters in the crazy place can be used without first being used from the other side

          Special Rounds

          • Panzers will come every 4 rounds on solo and coop
          • Generator zombies can come every 4 rounds
          • Generator zombies will come the same round as you turn on 4 or more generators

          Weapons

          • Staffs can be upgraded without doing the easter egg steps
          • Upgraded lighting does infinite damage
          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

          Crazy Place

          • Moving walls at disabled
          • All gems are spawned

          Shovel and Helmet

          • Shovels are given on spawn
          • Golden shovels are awarded after 5 digs
          • Golden helmet chance increased from 5% to 20%

          Dig spots

          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
          • Dug powerups spawn in a cycle (4 main powerups)
          • Hidden perk bottle dig spots are visible without zombie blood
          • Hidden perk bottle dig spots respawn every round
          • Hidden perk bottles give all 9 perk slots

          Source Code

          • BO2-Remix - https://github.com/5and5/BO2-Remix
          • BO1-Remix - https://github.com/5and5/BO1-Remix

          Credits

          • JezuzLizard
          • JBleezy
          • ZECxR3ap3r
          • Bandit
          • TTS
          • Naomi
          • Chase
          • DoktorSAS
          • HuthTV
          xNandoundefined Offline
          xNandoundefined Offline
          xNando
          wrote on last edited by
          #54

          5and5 it's possible to create a separate mod for only the zone hud?

          1 Reply Last reply
          0
          • Z3NlTH-Dr4G0Nundefined Offline
            Z3NlTH-Dr4G0Nundefined Offline
            Z3NlTH-Dr4G0N
            wrote on last edited by
            #55

            Hey is there a way to isolate the 3 weapon slots part. I might be stupid but didn't find any links to the source to try and do it myself. Thanks in advance

            1 Reply Last reply
            0
            • 5and5undefined 5and5

              Call of Duty: Black Ops II Zombies - Remix

              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

              Created by: 5and5

              YouTube - Twitch - Twitter

              badge-alt-text

              Download

              Download

              Leaderboards

              Leaderboards

              How to Install

              YouTube Video

              • Video Tutorial

              Automatic Installer

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix Installer
              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Manual Installation

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix
              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Custom Survival Maps Installation

              • Go here for more information
              • Download Remix Custom Survival Maps
              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

              Change Notes

              General

              • Zombies start running at round 1
              • Walkers removed
              • Coop pause
              • Three weapon slots by default
              • Zombies health scales more linearly
              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
              • 12 hour reset

              Visual

              • Tweaked graphics
              • Tweaked vision set
              • Rotating skybox
              • Fog disabled
              • Night mode option with night_mode 1
              • Change zombies eye color with eye_color 1

              Patches

              • Bank automatically full
              • Perma Perks given
              • Fridge has AN94 or War Machine depending on the map
              • Set box starting locations
              • First box
              • Round 255 round cap removed
              • In game fast ray rapid_fire 1
              • Characters can be selected with character

              HUD

              • Timer
              • Round timer
              • Health bar
              • SPH - appears after round 50
              • Zombies remaining counter
              • Current zone
              • Trap timer
              • All hud can be turned on with hud_all 1
              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

              Player

              • Starting points set to 555
              • Max points set to 500005
              • Reduced fall damage

              Power Ups

              • Drop rate increased from 3% to 4%
              • Fire sales removed
              • Max ammos refill clip as well
              • Carpenters repair shields
              • Insta kill timer stacks
              • Double points timer stacks
              • Nukes kill zombies faster
              • Perk bottles give extra perk slot
              • Effect added to the first drop of a new powerup cycle

              Perks

              • Players can sprint while drinking perks
              • Perk bottles also increase players perk limit by 1
              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
              • Deadshot increases head shot damage by x2
              • Who's who wont activate when player has quick revive
              • Electric cherry wont activate when a player goes down
              • Proning in front of perks gives you 100 points

              Mystery Box

              • Weapons can be shared by knifing the box
              • Box moves instantly now
              • Box perma perk guarantees a good weapon first hit
              • First box setup guaranteed
              • Mark 2 probability increased from 33% to 50%

              Buildables

              • All parts are given at the start of the game
              • Increased buildable buy distance
              • Buildables can be built without looking at them

              Weapons

              • Explosive damage scaling increased
              • Increased wall weapon buy distance
              • Buying wall weapon ammo fills clip

              Equipment

              • Claymores do 1/2 of zombies max health
              • Max claymores changed from 12 per player to 10 total on the map at a time

              Maps

              Survival

              • Dogs are enabled by default except on Nuketown
              • Dogs rounds always happen every 4 rounds

              Bus Depot

              • Pack-A-Punch added
              • Claymores added

              Farm

              • Pack-A-Punch added
              • Claymores added

              Town

              • Speed cola moved to tombstone location
              • Tombstone removed
              • Olympia wall buy replaced with an mp5
              • Claymores added

              Nuke Town

              • Pack-a-punch and jug will always land in the backyard that the box starts at
              • Set box starting location with nuked_box yellow or nuked_box green
              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
              • Disabled zombies spawning in the middle while players are in either backyards
              • Limited M27

              Tranzit

              General

              • Denizens disabled
              • All light post portals are always active
              • Pap door is always open
              • Removed iron boards

              Zones

              • Farm barn zone acts the same as it does on Farm
              • Outside of Farm zone acts the same even if you open the door

              Buildables

              • Bus parts are prebuilt except cattle catcher
              • Dinner hatch is prebuilt
              • Turret does not need a turbine
              • Electric trap does not need a turbine

              Weapons

              • Jetgun recharges faster
              • Jetgun recharges while away
              • Jetgun returns to bench when over heated

              No Power

              • Enable no power game with no_power 1
              • This disables turbine workbench and jetgun

              Die Rise

              General

              • Leaper rounds always happen every 4 rounds
              • Perma phd flopper added

              Zones

              • Limited where players can camp while in the shaft
              • Zombies no longer jump across to trample steam zone
              • Disabled ground spawner in square room

              Elevators

              • Elevator wait time changed from 5-20 to 7-12 seconds
              • Standing on elevators make them move quicker
              • Key is given on spawn
              • Key is given 20 seconds after used
              • Key can lock elevators in a pre set position

              Weapons

              • Semtex wallbuy added by b23r
              • Sliquifier kills till round 255
              • Sliquifier continues to chain while put away
              • Sliquifier no longer drops extra goo
                <!-- - Sliquifier goo removed -->

              Mob of the Dead

              General

              • Blundergat spawns in wardens office without collecting 5 skulls
              • Set key to always spawn next to the cafeteria

              Buildables

              • All plane parts are given on spawn in solo only
              • Plane automatically refills
              • Zombie shield bench added inside wardens office
              • Zombie shield inside wardens has a 5 minute cooldown

              Traps

              • Fan trap no longer kills players instantly
              • Sniper trap does infinite damage
              • Acid trap player damage cool down increased from 1 to 1.5 seconds

              Zones

              • Opening double tap door does not cause zombies to spawn upstairs

              Weapons

              • Blundergat damage no longer falls off
              • Blundergat is no longer limited in the box
              • Blundergat ammo reduced by 1/3
              • Acidgat ammo reduced by 1/3
              • Tomahawk is upgraded when picked up
              • Tomahawk reduced cooldown from 5 to 4 seconds

              Buried

              General

              • Initial spawns changed to be closer to the slide
              • Vultureaid will always be the last perk given by the witches
              • Removed barricade in front of jug
              • Nerfed jug spawn zone

              Buildables

              • Spawned turbine workbench by candy shop
              • Subwoofer gives powerups
              • Subwoofer has increased range
              • Turbine starts dying at 17% instead of 50% power

              Weapons

              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

              Leroy

              • Leroy runs 25% longer when meleed with a Bowie Knife
              • Leroy runs 50% longer when meleed with Galvaknuckles

              Origins

              General

              • Tank has instant cool down
              • Pack-a-punch is always on
              • First robot always comes over tank station
              • Reduced soul boxes zombie requirement from 30 to 15
              • Replace the 115 packed weapon reward with a Raygun Mark 2

              Buildables

              • All records and buildable parts are given on spawn
              • Gramophone is no longer needed

              Teleporters

              • Teleporters activate as soon as doors leading to them are opened
              • Teleporters in the crazy place can be used without first being used from the other side

              Special Rounds

              • Panzers will come every 4 rounds on solo and coop
              • Generator zombies can come every 4 rounds
              • Generator zombies will come the same round as you turn on 4 or more generators

              Weapons

              • Staffs can be upgraded without doing the easter egg steps
              • Upgraded lighting does infinite damage
              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

              Crazy Place

              • Moving walls at disabled
              • All gems are spawned

              Shovel and Helmet

              • Shovels are given on spawn
              • Golden shovels are awarded after 5 digs
              • Golden helmet chance increased from 5% to 20%

              Dig spots

              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
              • Dug powerups spawn in a cycle (4 main powerups)
              • Hidden perk bottle dig spots are visible without zombie blood
              • Hidden perk bottle dig spots respawn every round
              • Hidden perk bottles give all 9 perk slots

              Source Code

              • BO2-Remix - https://github.com/5and5/BO2-Remix
              • BO1-Remix - https://github.com/5and5/BO1-Remix

              Credits

              • JezuzLizard
              • JBleezy
              • ZECxR3ap3r
              • Bandit
              • TTS
              • Naomi
              • Chase
              • DoktorSAS
              • HuthTV
              suithiundefined Offline
              suithiundefined Offline
              suithi
              wrote on last edited by
              #56

              5and5 i cant change zombies sprint in sorce help

              1 Reply Last reply
              0
              • 5and5undefined 5and5

                Call of Duty: Black Ops II Zombies - Remix

                This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                Created by: 5and5

                YouTube - Twitch - Twitter

                badge-alt-text

                Download

                Download

                Leaderboards

                Leaderboards

                How to Install

                YouTube Video

                • Video Tutorial

                Automatic Installer

                • Download and install BO2 Plutonium Plutonium Download
                • Download the latest version of Remix Installer
                • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                • Launch the game and enjoy!

                Manual Installation

                • Download and install BO2 Plutonium Plutonium Download
                • Download the latest version of Remix
                • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                • Launch the game and enjoy!

                Custom Survival Maps Installation

                • Go here for more information
                • Download Remix Custom Survival Maps
                • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                Change Notes

                General

                • Zombies start running at round 1
                • Walkers removed
                • Coop pause
                • Three weapon slots by default
                • Zombies health scales more linearly
                • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                • 12 hour reset

                Visual

                • Tweaked graphics
                • Tweaked vision set
                • Rotating skybox
                • Fog disabled
                • Night mode option with night_mode 1
                • Change zombies eye color with eye_color 1

                Patches

                • Bank automatically full
                • Perma Perks given
                • Fridge has AN94 or War Machine depending on the map
                • Set box starting locations
                • First box
                • Round 255 round cap removed
                • In game fast ray rapid_fire 1
                • Characters can be selected with character

                HUD

                • Timer
                • Round timer
                • Health bar
                • SPH - appears after round 50
                • Zombies remaining counter
                • Current zone
                • Trap timer
                • All hud can be turned on with hud_all 1
                • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                Player

                • Starting points set to 555
                • Max points set to 500005
                • Reduced fall damage

                Power Ups

                • Drop rate increased from 3% to 4%
                • Fire sales removed
                • Max ammos refill clip as well
                • Carpenters repair shields
                • Insta kill timer stacks
                • Double points timer stacks
                • Nukes kill zombies faster
                • Perk bottles give extra perk slot
                • Effect added to the first drop of a new powerup cycle

                Perks

                • Players can sprint while drinking perks
                • Perk bottles also increase players perk limit by 1
                • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                • Deadshot increases head shot damage by x2
                • Who's who wont activate when player has quick revive
                • Electric cherry wont activate when a player goes down
                • Proning in front of perks gives you 100 points

                Mystery Box

                • Weapons can be shared by knifing the box
                • Box moves instantly now
                • Box perma perk guarantees a good weapon first hit
                • First box setup guaranteed
                • Mark 2 probability increased from 33% to 50%

                Buildables

                • All parts are given at the start of the game
                • Increased buildable buy distance
                • Buildables can be built without looking at them

                Weapons

                • Explosive damage scaling increased
                • Increased wall weapon buy distance
                • Buying wall weapon ammo fills clip

                Equipment

                • Claymores do 1/2 of zombies max health
                • Max claymores changed from 12 per player to 10 total on the map at a time

                Maps

                Survival

                • Dogs are enabled by default except on Nuketown
                • Dogs rounds always happen every 4 rounds

                Bus Depot

                • Pack-A-Punch added
                • Claymores added

                Farm

                • Pack-A-Punch added
                • Claymores added

                Town

                • Speed cola moved to tombstone location
                • Tombstone removed
                • Olympia wall buy replaced with an mp5
                • Claymores added

                Nuke Town

                • Pack-a-punch and jug will always land in the backyard that the box starts at
                • Set box starting location with nuked_box yellow or nuked_box green
                • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                • Disabled zombies spawning in the middle while players are in either backyards
                • Limited M27

                Tranzit

                General

                • Denizens disabled
                • All light post portals are always active
                • Pap door is always open
                • Removed iron boards

                Zones

                • Farm barn zone acts the same as it does on Farm
                • Outside of Farm zone acts the same even if you open the door

                Buildables

                • Bus parts are prebuilt except cattle catcher
                • Dinner hatch is prebuilt
                • Turret does not need a turbine
                • Electric trap does not need a turbine

                Weapons

                • Jetgun recharges faster
                • Jetgun recharges while away
                • Jetgun returns to bench when over heated

                No Power

                • Enable no power game with no_power 1
                • This disables turbine workbench and jetgun

                Die Rise

                General

                • Leaper rounds always happen every 4 rounds
                • Perma phd flopper added

                Zones

                • Limited where players can camp while in the shaft
                • Zombies no longer jump across to trample steam zone
                • Disabled ground spawner in square room

                Elevators

                • Elevator wait time changed from 5-20 to 7-12 seconds
                • Standing on elevators make them move quicker
                • Key is given on spawn
                • Key is given 20 seconds after used
                • Key can lock elevators in a pre set position

                Weapons

                • Semtex wallbuy added by b23r
                • Sliquifier kills till round 255
                • Sliquifier continues to chain while put away
                • Sliquifier no longer drops extra goo
                  <!-- - Sliquifier goo removed -->

                Mob of the Dead

                General

                • Blundergat spawns in wardens office without collecting 5 skulls
                • Set key to always spawn next to the cafeteria

                Buildables

                • All plane parts are given on spawn in solo only
                • Plane automatically refills
                • Zombie shield bench added inside wardens office
                • Zombie shield inside wardens has a 5 minute cooldown

                Traps

                • Fan trap no longer kills players instantly
                • Sniper trap does infinite damage
                • Acid trap player damage cool down increased from 1 to 1.5 seconds

                Zones

                • Opening double tap door does not cause zombies to spawn upstairs

                Weapons

                • Blundergat damage no longer falls off
                • Blundergat is no longer limited in the box
                • Blundergat ammo reduced by 1/3
                • Acidgat ammo reduced by 1/3
                • Tomahawk is upgraded when picked up
                • Tomahawk reduced cooldown from 5 to 4 seconds

                Buried

                General

                • Initial spawns changed to be closer to the slide
                • Vultureaid will always be the last perk given by the witches
                • Removed barricade in front of jug
                • Nerfed jug spawn zone

                Buildables

                • Spawned turbine workbench by candy shop
                • Subwoofer gives powerups
                • Subwoofer has increased range
                • Turbine starts dying at 17% instead of 50% power

                Weapons

                • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                Leroy

                • Leroy runs 25% longer when meleed with a Bowie Knife
                • Leroy runs 50% longer when meleed with Galvaknuckles

                Origins

                General

                • Tank has instant cool down
                • Pack-a-punch is always on
                • First robot always comes over tank station
                • Reduced soul boxes zombie requirement from 30 to 15
                • Replace the 115 packed weapon reward with a Raygun Mark 2

                Buildables

                • All records and buildable parts are given on spawn
                • Gramophone is no longer needed

                Teleporters

                • Teleporters activate as soon as doors leading to them are opened
                • Teleporters in the crazy place can be used without first being used from the other side

                Special Rounds

                • Panzers will come every 4 rounds on solo and coop
                • Generator zombies can come every 4 rounds
                • Generator zombies will come the same round as you turn on 4 or more generators

                Weapons

                • Staffs can be upgraded without doing the easter egg steps
                • Upgraded lighting does infinite damage
                • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                Crazy Place

                • Moving walls at disabled
                • All gems are spawned

                Shovel and Helmet

                • Shovels are given on spawn
                • Golden shovels are awarded after 5 digs
                • Golden helmet chance increased from 5% to 20%

                Dig spots

                • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                • Dug powerups spawn in a cycle (4 main powerups)
                • Hidden perk bottle dig spots are visible without zombie blood
                • Hidden perk bottle dig spots respawn every round
                • Hidden perk bottles give all 9 perk slots

                Source Code

                • BO2-Remix - https://github.com/5and5/BO2-Remix
                • BO1-Remix - https://github.com/5and5/BO1-Remix

                Credits

                • JezuzLizard
                • JBleezy
                • ZECxR3ap3r
                • Bandit
                • TTS
                • Naomi
                • Chase
                • DoktorSAS
                • HuthTV
                afacoolundefined Offline
                afacoolundefined Offline
                afacool
                wrote on last edited by
                #57

                5and5 I added it to my server and zombies were super sprinting and the turbine on tranzit was already built.Any Fixes?

                1 Reply Last reply
                0
                • NyxThesisundefined Offline
                  NyxThesisundefined Offline
                  NyxThesis
                  wrote on last edited by
                  #58

                  Is there a way to only enable certain settings so I can only have the perk order option with Nuketown

                  1 Reply Last reply
                  0
                  • ElMeroWhiteundefined Offline
                    ElMeroWhiteundefined Offline
                    ElMeroWhite
                    wrote on last edited by
                    #59

                    How does exactly works Coop Pause?

                    1 Reply Last reply
                    0
                    • 5and5undefined 5and5

                      Call of Duty: Black Ops II Zombies - Remix

                      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                      Created by: 5and5

                      YouTube - Twitch - Twitter

                      badge-alt-text

                      Download

                      Download

                      Leaderboards

                      Leaderboards

                      How to Install

                      YouTube Video

                      • Video Tutorial

                      Automatic Installer

                      • Download and install BO2 Plutonium Plutonium Download
                      • Download the latest version of Remix Installer
                      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                      • Launch the game and enjoy!

                      Manual Installation

                      • Download and install BO2 Plutonium Plutonium Download
                      • Download the latest version of Remix
                      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                      • Launch the game and enjoy!

                      Custom Survival Maps Installation

                      • Go here for more information
                      • Download Remix Custom Survival Maps
                      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                      Change Notes

                      General

                      • Zombies start running at round 1
                      • Walkers removed
                      • Coop pause
                      • Three weapon slots by default
                      • Zombies health scales more linearly
                      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                      • 12 hour reset

                      Visual

                      • Tweaked graphics
                      • Tweaked vision set
                      • Rotating skybox
                      • Fog disabled
                      • Night mode option with night_mode 1
                      • Change zombies eye color with eye_color 1

                      Patches

                      • Bank automatically full
                      • Perma Perks given
                      • Fridge has AN94 or War Machine depending on the map
                      • Set box starting locations
                      • First box
                      • Round 255 round cap removed
                      • In game fast ray rapid_fire 1
                      • Characters can be selected with character

                      HUD

                      • Timer
                      • Round timer
                      • Health bar
                      • SPH - appears after round 50
                      • Zombies remaining counter
                      • Current zone
                      • Trap timer
                      • All hud can be turned on with hud_all 1
                      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                      Player

                      • Starting points set to 555
                      • Max points set to 500005
                      • Reduced fall damage

                      Power Ups

                      • Drop rate increased from 3% to 4%
                      • Fire sales removed
                      • Max ammos refill clip as well
                      • Carpenters repair shields
                      • Insta kill timer stacks
                      • Double points timer stacks
                      • Nukes kill zombies faster
                      • Perk bottles give extra perk slot
                      • Effect added to the first drop of a new powerup cycle

                      Perks

                      • Players can sprint while drinking perks
                      • Perk bottles also increase players perk limit by 1
                      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                      • Deadshot increases head shot damage by x2
                      • Who's who wont activate when player has quick revive
                      • Electric cherry wont activate when a player goes down
                      • Proning in front of perks gives you 100 points

                      Mystery Box

                      • Weapons can be shared by knifing the box
                      • Box moves instantly now
                      • Box perma perk guarantees a good weapon first hit
                      • First box setup guaranteed
                      • Mark 2 probability increased from 33% to 50%

                      Buildables

                      • All parts are given at the start of the game
                      • Increased buildable buy distance
                      • Buildables can be built without looking at them

                      Weapons

                      • Explosive damage scaling increased
                      • Increased wall weapon buy distance
                      • Buying wall weapon ammo fills clip

                      Equipment

                      • Claymores do 1/2 of zombies max health
                      • Max claymores changed from 12 per player to 10 total on the map at a time

                      Maps

                      Survival

                      • Dogs are enabled by default except on Nuketown
                      • Dogs rounds always happen every 4 rounds

                      Bus Depot

                      • Pack-A-Punch added
                      • Claymores added

                      Farm

                      • Pack-A-Punch added
                      • Claymores added

                      Town

                      • Speed cola moved to tombstone location
                      • Tombstone removed
                      • Olympia wall buy replaced with an mp5
                      • Claymores added

                      Nuke Town

                      • Pack-a-punch and jug will always land in the backyard that the box starts at
                      • Set box starting location with nuked_box yellow or nuked_box green
                      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                      • Disabled zombies spawning in the middle while players are in either backyards
                      • Limited M27

                      Tranzit

                      General

                      • Denizens disabled
                      • All light post portals are always active
                      • Pap door is always open
                      • Removed iron boards

                      Zones

                      • Farm barn zone acts the same as it does on Farm
                      • Outside of Farm zone acts the same even if you open the door

                      Buildables

                      • Bus parts are prebuilt except cattle catcher
                      • Dinner hatch is prebuilt
                      • Turret does not need a turbine
                      • Electric trap does not need a turbine

                      Weapons

                      • Jetgun recharges faster
                      • Jetgun recharges while away
                      • Jetgun returns to bench when over heated

                      No Power

                      • Enable no power game with no_power 1
                      • This disables turbine workbench and jetgun

                      Die Rise

                      General

                      • Leaper rounds always happen every 4 rounds
                      • Perma phd flopper added

                      Zones

                      • Limited where players can camp while in the shaft
                      • Zombies no longer jump across to trample steam zone
                      • Disabled ground spawner in square room

                      Elevators

                      • Elevator wait time changed from 5-20 to 7-12 seconds
                      • Standing on elevators make them move quicker
                      • Key is given on spawn
                      • Key is given 20 seconds after used
                      • Key can lock elevators in a pre set position

                      Weapons

                      • Semtex wallbuy added by b23r
                      • Sliquifier kills till round 255
                      • Sliquifier continues to chain while put away
                      • Sliquifier no longer drops extra goo
                        <!-- - Sliquifier goo removed -->

                      Mob of the Dead

                      General

                      • Blundergat spawns in wardens office without collecting 5 skulls
                      • Set key to always spawn next to the cafeteria

                      Buildables

                      • All plane parts are given on spawn in solo only
                      • Plane automatically refills
                      • Zombie shield bench added inside wardens office
                      • Zombie shield inside wardens has a 5 minute cooldown

                      Traps

                      • Fan trap no longer kills players instantly
                      • Sniper trap does infinite damage
                      • Acid trap player damage cool down increased from 1 to 1.5 seconds

                      Zones

                      • Opening double tap door does not cause zombies to spawn upstairs

                      Weapons

                      • Blundergat damage no longer falls off
                      • Blundergat is no longer limited in the box
                      • Blundergat ammo reduced by 1/3
                      • Acidgat ammo reduced by 1/3
                      • Tomahawk is upgraded when picked up
                      • Tomahawk reduced cooldown from 5 to 4 seconds

                      Buried

                      General

                      • Initial spawns changed to be closer to the slide
                      • Vultureaid will always be the last perk given by the witches
                      • Removed barricade in front of jug
                      • Nerfed jug spawn zone

                      Buildables

                      • Spawned turbine workbench by candy shop
                      • Subwoofer gives powerups
                      • Subwoofer has increased range
                      • Turbine starts dying at 17% instead of 50% power

                      Weapons

                      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                      Leroy

                      • Leroy runs 25% longer when meleed with a Bowie Knife
                      • Leroy runs 50% longer when meleed with Galvaknuckles

                      Origins

                      General

                      • Tank has instant cool down
                      • Pack-a-punch is always on
                      • First robot always comes over tank station
                      • Reduced soul boxes zombie requirement from 30 to 15
                      • Replace the 115 packed weapon reward with a Raygun Mark 2

                      Buildables

                      • All records and buildable parts are given on spawn
                      • Gramophone is no longer needed

                      Teleporters

                      • Teleporters activate as soon as doors leading to them are opened
                      • Teleporters in the crazy place can be used without first being used from the other side

                      Special Rounds

                      • Panzers will come every 4 rounds on solo and coop
                      • Generator zombies can come every 4 rounds
                      • Generator zombies will come the same round as you turn on 4 or more generators

                      Weapons

                      • Staffs can be upgraded without doing the easter egg steps
                      • Upgraded lighting does infinite damage
                      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                      Crazy Place

                      • Moving walls at disabled
                      • All gems are spawned

                      Shovel and Helmet

                      • Shovels are given on spawn
                      • Golden shovels are awarded after 5 digs
                      • Golden helmet chance increased from 5% to 20%

                      Dig spots

                      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                      • Dug powerups spawn in a cycle (4 main powerups)
                      • Hidden perk bottle dig spots are visible without zombie blood
                      • Hidden perk bottle dig spots respawn every round
                      • Hidden perk bottles give all 9 perk slots

                      Source Code

                      • BO2-Remix - https://github.com/5and5/BO2-Remix
                      • BO1-Remix - https://github.com/5and5/BO1-Remix

                      Credits

                      • JezuzLizard
                      • JBleezy
                      • ZECxR3ap3r
                      • Bandit
                      • TTS
                      • Naomi
                      • Chase
                      • DoktorSAS
                      • HuthTV
                      L4PSEundefined Offline
                      L4PSEundefined Offline
                      L4PSE
                      wrote on last edited by
                      #60

                      bro you're the goat

                      1 Reply Last reply
                      0
                      • Quaser998undefined Offline
                        Quaser998undefined Offline
                        Quaser998
                        wrote on last edited by
                        #61

                        This mod is beautiful, but it would be nice if the musical easter eggs could be activated more than once.

                        1 Reply Last reply
                        0
                        • 5and5undefined 5and5

                          Call of Duty: Black Ops II Zombies - Remix

                          This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                          Created by: 5and5

                          YouTube - Twitch - Twitter

                          badge-alt-text

                          Download

                          Download

                          Leaderboards

                          Leaderboards

                          How to Install

                          YouTube Video

                          • Video Tutorial

                          Automatic Installer

                          • Download and install BO2 Plutonium Plutonium Download
                          • Download the latest version of Remix Installer
                          • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                          • Launch the game and enjoy!

                          Manual Installation

                          • Download and install BO2 Plutonium Plutonium Download
                          • Download the latest version of Remix
                          • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                          • Launch the game and enjoy!

                          Custom Survival Maps Installation

                          • Go here for more information
                          • Download Remix Custom Survival Maps
                          • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                          • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                          Change Notes

                          General

                          • Zombies start running at round 1
                          • Walkers removed
                          • Coop pause
                          • Three weapon slots by default
                          • Zombies health scales more linearly
                          • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                          • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                          • 12 hour reset

                          Visual

                          • Tweaked graphics
                          • Tweaked vision set
                          • Rotating skybox
                          • Fog disabled
                          • Night mode option with night_mode 1
                          • Change zombies eye color with eye_color 1

                          Patches

                          • Bank automatically full
                          • Perma Perks given
                          • Fridge has AN94 or War Machine depending on the map
                          • Set box starting locations
                          • First box
                          • Round 255 round cap removed
                          • In game fast ray rapid_fire 1
                          • Characters can be selected with character

                          HUD

                          • Timer
                          • Round timer
                          • Health bar
                          • SPH - appears after round 50
                          • Zombies remaining counter
                          • Current zone
                          • Trap timer
                          • All hud can be turned on with hud_all 1
                          • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                          • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                          Player

                          • Starting points set to 555
                          • Max points set to 500005
                          • Reduced fall damage

                          Power Ups

                          • Drop rate increased from 3% to 4%
                          • Fire sales removed
                          • Max ammos refill clip as well
                          • Carpenters repair shields
                          • Insta kill timer stacks
                          • Double points timer stacks
                          • Nukes kill zombies faster
                          • Perk bottles give extra perk slot
                          • Effect added to the first drop of a new powerup cycle

                          Perks

                          • Players can sprint while drinking perks
                          • Perk bottles also increase players perk limit by 1
                          • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                          • Deadshot increases head shot damage by x2
                          • Who's who wont activate when player has quick revive
                          • Electric cherry wont activate when a player goes down
                          • Proning in front of perks gives you 100 points

                          Mystery Box

                          • Weapons can be shared by knifing the box
                          • Box moves instantly now
                          • Box perma perk guarantees a good weapon first hit
                          • First box setup guaranteed
                          • Mark 2 probability increased from 33% to 50%

                          Buildables

                          • All parts are given at the start of the game
                          • Increased buildable buy distance
                          • Buildables can be built without looking at them

                          Weapons

                          • Explosive damage scaling increased
                          • Increased wall weapon buy distance
                          • Buying wall weapon ammo fills clip

                          Equipment

                          • Claymores do 1/2 of zombies max health
                          • Max claymores changed from 12 per player to 10 total on the map at a time

                          Maps

                          Survival

                          • Dogs are enabled by default except on Nuketown
                          • Dogs rounds always happen every 4 rounds

                          Bus Depot

                          • Pack-A-Punch added
                          • Claymores added

                          Farm

                          • Pack-A-Punch added
                          • Claymores added

                          Town

                          • Speed cola moved to tombstone location
                          • Tombstone removed
                          • Olympia wall buy replaced with an mp5
                          • Claymores added

                          Nuke Town

                          • Pack-a-punch and jug will always land in the backyard that the box starts at
                          • Set box starting location with nuked_box yellow or nuked_box green
                          • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                          • Disabled zombies spawning in the middle while players are in either backyards
                          • Limited M27

                          Tranzit

                          General

                          • Denizens disabled
                          • All light post portals are always active
                          • Pap door is always open
                          • Removed iron boards

                          Zones

                          • Farm barn zone acts the same as it does on Farm
                          • Outside of Farm zone acts the same even if you open the door

                          Buildables

                          • Bus parts are prebuilt except cattle catcher
                          • Dinner hatch is prebuilt
                          • Turret does not need a turbine
                          • Electric trap does not need a turbine

                          Weapons

                          • Jetgun recharges faster
                          • Jetgun recharges while away
                          • Jetgun returns to bench when over heated

                          No Power

                          • Enable no power game with no_power 1
                          • This disables turbine workbench and jetgun

                          Die Rise

                          General

                          • Leaper rounds always happen every 4 rounds
                          • Perma phd flopper added

                          Zones

                          • Limited where players can camp while in the shaft
                          • Zombies no longer jump across to trample steam zone
                          • Disabled ground spawner in square room

                          Elevators

                          • Elevator wait time changed from 5-20 to 7-12 seconds
                          • Standing on elevators make them move quicker
                          • Key is given on spawn
                          • Key is given 20 seconds after used
                          • Key can lock elevators in a pre set position

                          Weapons

                          • Semtex wallbuy added by b23r
                          • Sliquifier kills till round 255
                          • Sliquifier continues to chain while put away
                          • Sliquifier no longer drops extra goo
                            <!-- - Sliquifier goo removed -->

                          Mob of the Dead

                          General

                          • Blundergat spawns in wardens office without collecting 5 skulls
                          • Set key to always spawn next to the cafeteria

                          Buildables

                          • All plane parts are given on spawn in solo only
                          • Plane automatically refills
                          • Zombie shield bench added inside wardens office
                          • Zombie shield inside wardens has a 5 minute cooldown

                          Traps

                          • Fan trap no longer kills players instantly
                          • Sniper trap does infinite damage
                          • Acid trap player damage cool down increased from 1 to 1.5 seconds

                          Zones

                          • Opening double tap door does not cause zombies to spawn upstairs

                          Weapons

                          • Blundergat damage no longer falls off
                          • Blundergat is no longer limited in the box
                          • Blundergat ammo reduced by 1/3
                          • Acidgat ammo reduced by 1/3
                          • Tomahawk is upgraded when picked up
                          • Tomahawk reduced cooldown from 5 to 4 seconds

                          Buried

                          General

                          • Initial spawns changed to be closer to the slide
                          • Vultureaid will always be the last perk given by the witches
                          • Removed barricade in front of jug
                          • Nerfed jug spawn zone

                          Buildables

                          • Spawned turbine workbench by candy shop
                          • Subwoofer gives powerups
                          • Subwoofer has increased range
                          • Turbine starts dying at 17% instead of 50% power

                          Weapons

                          • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                          Leroy

                          • Leroy runs 25% longer when meleed with a Bowie Knife
                          • Leroy runs 50% longer when meleed with Galvaknuckles

                          Origins

                          General

                          • Tank has instant cool down
                          • Pack-a-punch is always on
                          • First robot always comes over tank station
                          • Reduced soul boxes zombie requirement from 30 to 15
                          • Replace the 115 packed weapon reward with a Raygun Mark 2

                          Buildables

                          • All records and buildable parts are given on spawn
                          • Gramophone is no longer needed

                          Teleporters

                          • Teleporters activate as soon as doors leading to them are opened
                          • Teleporters in the crazy place can be used without first being used from the other side

                          Special Rounds

                          • Panzers will come every 4 rounds on solo and coop
                          • Generator zombies can come every 4 rounds
                          • Generator zombies will come the same round as you turn on 4 or more generators

                          Weapons

                          • Staffs can be upgraded without doing the easter egg steps
                          • Upgraded lighting does infinite damage
                          • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                          Crazy Place

                          • Moving walls at disabled
                          • All gems are spawned

                          Shovel and Helmet

                          • Shovels are given on spawn
                          • Golden shovels are awarded after 5 digs
                          • Golden helmet chance increased from 5% to 20%

                          Dig spots

                          • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                          • Dug powerups spawn in a cycle (4 main powerups)
                          • Hidden perk bottle dig spots are visible without zombie blood
                          • Hidden perk bottle dig spots respawn every round
                          • Hidden perk bottles give all 9 perk slots

                          Source Code

                          • BO2-Remix - https://github.com/5and5/BO2-Remix
                          • BO1-Remix - https://github.com/5and5/BO1-Remix

                          Credits

                          • JezuzLizard
                          • JBleezy
                          • ZECxR3ap3r
                          • Bandit
                          • TTS
                          • Naomi
                          • Chase
                          • DoktorSAS
                          • HuthTV
                          D34DBAND1TSundefined Offline
                          D34DBAND1TSundefined Offline
                          D34DBAND1TS
                          wrote on last edited by
                          #62

                          Why is the Pack A Punch weapon flash removed and reverted to the original when shooting?

                          1 Reply Last reply
                          0
                          • RoyMendozaundefined Offline
                            RoyMendozaundefined Offline
                            RoyMendoza
                            wrote on last edited by
                            #63

                            How can I get only the HUD? I only need the HUD or the health bar with the zone text.

                            1 Reply Last reply
                            0
                            • Corralzinundefined Offline
                              Corralzinundefined Offline
                              Corralzin
                              wrote on last edited by
                              #64

                              This seems utterly pointless, like why even play the game if you're going to just remove any and all challenge? Like might as well just use cheat codes.

                              1 Reply Last reply
                              0
                              • RushSMundefined Offline
                                RushSMundefined Offline
                                RushSM
                                wrote on last edited by
                                #65

                                Bro, could you make another tutorial on how to download it?
                                the video you posted the link was thrown away

                                1 Reply Last reply
                                0
                                • BROWNIE.420undefined Offline
                                  BROWNIE.420undefined Offline
                                  BROWNIE.420
                                  wrote on last edited by
                                  #66
                                  This post is deleted!
                                  1 Reply Last reply
                                  0
                                  • BROWNIE.420undefined Offline
                                    BROWNIE.420undefined Offline
                                    BROWNIE.420
                                    wrote on last edited by
                                    #67

                                    iHarrow how do you do that?

                                    1 Reply Last reply
                                    0
                                    • C0NFU510Nundefined Offline
                                      C0NFU510Nundefined Offline
                                      C0NFU510N
                                      wrote on last edited by
                                      #68
                                      This post is deleted!
                                      1 Reply Last reply
                                      0
                                      • C0NFU510Nundefined Offline
                                        C0NFU510Nundefined Offline
                                        C0NFU510N
                                        wrote on last edited by
                                        #69

                                        i dont have hellhounds on the green run maps

                                        ItzPlayer5undefined 1 Reply Last reply
                                        0
                                        • C0NFU510Nundefined C0NFU510N

                                          i dont have hellhounds on the green run maps

                                          ItzPlayer5undefined Offline
                                          ItzPlayer5undefined Offline
                                          ItzPlayer5
                                          wrote on last edited by
                                          #70

                                          C0NFU510N You need to enable them in Custom Games.
                                          '

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate