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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • NyxThesisundefined Offline
    NyxThesisundefined Offline
    NyxThesis
    wrote on last edited by
    #58

    Is there a way to only enable certain settings so I can only have the perk order option with Nuketown

    1 Reply Last reply
    0
    • ElMeroWhiteundefined Offline
      ElMeroWhiteundefined Offline
      ElMeroWhite
      wrote on last edited by
      #59

      How does exactly works Coop Pause?

      1 Reply Last reply
      0
      • 5and5undefined 5and5

        Call of Duty: Black Ops II Zombies - Remix

        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

        Created by: 5and5

        YouTube - Twitch - Twitter

        badge-alt-text

        Download

        Download

        Leaderboards

        Leaderboards

        How to Install

        YouTube Video

        • Video Tutorial

        Automatic Installer

        • Download and install BO2 Plutonium Plutonium Download
        • Download the latest version of Remix Installer
        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
        • Launch the game and enjoy!

        Manual Installation

        • Download and install BO2 Plutonium Plutonium Download
        • Download the latest version of Remix
        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
        • Launch the game and enjoy!

        Custom Survival Maps Installation

        • Go here for more information
        • Download Remix Custom Survival Maps
        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

        Change Notes

        General

        • Zombies start running at round 1
        • Walkers removed
        • Coop pause
        • Three weapon slots by default
        • Zombies health scales more linearly
        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
        • 12 hour reset

        Visual

        • Tweaked graphics
        • Tweaked vision set
        • Rotating skybox
        • Fog disabled
        • Night mode option with night_mode 1
        • Change zombies eye color with eye_color 1

        Patches

        • Bank automatically full
        • Perma Perks given
        • Fridge has AN94 or War Machine depending on the map
        • Set box starting locations
        • First box
        • Round 255 round cap removed
        • In game fast ray rapid_fire 1
        • Characters can be selected with character

        HUD

        • Timer
        • Round timer
        • Health bar
        • SPH - appears after round 50
        • Zombies remaining counter
        • Current zone
        • Trap timer
        • All hud can be turned on with hud_all 1
        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

        Player

        • Starting points set to 555
        • Max points set to 500005
        • Reduced fall damage

        Power Ups

        • Drop rate increased from 3% to 4%
        • Fire sales removed
        • Max ammos refill clip as well
        • Carpenters repair shields
        • Insta kill timer stacks
        • Double points timer stacks
        • Nukes kill zombies faster
        • Perk bottles give extra perk slot
        • Effect added to the first drop of a new powerup cycle

        Perks

        • Players can sprint while drinking perks
        • Perk bottles also increase players perk limit by 1
        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
        • Deadshot increases head shot damage by x2
        • Who's who wont activate when player has quick revive
        • Electric cherry wont activate when a player goes down
        • Proning in front of perks gives you 100 points

        Mystery Box

        • Weapons can be shared by knifing the box
        • Box moves instantly now
        • Box perma perk guarantees a good weapon first hit
        • First box setup guaranteed
        • Mark 2 probability increased from 33% to 50%

        Buildables

        • All parts are given at the start of the game
        • Increased buildable buy distance
        • Buildables can be built without looking at them

        Weapons

        • Explosive damage scaling increased
        • Increased wall weapon buy distance
        • Buying wall weapon ammo fills clip

        Equipment

        • Claymores do 1/2 of zombies max health
        • Max claymores changed from 12 per player to 10 total on the map at a time

        Maps

        Survival

        • Dogs are enabled by default except on Nuketown
        • Dogs rounds always happen every 4 rounds

        Bus Depot

        • Pack-A-Punch added
        • Claymores added

        Farm

        • Pack-A-Punch added
        • Claymores added

        Town

        • Speed cola moved to tombstone location
        • Tombstone removed
        • Olympia wall buy replaced with an mp5
        • Claymores added

        Nuke Town

        • Pack-a-punch and jug will always land in the backyard that the box starts at
        • Set box starting location with nuked_box yellow or nuked_box green
        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
        • Disabled zombies spawning in the middle while players are in either backyards
        • Limited M27

        Tranzit

        General

        • Denizens disabled
        • All light post portals are always active
        • Pap door is always open
        • Removed iron boards

        Zones

        • Farm barn zone acts the same as it does on Farm
        • Outside of Farm zone acts the same even if you open the door

        Buildables

        • Bus parts are prebuilt except cattle catcher
        • Dinner hatch is prebuilt
        • Turret does not need a turbine
        • Electric trap does not need a turbine

        Weapons

        • Jetgun recharges faster
        • Jetgun recharges while away
        • Jetgun returns to bench when over heated

        No Power

        • Enable no power game with no_power 1
        • This disables turbine workbench and jetgun

        Die Rise

        General

        • Leaper rounds always happen every 4 rounds
        • Perma phd flopper added

        Zones

        • Limited where players can camp while in the shaft
        • Zombies no longer jump across to trample steam zone
        • Disabled ground spawner in square room

        Elevators

        • Elevator wait time changed from 5-20 to 7-12 seconds
        • Standing on elevators make them move quicker
        • Key is given on spawn
        • Key is given 20 seconds after used
        • Key can lock elevators in a pre set position

        Weapons

        • Semtex wallbuy added by b23r
        • Sliquifier kills till round 255
        • Sliquifier continues to chain while put away
        • Sliquifier no longer drops extra goo
          <!-- - Sliquifier goo removed -->

        Mob of the Dead

        General

        • Blundergat spawns in wardens office without collecting 5 skulls
        • Set key to always spawn next to the cafeteria

        Buildables

        • All plane parts are given on spawn in solo only
        • Plane automatically refills
        • Zombie shield bench added inside wardens office
        • Zombie shield inside wardens has a 5 minute cooldown

        Traps

        • Fan trap no longer kills players instantly
        • Sniper trap does infinite damage
        • Acid trap player damage cool down increased from 1 to 1.5 seconds

        Zones

        • Opening double tap door does not cause zombies to spawn upstairs

        Weapons

        • Blundergat damage no longer falls off
        • Blundergat is no longer limited in the box
        • Blundergat ammo reduced by 1/3
        • Acidgat ammo reduced by 1/3
        • Tomahawk is upgraded when picked up
        • Tomahawk reduced cooldown from 5 to 4 seconds

        Buried

        General

        • Initial spawns changed to be closer to the slide
        • Vultureaid will always be the last perk given by the witches
        • Removed barricade in front of jug
        • Nerfed jug spawn zone

        Buildables

        • Spawned turbine workbench by candy shop
        • Subwoofer gives powerups
        • Subwoofer has increased range
        • Turbine starts dying at 17% instead of 50% power

        Weapons

        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

        Leroy

        • Leroy runs 25% longer when meleed with a Bowie Knife
        • Leroy runs 50% longer when meleed with Galvaknuckles

        Origins

        General

        • Tank has instant cool down
        • Pack-a-punch is always on
        • First robot always comes over tank station
        • Reduced soul boxes zombie requirement from 30 to 15
        • Replace the 115 packed weapon reward with a Raygun Mark 2

        Buildables

        • All records and buildable parts are given on spawn
        • Gramophone is no longer needed

        Teleporters

        • Teleporters activate as soon as doors leading to them are opened
        • Teleporters in the crazy place can be used without first being used from the other side

        Special Rounds

        • Panzers will come every 4 rounds on solo and coop
        • Generator zombies can come every 4 rounds
        • Generator zombies will come the same round as you turn on 4 or more generators

        Weapons

        • Staffs can be upgraded without doing the easter egg steps
        • Upgraded lighting does infinite damage
        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

        Crazy Place

        • Moving walls at disabled
        • All gems are spawned

        Shovel and Helmet

        • Shovels are given on spawn
        • Golden shovels are awarded after 5 digs
        • Golden helmet chance increased from 5% to 20%

        Dig spots

        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
        • Dug powerups spawn in a cycle (4 main powerups)
        • Hidden perk bottle dig spots are visible without zombie blood
        • Hidden perk bottle dig spots respawn every round
        • Hidden perk bottles give all 9 perk slots

        Source Code

        • BO2-Remix - https://github.com/5and5/BO2-Remix
        • BO1-Remix - https://github.com/5and5/BO1-Remix

        Credits

        • JezuzLizard
        • JBleezy
        • ZECxR3ap3r
        • Bandit
        • TTS
        • Naomi
        • Chase
        • DoktorSAS
        • HuthTV
        L4PSEundefined Offline
        L4PSEundefined Offline
        L4PSE
        wrote on last edited by
        #60

        bro you're the goat

        1 Reply Last reply
        0
        • Quaser998undefined Offline
          Quaser998undefined Offline
          Quaser998
          wrote on last edited by
          #61

          This mod is beautiful, but it would be nice if the musical easter eggs could be activated more than once.

          1 Reply Last reply
          0
          • 5and5undefined 5and5

            Call of Duty: Black Ops II Zombies - Remix

            This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

            Created by: 5and5

            YouTube - Twitch - Twitter

            badge-alt-text

            Download

            Download

            Leaderboards

            Leaderboards

            How to Install

            YouTube Video

            • Video Tutorial

            Automatic Installer

            • Download and install BO2 Plutonium Plutonium Download
            • Download the latest version of Remix Installer
            • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
            • Launch the game and enjoy!

            Manual Installation

            • Download and install BO2 Plutonium Plutonium Download
            • Download the latest version of Remix
            • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
            • Launch the game and enjoy!

            Custom Survival Maps Installation

            • Go here for more information
            • Download Remix Custom Survival Maps
            • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
            • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

            Change Notes

            General

            • Zombies start running at round 1
            • Walkers removed
            • Coop pause
            • Three weapon slots by default
            • Zombies health scales more linearly
            • Insta kill rounds start on round 115 on normal maps then happen every odd round after
            • Insta kill rounds start on round 75 on survival maps then happen every odd round after
            • 12 hour reset

            Visual

            • Tweaked graphics
            • Tweaked vision set
            • Rotating skybox
            • Fog disabled
            • Night mode option with night_mode 1
            • Change zombies eye color with eye_color 1

            Patches

            • Bank automatically full
            • Perma Perks given
            • Fridge has AN94 or War Machine depending on the map
            • Set box starting locations
            • First box
            • Round 255 round cap removed
            • In game fast ray rapid_fire 1
            • Characters can be selected with character

            HUD

            • Timer
            • Round timer
            • Health bar
            • SPH - appears after round 50
            • Zombies remaining counter
            • Current zone
            • Trap timer
            • All hud can be turned on with hud_all 1
            • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
            • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

            Player

            • Starting points set to 555
            • Max points set to 500005
            • Reduced fall damage

            Power Ups

            • Drop rate increased from 3% to 4%
            • Fire sales removed
            • Max ammos refill clip as well
            • Carpenters repair shields
            • Insta kill timer stacks
            • Double points timer stacks
            • Nukes kill zombies faster
            • Perk bottles give extra perk slot
            • Effect added to the first drop of a new powerup cycle

            Perks

            • Players can sprint while drinking perks
            • Perk bottles also increase players perk limit by 1
            • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
            • Deadshot increases head shot damage by x2
            • Who's who wont activate when player has quick revive
            • Electric cherry wont activate when a player goes down
            • Proning in front of perks gives you 100 points

            Mystery Box

            • Weapons can be shared by knifing the box
            • Box moves instantly now
            • Box perma perk guarantees a good weapon first hit
            • First box setup guaranteed
            • Mark 2 probability increased from 33% to 50%

            Buildables

            • All parts are given at the start of the game
            • Increased buildable buy distance
            • Buildables can be built without looking at them

            Weapons

            • Explosive damage scaling increased
            • Increased wall weapon buy distance
            • Buying wall weapon ammo fills clip

            Equipment

            • Claymores do 1/2 of zombies max health
            • Max claymores changed from 12 per player to 10 total on the map at a time

            Maps

            Survival

            • Dogs are enabled by default except on Nuketown
            • Dogs rounds always happen every 4 rounds

            Bus Depot

            • Pack-A-Punch added
            • Claymores added

            Farm

            • Pack-A-Punch added
            • Claymores added

            Town

            • Speed cola moved to tombstone location
            • Tombstone removed
            • Olympia wall buy replaced with an mp5
            • Claymores added

            Nuke Town

            • Pack-a-punch and jug will always land in the backyard that the box starts at
            • Set box starting location with nuked_box yellow or nuked_box green
            • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
            • Disabled zombies spawning in the middle while players are in either backyards
            • Limited M27

            Tranzit

            General

            • Denizens disabled
            • All light post portals are always active
            • Pap door is always open
            • Removed iron boards

            Zones

            • Farm barn zone acts the same as it does on Farm
            • Outside of Farm zone acts the same even if you open the door

            Buildables

            • Bus parts are prebuilt except cattle catcher
            • Dinner hatch is prebuilt
            • Turret does not need a turbine
            • Electric trap does not need a turbine

            Weapons

            • Jetgun recharges faster
            • Jetgun recharges while away
            • Jetgun returns to bench when over heated

            No Power

            • Enable no power game with no_power 1
            • This disables turbine workbench and jetgun

            Die Rise

            General

            • Leaper rounds always happen every 4 rounds
            • Perma phd flopper added

            Zones

            • Limited where players can camp while in the shaft
            • Zombies no longer jump across to trample steam zone
            • Disabled ground spawner in square room

            Elevators

            • Elevator wait time changed from 5-20 to 7-12 seconds
            • Standing on elevators make them move quicker
            • Key is given on spawn
            • Key is given 20 seconds after used
            • Key can lock elevators in a pre set position

            Weapons

            • Semtex wallbuy added by b23r
            • Sliquifier kills till round 255
            • Sliquifier continues to chain while put away
            • Sliquifier no longer drops extra goo
              <!-- - Sliquifier goo removed -->

            Mob of the Dead

            General

            • Blundergat spawns in wardens office without collecting 5 skulls
            • Set key to always spawn next to the cafeteria

            Buildables

            • All plane parts are given on spawn in solo only
            • Plane automatically refills
            • Zombie shield bench added inside wardens office
            • Zombie shield inside wardens has a 5 minute cooldown

            Traps

            • Fan trap no longer kills players instantly
            • Sniper trap does infinite damage
            • Acid trap player damage cool down increased from 1 to 1.5 seconds

            Zones

            • Opening double tap door does not cause zombies to spawn upstairs

            Weapons

            • Blundergat damage no longer falls off
            • Blundergat is no longer limited in the box
            • Blundergat ammo reduced by 1/3
            • Acidgat ammo reduced by 1/3
            • Tomahawk is upgraded when picked up
            • Tomahawk reduced cooldown from 5 to 4 seconds

            Buried

            General

            • Initial spawns changed to be closer to the slide
            • Vultureaid will always be the last perk given by the witches
            • Removed barricade in front of jug
            • Nerfed jug spawn zone

            Buildables

            • Spawned turbine workbench by candy shop
            • Subwoofer gives powerups
            • Subwoofer has increased range
            • Turbine starts dying at 17% instead of 50% power

            Weapons

            • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

            Leroy

            • Leroy runs 25% longer when meleed with a Bowie Knife
            • Leroy runs 50% longer when meleed with Galvaknuckles

            Origins

            General

            • Tank has instant cool down
            • Pack-a-punch is always on
            • First robot always comes over tank station
            • Reduced soul boxes zombie requirement from 30 to 15
            • Replace the 115 packed weapon reward with a Raygun Mark 2

            Buildables

            • All records and buildable parts are given on spawn
            • Gramophone is no longer needed

            Teleporters

            • Teleporters activate as soon as doors leading to them are opened
            • Teleporters in the crazy place can be used without first being used from the other side

            Special Rounds

            • Panzers will come every 4 rounds on solo and coop
            • Generator zombies can come every 4 rounds
            • Generator zombies will come the same round as you turn on 4 or more generators

            Weapons

            • Staffs can be upgraded without doing the easter egg steps
            • Upgraded lighting does infinite damage
            • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

            Crazy Place

            • Moving walls at disabled
            • All gems are spawned

            Shovel and Helmet

            • Shovels are given on spawn
            • Golden shovels are awarded after 5 digs
            • Golden helmet chance increased from 5% to 20%

            Dig spots

            • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
            • Dug powerups spawn in a cycle (4 main powerups)
            • Hidden perk bottle dig spots are visible without zombie blood
            • Hidden perk bottle dig spots respawn every round
            • Hidden perk bottles give all 9 perk slots

            Source Code

            • BO2-Remix - https://github.com/5and5/BO2-Remix
            • BO1-Remix - https://github.com/5and5/BO1-Remix

            Credits

            • JezuzLizard
            • JBleezy
            • ZECxR3ap3r
            • Bandit
            • TTS
            • Naomi
            • Chase
            • DoktorSAS
            • HuthTV
            D34DBAND1TSundefined Offline
            D34DBAND1TSundefined Offline
            D34DBAND1TS
            wrote on last edited by
            #62

            Why is the Pack A Punch weapon flash removed and reverted to the original when shooting?

            1 Reply Last reply
            0
            • RoyMendozaundefined Offline
              RoyMendozaundefined Offline
              RoyMendoza
              wrote on last edited by
              #63

              How can I get only the HUD? I only need the HUD or the health bar with the zone text.

              1 Reply Last reply
              0
              • Corralzinundefined Offline
                Corralzinundefined Offline
                Corralzin
                wrote on last edited by
                #64

                This seems utterly pointless, like why even play the game if you're going to just remove any and all challenge? Like might as well just use cheat codes.

                1 Reply Last reply
                0
                • RushSMundefined Offline
                  RushSMundefined Offline
                  RushSM
                  wrote on last edited by
                  #65

                  Bro, could you make another tutorial on how to download it?
                  the video you posted the link was thrown away

                  1 Reply Last reply
                  0
                  • BROWNIE.420undefined Offline
                    BROWNIE.420undefined Offline
                    BROWNIE.420
                    wrote on last edited by
                    #66
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • BROWNIE.420undefined Offline
                      BROWNIE.420undefined Offline
                      BROWNIE.420
                      wrote on last edited by
                      #67

                      iHarrow how do you do that?

                      1 Reply Last reply
                      0
                      • C0NFU510Nundefined Offline
                        C0NFU510Nundefined Offline
                        C0NFU510N
                        wrote on last edited by
                        #68
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • C0NFU510Nundefined Offline
                          C0NFU510Nundefined Offline
                          C0NFU510N
                          wrote on last edited by
                          #69

                          i dont have hellhounds on the green run maps

                          ItzPlayer5undefined 1 Reply Last reply
                          0
                          • C0NFU510Nundefined C0NFU510N

                            i dont have hellhounds on the green run maps

                            ItzPlayer5undefined Offline
                            ItzPlayer5undefined Offline
                            ItzPlayer5
                            wrote on last edited by
                            #70

                            C0NFU510N You need to enable them in Custom Games.
                            '

                            1 Reply Last reply
                            0
                            • C0NFU510Nundefined Offline
                              C0NFU510Nundefined Offline
                              C0NFU510N
                              wrote on last edited by
                              #71

                              i have

                              1 Reply Last reply
                              0
                              • C0NFU510Nundefined Offline
                                C0NFU510Nundefined Offline
                                C0NFU510N
                                wrote on last edited by C0NFU510N
                                #72

                                5and5
                                is there a seperate gsc for the 3 guns on default?

                                1 Reply Last reply
                                0
                                • Wolfzyundefined Offline
                                  Wolfzyundefined Offline
                                  Wolfzy
                                  wrote on last edited by
                                  #73

                                  Remix mod just isnt working?

                                  1 Reply Last reply
                                  0
                                  • mahmodhalah2undefined Offline
                                    mahmodhalah2undefined Offline
                                    mahmodhalah2
                                    wrote on last edited by
                                    #74

                                    nice mod but i need slow zm not speed one how?

                                    1 Reply Last reply
                                    0
                                    • uli13undefined Offline
                                      uli13undefined Offline
                                      uli13
                                      wrote on last edited by
                                      #75

                                      Nice mod but can someone send me a version without the sprinting zombies at round 1

                                      ProPrinsundefined 1 Reply Last reply
                                      0
                                      • uli13undefined uli13

                                        Nice mod but can someone send me a version without the sprinting zombies at round 1

                                        ProPrinsundefined Offline
                                        ProPrinsundefined Offline
                                        ProPrins
                                        wrote on last edited by
                                        #76

                                        uli13 I have that for you. Add me on discord or here on plutonium

                                        alextvzzundefined xRus2tikundefined MoChestnutsundefined 3 Replies Last reply
                                        0
                                        • Toleundefined Offline
                                          Toleundefined Offline
                                          Tole
                                          wrote on last edited by
                                          #77

                                          is there a way to only have a couple scripts from the thing. Like if I only want the hud + 1 hit box. I figure you would just go through and pick out which gsc's you want from the download and only install those but when I did that I would launch a game then get an error and taken back to the main menu.

                                          1 Reply Last reply
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