Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
97 Posts 75 Posters 48.1k Views 12 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Quaser998undefined Offline
    Quaser998undefined Offline
    Quaser998
    wrote on last edited by
    #61

    This mod is beautiful, but it would be nice if the musical easter eggs could be activated more than once.

    1 Reply Last reply
    0
    • 5and5undefined 5and5

      Call of Duty: Black Ops II Zombies - Remix

      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

      Created by: 5and5

      YouTube - Twitch - Twitter

      badge-alt-text

      Download

      Download

      Leaderboards

      Leaderboards

      How to Install

      YouTube Video

      • Video Tutorial

      Automatic Installer

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix Installer
      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Manual Installation

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix
      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Custom Survival Maps Installation

      • Go here for more information
      • Download Remix Custom Survival Maps
      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

      Change Notes

      General

      • Zombies start running at round 1
      • Walkers removed
      • Coop pause
      • Three weapon slots by default
      • Zombies health scales more linearly
      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
      • 12 hour reset

      Visual

      • Tweaked graphics
      • Tweaked vision set
      • Rotating skybox
      • Fog disabled
      • Night mode option with night_mode 1
      • Change zombies eye color with eye_color 1

      Patches

      • Bank automatically full
      • Perma Perks given
      • Fridge has AN94 or War Machine depending on the map
      • Set box starting locations
      • First box
      • Round 255 round cap removed
      • In game fast ray rapid_fire 1
      • Characters can be selected with character

      HUD

      • Timer
      • Round timer
      • Health bar
      • SPH - appears after round 50
      • Zombies remaining counter
      • Current zone
      • Trap timer
      • All hud can be turned on with hud_all 1
      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

      Player

      • Starting points set to 555
      • Max points set to 500005
      • Reduced fall damage

      Power Ups

      • Drop rate increased from 3% to 4%
      • Fire sales removed
      • Max ammos refill clip as well
      • Carpenters repair shields
      • Insta kill timer stacks
      • Double points timer stacks
      • Nukes kill zombies faster
      • Perk bottles give extra perk slot
      • Effect added to the first drop of a new powerup cycle

      Perks

      • Players can sprint while drinking perks
      • Perk bottles also increase players perk limit by 1
      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
      • Deadshot increases head shot damage by x2
      • Who's who wont activate when player has quick revive
      • Electric cherry wont activate when a player goes down
      • Proning in front of perks gives you 100 points

      Mystery Box

      • Weapons can be shared by knifing the box
      • Box moves instantly now
      • Box perma perk guarantees a good weapon first hit
      • First box setup guaranteed
      • Mark 2 probability increased from 33% to 50%

      Buildables

      • All parts are given at the start of the game
      • Increased buildable buy distance
      • Buildables can be built without looking at them

      Weapons

      • Explosive damage scaling increased
      • Increased wall weapon buy distance
      • Buying wall weapon ammo fills clip

      Equipment

      • Claymores do 1/2 of zombies max health
      • Max claymores changed from 12 per player to 10 total on the map at a time

      Maps

      Survival

      • Dogs are enabled by default except on Nuketown
      • Dogs rounds always happen every 4 rounds

      Bus Depot

      • Pack-A-Punch added
      • Claymores added

      Farm

      • Pack-A-Punch added
      • Claymores added

      Town

      • Speed cola moved to tombstone location
      • Tombstone removed
      • Olympia wall buy replaced with an mp5
      • Claymores added

      Nuke Town

      • Pack-a-punch and jug will always land in the backyard that the box starts at
      • Set box starting location with nuked_box yellow or nuked_box green
      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
      • Disabled zombies spawning in the middle while players are in either backyards
      • Limited M27

      Tranzit

      General

      • Denizens disabled
      • All light post portals are always active
      • Pap door is always open
      • Removed iron boards

      Zones

      • Farm barn zone acts the same as it does on Farm
      • Outside of Farm zone acts the same even if you open the door

      Buildables

      • Bus parts are prebuilt except cattle catcher
      • Dinner hatch is prebuilt
      • Turret does not need a turbine
      • Electric trap does not need a turbine

      Weapons

      • Jetgun recharges faster
      • Jetgun recharges while away
      • Jetgun returns to bench when over heated

      No Power

      • Enable no power game with no_power 1
      • This disables turbine workbench and jetgun

      Die Rise

      General

      • Leaper rounds always happen every 4 rounds
      • Perma phd flopper added

      Zones

      • Limited where players can camp while in the shaft
      • Zombies no longer jump across to trample steam zone
      • Disabled ground spawner in square room

      Elevators

      • Elevator wait time changed from 5-20 to 7-12 seconds
      • Standing on elevators make them move quicker
      • Key is given on spawn
      • Key is given 20 seconds after used
      • Key can lock elevators in a pre set position

      Weapons

      • Semtex wallbuy added by b23r
      • Sliquifier kills till round 255
      • Sliquifier continues to chain while put away
      • Sliquifier no longer drops extra goo
        <!-- - Sliquifier goo removed -->

      Mob of the Dead

      General

      • Blundergat spawns in wardens office without collecting 5 skulls
      • Set key to always spawn next to the cafeteria

      Buildables

      • All plane parts are given on spawn in solo only
      • Plane automatically refills
      • Zombie shield bench added inside wardens office
      • Zombie shield inside wardens has a 5 minute cooldown

      Traps

      • Fan trap no longer kills players instantly
      • Sniper trap does infinite damage
      • Acid trap player damage cool down increased from 1 to 1.5 seconds

      Zones

      • Opening double tap door does not cause zombies to spawn upstairs

      Weapons

      • Blundergat damage no longer falls off
      • Blundergat is no longer limited in the box
      • Blundergat ammo reduced by 1/3
      • Acidgat ammo reduced by 1/3
      • Tomahawk is upgraded when picked up
      • Tomahawk reduced cooldown from 5 to 4 seconds

      Buried

      General

      • Initial spawns changed to be closer to the slide
      • Vultureaid will always be the last perk given by the witches
      • Removed barricade in front of jug
      • Nerfed jug spawn zone

      Buildables

      • Spawned turbine workbench by candy shop
      • Subwoofer gives powerups
      • Subwoofer has increased range
      • Turbine starts dying at 17% instead of 50% power

      Weapons

      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

      Leroy

      • Leroy runs 25% longer when meleed with a Bowie Knife
      • Leroy runs 50% longer when meleed with Galvaknuckles

      Origins

      General

      • Tank has instant cool down
      • Pack-a-punch is always on
      • First robot always comes over tank station
      • Reduced soul boxes zombie requirement from 30 to 15
      • Replace the 115 packed weapon reward with a Raygun Mark 2

      Buildables

      • All records and buildable parts are given on spawn
      • Gramophone is no longer needed

      Teleporters

      • Teleporters activate as soon as doors leading to them are opened
      • Teleporters in the crazy place can be used without first being used from the other side

      Special Rounds

      • Panzers will come every 4 rounds on solo and coop
      • Generator zombies can come every 4 rounds
      • Generator zombies will come the same round as you turn on 4 or more generators

      Weapons

      • Staffs can be upgraded without doing the easter egg steps
      • Upgraded lighting does infinite damage
      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

      Crazy Place

      • Moving walls at disabled
      • All gems are spawned

      Shovel and Helmet

      • Shovels are given on spawn
      • Golden shovels are awarded after 5 digs
      • Golden helmet chance increased from 5% to 20%

      Dig spots

      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
      • Dug powerups spawn in a cycle (4 main powerups)
      • Hidden perk bottle dig spots are visible without zombie blood
      • Hidden perk bottle dig spots respawn every round
      • Hidden perk bottles give all 9 perk slots

      Source Code

      • BO2-Remix - https://github.com/5and5/BO2-Remix
      • BO1-Remix - https://github.com/5and5/BO1-Remix

      Credits

      • JezuzLizard
      • JBleezy
      • ZECxR3ap3r
      • Bandit
      • TTS
      • Naomi
      • Chase
      • DoktorSAS
      • HuthTV
      D34DBAND1TSundefined Offline
      D34DBAND1TSundefined Offline
      D34DBAND1TS
      wrote on last edited by
      #62

      Why is the Pack A Punch weapon flash removed and reverted to the original when shooting?

      1 Reply Last reply
      0
      • RoyMendozaundefined Offline
        RoyMendozaundefined Offline
        RoyMendoza
        wrote on last edited by
        #63

        How can I get only the HUD? I only need the HUD or the health bar with the zone text.

        1 Reply Last reply
        0
        • Corralzinundefined Offline
          Corralzinundefined Offline
          Corralzin
          wrote on last edited by
          #64

          This seems utterly pointless, like why even play the game if you're going to just remove any and all challenge? Like might as well just use cheat codes.

          1 Reply Last reply
          0
          • RushSMundefined Offline
            RushSMundefined Offline
            RushSM
            wrote on last edited by
            #65

            Bro, could you make another tutorial on how to download it?
            the video you posted the link was thrown away

            1 Reply Last reply
            0
            • BROWNIE.420undefined Offline
              BROWNIE.420undefined Offline
              BROWNIE.420
              wrote on last edited by
              #66
              This post is deleted!
              1 Reply Last reply
              0
              • BROWNIE.420undefined Offline
                BROWNIE.420undefined Offline
                BROWNIE.420
                wrote on last edited by
                #67

                iHarrow how do you do that?

                1 Reply Last reply
                0
                • C0NFU510Nundefined Offline
                  C0NFU510Nundefined Offline
                  C0NFU510N
                  wrote on last edited by
                  #68
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • C0NFU510Nundefined Offline
                    C0NFU510Nundefined Offline
                    C0NFU510N
                    wrote on last edited by
                    #69

                    i dont have hellhounds on the green run maps

                    ItzPlayer5undefined 1 Reply Last reply
                    0
                    • C0NFU510Nundefined C0NFU510N

                      i dont have hellhounds on the green run maps

                      ItzPlayer5undefined Offline
                      ItzPlayer5undefined Offline
                      ItzPlayer5
                      wrote on last edited by
                      #70

                      C0NFU510N You need to enable them in Custom Games.
                      '

                      1 Reply Last reply
                      0
                      • C0NFU510Nundefined Offline
                        C0NFU510Nundefined Offline
                        C0NFU510N
                        wrote on last edited by
                        #71

                        i have

                        1 Reply Last reply
                        0
                        • C0NFU510Nundefined Offline
                          C0NFU510Nundefined Offline
                          C0NFU510N
                          wrote on last edited by C0NFU510N
                          #72

                          5and5
                          is there a seperate gsc for the 3 guns on default?

                          1 Reply Last reply
                          0
                          • Wolfzyundefined Offline
                            Wolfzyundefined Offline
                            Wolfzy
                            wrote on last edited by
                            #73

                            Remix mod just isnt working?

                            1 Reply Last reply
                            0
                            • mahmodhalah2undefined Offline
                              mahmodhalah2undefined Offline
                              mahmodhalah2
                              wrote on last edited by
                              #74

                              nice mod but i need slow zm not speed one how?

                              1 Reply Last reply
                              0
                              • uli13undefined Offline
                                uli13undefined Offline
                                uli13
                                wrote on last edited by
                                #75

                                Nice mod but can someone send me a version without the sprinting zombies at round 1

                                ProPrinsundefined 1 Reply Last reply
                                0
                                • uli13undefined uli13

                                  Nice mod but can someone send me a version without the sprinting zombies at round 1

                                  ProPrinsundefined Offline
                                  ProPrinsundefined Offline
                                  ProPrins
                                  wrote on last edited by
                                  #76

                                  uli13 I have that for you. Add me on discord or here on plutonium

                                  alextvzzundefined xRus2tikundefined MoChestnutsundefined 3 Replies Last reply
                                  0
                                  • Toleundefined Offline
                                    Toleundefined Offline
                                    Tole
                                    wrote on last edited by
                                    #77

                                    is there a way to only have a couple scripts from the thing. Like if I only want the hud + 1 hit box. I figure you would just go through and pick out which gsc's you want from the download and only install those but when I did that I would launch a game then get an error and taken back to the main menu.

                                    1 Reply Last reply
                                    0
                                    • ProPrinsundefined ProPrins

                                      uli13 I have that for you. Add me on discord or here on plutonium

                                      alextvzzundefined Offline
                                      alextvzzundefined Offline
                                      alextvzz
                                      wrote on last edited by
                                      #78

                                      ProPrins Hey bro what’s your Discord? I also wanted the script for removing the speed of the zombies 🙂

                                      1 Reply Last reply
                                      0
                                      • TarusLykoiundefined Offline
                                        TarusLykoiundefined Offline
                                        TarusLykoi
                                        wrote on last edited by
                                        #79

                                        a script for the jet gun and the die rise elevators is the only thing I want, although the visual improvement the hud could be another striking set

                                        1 Reply Last reply
                                        0
                                        • IH8Gays05undefined Offline
                                          IH8Gays05undefined Offline
                                          IH8Gays05
                                          wrote on last edited by
                                          #80

                                          is there anyway to remove the buildables so i have to pick them up myself? i cant figure out what to remove or to edit

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate