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Cambiar color de ojos de los zombies 👁‍🗨 (Textura) (Camo BO2)

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  • costillaxlundefined Offline
    costillaxlundefined Offline
    costillaxl
    wrote on last edited by
    #1

    hola vi hace un tiempo un post en el que se hablaba de cambiar el color de los ojos a los zombies pero nose como hacerlo por eso recurro a la comunidad por si sabe como hacerlo, bueno la cosa es quiero tener los ojos de los zombies de color naranjo y lo único que encontré es que el archivo para modificar los ojos se llama "~-gc_zom_buried_male_eye_blue_c"

    algo asi necesito: alt text

    Discdriveundefined 1 Reply Last reply
    1
    • costillaxlundefined Offline
      costillaxlundefined Offline
      costillaxl
      wrote on last edited by
      #2

      uff con lo bueno que estaría esto seria fantástico nose si habrá alguna persona que sepa como hacerlo

      1 Reply Last reply
      0
      • costillaxlundefined Offline
        costillaxlundefined Offline
        costillaxl
        wrote on last edited by
        #3

        dejare un link de Discord para que puedan descargar todas los camuflajes recopilados por mi

        1 Reply Last reply
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        • costillaxlundefined Offline
          costillaxlundefined Offline
          costillaxl
          wrote on last edited by
          #4

          👁‍🗨👁‍🗨👁‍🗨👁‍🗨👁‍🗨👁‍🗨

          1 Reply Last reply
          0
          • costillaxlundefined costillaxl

            hola vi hace un tiempo un post en el que se hablaba de cambiar el color de los ojos a los zombies pero nose como hacerlo por eso recurro a la comunidad por si sabe como hacerlo, bueno la cosa es quiero tener los ojos de los zombies de color naranjo y lo único que encontré es que el archivo para modificar los ojos se llama "~-gc_zom_buried_male_eye_blue_c"

            algo asi necesito: alt text

            Discdriveundefined Offline
            Discdriveundefined Offline
            Discdrive
            wrote on last edited by
            #5

            @smooshie pls help us

            ashtrogenundefined 1 Reply Last reply
            0
            • costillaxlundefined Offline
              costillaxlundefined Offline
              costillaxl
              wrote on last edited by
              #6

              Okey acabo de ver que este post tiene una configuracion para cambiar los ojos de color aunque tiene muchos complementons que no me gustan si hubiera una manera que alguien pudiera sacar del codigo e integrarlo en un script para tener los ojos de color naranjo en los zombies en black ops 2 seria genial

              Kalitosundefined 1 Reply Last reply
              0
              • costillaxlundefined Offline
                costillaxlundefined Offline
                costillaxl
                wrote on last edited by
                #7

                Aqui les dejo el post del que menciono arriba https://forum.plutonium.pw/topic/20494/release-zm-bo2-remix-mod/1?_=1678817641297

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                • Discdriveundefined Discdrive

                  @smooshie pls help us

                  ashtrogenundefined Offline
                  ashtrogenundefined Offline
                  ashtrogen
                  wrote on last edited by
                  #8

                  @Azulejo-xpg 1. i only speak english
                  2. why me?!

                  1 Reply Last reply
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                  • costillaxlundefined costillaxl

                    Okey acabo de ver que este post tiene una configuracion para cambiar los ojos de color aunque tiene muchos complementons que no me gustan si hubiera una manera que alguien pudiera sacar del codigo e integrarlo en un script para tener los ojos de color naranjo en los zombies en black ops 2 seria genial

                    Kalitosundefined Offline
                    Kalitosundefined Offline
                    Kalitos
                    wrote on last edited by
                    #9

                    costillaxl Copy this script and type in the console "set eye_color 1". It should work.

                    #include common_scripts\utility;
                    #include maps\mp\zombies\_zm_utility;
                    #include maps\mp\_utility;
                    
                    init()
                    {
                    	level thread eye_color_watcher();
                    }
                    
                    
                    
                    eye_color_watcher()
                    {	
                    	if( getDvar( "eye_color") == "" )
                    		setDvar( "eye_color", 0 );
                    
                    	wait 1;
                    
                    	while(1)
                    	{
                    		while( !getDvarInt( "eye_color" ) )
                    		{
                    			wait 0.1;
                    		}
                    		level setclientfield( "zombie_eye_change", 1 );
                        	sndswitchannouncervox( "richtofen" );
                    
                    		while( getDvarInt( "eye_color" ) )
                    		{
                    			wait 0.1;
                    		}
                    		level setclientfield( "zombie_eye_change", 0 );
                    		sndswitchannouncervox( "sam" );
                    	}
                    }
                    
                    costillaxlundefined 1 Reply Last reply
                    0
                    • costillaxlundefined Offline
                      costillaxlundefined Offline
                      costillaxl
                      wrote on last edited by
                      #10

                      The code doesn't work for me, I don't know why

                      take the gsc: https://drive.google.com/drive/folders/1uZ0IoTT41saR25A-TySSe5KDB341kw7J?usp=share_link

                      Kalitosundefined 1 Reply Last reply
                      0
                      • Kalitosundefined Kalitos

                        costillaxl Copy this script and type in the console "set eye_color 1". It should work.

                        #include common_scripts\utility;
                        #include maps\mp\zombies\_zm_utility;
                        #include maps\mp\_utility;
                        
                        init()
                        {
                        	level thread eye_color_watcher();
                        }
                        
                        
                        
                        eye_color_watcher()
                        {	
                        	if( getDvar( "eye_color") == "" )
                        		setDvar( "eye_color", 0 );
                        
                        	wait 1;
                        
                        	while(1)
                        	{
                        		while( !getDvarInt( "eye_color" ) )
                        		{
                        			wait 0.1;
                        		}
                        		level setclientfield( "zombie_eye_change", 1 );
                            	sndswitchannouncervox( "richtofen" );
                        
                        		while( getDvarInt( "eye_color" ) )
                        		{
                        			wait 0.1;
                        		}
                        		level setclientfield( "zombie_eye_change", 0 );
                        		sndswitchannouncervox( "sam" );
                        	}
                        }
                        
                        costillaxlundefined Offline
                        costillaxlundefined Offline
                        costillaxl
                        wrote on last edited by
                        #11

                        Kalitos
                        The code doesn't work for me, I don't know why

                        take the gsc: https://drive.google.com/drive/folders/1uZ0IoTT41saR25A-TySSe5KDB341kw7J?usp=share_link

                        1 Reply Last reply
                        0
                        • costillaxlundefined costillaxl

                          The code doesn't work for me, I don't know why

                          take the gsc: https://drive.google.com/drive/folders/1uZ0IoTT41saR25A-TySSe5KDB341kw7J?usp=share_link

                          Kalitosundefined Offline
                          Kalitosundefined Offline
                          Kalitos
                          wrote on last edited by
                          #12

                          costillaxl With the current version of plutonium you no longer need to compile the scripts. You just have to copy the uncompiled scripts. The game automatically compiles them when running

                          costillaxlundefined 1 Reply Last reply
                          0
                          • Kalitosundefined Kalitos

                            costillaxl With the current version of plutonium you no longer need to compile the scripts. You just have to copy the uncompiled scripts. The game automatically compiles them when running

                            costillaxlundefined Offline
                            costillaxlundefined Offline
                            costillaxl
                            wrote on last edited by
                            #13

                            Kalitos It still doesn't work, does it work for you?

                            Kalitosundefined 1 Reply Last reply
                            0
                            • costillaxlundefined costillaxl

                              Kalitos It still doesn't work, does it work for you?

                              Kalitosundefined Offline
                              Kalitosundefined Offline
                              Kalitos
                              wrote on last edited by
                              #14

                              costillaxl no sé, jamás lo probé. Solo armé el script.

                              costillaxlundefined 1 Reply Last reply
                              0
                              • Kalitosundefined Kalitos

                                costillaxl no sé, jamás lo probé. Solo armé el script.

                                costillaxlundefined Offline
                                costillaxlundefined Offline
                                costillaxl
                                wrote on last edited by
                                #15

                                Kalitos 😭

                                1 Reply Last reply
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