Cambiar color de ojos de los zombies 👁🗨 (Textura) (Camo BO2)
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Okey acabo de ver que este post tiene una configuracion para cambiar los ojos de color aunque tiene muchos complementons que no me gustan si hubiera una manera que alguien pudiera sacar del codigo e integrarlo en un script para tener los ojos de color naranjo en los zombies en black ops 2 seria genial
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Aqui les dejo el post del que menciono arriba https://forum.plutonium.pw/topic/20494/release-zm-bo2-remix-mod/1?_=1678817641297
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@Azulejo-xpg 1. i only speak english
2. why me?! -
Okey acabo de ver que este post tiene una configuracion para cambiar los ojos de color aunque tiene muchos complementons que no me gustan si hubiera una manera que alguien pudiera sacar del codigo e integrarlo en un script para tener los ojos de color naranjo en los zombies en black ops 2 seria genial
costillaxl Copy this script and type in the console "set eye_color 1". It should work.
#include common_scripts\utility; #include maps\mp\zombies\_zm_utility; #include maps\mp\_utility; init() { level thread eye_color_watcher(); } eye_color_watcher() { if( getDvar( "eye_color") == "" ) setDvar( "eye_color", 0 ); wait 1; while(1) { while( !getDvarInt( "eye_color" ) ) { wait 0.1; } level setclientfield( "zombie_eye_change", 1 ); sndswitchannouncervox( "richtofen" ); while( getDvarInt( "eye_color" ) ) { wait 0.1; } level setclientfield( "zombie_eye_change", 0 ); sndswitchannouncervox( "sam" ); } }
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The code doesn't work for me, I don't know why
take the gsc: https://drive.google.com/drive/folders/1uZ0IoTT41saR25A-TySSe5KDB341kw7J?usp=share_link
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costillaxl Copy this script and type in the console "set eye_color 1". It should work.
#include common_scripts\utility; #include maps\mp\zombies\_zm_utility; #include maps\mp\_utility; init() { level thread eye_color_watcher(); } eye_color_watcher() { if( getDvar( "eye_color") == "" ) setDvar( "eye_color", 0 ); wait 1; while(1) { while( !getDvarInt( "eye_color" ) ) { wait 0.1; } level setclientfield( "zombie_eye_change", 1 ); sndswitchannouncervox( "richtofen" ); while( getDvarInt( "eye_color" ) ) { wait 0.1; } level setclientfield( "zombie_eye_change", 0 ); sndswitchannouncervox( "sam" ); } }
Kalitos
The code doesn't work for me, I don't know whytake the gsc: https://drive.google.com/drive/folders/1uZ0IoTT41saR25A-TySSe5KDB341kw7J?usp=share_link
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The code doesn't work for me, I don't know why
take the gsc: https://drive.google.com/drive/folders/1uZ0IoTT41saR25A-TySSe5KDB341kw7J?usp=share_link
costillaxl With the current version of plutonium you no longer need to compile the scripts. You just have to copy the uncompiled scripts. The game automatically compiles them when running
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costillaxl With the current version of plutonium you no longer need to compile the scripts. You just have to copy the uncompiled scripts. The game automatically compiles them when running
Kalitos It still doesn't work, does it work for you?
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Kalitos It still doesn't work, does it work for you?
costillaxl no sé, jamás lo probé. Solo armé el script.
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costillaxl no sé, jamás lo probé. Solo armé el script.