[T6] [RELEASE] (ZM/MP) Sounded
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This mod replaces in-game sound files (which ultimately changes your game sounds entirely).
Releases:
v1.4
[MODIFIED RELEASE]
v1.3
[INITIAL RELEASE]
Pre-Releases:
v1.1
[BETA]
v1.0
[ALPHA]
Bolded text represents current version of mod.
Briefing:
Notices & Information:
Version 1.4 (Patch/Hotfix)
Changes:
- Quote Hotfix
- New Hitmarker Sound (MP)
- New Round SFX (ZM) (Origins, Buried, Classic)
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Bugs/Errors Tested - All versions should be working and shouldn't be the results of a infinite loading screen for Multiplayer or Zombies.
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MP/ZM (T6) Compatibility - This mod is intended to work on both MP (Multiplayer), and ZM (Zombies). T6 Means this mod is only for [Black Ops 2].
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One-Way Sounds - Unless other people have their sound folder replaced as your is, these "sounds" only apply on YOUR end.
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Hotfixes - Small adjustments to a current version to prevent weird popping/crackling in between quotes.
Changes:
- Perk Jingles
- Weapon Sounds (SMR has a special sound)
- Round/Wave Sounds (ZM)
- Ambience Sounds
- Rephrased Quotes
- Purchase Sounds
Official Release was V1.3
Installation
For Plutonium Users:
If you are in need of more help, ask below.
For Steam Users:
Credits & Resources:
GOLD3N 4RM - The Entire Project
Yep, that's it. This mod could be very easy to recreate, but the sounds could be variable. It primarily exists to just exist. Hate the mod or not, or even how much it blows up in popularity. At least it's free. See above for main news.
Audacity is a free and open-source digital audio editor and recording
application software, available for Windows, macOS, Linux, and other
Unix-like operating systems. Audacity, Muse Group, 11 June 2002,
www.audacityteam.org/MixKit is a platform that provides access to a huge library of free assets to
use in your multimedia projects. These multimedia materials include free
stock video clips, music tracks, sound effects and video templates.
MixKit, Envato, 2019, mixkit.co/ -
Nice release, next time can you say which mode this is made for. MP or ZM or if its both.
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cool ill wait to see the full release
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hindercanrun Yes, it is for Both ZM and MP.
I've forgotten to mention this, but mistakes have been corrected.
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Heads Up: I also plan to include a new main menu adjustment or renaming the title names for example, the name of the demo viewer in Black Ops II is currently defaulted to Default. I wish to rename that to either Treyarch Editor or something different.
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That should be pretty easy
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hindercanrun It will be.
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Links are now posted on credits.
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@TheeGamerMaster Iβve got an early version of the BO2 Zombies main menu music.. itβs like a combination of BO1s and BO2s.. so itβs like a remix
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hindercanrun Interesting.
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Update 2.0 has finally released! Update 3.0 includes some new Ambience SFX.
It will also include more updated quotes and even some round music transitions on Mob of The Dead.I changed Updates to Pre-Releases/Versions. I didn't like updates being from 1.0 >>> 2.0, so I went with 1.0 >>> 1.1.
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GhostRider0125 Topic is planned to be released by next month.
Current Progress:
General: Done
Multiplayer: Done
TranZit: Done
Die Rise: Done
NukeTown Zombies: Done
Mob of The Dead: Done
Buried: 98%
Origins: 89%
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GOLD3N 4RM thats hella sick dude amazing how much you have done just dont make it take all your time of the day
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GhostRider0125 At this point, I'm dedicated.
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GOLD3N 4RM welp good luck Soldier
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Not sure if im missing something here but I dont have Pluto_t6_full_game folder. Is that one i need to make and just stuff the contents in or? Just gonna put the sounds in the soundaliaslists for now.
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SludgeFest For whatever folder your Black Ops 2 game folder is, just place the contents of sound.zip inside the "sound" folder.
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How do you revert the changes made back to the original?
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GOLD3N 4RM are you able to do sound/audio files for bo1?
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can you make a minute vid of the sounds included please?